| [1588] | 1 | /* | 
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|  | 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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|  | 3 | *                    > www.orxonox.net < | 
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|  | 4 | * | 
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|  | 5 | * | 
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|  | 6 | *   License notice: | 
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|  | 7 | * | 
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|  | 8 | *   This program is free software; you can redistribute it and/or | 
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|  | 9 | *   modify it under the terms of the GNU General Public License | 
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|  | 10 | *   as published by the Free Software Foundation; either version 2 | 
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|  | 11 | *   of the License, or (at your option) any later version. | 
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|  | 12 | * | 
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|  | 13 | *   This program is distributed in the hope that it will be useful, | 
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|  | 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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|  | 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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|  | 16 | *   GNU General Public License for more details. | 
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|  | 17 | * | 
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|  | 18 | *   You should have received a copy of the GNU General Public License | 
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|  | 19 | *   along with this program; if not, write to the Free Software | 
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|  | 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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|  | 21 | * | 
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|  | 22 | *   Author: | 
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|  | 23 | *      Reto Grieder | 
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|  | 24 | *   Co-authors: | 
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|  | 25 | *      ... | 
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|  | 26 | * | 
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|  | 27 | */ | 
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|  | 28 |  | 
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| [1622] | 29 | /** | 
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|  | 30 | @file | 
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|  | 31 | @brief Declaration of the OrxonoxOverlay class. | 
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|  | 32 | */ | 
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|  | 33 |  | 
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| [1601] | 34 | #ifndef _OrxonoxOverlay_H__ | 
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|  | 35 | #define _OrxonoxOverlay_H__ | 
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| [1588] | 36 |  | 
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|  | 37 | #include "OrxonoxPrereqs.h" | 
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|  | 38 |  | 
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| [3196] | 39 | #include <string> | 
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|  | 40 |  | 
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| [1588] | 41 | #include "util/Math.h" | 
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| [3196] | 42 | #include "util/OgreForwardRefs.h" | 
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| [1588] | 43 | #include "core/BaseObject.h" | 
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| [3327] | 44 | #include "core/WindowEventListener.h" | 
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| [9667] | 45 | #include "core/class/Super.h" | 
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| [1588] | 46 |  | 
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|  | 47 | namespace orxonox | 
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|  | 48 | { | 
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| [1622] | 49 | /** | 
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|  | 50 | @brief | 
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|  | 51 | Base class to display content directly onto the screen. | 
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|  | 52 | This is merely a wrapper of the Ogre::Overlay to implement more features and integrate it | 
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|  | 53 | in our class hierarchy for xml loading and config values. | 
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|  | 54 | The mentioned features are: | 
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|  | 55 | - Automatic positioning depending on the scale and the rotation angle. | 
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|  | 56 | You can specify a "pick point" relative to the overlay itself. This point will always be exactly | 
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|  | 57 | at the position (position_) of the overlay. That allows for margin/corner aligment. | 
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|  | 58 | It even works when a rotation angle is applied. | 
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|  | 59 | - Virtual methods for changedVisibilty() (BaseObject), angleChanged(), sizeCorrectionChanged(), | 
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|  | 60 | sizeChanged() and positionChanged(), that can be overridden by any derivative. This enables for | 
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|  | 61 | custom configurability of the size, position and rotation attributes. For intance, the HUDNavigation | 
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|  | 62 | should behave differently to sizeChanged() than a standard overlay. | 
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|  | 63 | - Console commands for scale, rotate and scroll (accessed by name) | 
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|  | 64 | - Standard Ogre::PanelOverlayElement for a background image (class doesn't have to be derived | 
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|  | 65 | only for displaying a picture). | 
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|  | 66 | - Reacts to changes of the window aspect | 
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| [11052] | 67 | - Last but not least: On demand you can tell the overlay to automatically rescale to correct for | 
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| [1622] | 68 | aspect distortion. E.g. if you play 1024x768 you wouldn't want a round object to be oval. | 
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|  | 69 | Remark: This can (due to the Ogre::Overlay transformation order) only work for angle that are | 
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|  | 70 | multiples of 90 degrees. But it's only a small drawback. | 
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|  | 71 | */ | 
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| [1614] | 72 | class _OrxonoxExport OrxonoxOverlay : public BaseObject, public WindowEventListener | 
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|  | 73 | { | 
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| [1588] | 74 | public: | 
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| [1632] | 75 | /** | 
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|  | 76 | @brief | 
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|  | 77 | Describes the rotational state of a an overlay. | 
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|  | 78 | Horizontal means 0/180 degrees, Vertical is 90/270 degrees | 
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| [8309] | 79 | and in between is everything else. | 
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| [1632] | 80 | */ | 
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| [11071] | 81 | enum class RotationState | 
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| [1632] | 82 | { | 
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|  | 83 | Horizontal, | 
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|  | 84 | Vertical, | 
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|  | 85 | Inbetween | 
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|  | 86 | }; | 
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|  | 87 |  | 
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|  | 88 | public: | 
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| [9667] | 89 | OrxonoxOverlay(Context* context); | 
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| [1614] | 90 | virtual ~OrxonoxOverlay(); | 
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| [1588] | 91 |  | 
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| [11071] | 92 | virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode) override; | 
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| [1588] | 93 |  | 
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| [11071] | 94 | virtual void changedName() override; | 
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| [2087] | 95 |  | 
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| [1622] | 96 | //! Shows the overlay with an detour to BaseObject::visibility_ | 
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| [1625] | 97 | void show() { this->setVisible(true); } | 
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| [1622] | 98 | //! Hides the overlay with an detour to BaseObject::visibility_ | 
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| [1625] | 99 | void hide() { this->setVisible(false); } | 
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| [1588] | 100 |  | 
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| [1622] | 101 | /** Sets whether the aspect of the overlay is corrected. | 
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|  | 102 | This is for instance useful for round objects that should stay round no matter | 
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|  | 103 | what the screen resolution is. */ | 
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|  | 104 | void setAspectCorrection(bool val)        { this->bCorrectAspect_ = val; this->sizeCorrectionChanged(); } | 
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|  | 105 | //! Returns whether the window aspect is corrected | 
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|  | 106 | bool getAspectCorrection() const          { return this->bCorrectAspect_; } | 
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| [1588] | 107 |  | 
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| [1622] | 108 | //! Sets the position of this overlay on the screen. | 
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|  | 109 | void setPosition(Vector2 pos)             { this->position_ = pos; this->positionChanged(); } | 
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| [1588] | 110 |  | 
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| [1622] | 111 | //! Returns the current position on the screen. | 
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|  | 112 | const Vector2& getPosition() const        { return this->position_; } | 
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| [1588] | 113 |  | 
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| [1622] | 114 | //! Scrolls the overlay. @param offset The offset given. | 
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|  | 115 | void scroll(const Vector2& offset)        { this->position_ += offset; this->positionChanged(); } | 
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| [1598] | 116 |  | 
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| [1622] | 117 | /** Sets the point in the overlay where to pick it when translating. | 
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|  | 118 | For instance setting it to (1.0,1.0) means that the lower right corner of the | 
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|  | 119 | overlay will be put at position_. | 
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|  | 120 | This primarily helps aligning an overlay to any corner/margin on the screen. */ | 
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|  | 121 | void setPickPoint(const Vector2& position){ this->pickPoint_ = position; this->positionChanged(); } | 
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| [1598] | 122 |  | 
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| [1622] | 123 | //! Gets the pick point of this overlay. @see setPickPoint() | 
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|  | 124 | const Vector2& getPickPoint() const       { return this->pickPoint_; } | 
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| [1588] | 125 |  | 
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| [1622] | 126 | //! Sets the rotation angle applied to this overlay in degrees. | 
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|  | 127 | void setRotation(const Degree& angle)     { this->angle_ = angle; this->angleChanged(); } | 
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| [1588] | 128 |  | 
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| [1622] | 129 | //! Gets the rotation angle applied to this overlay in degrees. | 
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| [2662] | 130 | const Degree& getRotation() const         { return this->angle_; } | 
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| [1588] | 131 |  | 
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| [1622] | 132 | //! Rotates the overlay by angle degrees. | 
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|  | 133 | void rotate(const Degree& angle)          { this->angle_ += angle; this->angleChanged(); } | 
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| [1588] | 134 |  | 
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| [1622] | 135 | //! Sets the size of this overlay. | 
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|  | 136 | void setSize(const Vector2& size)         { this->size_ = size; this->sizeChanged(); } | 
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| [1588] | 137 |  | 
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| [1622] | 138 | //! Gets the current size that was set (uncorrected) | 
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| [3196] | 139 | const Vector2& getSize() const            { return this->size_; } | 
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| [1595] | 140 |  | 
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| [1622] | 141 | //! Gets the actual size of the overlay on the screen (corrected) | 
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| [3196] | 142 | Vector2 getActualSize() const             { return this->size_ * this->sizeCorrection_; } | 
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| [1595] | 143 |  | 
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| [1622] | 144 | //! Gets the current size correction (default: 1.0, 1.0) | 
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|  | 145 | const Vector2& getSizeCorrection() const  { return this->sizeCorrection_; } | 
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| [1588] | 146 |  | 
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| [1622] | 147 | //! Scales the overlay by scale. | 
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|  | 148 | void scale(const Vector2& scale)          { this->size_ *= scale; this->sizeChanged(); } | 
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| [1614] | 149 |  | 
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| [1622] | 150 | //! ConsoleCommand: Accesses the overlay by its name and scales it. | 
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| [1615] | 151 | static void scaleOverlay(const std::string& name, float scale); | 
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| [1622] | 152 | //! ConsoleCommand: Accesses the overlay by its name and scrolls it. | 
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| [1615] | 153 | static void scrollOverlay(const std::string& name, const Vector2& scroll); | 
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| [2993] | 154 | static void toggleVisibility(const std::string& name); | 
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| [8309] | 155 | static void showOverlay(const std::string& name); | 
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| [1622] | 156 | //! ConsoleCommand: Accesses the overlay by its name and rotates it. | 
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| [1615] | 157 | static void rotateOverlay(const std::string& name, const Degree& angle); | 
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|  | 158 |  | 
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| [6417] | 159 | void setBackgroundMaterial(const std::string& material); | 
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|  | 160 | const std::string& getBackgroundMaterial() const; | 
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|  | 161 |  | 
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| [8706] | 162 | void setBackgroundTexture(const std::string& texture); | 
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|  | 163 | const std::string& getBackgroundTexture() const; | 
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|  | 164 |  | 
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| [6417] | 165 | void setBackgroundAlpha(float alpha); | 
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|  | 166 |  | 
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| [8706] | 167 | void setBackgroundColour(ColourValue colour); | 
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|  | 168 |  | 
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| [11071] | 169 | virtual void changedVisibility() override; | 
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| [1747] | 170 |  | 
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| [2890] | 171 | inline void setOwner(BaseObject* owner) | 
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| [2662] | 172 | { | 
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|  | 173 | if (this->owner_ != owner) | 
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|  | 174 | { | 
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|  | 175 | this->owner_ = owner; | 
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|  | 176 | this->changedOwner(); | 
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|  | 177 | } | 
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|  | 178 | } | 
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| [2890] | 179 | inline BaseObject* getOwner() const | 
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| [2662] | 180 | { return this->owner_; } | 
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|  | 181 | virtual void changedOwner() {} | 
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|  | 182 |  | 
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| [6057] | 183 | void setOverlayGroup(OverlayGroup* group); | 
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| [2662] | 184 | inline OverlayGroup* getOverlayGroup() const | 
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|  | 185 | { return this->group_; } | 
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| [6417] | 186 | virtual void changedOverlayGroup() | 
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| [5980] | 187 | { this->changedVisibility(); } | 
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| [11071] | 188 | void setZOrder(unsigned short order); | 
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| [2662] | 189 |  | 
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| [1588] | 190 | protected: | 
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| [1622] | 191 | virtual void angleChanged(); | 
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|  | 192 | virtual void sizeCorrectionChanged(); | 
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| [1614] | 193 | virtual void sizeChanged(); | 
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|  | 194 | virtual void positionChanged(); | 
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| [1590] | 195 |  | 
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| [1622] | 196 | Ogre::Overlay* overlay_;                   //!< The overlay the entire class is about. | 
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|  | 197 | Ogre::PanelOverlayElement* background_;    //!< Background image (blank per default). | 
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| [1588] | 198 |  | 
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| [1622] | 199 | float windowAspectRatio_;                  //!< Screen.width / screen.height | 
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|  | 200 | bool bCorrectAspect_;                      //!< Whether or not to correct the size. @see setAspectCorrection() | 
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|  | 201 | Vector2 size_;                             //!< Internal size of the overlay. | 
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|  | 202 | Vector2 sizeCorrection_;                   //!< Value to correct the size because of the window aspect. | 
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|  | 203 | Vector2 position_;                         //!< Position of the pickPoint on the screen. | 
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|  | 204 | Vector2 pickPoint_;                        //!< Point on the overlay to pick when translating | 
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| [2662] | 205 | Degree angle_;                             //!< Rotation angle of the overlay | 
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| [3196] | 206 | RotationState rotState_;                   //!< horizontal, vertical or inbetween | 
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| [1622] | 207 |  | 
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| [1615] | 208 | private: | 
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| [11071] | 209 | virtual void windowResized(unsigned int newWidth, unsigned int newHeight) override; | 
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| [1615] | 210 |  | 
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| [1622] | 211 | static unsigned int hudOverlayCounter_s;   //!< Static counter for hud elements | 
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|  | 212 | /** Contains all the overlays in a map for quick access via console commands. | 
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|  | 213 | We could also use the ObjectList, but that doesn't guarantee XMLPort(.) was called and is slower. */ | 
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| [1615] | 214 | static std::map<std::string, OrxonoxOverlay*> overlays_s; | 
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| [2890] | 215 | BaseObject* owner_; | 
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| [2662] | 216 | OverlayGroup* group_; | 
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| [6417] | 217 | Ogre::Pass* backgroundAlphaPass_; | 
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| [1588] | 218 | }; | 
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| [2662] | 219 |  | 
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| [5929] | 220 | SUPER_FUNCTION(6, OrxonoxOverlay, changedOwner, false); | 
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|  | 221 | SUPER_FUNCTION(7, OrxonoxOverlay, changedOverlayGroup, false); | 
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| [1588] | 222 | } | 
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|  | 223 |  | 
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| [1601] | 224 | #endif /* _OrxonoxOverlay_H__ */ | 
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