| 1 | /* |
|---|
| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
|---|
| 3 | * > www.orxonox.net < |
|---|
| 4 | * |
|---|
| 5 | * |
|---|
| 6 | * License notice: |
|---|
| 7 | * |
|---|
| 8 | * This program is free software; you can redistribute it and/or |
|---|
| 9 | * modify it under the terms of the GNU General Public License |
|---|
| 10 | * as published by the Free Software Foundation; either version 2 |
|---|
| 11 | * of the License, or (at your option) any later version. |
|---|
| 12 | * |
|---|
| 13 | * This program is distributed in the hope that it will be useful, |
|---|
| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
|---|
| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|---|
| 16 | * GNU General Public License for more details. |
|---|
| 17 | * |
|---|
| 18 | * You should have received a copy of the GNU General Public License |
|---|
| 19 | * along with this program; if not, write to the Free Software |
|---|
| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
|---|
| 21 | * |
|---|
| 22 | * Author: |
|---|
| 23 | * Reto Grieder |
|---|
| 24 | * Co-authors: |
|---|
| 25 | * ... |
|---|
| 26 | * |
|---|
| 27 | */ |
|---|
| 28 | |
|---|
| 29 | /** |
|---|
| 30 | @file |
|---|
| 31 | @brief Definition of the OrxonoxOverlay class. |
|---|
| 32 | */ |
|---|
| 33 | |
|---|
| 34 | #include "OrxonoxOverlay.h" |
|---|
| 35 | |
|---|
| 36 | #include <cmath> |
|---|
| 37 | #include <OgreOverlay.h> |
|---|
| 38 | #include <OgreOverlayManager.h> |
|---|
| 39 | #include <OgrePanelOverlayElement.h> |
|---|
| 40 | #include <OgreRenderWindow.h> |
|---|
| 41 | #include <OgreMaterialManager.h> |
|---|
| 42 | #include <OgreTechnique.h> |
|---|
| 43 | #include <OgrePass.h> |
|---|
| 44 | |
|---|
| 45 | #include "util/Convert.h" |
|---|
| 46 | #include "util/Exception.h" |
|---|
| 47 | #include "core/GameMode.h" |
|---|
| 48 | #include "core/CoreIncludes.h" |
|---|
| 49 | #include "core/XMLPort.h" |
|---|
| 50 | #include "core/command/ConsoleCommandIncludes.h" |
|---|
| 51 | |
|---|
| 52 | #include "OverlayGroup.h" |
|---|
| 53 | |
|---|
| 54 | namespace orxonox |
|---|
| 55 | { |
|---|
| 56 | unsigned int OrxonoxOverlay::hudOverlayCounter_s = 0; |
|---|
| 57 | std::map<std::string, OrxonoxOverlay*> OrxonoxOverlay::overlays_s; |
|---|
| 58 | |
|---|
| 59 | SetConsoleCommand("OrxonoxOverlay", "scaleOverlay", &OrxonoxOverlay::scaleOverlay); |
|---|
| 60 | SetConsoleCommand("OrxonoxOverlay", "scrollOverlay", &OrxonoxOverlay::scrollOverlay); |
|---|
| 61 | SetConsoleCommand("OrxonoxOverlay", "toggleVisibility", &OrxonoxOverlay::toggleVisibility); |
|---|
| 62 | SetConsoleCommand("OrxonoxOverlay", "show", &OrxonoxOverlay::showOverlay); |
|---|
| 63 | SetConsoleCommand("OrxonoxOverlay", "rotateOverlay", &OrxonoxOverlay::rotateOverlay); |
|---|
| 64 | |
|---|
| 65 | RegisterClass(OrxonoxOverlay); |
|---|
| 66 | |
|---|
| 67 | OrxonoxOverlay::OrxonoxOverlay(Context* context) |
|---|
| 68 | : BaseObject(context) |
|---|
| 69 | { |
|---|
| 70 | RegisterObject(OrxonoxOverlay); |
|---|
| 71 | |
|---|
| 72 | this->owner_ = nullptr; |
|---|
| 73 | this->group_ = nullptr; |
|---|
| 74 | |
|---|
| 75 | if (!GameMode::showsGraphics()) |
|---|
| 76 | ThrowException(NoGraphics, "Can't create OrxonoxOverlay, graphics engine not initialized"); |
|---|
| 77 | |
|---|
| 78 | // create the Ogre::Overlay |
|---|
| 79 | overlay_ = Ogre::OverlayManager::getSingleton().create("OrxonoxOverlay_overlay_" |
|---|
| 80 | + multi_cast<std::string>(hudOverlayCounter_s++)); |
|---|
| 81 | |
|---|
| 82 | // create background panel (can be used to show any picture) |
|---|
| 83 | this->background_ = static_cast<Ogre::PanelOverlayElement*>( |
|---|
| 84 | Ogre::OverlayManager::getSingleton().createOverlayElement("Panel", |
|---|
| 85 | "OrxonoxOverlay_background_" + multi_cast<std::string>(hudOverlayCounter_s++))); |
|---|
| 86 | this->overlay_->add2D(this->background_); |
|---|
| 87 | |
|---|
| 88 | // Get aspect ratio from the render window. Later on, we get informed automatically |
|---|
| 89 | this->windowAspectRatio_ = static_cast<float>(this->getWindowWidth()) / this->getWindowHeight(); |
|---|
| 90 | |
|---|
| 91 | this->size_ = Vector2(1.0f, 1.0f); |
|---|
| 92 | this->pickPoint_= Vector2(0.0f, 0.0f); |
|---|
| 93 | this->position_ = Vector2(0.0f, 0.0f); |
|---|
| 94 | this->angle_ = Degree(0.0); |
|---|
| 95 | this->bCorrectAspect_ = false; |
|---|
| 96 | this->rotState_ = RotationState::Horizontal; |
|---|
| 97 | this->angleChanged(); // updates all other values as well |
|---|
| 98 | |
|---|
| 99 | setBackgroundMaterial(""); |
|---|
| 100 | } |
|---|
| 101 | |
|---|
| 102 | /** |
|---|
| 103 | @brief |
|---|
| 104 | Make sure everything gets removed/destroyed. |
|---|
| 105 | @remark |
|---|
| 106 | We assume that the Ogre::OverlayManager exists (there is an assert in Ogre for that!) |
|---|
| 107 | */ |
|---|
| 108 | OrxonoxOverlay::~OrxonoxOverlay() |
|---|
| 109 | { |
|---|
| 110 | if (this->isInitialized()) |
|---|
| 111 | { |
|---|
| 112 | // erase ourself from the map with all overlays |
|---|
| 113 | std::map<std::string, OrxonoxOverlay*>::iterator it = overlays_s.find(this->getName()); |
|---|
| 114 | if (it != overlays_s.end()) |
|---|
| 115 | overlays_s.erase(it); |
|---|
| 116 | |
|---|
| 117 | Ogre::OverlayManager::getSingleton().destroyOverlayElement(this->background_); |
|---|
| 118 | Ogre::OverlayManager::getSingleton().destroy(this->overlay_); |
|---|
| 119 | } |
|---|
| 120 | } |
|---|
| 121 | |
|---|
| 122 | /** |
|---|
| 123 | @brief |
|---|
| 124 | Loads the OrxonoxOverlay. |
|---|
| 125 | |
|---|
| 126 | This has to be called before usage, otherwise strange behaviour is |
|---|
| 127 | guaranteed! (there should be no segfaults however). |
|---|
| 128 | @copydoc BaseObject::XMLPort() |
|---|
| 129 | */ |
|---|
| 130 | void OrxonoxOverlay::XMLPort(Element& xmlelement, XMLPort::Mode mode) |
|---|
| 131 | { |
|---|
| 132 | SUPER(OrxonoxOverlay, XMLPort, xmlelement, mode); |
|---|
| 133 | |
|---|
| 134 | XMLPortParam(OrxonoxOverlay, "size", setSize, getSize, xmlelement, mode); |
|---|
| 135 | XMLPortParam(OrxonoxOverlay, "pickpoint", setPickPoint, getPickPoint, xmlelement, mode); |
|---|
| 136 | XMLPortParam(OrxonoxOverlay, "position", setPosition, getPosition, xmlelement, mode); |
|---|
| 137 | XMLPortParam(OrxonoxOverlay, "rotation", setRotation, getRotation, xmlelement, mode); |
|---|
| 138 | XMLPortParam(OrxonoxOverlay, "correctaspect", setAspectCorrection, getAspectCorrection, xmlelement, mode); |
|---|
| 139 | XMLPortParam(OrxonoxOverlay, "background", setBackgroundMaterial, getBackgroundMaterial, xmlelement, mode); |
|---|
| 140 | XMLPortParam(OrxonoxOverlay, "backgroundtex", setBackgroundTexture, getBackgroundTexture, xmlelement, mode); |
|---|
| 141 | } |
|---|
| 142 | |
|---|
| 143 | void OrxonoxOverlay::changedName() |
|---|
| 144 | { |
|---|
| 145 | SUPER(OrxonoxOverlay, changedName); |
|---|
| 146 | |
|---|
| 147 | OrxonoxOverlay::overlays_s.erase(this->getOldName()); |
|---|
| 148 | |
|---|
| 149 | if (OrxonoxOverlay::overlays_s.find(this->getName()) != OrxonoxOverlay::overlays_s.end()) |
|---|
| 150 | orxout(internal_warning) << "Overlay names should be unique or you cannnot access them via console. Name: \"" << this->getName() << '"' << endl; |
|---|
| 151 | |
|---|
| 152 | OrxonoxOverlay::overlays_s[this->getName()] = this; |
|---|
| 153 | } |
|---|
| 154 | |
|---|
| 155 | //! Only sets the background material name if not "" |
|---|
| 156 | void OrxonoxOverlay::setBackgroundMaterial(const std::string& material) |
|---|
| 157 | { |
|---|
| 158 | if (this->background_ && !material.empty()) |
|---|
| 159 | this->background_->setMaterialName(material); |
|---|
| 160 | } |
|---|
| 161 | |
|---|
| 162 | //! Returns the the material name of the background |
|---|
| 163 | const std::string& OrxonoxOverlay::getBackgroundMaterial() const |
|---|
| 164 | { |
|---|
| 165 | if (this->background_) |
|---|
| 166 | return this->background_->getMaterialName(); |
|---|
| 167 | else |
|---|
| 168 | return BLANKSTRING; |
|---|
| 169 | } |
|---|
| 170 | |
|---|
| 171 | //! Sets the background texture name and creates a new material if necessary |
|---|
| 172 | void OrxonoxOverlay::setBackgroundTexture(const std::string& texture) |
|---|
| 173 | { |
|---|
| 174 | if (this->background_ && this->background_->getMaterial().isNull() && !texture.empty()) |
|---|
| 175 | { |
|---|
| 176 | // create new material |
|---|
| 177 | const std::string& materialname = "generated_material" + getUniqueNumberString(); |
|---|
| 178 | Ogre::MaterialPtr material = static_cast<Ogre::MaterialPtr>(Ogre::MaterialManager::getSingleton().create(materialname, "General")); |
|---|
| 179 | material->getTechnique(0)->getPass(0)->setSceneBlending(Ogre::SBT_TRANSPARENT_ALPHA); |
|---|
| 180 | Ogre::TextureUnitState* textureUnitState_ = material->getTechnique(0)->getPass(0)->createTextureUnitState(); |
|---|
| 181 | textureUnitState_->setTextureName(texture); |
|---|
| 182 | textureUnitState_->setNumMipmaps(0); |
|---|
| 183 | this->background_->setMaterialName(materialname); |
|---|
| 184 | } |
|---|
| 185 | } |
|---|
| 186 | |
|---|
| 187 | //! Returns the the texture name of the background |
|---|
| 188 | const std::string& OrxonoxOverlay::getBackgroundTexture() const |
|---|
| 189 | { |
|---|
| 190 | if (this->background_) |
|---|
| 191 | { |
|---|
| 192 | Ogre::TextureUnitState* tempTx = this->background_->getMaterial()->getTechnique(0)->getPass(0)->getTextureUnitState(0); |
|---|
| 193 | return tempTx->getTextureName(); |
|---|
| 194 | } |
|---|
| 195 | else |
|---|
| 196 | return BLANKSTRING; |
|---|
| 197 | } |
|---|
| 198 | |
|---|
| 199 | //! Called by BaseObject when visibility has changed. |
|---|
| 200 | void OrxonoxOverlay::changedVisibility() |
|---|
| 201 | { |
|---|
| 202 | SUPER( OrxonoxOverlay, changedVisibility ); |
|---|
| 203 | |
|---|
| 204 | if (!this->overlay_) |
|---|
| 205 | return; |
|---|
| 206 | |
|---|
| 207 | // only set to visible if corresponding OverlayGroup is also visible |
|---|
| 208 | if (this->isVisible() && (!this->getOverlayGroup() || this->getOverlayGroup()->isVisible()) ) |
|---|
| 209 | this->overlay_->show(); |
|---|
| 210 | else |
|---|
| 211 | this->overlay_->hide(); |
|---|
| 212 | } |
|---|
| 213 | |
|---|
| 214 | /** |
|---|
| 215 | @brief |
|---|
| 216 | Called by the GraphicsManager whenever the window size changes. |
|---|
| 217 | Calculates the aspect ratio only. |
|---|
| 218 | */ |
|---|
| 219 | void OrxonoxOverlay::windowResized(unsigned int newWidth, unsigned int newHeight) |
|---|
| 220 | { |
|---|
| 221 | this->windowAspectRatio_ = static_cast<float>(newWidth) / newHeight; |
|---|
| 222 | this->sizeCorrectionChanged(); |
|---|
| 223 | } |
|---|
| 224 | |
|---|
| 225 | /** |
|---|
| 226 | @brief |
|---|
| 227 | Called whenever the rotation angle has changed. |
|---|
| 228 | */ |
|---|
| 229 | void OrxonoxOverlay::angleChanged() |
|---|
| 230 | { |
|---|
| 231 | if (!this->overlay_) |
|---|
| 232 | return; |
|---|
| 233 | |
|---|
| 234 | this->overlay_->setRotate(this->angle_); |
|---|
| 235 | this->sizeCorrectionChanged(); |
|---|
| 236 | } |
|---|
| 237 | |
|---|
| 238 | /** |
|---|
| 239 | @brief |
|---|
| 240 | Called whenever the aspect ratio or the angle has changed. |
|---|
| 241 | The method calculates a correction factor for the size to compensate |
|---|
| 242 | for aspect distortion if desired. |
|---|
| 243 | @remarks |
|---|
| 244 | This only works when the angle is about 0 or 90 degrees. |
|---|
| 245 | */ |
|---|
| 246 | void OrxonoxOverlay::sizeCorrectionChanged() |
|---|
| 247 | { |
|---|
| 248 | if (this->bCorrectAspect_) |
|---|
| 249 | { |
|---|
| 250 | float angle = this->angle_.valueDegrees(); |
|---|
| 251 | if (angle < 0.0) |
|---|
| 252 | angle = -angle; |
|---|
| 253 | angle -= 180.0f * static_cast<int>(angle / 180.0); |
|---|
| 254 | |
|---|
| 255 | // take the reverse if angle is about 90 degrees |
|---|
| 256 | float tempAspect; |
|---|
| 257 | if (angle > 89.0f && angle < 91.0f) |
|---|
| 258 | { |
|---|
| 259 | tempAspect = 1.0f / this->windowAspectRatio_; |
|---|
| 260 | rotState_ = RotationState::Vertical; |
|---|
| 261 | } |
|---|
| 262 | else if (angle > 179 || angle < 1) |
|---|
| 263 | { |
|---|
| 264 | tempAspect = this->windowAspectRatio_; |
|---|
| 265 | rotState_ = RotationState::Horizontal; |
|---|
| 266 | } |
|---|
| 267 | else |
|---|
| 268 | { |
|---|
| 269 | tempAspect = 1.0f; |
|---|
| 270 | rotState_ = RotationState::Inbetween; |
|---|
| 271 | } |
|---|
| 272 | |
|---|
| 273 | // note: this is only an approximation that is mostly valid when the |
|---|
| 274 | // magnitude of the width is about the magnitude of the height. |
|---|
| 275 | // Correctly we would have to take the square root of width*height |
|---|
| 276 | this->sizeCorrection_.x = 2.0f / (tempAspect + 1.0f); |
|---|
| 277 | this->sizeCorrection_.y = tempAspect * this->sizeCorrection_.x; |
|---|
| 278 | } |
|---|
| 279 | else |
|---|
| 280 | { |
|---|
| 281 | this->sizeCorrection_ = Vector2::UNIT_SCALE; |
|---|
| 282 | } |
|---|
| 283 | |
|---|
| 284 | this->sizeChanged(); |
|---|
| 285 | } |
|---|
| 286 | |
|---|
| 287 | /** |
|---|
| 288 | @brief |
|---|
| 289 | Sets the overlay size using the actual corrected size. |
|---|
| 290 | */ |
|---|
| 291 | void OrxonoxOverlay::sizeChanged() |
|---|
| 292 | { |
|---|
| 293 | if (!this->overlay_) |
|---|
| 294 | return; |
|---|
| 295 | |
|---|
| 296 | this->overlay_->setScale(size_.x * sizeCorrection_.x, size_.y * sizeCorrection_.y); |
|---|
| 297 | positionChanged(); |
|---|
| 298 | } |
|---|
| 299 | |
|---|
| 300 | /** |
|---|
| 301 | @brief |
|---|
| 302 | Determines the position of the overlay. |
|---|
| 303 | This works also well when a rotation angle is applied. The overlay always |
|---|
| 304 | gets aligned correctly as well as possible. |
|---|
| 305 | */ |
|---|
| 306 | void OrxonoxOverlay::positionChanged() |
|---|
| 307 | { |
|---|
| 308 | if (!this->overlay_) |
|---|
| 309 | return; |
|---|
| 310 | |
|---|
| 311 | // transform the angle to a range of 0 - pi/2 first. |
|---|
| 312 | float angle = this->angle_.valueRadians(); |
|---|
| 313 | if (angle < 0.0) |
|---|
| 314 | angle = -angle; |
|---|
| 315 | angle -= math::pi * static_cast<int>(angle / (math::pi)); |
|---|
| 316 | if (angle > math::pi_2) |
|---|
| 317 | angle = math::pi - angle; |
|---|
| 318 | |
|---|
| 319 | // do some mathematical fiddling for a bounding box |
|---|
| 320 | Vector2 actualSize = size_ * sizeCorrection_; |
|---|
| 321 | float radius = actualSize.length(); |
|---|
| 322 | float phi = atan(actualSize.y / actualSize.x); |
|---|
| 323 | Vector2 boundingBox(radius * cos(angle - phi), radius * sin(angle + phi)); |
|---|
| 324 | |
|---|
| 325 | // calculate the scrolling offset |
|---|
| 326 | Vector2 scroll = (position_ - 0.5 - boundingBox * (pickPoint_ - 0.5)) * 2.0; |
|---|
| 327 | this->overlay_->setScroll(scroll.x, -scroll.y); |
|---|
| 328 | } |
|---|
| 329 | |
|---|
| 330 | |
|---|
| 331 | //########### Console commands ############ |
|---|
| 332 | |
|---|
| 333 | /** |
|---|
| 334 | @brief |
|---|
| 335 | Scales an overlay by its name. |
|---|
| 336 | @param name |
|---|
| 337 | The name of the overlay defined BaseObject::setName() (usually done with the "name" |
|---|
| 338 | attribute in the xml file). |
|---|
| 339 | @param scale |
|---|
| 340 | The scaling factor |
|---|
| 341 | */ |
|---|
| 342 | /*static*/ void OrxonoxOverlay::scaleOverlay(const std::string& name, float scale) |
|---|
| 343 | { |
|---|
| 344 | std::map<std::string, OrxonoxOverlay*>::const_iterator it = overlays_s.find(name); |
|---|
| 345 | if (it != overlays_s.end()) |
|---|
| 346 | it->second->scale(Vector2(scale, scale)); |
|---|
| 347 | } |
|---|
| 348 | |
|---|
| 349 | /** |
|---|
| 350 | @brief |
|---|
| 351 | Toggles the visibility of an Overlay by it's name. |
|---|
| 352 | @param name |
|---|
| 353 | The name of the overlay defined BaseObject::setName() (usually done with the "name" |
|---|
| 354 | attribute in the xml file). |
|---|
| 355 | */ |
|---|
| 356 | /*static*/ void OrxonoxOverlay::toggleVisibility(const std::string& name) |
|---|
| 357 | { |
|---|
| 358 | std::map<std::string, OrxonoxOverlay*>::const_iterator it = overlays_s.find(name); |
|---|
| 359 | if (it != overlays_s.end()) |
|---|
| 360 | { |
|---|
| 361 | OrxonoxOverlay* overlay= it->second; |
|---|
| 362 | if(overlay->isVisible()) |
|---|
| 363 | { |
|---|
| 364 | overlay->hide(); |
|---|
| 365 | orxout(verbose, context::misc::overlays) << "HIDE " << name << endl; |
|---|
| 366 | } |
|---|
| 367 | else |
|---|
| 368 | { |
|---|
| 369 | overlay->show(); |
|---|
| 370 | orxout(verbose, context::misc::overlays) << "SHOW " << name << endl; |
|---|
| 371 | } |
|---|
| 372 | } |
|---|
| 373 | } |
|---|
| 374 | |
|---|
| 375 | /** |
|---|
| 376 | @brief |
|---|
| 377 | Shows Overlay by it's name. |
|---|
| 378 | @param name |
|---|
| 379 | The name of the overlay defined BaseObject::setName() (usually done with the "name" |
|---|
| 380 | attribute in the xml file). |
|---|
| 381 | */ |
|---|
| 382 | /*static*/ void OrxonoxOverlay::showOverlay(const std::string& name) |
|---|
| 383 | { |
|---|
| 384 | std::map<std::string, OrxonoxOverlay*>::const_iterator it = overlays_s.find(name); |
|---|
| 385 | if (it != overlays_s.end()) |
|---|
| 386 | { |
|---|
| 387 | OrxonoxOverlay* overlay= it->second; |
|---|
| 388 | if(overlay->isVisible()) |
|---|
| 389 | overlay->changedVisibility(); |
|---|
| 390 | else |
|---|
| 391 | overlay->show(); |
|---|
| 392 | } |
|---|
| 393 | } |
|---|
| 394 | |
|---|
| 395 | /** |
|---|
| 396 | @brief |
|---|
| 397 | Scrolls an overlay by its name. |
|---|
| 398 | @param name |
|---|
| 399 | The name of the overlay defined BaseObject::setName() (usually done with the "name" |
|---|
| 400 | attribute in the xml file). |
|---|
| 401 | @param scroll |
|---|
| 402 | The relative translation of the overlay |
|---|
| 403 | */ |
|---|
| 404 | /*static*/ void OrxonoxOverlay::scrollOverlay(const std::string& name, const Vector2& scroll) |
|---|
| 405 | { |
|---|
| 406 | std::map<std::string, OrxonoxOverlay*>::const_iterator it = overlays_s.find(name); |
|---|
| 407 | if (it != overlays_s.end()) |
|---|
| 408 | it->second->scroll(scroll); |
|---|
| 409 | } |
|---|
| 410 | |
|---|
| 411 | /** |
|---|
| 412 | @brief |
|---|
| 413 | Rotates an overlay by its name. |
|---|
| 414 | @param name |
|---|
| 415 | The name of the overlay defined BaseObject::setName() (usually done with the "name" |
|---|
| 416 | attribute in the xml file). |
|---|
| 417 | @param angle |
|---|
| 418 | The rotation angle in degree |
|---|
| 419 | */ |
|---|
| 420 | /*static*/ void OrxonoxOverlay::rotateOverlay(const std::string& name, const Degree& angle) |
|---|
| 421 | { |
|---|
| 422 | std::map<std::string, OrxonoxOverlay*>::const_iterator it = overlays_s.find(name); |
|---|
| 423 | if (it != overlays_s.end()) |
|---|
| 424 | it->second->rotate(angle); |
|---|
| 425 | } |
|---|
| 426 | |
|---|
| 427 | void OrxonoxOverlay::setOverlayGroup(OverlayGroup* group) |
|---|
| 428 | { |
|---|
| 429 | if (group != this->group_) |
|---|
| 430 | { |
|---|
| 431 | if (this->group_) |
|---|
| 432 | this->group_->removeElement(this); |
|---|
| 433 | this->group_ = group; |
|---|
| 434 | this->changedOverlayGroup(); |
|---|
| 435 | } |
|---|
| 436 | } |
|---|
| 437 | |
|---|
| 438 | void OrxonoxOverlay::setBackgroundAlpha(float alpha) |
|---|
| 439 | { |
|---|
| 440 | Ogre::MaterialPtr ptr = this->background_->getMaterial(); |
|---|
| 441 | Ogre::TextureUnitState* tempTx = ptr->getTechnique(0)->getPass(0)->getTextureUnitState(0); |
|---|
| 442 | tempTx->setAlphaOperation(Ogre::LBX_MODULATE, Ogre::LBS_MANUAL, Ogre::LBS_CURRENT, alpha); |
|---|
| 443 | } |
|---|
| 444 | |
|---|
| 445 | void OrxonoxOverlay::setBackgroundColour(ColourValue colour) |
|---|
| 446 | { |
|---|
| 447 | Ogre::MaterialPtr ptr = this->background_->getMaterial(); |
|---|
| 448 | Ogre::TextureUnitState* tempTx = ptr->getTechnique(0)->getPass(0)->getTextureUnitState(0); |
|---|
| 449 | tempTx->setColourOperationEx(Ogre::LBX_MODULATE, Ogre::LBS_MANUAL, Ogre::LBS_CURRENT, colour); |
|---|
| 450 | } |
|---|
| 451 | |
|---|
| 452 | void OrxonoxOverlay::setZOrder(unsigned short order) |
|---|
| 453 | { |
|---|
| 454 | if (this->overlay_) |
|---|
| 455 | { |
|---|
| 456 | this->overlay_->setZOrder(order); |
|---|
| 457 | } |
|---|
| 458 | } |
|---|
| 459 | } |
|---|