| [1588] | 1 | /* | 
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|  | 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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|  | 3 | *                    > www.orxonox.net < | 
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|  | 4 | * | 
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|  | 5 | * | 
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|  | 6 | *   License notice: | 
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|  | 7 | * | 
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|  | 8 | *   This program is free software; you can redistribute it and/or | 
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|  | 9 | *   modify it under the terms of the GNU General Public License | 
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|  | 10 | *   as published by the Free Software Foundation; either version 2 | 
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|  | 11 | *   of the License, or (at your option) any later version. | 
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|  | 12 | * | 
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|  | 13 | *   This program is distributed in the hope that it will be useful, | 
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|  | 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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|  | 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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|  | 16 | *   GNU General Public License for more details. | 
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|  | 17 | * | 
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|  | 18 | *   You should have received a copy of the GNU General Public License | 
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|  | 19 | *   along with this program; if not, write to the Free Software | 
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|  | 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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|  | 21 | * | 
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|  | 22 | *   Author: | 
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|  | 23 | *      Reto Grieder | 
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|  | 24 | *   Co-authors: | 
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|  | 25 | *      ... | 
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|  | 26 | * | 
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|  | 27 | */ | 
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|  | 28 |  | 
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| [1622] | 29 | /** | 
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|  | 30 | @file | 
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|  | 31 | @brief Definition of the OrxonoxOverlay class. | 
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|  | 32 | */ | 
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|  | 33 |  | 
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| [1601] | 34 | #include "OrxonoxOverlay.h" | 
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| [1588] | 35 |  | 
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| [1615] | 36 | #include <cmath> | 
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| [1622] | 37 | #include <OgreOverlay.h> | 
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| [1588] | 38 | #include <OgreOverlayManager.h> | 
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| [1614] | 39 | #include <OgrePanelOverlayElement.h> | 
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| [2896] | 40 | #include <OgreRenderWindow.h> | 
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|  | 41 |  | 
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| [1588] | 42 | #include "util/Convert.h" | 
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| [2171] | 43 | #include "util/Exception.h" | 
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| [3280] | 44 | #include "util/StringUtils.h" | 
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| [2896] | 45 | #include "core/GameMode.h" | 
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| [1588] | 46 | #include "core/CoreIncludes.h" | 
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| [1616] | 47 | #include "core/XMLPort.h" | 
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|  | 48 | #include "core/ConsoleCommand.h" | 
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| [1588] | 49 |  | 
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|  | 50 | namespace orxonox | 
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|  | 51 | { | 
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| [1615] | 52 | unsigned int OrxonoxOverlay::hudOverlayCounter_s = 0; | 
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|  | 53 | std::map<std::string, OrxonoxOverlay*> OrxonoxOverlay::overlays_s; | 
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| [1588] | 54 |  | 
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| [1747] | 55 | SetConsoleCommand(OrxonoxOverlay, scaleOverlay, false).accessLevel(AccessLevel::User); | 
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|  | 56 | SetConsoleCommand(OrxonoxOverlay, scrollOverlay, false).accessLevel(AccessLevel::User); | 
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| [2993] | 57 | SetConsoleCommand(OrxonoxOverlay, toggleVisibility, false).accessLevel(AccessLevel::User); | 
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| [1747] | 58 | SetConsoleCommand(OrxonoxOverlay, rotateOverlay, false).accessLevel(AccessLevel::User); | 
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| [1588] | 59 |  | 
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| [2087] | 60 | OrxonoxOverlay::OrxonoxOverlay(BaseObject* creator) | 
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|  | 61 | : BaseObject(creator) | 
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| [1615] | 62 | { | 
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|  | 63 | RegisterObject(OrxonoxOverlay); | 
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| [2087] | 64 |  | 
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| [2662] | 65 | this->owner_ = 0; | 
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|  | 66 | this->group_ = 0; | 
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|  | 67 |  | 
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| [2896] | 68 | if (!GameMode::showsGraphics()) | 
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| [2171] | 69 | ThrowException(NoGraphics, "Can't create OrxonoxOverlay, graphics engine not initialized"); | 
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|  | 70 |  | 
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| [2087] | 71 | // create the Ogre::Overlay | 
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|  | 72 | overlay_ = Ogre::OverlayManager::getSingleton().create("OrxonoxOverlay_overlay_" | 
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| [3280] | 73 | + multi_cast<std::string>(hudOverlayCounter_s++)); | 
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| [2087] | 74 |  | 
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|  | 75 | // create background panel (can be used to show any picture) | 
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|  | 76 | this->background_ = static_cast<Ogre::PanelOverlayElement*>( | 
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|  | 77 | Ogre::OverlayManager::getSingleton().createOverlayElement("Panel", | 
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| [3280] | 78 | "OrxonoxOverlay_background_" + multi_cast<std::string>(hudOverlayCounter_s++))); | 
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| [2087] | 79 | this->overlay_->add2D(this->background_); | 
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|  | 80 |  | 
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| [2896] | 81 | // Get aspect ratio from the render window. Later on, we get informed automatically | 
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| [3327] | 82 | this->windowAspectRatio_ = static_cast<float>(this->getWindowWidth()) / this->getWindowHeight(); | 
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| [2087] | 83 | this->sizeCorrectionChanged(); | 
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|  | 84 |  | 
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|  | 85 | this->changedVisibility(); | 
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|  | 86 |  | 
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|  | 87 | setSize(Vector2(1.0f, 1.0f)); | 
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|  | 88 | setPickPoint(Vector2(0.0f, 0.0f)); | 
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|  | 89 | setPosition(Vector2(0.0f, 0.0f)); | 
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|  | 90 | setRotation(Degree(0.0)); | 
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| [2662] | 91 | setAspectCorrection(false); | 
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| [2087] | 92 | setBackgroundMaterial(""); | 
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| [1615] | 93 | } | 
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| [1614] | 94 |  | 
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| [1622] | 95 | /** | 
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|  | 96 | @brief | 
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|  | 97 | Make sure everything gets removed/destroyed. | 
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|  | 98 | @remark | 
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|  | 99 | We assume that the Ogre::OverlayManager exists (there is an assert in Ogre for that!) | 
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|  | 100 | */ | 
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| [1615] | 101 | OrxonoxOverlay::~OrxonoxOverlay() | 
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|  | 102 | { | 
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| [2087] | 103 | if (this->isInitialized()) | 
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|  | 104 | { | 
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|  | 105 | // erase ourself from the map with all overlays | 
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|  | 106 | std::map<std::string, OrxonoxOverlay*>::iterator it = overlays_s.find(this->getName()); | 
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|  | 107 | if (it != overlays_s.end()) | 
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|  | 108 | overlays_s.erase(it); | 
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| [1622] | 109 |  | 
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|  | 110 | Ogre::OverlayManager::getSingleton().destroyOverlayElement(this->background_); | 
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|  | 111 | Ogre::OverlayManager::getSingleton().destroy(this->overlay_); | 
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| [2087] | 112 | } | 
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| [1615] | 113 | } | 
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|  | 114 |  | 
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| [1622] | 115 | /** | 
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|  | 116 | @brief | 
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|  | 117 | Loads the OrxonoxOverlay. | 
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| [1747] | 118 |  | 
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| [1622] | 119 | This has to be called before usage, otherwise strange behaviour is | 
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|  | 120 | guaranteed! (there should be no segfaults however). | 
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|  | 121 | @copydoc | 
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|  | 122 | BaseObject::XMLPort() | 
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|  | 123 | */ | 
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| [1615] | 124 | void OrxonoxOverlay::XMLPort(Element& xmlElement, XMLPort::Mode mode) | 
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| [1590] | 125 | { | 
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| [1747] | 126 | SUPER(OrxonoxOverlay, XMLPort, xmlElement, mode); | 
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| [1588] | 127 |  | 
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| [2087] | 128 | XMLPortParam(OrxonoxOverlay, "size",      setSize,      getSize,      xmlElement, mode); | 
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| [2662] | 129 | XMLPortParam(OrxonoxOverlay, "pickpoint", setPickPoint, getPickPoint, xmlElement, mode); | 
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| [2087] | 130 | XMLPortParam(OrxonoxOverlay, "position",  setPosition,  getPosition,  xmlElement, mode); | 
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|  | 131 | XMLPortParam(OrxonoxOverlay, "rotation",  setRotation,  getRotation,  xmlElement, mode); | 
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| [2662] | 132 | XMLPortParam(OrxonoxOverlay, "correctaspect", setAspectCorrection,   getAspectCorrection,   xmlElement, mode); | 
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| [2087] | 133 | XMLPortParam(OrxonoxOverlay, "background",    setBackgroundMaterial, getBackgroundMaterial, xmlElement, mode); | 
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|  | 134 | } | 
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| [1614] | 135 |  | 
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| [2087] | 136 | void OrxonoxOverlay::changedName() | 
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|  | 137 | { | 
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| [2662] | 138 | SUPER(OrxonoxOverlay, changedName); | 
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|  | 139 |  | 
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| [2087] | 140 | OrxonoxOverlay::overlays_s.erase(this->getOldName()); | 
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| [1590] | 141 |  | 
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| [2087] | 142 | if (OrxonoxOverlay::overlays_s.find(this->getName()) != OrxonoxOverlay::overlays_s.end()) | 
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|  | 143 | COUT(1) << "Overlay names should be unique or you cannnot access them via console. Name: \"" << this->getName() << "\"" << std::endl; | 
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| [1588] | 144 |  | 
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| [2087] | 145 | OrxonoxOverlay::overlays_s[this->getName()] = this; | 
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| [1590] | 146 | } | 
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| [1588] | 147 |  | 
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| [1622] | 148 | //! Only sets the background material name if not "" | 
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| [1615] | 149 | void OrxonoxOverlay::setBackgroundMaterial(const std::string& material) | 
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|  | 150 | { | 
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|  | 151 | if (this->background_ && material != "") | 
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|  | 152 | this->background_->setMaterialName(material); | 
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|  | 153 | } | 
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| [1588] | 154 |  | 
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| [1622] | 155 | //! Returns the the material name of the background | 
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| [1615] | 156 | const std::string& OrxonoxOverlay::getBackgroundMaterial() const | 
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|  | 157 | { | 
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|  | 158 | if (this->background_) | 
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|  | 159 | return this->background_->getMaterialName(); | 
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|  | 160 | else | 
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| [2087] | 161 | return BLANKSTRING; | 
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| [1615] | 162 | } | 
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| [1614] | 163 |  | 
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| [1622] | 164 | //! Called by BaseObject when visibility has changed. | 
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| [1615] | 165 | void OrxonoxOverlay::changedVisibility() | 
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| [1595] | 166 | { | 
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| [1622] | 167 | if (!this->overlay_) | 
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|  | 168 | return; | 
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|  | 169 |  | 
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|  | 170 | if (this->isVisible()) | 
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|  | 171 | this->overlay_->show(); | 
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|  | 172 | else | 
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|  | 173 | this->overlay_->hide(); | 
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| [1595] | 174 | } | 
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| [1588] | 175 |  | 
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| [1622] | 176 | /** | 
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|  | 177 | @brief | 
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| [2896] | 178 | Called by the GraphicsManager whenever the window size changes. | 
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| [1622] | 179 | Calculates the aspect ratio only. | 
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|  | 180 | */ | 
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| [2896] | 181 | void OrxonoxOverlay::windowResized(unsigned int newWidth, unsigned int newHeight) | 
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| [1615] | 182 | { | 
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| [3301] | 183 | this->windowAspectRatio_ = static_cast<float>(newWidth) / newHeight; | 
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| [1622] | 184 | this->sizeCorrectionChanged(); | 
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| [1615] | 185 | } | 
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| [1590] | 186 |  | 
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| [1622] | 187 | /** | 
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|  | 188 | @brief | 
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|  | 189 | Called whenever the rotation angle has changed. | 
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|  | 190 | */ | 
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|  | 191 | void OrxonoxOverlay::angleChanged() | 
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| [1595] | 192 | { | 
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| [1622] | 193 | if (!this->overlay_) | 
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|  | 194 | return; | 
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|  | 195 |  | 
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|  | 196 | this->overlay_->setRotate(this->angle_); | 
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| [1615] | 197 | this->sizeCorrectionChanged(); | 
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| [1595] | 198 | } | 
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| [1615] | 199 |  | 
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| [1622] | 200 | /** | 
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|  | 201 | @brief | 
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|  | 202 | Called whenever the aspect ratio or the angle has changed. | 
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|  | 203 | The method calculates a correction factor for the size to compensate | 
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|  | 204 | for aspect distortion if desired. | 
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|  | 205 | @remarks | 
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|  | 206 | This only works when the angle is about 0 or 90 degrees. | 
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|  | 207 | */ | 
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| [1615] | 208 | void OrxonoxOverlay::sizeCorrectionChanged() | 
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| [1595] | 209 | { | 
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| [1615] | 210 | if (this->bCorrectAspect_) | 
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|  | 211 | { | 
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|  | 212 | float angle = this->angle_.valueDegrees(); | 
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| [1618] | 213 | if (angle < 0.0) | 
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|  | 214 | angle = -angle; | 
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| [3301] | 215 | angle -= 180.0f * static_cast<int>(angle / 180.0); | 
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| [1618] | 216 |  | 
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| [1622] | 217 | // take the reverse if angle is about 90 degrees | 
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| [1615] | 218 | float tempAspect; | 
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| [3196] | 219 | if (angle > 89.0f && angle < 91.0f) | 
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| [1632] | 220 | { | 
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| [1615] | 221 | tempAspect = 1.0 / this->windowAspectRatio_; | 
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| [1632] | 222 | rotState_ = Vertical; | 
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|  | 223 | } | 
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| [1618] | 224 | else if (angle > 179 || angle < 1) | 
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| [1632] | 225 | { | 
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| [1615] | 226 | tempAspect = this->windowAspectRatio_; | 
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| [1632] | 227 | rotState_ = Horizontal; | 
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|  | 228 | } | 
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| [1615] | 229 | else | 
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| [1632] | 230 | { | 
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| [3196] | 231 | tempAspect = 1.0f; | 
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| [1632] | 232 | rotState_ = Inbetween; | 
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|  | 233 | } | 
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| [1615] | 234 |  | 
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|  | 235 | // note: this is only an approximation that is mostly valid when the | 
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|  | 236 | // magnitude of the width is about the magnitude of the height. | 
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|  | 237 | // Correctly we would have to take the square root of width*height | 
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| [3196] | 238 | this->sizeCorrection_.x = 2.0f / (tempAspect + 1.0f); | 
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| [1615] | 239 | this->sizeCorrection_.y = tempAspect * this->sizeCorrection_.x; | 
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|  | 240 | } | 
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|  | 241 | else | 
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|  | 242 | { | 
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|  | 243 | this->sizeCorrection_ = Vector2::UNIT_SCALE; | 
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|  | 244 | } | 
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| [1622] | 245 |  | 
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| [1615] | 246 | this->sizeChanged(); | 
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| [1595] | 247 | } | 
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|  | 248 |  | 
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| [1615] | 249 | /** | 
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| [1622] | 250 | @brief | 
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|  | 251 | Sets the overlay size using the actual corrected size. | 
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| [1615] | 252 | */ | 
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|  | 253 | void OrxonoxOverlay::sizeChanged() | 
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|  | 254 | { | 
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| [1622] | 255 | if (!this->overlay_) | 
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|  | 256 | return; | 
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|  | 257 |  | 
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| [1615] | 258 | this->overlay_->setScale(size_.x * sizeCorrection_.x, size_.y * sizeCorrection_.y); | 
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|  | 259 | positionChanged(); | 
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|  | 260 | } | 
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| [1595] | 261 |  | 
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| [1615] | 262 | /** | 
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| [1622] | 263 | @brief | 
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|  | 264 | Determines the position of the overlay. | 
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|  | 265 | This works also well when a rotation angle is applied. The overlay always | 
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|  | 266 | gets aligned correctly as well as possible. | 
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| [1615] | 267 | */ | 
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| [1622] | 268 | void OrxonoxOverlay::positionChanged() | 
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| [1615] | 269 | { | 
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| [1622] | 270 | if (!this->overlay_) | 
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|  | 271 | return; | 
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| [1595] | 272 |  | 
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| [1622] | 273 | // transform the angle to a range of 0 - pi/2 first. | 
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| [1617] | 274 | float angle = this->angle_.valueRadians(); | 
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|  | 275 | if (angle < 0.0) | 
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|  | 276 | angle = -angle; | 
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| [3300] | 277 | angle -= Ogre::Math::PI * static_cast<int>(angle / (Ogre::Math::PI)); | 
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| [1615] | 278 | if (angle > Ogre::Math::PI * 0.5) | 
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|  | 279 | angle = Ogre::Math::PI - angle; | 
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| [1747] | 280 |  | 
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| [1622] | 281 | // do some mathematical fiddling for a bounding box | 
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| [1615] | 282 | Vector2 actualSize = size_ * sizeCorrection_; | 
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|  | 283 | float radius = actualSize.length(); | 
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|  | 284 | float phi = atan(actualSize.y / actualSize.x); | 
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|  | 285 | Vector2 boundingBox(radius * cos(angle - phi), radius * sin(angle + phi)); | 
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| [1622] | 286 |  | 
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|  | 287 | // calculate the scrolling offset | 
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|  | 288 | Vector2 scroll = (position_ - 0.5 - boundingBox * (pickPoint_ - 0.5)) * 2.0; | 
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| [1615] | 289 | this->overlay_->setScroll(scroll.x, -scroll.y); | 
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|  | 290 | } | 
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| [1598] | 291 |  | 
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| [1615] | 292 |  | 
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| [1622] | 293 | //########### Console commands ############ | 
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|  | 294 |  | 
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|  | 295 | /** | 
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|  | 296 | @brief | 
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|  | 297 | Scales an overlay by its name. | 
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|  | 298 | @param name | 
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|  | 299 | The name of the overlay defined BaseObject::setName() (usually done with the "name" | 
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| [1623] | 300 | attribute in the xml file). | 
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| [1622] | 301 | */ | 
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| [1615] | 302 | /*static*/ void OrxonoxOverlay::scaleOverlay(const std::string& name, float scale) | 
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|  | 303 | { | 
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|  | 304 | std::map<std::string, OrxonoxOverlay*>::const_iterator it = overlays_s.find(name); | 
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|  | 305 | if (it != overlays_s.end()) | 
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|  | 306 | (*it).second->scale(Vector2(scale, scale)); | 
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|  | 307 | } | 
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|  | 308 |  | 
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| [1622] | 309 | /** | 
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|  | 310 | @brief | 
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| [2993] | 311 | Toggles the visibility of an Overlay by it's name. | 
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|  | 312 | @param name | 
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|  | 313 | The name of the overlay defined BaseObject::setName() (usually done with the "name" | 
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|  | 314 | attribute in the xml file). | 
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|  | 315 | */ | 
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|  | 316 | /*static*/ void OrxonoxOverlay::toggleVisibility(const std::string& name) | 
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|  | 317 | { | 
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|  | 318 | std::map<std::string, OrxonoxOverlay*>::const_iterator it = overlays_s.find(name); | 
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|  | 319 | if (it != overlays_s.end()) | 
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|  | 320 | { | 
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|  | 321 | OrxonoxOverlay* overlay= (*it).second; | 
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|  | 322 | if(overlay->isVisible()) | 
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|  | 323 | overlay->hide(); | 
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|  | 324 | else | 
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|  | 325 | overlay->show(); | 
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|  | 326 | } | 
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|  | 327 | } | 
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|  | 328 |  | 
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|  | 329 | /** | 
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|  | 330 | @brief | 
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| [1622] | 331 | Scrolls an overlay by its name. | 
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|  | 332 | @param name | 
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|  | 333 | The name of the overlay defined BaseObject::setName() (usually done with the "name" | 
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| [1623] | 334 | attribute in the xml file). | 
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| [1622] | 335 | */ | 
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| [1615] | 336 | /*static*/ void OrxonoxOverlay::scrollOverlay(const std::string& name, const Vector2& scroll) | 
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|  | 337 | { | 
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|  | 338 | std::map<std::string, OrxonoxOverlay*>::const_iterator it = overlays_s.find(name); | 
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|  | 339 | if (it != overlays_s.end()) | 
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|  | 340 | (*it).second->scroll(scroll); | 
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|  | 341 | } | 
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|  | 342 |  | 
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| [1622] | 343 | /** | 
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|  | 344 | @brief | 
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|  | 345 | Rotates an overlay by its name. | 
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|  | 346 | @param name | 
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|  | 347 | The name of the overlay defined BaseObject::setName() (usually done with the "name" | 
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| [1623] | 348 | attribute in the xml file). | 
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| [1622] | 349 | */ | 
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| [1615] | 350 | /*static*/ void OrxonoxOverlay::rotateOverlay(const std::string& name, const Degree& angle) | 
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|  | 351 | { | 
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|  | 352 | std::map<std::string, OrxonoxOverlay*>::const_iterator it = overlays_s.find(name); | 
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|  | 353 | if (it != overlays_s.end()) | 
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|  | 354 | (*it).second->rotate(angle); | 
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|  | 355 | } | 
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| [1588] | 356 | } | 
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