| [1588] | 1 | /* | 
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 | 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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 | 3 |  *                    > www.orxonox.net < | 
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 | 4 |  * | 
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 | 5 |  * | 
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 | 6 |  *   License notice: | 
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 | 7 |  * | 
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 | 8 |  *   This program is free software; you can redistribute it and/or | 
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 | 9 |  *   modify it under the terms of the GNU General Public License | 
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 | 10 |  *   as published by the Free Software Foundation; either version 2 | 
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 | 11 |  *   of the License, or (at your option) any later version. | 
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 | 12 |  * | 
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 | 13 |  *   This program is distributed in the hope that it will be useful, | 
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 | 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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 | 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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 | 16 |  *   GNU General Public License for more details. | 
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 | 17 |  * | 
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 | 18 |  *   You should have received a copy of the GNU General Public License | 
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 | 19 |  *   along with this program; if not, write to the Free Software | 
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 | 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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 | 21 |  * | 
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 | 22 |  *   Author: | 
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 | 23 |  *      Reto Grieder | 
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 | 24 |  *   Co-authors: | 
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 | 25 |  *      ... | 
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 | 26 |  * | 
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 | 27 |  */ | 
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 | 28 |  | 
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| [1622] | 29 | /** | 
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 | 30 | @file | 
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 | 31 | @brief Definition of the OrxonoxOverlay class. | 
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 | 32 | */ | 
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 | 33 |  | 
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| [1588] | 34 | #include "OrxonoxStableHeaders.h" | 
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| [1601] | 35 | #include "OrxonoxOverlay.h" | 
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| [1588] | 36 |  | 
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| [1615] | 37 | #include <cmath> | 
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| [1622] | 38 | #include <OgreOverlay.h> | 
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| [1588] | 39 | #include <OgreOverlayManager.h> | 
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| [1614] | 40 | #include <OgrePanelOverlayElement.h> | 
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| [1588] | 41 | #include "util/Convert.h" | 
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| [2171] | 42 | #include "util/Exception.h" | 
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| [1615] | 43 | #include "util/String.h" | 
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| [2171] | 44 | #include "core/Core.h" | 
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| [1588] | 45 | #include "core/CoreIncludes.h" | 
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| [1616] | 46 | #include "core/XMLPort.h" | 
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 | 47 | #include "core/ConsoleCommand.h" | 
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| [1588] | 48 |  | 
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 | 49 | namespace orxonox | 
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 | 50 | { | 
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| [1615] | 51 |     unsigned int OrxonoxOverlay::hudOverlayCounter_s = 0; | 
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 | 52 |     std::map<std::string, OrxonoxOverlay*> OrxonoxOverlay::overlays_s; | 
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| [1588] | 53 |  | 
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| [1747] | 54 |     SetConsoleCommand(OrxonoxOverlay, scaleOverlay, false).accessLevel(AccessLevel::User); | 
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 | 55 |     SetConsoleCommand(OrxonoxOverlay, scrollOverlay, false).accessLevel(AccessLevel::User); | 
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 | 56 |     SetConsoleCommand(OrxonoxOverlay, rotateOverlay, false).accessLevel(AccessLevel::User); | 
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| [1588] | 57 |  | 
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| [2087] | 58 |     OrxonoxOverlay::OrxonoxOverlay(BaseObject* creator) | 
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 | 59 |         : BaseObject(creator) | 
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| [1615] | 60 |     { | 
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 | 61 |         RegisterObject(OrxonoxOverlay); | 
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| [2087] | 62 |  | 
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| [2171] | 63 |         if (!Core::showsGraphics()) | 
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 | 64 |             ThrowException(NoGraphics, "Can't create OrxonoxOverlay, graphics engine not initialized"); | 
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 | 65 |  | 
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| [2087] | 66 |         // add this overlay to the static map of OrxonoxOverlays | 
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 | 67 |         if (overlays_s.find(this->getName()) != overlays_s.end()) | 
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 | 68 |         { | 
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 | 69 |             COUT(1) << "Overlay names should be unique or you cannnot access them via console. Name: \"" << this->getName() << "\"" << std::endl; | 
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 | 70 |         } | 
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 | 71 |         overlays_s[this->getName()] = this; | 
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 | 72 |  | 
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 | 73 |         // create the Ogre::Overlay | 
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 | 74 |         overlay_ = Ogre::OverlayManager::getSingleton().create("OrxonoxOverlay_overlay_" | 
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 | 75 |             + convertToString(hudOverlayCounter_s++)); | 
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 | 76 |  | 
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 | 77 |         // create background panel (can be used to show any picture) | 
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 | 78 |         this->background_ = static_cast<Ogre::PanelOverlayElement*>( | 
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 | 79 |             Ogre::OverlayManager::getSingleton().createOverlayElement("Panel", | 
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 | 80 |             "OrxonoxOverlay_background_" + convertToString(hudOverlayCounter_s++))); | 
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 | 81 |         this->overlay_->add2D(this->background_); | 
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 | 82 |  | 
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 | 83 |         // We'll have to set the aspect ratio to a default value first. | 
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 | 84 |         // GSGraphics gets informed about our construction here and can update us in the next tick. | 
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 | 85 |         this->windowAspectRatio_ = 1.0; | 
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 | 86 |         this->sizeCorrectionChanged(); | 
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 | 87 |  | 
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 | 88 |         this->changedVisibility(); | 
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 | 89 |  | 
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 | 90 |         setSize(Vector2(1.0f, 1.0f)); | 
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 | 91 |         setPickPoint(Vector2(0.0f, 0.0f)); | 
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 | 92 |         setPosition(Vector2(0.0f, 0.0f)); | 
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 | 93 |         setRotation(Degree(0.0)); | 
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 | 94 |         setAspectCorrection(true); | 
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 | 95 |         setBackgroundMaterial(""); | 
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| [1615] | 96 |     } | 
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| [1614] | 97 |  | 
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| [1622] | 98 |     /** | 
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 | 99 |     @brief | 
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 | 100 |         Make sure everything gets removed/destroyed. | 
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 | 101 |     @remark | 
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 | 102 |         We assume that the Ogre::OverlayManager exists (there is an assert in Ogre for that!) | 
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 | 103 |     */ | 
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| [1615] | 104 |     OrxonoxOverlay::~OrxonoxOverlay() | 
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 | 105 |     { | 
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| [2087] | 106 |         if (this->isInitialized()) | 
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 | 107 |         { | 
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 | 108 |             // erase ourself from the map with all overlays | 
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 | 109 |             std::map<std::string, OrxonoxOverlay*>::iterator it = overlays_s.find(this->getName()); | 
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 | 110 |             if (it != overlays_s.end()) | 
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 | 111 |                 overlays_s.erase(it); | 
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| [1622] | 112 |  | 
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 | 113 |             Ogre::OverlayManager::getSingleton().destroyOverlayElement(this->background_); | 
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 | 114 |             Ogre::OverlayManager::getSingleton().destroy(this->overlay_); | 
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| [2087] | 115 |         } | 
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| [1615] | 116 |     } | 
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 | 117 |  | 
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| [1622] | 118 |     /** | 
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 | 119 |     @brief | 
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 | 120 |         Loads the OrxonoxOverlay. | 
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| [1747] | 121 |  | 
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| [1622] | 122 |         This has to be called before usage, otherwise strange behaviour is | 
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 | 123 |         guaranteed! (there should be no segfaults however). | 
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 | 124 |     @copydoc | 
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 | 125 |         BaseObject::XMLPort() | 
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 | 126 |     */ | 
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| [1615] | 127 |     void OrxonoxOverlay::XMLPort(Element& xmlElement, XMLPort::Mode mode) | 
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| [1590] | 128 |     { | 
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| [1747] | 129 |         SUPER(OrxonoxOverlay, XMLPort, xmlElement, mode); | 
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| [1588] | 130 |  | 
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| [2087] | 131 |         XMLPortParam(OrxonoxOverlay, "size",      setSize,      getSize,      xmlElement, mode); | 
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 | 132 |         XMLPortParam(OrxonoxOverlay, "pickPoint", setPickPoint, getPickPoint, xmlElement, mode); | 
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 | 133 |         XMLPortParam(OrxonoxOverlay, "position",  setPosition,  getPosition,  xmlElement, mode); | 
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 | 134 |         XMLPortParam(OrxonoxOverlay, "rotation",  setRotation,  getRotation,  xmlElement, mode); | 
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 | 135 |         XMLPortParam(OrxonoxOverlay, "correctAspect", setAspectCorrection,   getAspectCorrection,   xmlElement, mode); | 
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 | 136 |         XMLPortParam(OrxonoxOverlay, "background",    setBackgroundMaterial, getBackgroundMaterial, xmlElement, mode); | 
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 | 137 |     } | 
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| [1614] | 138 |  | 
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| [2087] | 139 |     void OrxonoxOverlay::changedName() | 
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 | 140 |     { | 
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 | 141 |         OrxonoxOverlay::overlays_s.erase(this->getOldName()); | 
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| [1590] | 142 |  | 
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| [2087] | 143 |         if (OrxonoxOverlay::overlays_s.find(this->getName()) != OrxonoxOverlay::overlays_s.end()) | 
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 | 144 |             COUT(1) << "Overlay names should be unique or you cannnot access them via console. Name: \"" << this->getName() << "\"" << std::endl; | 
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| [1588] | 145 |  | 
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| [2087] | 146 |         OrxonoxOverlay::overlays_s[this->getName()] = this; | 
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| [1590] | 147 |     } | 
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| [1588] | 148 |  | 
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| [1622] | 149 |     //! Only sets the background material name if not "" | 
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| [1615] | 150 |     void OrxonoxOverlay::setBackgroundMaterial(const std::string& material) | 
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 | 151 |     { | 
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 | 152 |         if (this->background_ && material != "") | 
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 | 153 |             this->background_->setMaterialName(material); | 
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 | 154 |     } | 
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| [1588] | 155 |  | 
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| [1622] | 156 |     //! Returns the the material name of the background | 
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| [1615] | 157 |     const std::string& OrxonoxOverlay::getBackgroundMaterial() const | 
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 | 158 |     { | 
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 | 159 |         if (this->background_) | 
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 | 160 |             return this->background_->getMaterialName(); | 
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 | 161 |         else | 
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| [2087] | 162 |             return BLANKSTRING; | 
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| [1615] | 163 |     } | 
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| [1614] | 164 |  | 
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| [1622] | 165 |     //! Called by BaseObject when visibility has changed. | 
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| [1615] | 166 |     void OrxonoxOverlay::changedVisibility() | 
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| [1595] | 167 |     { | 
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| [1622] | 168 |         if (!this->overlay_) | 
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 | 169 |             return; | 
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 | 170 |  | 
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 | 171 |         if (this->isVisible()) | 
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 | 172 |             this->overlay_->show(); | 
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 | 173 |         else | 
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 | 174 |             this->overlay_->hide(); | 
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| [1595] | 175 |     } | 
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| [1588] | 176 |  | 
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| [1622] | 177 |     /** | 
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 | 178 |     @brief | 
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 | 179 |         Called by the GraphicsEngine whenever the window size changes. | 
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 | 180 |         Calculates the aspect ratio only. | 
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 | 181 |     */ | 
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| [1615] | 182 |     void OrxonoxOverlay::windowResized(int newWidth, int newHeight) | 
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 | 183 |     { | 
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 | 184 |         this->windowAspectRatio_ = newWidth/(float)newHeight; | 
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| [1622] | 185 |         this->sizeCorrectionChanged(); | 
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| [1615] | 186 |     } | 
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| [1590] | 187 |  | 
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| [1622] | 188 |     /** | 
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 | 189 |     @brief | 
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 | 190 |         Called whenever the rotation angle has changed. | 
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 | 191 |     */ | 
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 | 192 |     void OrxonoxOverlay::angleChanged() | 
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| [1595] | 193 |     { | 
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| [1622] | 194 |         if (!this->overlay_) | 
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 | 195 |             return; | 
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 | 196 |  | 
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 | 197 |         this->overlay_->setRotate(this->angle_); | 
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| [1615] | 198 |         this->sizeCorrectionChanged(); | 
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| [1595] | 199 |     } | 
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| [1615] | 200 |  | 
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| [1622] | 201 |     /** | 
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 | 202 |     @brief | 
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 | 203 |         Called whenever the aspect ratio or the angle has changed. | 
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 | 204 |         The method calculates a correction factor for the size to compensate | 
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 | 205 |         for aspect distortion if desired. | 
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 | 206 |     @remarks | 
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 | 207 |         This only works when the angle is about 0 or 90 degrees. | 
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 | 208 |     */ | 
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| [1615] | 209 |     void OrxonoxOverlay::sizeCorrectionChanged() | 
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| [1595] | 210 |     { | 
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| [1615] | 211 |         if (this->bCorrectAspect_) | 
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 | 212 |         { | 
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 | 213 |             float angle = this->angle_.valueDegrees(); | 
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| [1618] | 214 |             if (angle < 0.0) | 
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 | 215 |                 angle = -angle; | 
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 | 216 |             angle -= 180.0 * (int)(angle / 180.0); | 
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 | 217 |  | 
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| [1622] | 218 |             // take the reverse if angle is about 90 degrees | 
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| [1615] | 219 |             float tempAspect; | 
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| [1618] | 220 |             if (angle > 89.0 && angle < 91.0) | 
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| [1632] | 221 |             { | 
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| [1615] | 222 |                 tempAspect = 1.0 / this->windowAspectRatio_; | 
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| [1632] | 223 |                 rotState_ = Vertical; | 
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 | 224 |             } | 
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| [1618] | 225 |             else if (angle > 179 || angle < 1) | 
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| [1632] | 226 |             { | 
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| [1615] | 227 |                 tempAspect = this->windowAspectRatio_; | 
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| [1632] | 228 |                 rotState_ = Horizontal; | 
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 | 229 |             } | 
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| [1615] | 230 |             else | 
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| [1632] | 231 |             { | 
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| [1615] | 232 |                 tempAspect = 1.0; | 
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| [1632] | 233 |                 rotState_ = Inbetween; | 
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 | 234 |             } | 
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| [1615] | 235 |  | 
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 | 236 |             // note: this is only an approximation that is mostly valid when the | 
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 | 237 |             // magnitude of the width is about the magnitude of the height. | 
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 | 238 |             // Correctly we would have to take the square root of width*height | 
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 | 239 |             this->sizeCorrection_.x = 2.0 / (tempAspect + 1.0); | 
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 | 240 |             this->sizeCorrection_.y = tempAspect * this->sizeCorrection_.x; | 
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 | 241 |         } | 
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 | 242 |         else | 
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 | 243 |         { | 
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 | 244 |             this->sizeCorrection_ = Vector2::UNIT_SCALE; | 
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 | 245 |         } | 
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| [1622] | 246 |  | 
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| [1615] | 247 |         this->sizeChanged(); | 
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| [1595] | 248 |     } | 
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 | 249 |  | 
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| [1615] | 250 |     /** | 
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| [1622] | 251 |     @brief | 
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 | 252 |         Sets the overlay size using the actual corrected size. | 
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| [1615] | 253 |     */ | 
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 | 254 |     void OrxonoxOverlay::sizeChanged() | 
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 | 255 |     { | 
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| [1622] | 256 |         if (!this->overlay_) | 
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 | 257 |             return; | 
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 | 258 |  | 
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| [1615] | 259 |         this->overlay_->setScale(size_.x * sizeCorrection_.x, size_.y * sizeCorrection_.y); | 
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 | 260 |         positionChanged(); | 
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 | 261 |     } | 
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| [1595] | 262 |  | 
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| [1615] | 263 |     /** | 
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| [1622] | 264 |     @brief | 
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 | 265 |         Determines the position of the overlay. | 
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 | 266 |         This works also well when a rotation angle is applied. The overlay always | 
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 | 267 |         gets aligned correctly as well as possible. | 
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| [1615] | 268 |     */ | 
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| [1622] | 269 |     void OrxonoxOverlay::positionChanged() | 
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| [1615] | 270 |     { | 
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| [1622] | 271 |         if (!this->overlay_) | 
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 | 272 |             return; | 
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| [1595] | 273 |  | 
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| [1622] | 274 |         // transform the angle to a range of 0 - pi/2 first. | 
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| [1617] | 275 |         float angle = this->angle_.valueRadians(); | 
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 | 276 |         if (angle < 0.0) | 
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 | 277 |             angle = -angle; | 
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| [1615] | 278 |         angle -= Ogre::Math::PI * (int)(angle / (Ogre::Math::PI)); | 
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 | 279 |         if (angle > Ogre::Math::PI * 0.5) | 
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 | 280 |             angle = Ogre::Math::PI - angle; | 
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| [1747] | 281 |  | 
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| [1622] | 282 |         // do some mathematical fiddling for a bounding box | 
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| [1615] | 283 |         Vector2 actualSize = size_ * sizeCorrection_; | 
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 | 284 |         float radius = actualSize.length(); | 
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 | 285 |         float phi = atan(actualSize.y / actualSize.x); | 
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 | 286 |         Vector2 boundingBox(radius * cos(angle - phi), radius * sin(angle + phi)); | 
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| [1622] | 287 |  | 
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 | 288 |         // calculate the scrolling offset | 
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 | 289 |         Vector2 scroll = (position_ - 0.5 - boundingBox * (pickPoint_ - 0.5)) * 2.0; | 
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| [1615] | 290 |         this->overlay_->setScroll(scroll.x, -scroll.y); | 
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 | 291 |     } | 
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| [1598] | 292 |  | 
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| [1615] | 293 |  | 
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| [1622] | 294 |     //########### Console commands ############ | 
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 | 295 |  | 
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 | 296 |     /** | 
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 | 297 |     @brief | 
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 | 298 |         Scales an overlay by its name. | 
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 | 299 |     @param name | 
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 | 300 |         The name of the overlay defined BaseObject::setName() (usually done with the "name" | 
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| [1623] | 301 |         attribute in the xml file). | 
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| [1622] | 302 |     */ | 
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| [1615] | 303 |     /*static*/ void OrxonoxOverlay::scaleOverlay(const std::string& name, float scale) | 
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 | 304 |     { | 
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 | 305 |         std::map<std::string, OrxonoxOverlay*>::const_iterator it = overlays_s.find(name); | 
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 | 306 |         if (it != overlays_s.end()) | 
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 | 307 |             (*it).second->scale(Vector2(scale, scale)); | 
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 | 308 |     } | 
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 | 309 |  | 
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| [1622] | 310 |     /** | 
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 | 311 |     @brief | 
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 | 312 |         Scrolls an overlay by its name. | 
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 | 313 |     @param name | 
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 | 314 |         The name of the overlay defined BaseObject::setName() (usually done with the "name" | 
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| [1623] | 315 |         attribute in the xml file). | 
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| [1622] | 316 |     */ | 
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| [1615] | 317 |     /*static*/ void OrxonoxOverlay::scrollOverlay(const std::string& name, const Vector2& scroll) | 
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 | 318 |     { | 
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 | 319 |         std::map<std::string, OrxonoxOverlay*>::const_iterator it = overlays_s.find(name); | 
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 | 320 |         if (it != overlays_s.end()) | 
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 | 321 |             (*it).second->scroll(scroll); | 
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 | 322 |     } | 
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 | 323 |  | 
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| [1622] | 324 |     /** | 
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 | 325 |     @brief | 
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 | 326 |         Rotates an overlay by its name. | 
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 | 327 |     @param name | 
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 | 328 |         The name of the overlay defined BaseObject::setName() (usually done with the "name" | 
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| [1623] | 329 |         attribute in the xml file). | 
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| [1622] | 330 |     */ | 
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| [1615] | 331 |     /*static*/ void OrxonoxOverlay::rotateOverlay(const std::string& name, const Degree& angle) | 
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 | 332 |     { | 
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 | 333 |         std::map<std::string, OrxonoxOverlay*>::const_iterator it = overlays_s.find(name); | 
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 | 334 |         if (it != overlays_s.end()) | 
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 | 335 |             (*it).second->rotate(angle); | 
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 | 336 |     } | 
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| [1588] | 337 | } | 
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