| [6441] | 1 | /* | 
|---|
|  | 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
|---|
|  | 3 | *                    > www.orxonox.net < | 
|---|
|  | 4 | * | 
|---|
|  | 5 | * | 
|---|
|  | 6 | *   License notice: | 
|---|
|  | 7 | * | 
|---|
|  | 8 | *   This program is free software; you can redistribute it and/or | 
|---|
|  | 9 | *   modify it under the terms of the GNU General Public License | 
|---|
|  | 10 | *   as published by the Free Software Foundation; either version 2 | 
|---|
|  | 11 | *   of the License, or (at your option) any later version. | 
|---|
|  | 12 | * | 
|---|
|  | 13 | *   This program is distributed in the hope that it will be useful, | 
|---|
|  | 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
|---|
|  | 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
|---|
|  | 16 | *   GNU General Public License for more details. | 
|---|
|  | 17 | * | 
|---|
|  | 18 | *   You should have received a copy of the GNU General Public License | 
|---|
|  | 19 | *   along with this program; if not, write to the Free Software | 
|---|
|  | 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
|---|
|  | 21 | * | 
|---|
|  | 22 | *   Author: | 
|---|
|  | 23 | *      Reto Grieder | 
|---|
|  | 24 | *   Co-authors: | 
|---|
|  | 25 | *      ... | 
|---|
|  | 26 | * | 
|---|
|  | 27 | */ | 
|---|
|  | 28 |  | 
|---|
|  | 29 | #include "GUISheet.h" | 
|---|
|  | 30 |  | 
|---|
|  | 31 | #include "core/CoreIncludes.h" | 
|---|
|  | 32 | #include "core/GUIManager.h" | 
|---|
|  | 33 | #include "core/XMLPort.h" | 
|---|
| [7163] | 34 | #include "core/GameMode.h" | 
|---|
| [6441] | 35 |  | 
|---|
|  | 36 | namespace orxonox | 
|---|
|  | 37 | { | 
|---|
|  | 38 | CreateFactory(GUISheet); | 
|---|
|  | 39 |  | 
|---|
|  | 40 | GUISheet::GUISheet(BaseObject* creator) | 
|---|
|  | 41 | : BaseObject(creator) | 
|---|
|  | 42 | , bShowOnLoad_(false) | 
|---|
|  | 43 | , bHidePrevious_(false) | 
|---|
| [6737] | 44 | , bHidePreviousSet_(false) | 
|---|
| [6441] | 45 | { | 
|---|
|  | 46 | RegisterObject(GUISheet); | 
|---|
|  | 47 |  | 
|---|
|  | 48 | if (!GameMode::showsGraphics()) | 
|---|
|  | 49 | ThrowException(NoGraphics, "GUISheet construction failed: no graphics"); | 
|---|
|  | 50 | } | 
|---|
|  | 51 |  | 
|---|
|  | 52 | GUISheet::~GUISheet() | 
|---|
|  | 53 | { | 
|---|
|  | 54 | } | 
|---|
|  | 55 |  | 
|---|
| [7401] | 56 | void GUISheet::XMLPort(Element& xmlelement, XMLPort::Mode mode) | 
|---|
| [6441] | 57 | { | 
|---|
| [7401] | 58 | SUPER(GUISheet, XMLPort, xmlelement, mode); | 
|---|
| [6441] | 59 |  | 
|---|
| [7401] | 60 | XMLPortParam(GUISheet, "showOnLoad",   setShowOnLoad,     getShowOnLoad,     xmlelement, mode); | 
|---|
|  | 61 | XMLPortParam(GUISheet, "hidePrevious", setPreviousHiding, getPreviousHiding, xmlelement, mode); | 
|---|
|  | 62 | XMLPortParam(GUISheet, "sheetName",    setSheetName,      getSheetName,      xmlelement, mode); | 
|---|
|  | 63 | XMLPortParam(GUISheet, "backgroundImage",  setBackgroundImage,  getBackgroundImage,  xmlelement, mode); | 
|---|
| [6737] | 64 |  | 
|---|
|  | 65 | if (this->bShowOnLoad_) | 
|---|
|  | 66 | this->show(); | 
|---|
| [6441] | 67 | } | 
|---|
|  | 68 |  | 
|---|
|  | 69 | void GUISheet::show() | 
|---|
|  | 70 | { | 
|---|
| [6737] | 71 | GUIManager::getInstance().setBackgroundImage(this->backgroundImage_); | 
|---|
|  | 72 | if (this->bHidePreviousSet_) | 
|---|
|  | 73 | GUIManager::getInstance().showGUI(this->sheetName_, this->bHidePrevious_); | 
|---|
|  | 74 | else | 
|---|
|  | 75 | GUIManager::getInstance().showGUI(this->sheetName_); | 
|---|
| [6441] | 76 | } | 
|---|
|  | 77 |  | 
|---|
|  | 78 | void GUISheet::hide() | 
|---|
|  | 79 | { | 
|---|
| [6737] | 80 | GUIManager::getInstance().hideGUI(this->sheetName_); | 
|---|
|  | 81 | if (!this->backgroundImage_.empty()) | 
|---|
|  | 82 | GUIManager::getInstance().setBackgroundImage(""); | 
|---|
| [6441] | 83 | } | 
|---|
|  | 84 |  | 
|---|
| [6737] | 85 | void GUISheet::setSheetName(const std::string& name) | 
|---|
| [6441] | 86 | { | 
|---|
| [6737] | 87 | this->sheetName_ = name; | 
|---|
|  | 88 | GUIManager::getInstance().loadGUI(this->sheetName_); | 
|---|
| [6441] | 89 | } | 
|---|
|  | 90 |  | 
|---|
|  | 91 | void GUISheet::setPreviousHiding(bool bHide) | 
|---|
|  | 92 | { | 
|---|
|  | 93 | this->bHidePrevious_ = bHide; | 
|---|
| [6737] | 94 | this->bHidePreviousSet_ = true; | 
|---|
|  | 95 | // Note: This call has no effect when already showing! | 
|---|
| [6441] | 96 | } | 
|---|
|  | 97 | } | 
|---|