| [2957] | 1 | /* | 
|---|
 | 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
|---|
 | 3 |  *                    > www.orxonox.net < | 
|---|
 | 4 |  * | 
|---|
 | 5 |  * | 
|---|
 | 6 |  *   License notice: | 
|---|
 | 7 |  * | 
|---|
 | 8 |  *   This program is free software; you can redistribute it and/or | 
|---|
 | 9 |  *   modify it under the terms of the GNU General Public License | 
|---|
 | 10 |  *   as published by the Free Software Foundation; either version 2 | 
|---|
 | 11 |  *   of the License, or (at your option) any later version. | 
|---|
 | 12 |  * | 
|---|
 | 13 |  *   This program is distributed in the hope that it will be useful, | 
|---|
 | 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
|---|
 | 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
|---|
 | 16 |  *   GNU General Public License for more details. | 
|---|
 | 17 |  * | 
|---|
 | 18 |  *   You should have received a copy of the GNU General Public License | 
|---|
 | 19 |  *   along with this program; if not, write to the Free Software | 
|---|
 | 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
|---|
 | 21 |  * | 
|---|
 | 22 |  *   Author: | 
|---|
 | 23 |  *      Benjamin Knecht | 
|---|
 | 24 |  *   Co-authors: | 
|---|
 | 25 |  *      ... | 
|---|
 | 26 |  * | 
|---|
 | 27 |  */ | 
|---|
 | 28 |  | 
|---|
 | 29 | #include "GUIOverlay.h" | 
|---|
 | 30 | #include "OrxonoxStableHeaders.h" | 
|---|
| [2958] | 31 | #include <string> | 
|---|
 | 32 | #include <sstream> | 
|---|
 | 33 | #include "core/input/InputManager.h" | 
|---|
| [2957] | 34 |  | 
|---|
 | 35 | #include "../gui/GUIManager.h" | 
|---|
 | 36 |  | 
|---|
 | 37 | namespace orxonox | 
|---|
 | 38 | { | 
|---|
 | 39 |     CreateFactory(GUIOverlay); | 
|---|
 | 40 |  | 
|---|
 | 41 |     GUIOverlay::GUIOverlay(BaseObject* creator) : OrxonoxOverlay(creator) | 
|---|
 | 42 |     { | 
|---|
 | 43 |         RegisterObject(GUIOverlay); | 
|---|
 | 44 |     } | 
|---|
 | 45 |  | 
|---|
 | 46 |     GUIOverlay::~GUIOverlay() | 
|---|
 | 47 |     { | 
|---|
 | 48 |     } | 
|---|
 | 49 |  | 
|---|
 | 50 |     void GUIOverlay::XMLPort(Element& xmlElement, XMLPort::Mode mode) | 
|---|
 | 51 |     { | 
|---|
 | 52 |         SUPER(GUIOverlay, XMLPort, xmlElement, mode); | 
|---|
 | 53 |  | 
|---|
 | 54 |         XMLPortParam(GUIOverlay, "guiname", setGUIName, getGUIName, xmlElement, mode); | 
|---|
| [2963] | 55 |          | 
|---|
 | 56 |         GUIManager::getInstancePtr()->registerOverlay(this->guiName_, this); | 
|---|
| [2957] | 57 |     } | 
|---|
 | 58 |  | 
|---|
 | 59 |     void GUIOverlay::changedVisibility() | 
|---|
 | 60 |     { | 
|---|
 | 61 |         SUPER(GUIOverlay, changedVisibility); | 
|---|
 | 62 |  | 
|---|
 | 63 |         if (this->isVisible()) | 
|---|
| [2958] | 64 |         { | 
|---|
 | 65 |             std::string str; | 
|---|
 | 66 |             std::stringstream out; | 
|---|
 | 67 |             out << (long)this; | 
|---|
 | 68 |             str = out.str(); | 
|---|
 | 69 |             GUIManager::getInstancePtr()->executeCode("showCursor()"); | 
|---|
 | 70 |             InputManager::getInstance().requestEnterState("guiMouseOnly"); | 
|---|
 | 71 |             GUIManager::getInstancePtr()->executeCode("showGUI(\"" + this->guiName_ + "\", " + str + ")"); | 
|---|
 | 72 |         } | 
|---|
| [2957] | 73 |         else | 
|---|
| [2958] | 74 |         { | 
|---|
| [2957] | 75 |             GUIManager::getInstancePtr()->executeCode("hideGUI(\"" + this->guiName_ + "\")"); | 
|---|
| [2958] | 76 |             GUIManager::getInstancePtr()->executeCode("hideCursor()"); | 
|---|
 | 77 |             InputManager::getInstance().requestLeaveState("guiMouseOnly"); | 
|---|
 | 78 |         } | 
|---|
| [2957] | 79 |     } | 
|---|
 | 80 |  | 
|---|
| [2958] | 81 | } | 
|---|