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Last change
on this file since 6962 was
6746,
checked in by rgrieder, 16 years ago
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Merged gamestates2 branch back to trunk.
This brings in some heavy changes in the GUI framework.
It should also fix problems with triggered asserts in the InputManager.
Note: PickupInventory does not seem to work —> Segfault when showing because before, the owner in GUIOverlay::setGUIName is already NULL.
I haven't tested it before, so I can't tell whether it's my changes.
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-
Property svn:eol-style set to
native
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File size:
174 bytes
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| 1 | ADD_SOURCE_FILES(ORXONOX_SRC_FILES |
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| 2 | GUISheet.cc |
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| 3 | OrxonoxOverlay.cc |
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| 4 | OverlayGroup.cc |
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| 5 | |
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| 6 | COMPILATION_BEGIN OverlayCompilation.cc |
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| 7 | InGameConsole.cc |
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| 8 | Map.cc |
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| 9 | COMPILATION_END |
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| 10 | ) |
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