Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

source: code/trunk/src/orxonox/objects @ 1562

Name Size Rev Age Author Last Change
../
weapon 1505   16 years rgrieder f* svn: It doesn't even inform you if you attempt to set a non …
Ambient.cc 3.1 KB 1505   16 years rgrieder f* svn: It doesn't even inform you if you attempt to set a non …
Ambient.h 1.8 KB 1505   16 years rgrieder f* svn: It doesn't even inform you if you attempt to set a non …
BillboardProjectile.cc 2.0 KB 1559   16 years landauf used isInitialized() in destructors where needed and changed …
BillboardProjectile.h 1.5 KB 1558   16 years landauf added support for isVisible() and isActive() to all objects. those …
Camera.cc 3.5 KB 1505   16 years rgrieder f* svn: It doesn't even inform you if you attempt to set a non …
Camera.h 1.9 KB 1505   16 years rgrieder f* svn: It doesn't even inform you if you attempt to set a non …
CameraHandler.cc 2.7 KB 1505   16 years rgrieder f* svn: It doesn't even inform you if you attempt to set a non …
CameraHandler.h 2.1 KB 1505   16 years rgrieder f* svn: It doesn't even inform you if you attempt to set a non …
Model.cc 2.8 KB 1559   16 years landauf used isInitialized() in destructors where needed and changed …
Model.h 1.6 KB 1558   16 years landauf added support for isVisible() and isActive() to all objects. those …
NPC.cc 6.2 KB 1505   16 years rgrieder f* svn: It doesn't even inform you if you attempt to set a non …
NPC.h 2.3 KB 1505   16 years rgrieder f* svn: It doesn't even inform you if you attempt to set a non …
ParticleProjectile.cc 2.0 KB 1560   16 years landauf forgot one
ParticleProjectile.h 1.5 KB 1558   16 years landauf added support for isVisible() and isActive() to all objects. those …
ParticleSpawner.cc 2.4 KB 1559   16 years landauf used isInitialized() in destructors where needed and changed …
ParticleSpawner.h 1.7 KB 1552   16 years landauf several improvements: - AI works properly now - add enemies with …
Projectile.cc 3.7 KB 1558   16 years landauf added support for isVisible() and isActive() to all objects. those …
Projectile.h 1.8 KB 1552   16 years landauf several improvements: - AI works properly now - add enemies with …
RotatingProjectile.cc 3.1 KB 1558   16 years landauf added support for isVisible() and isActive() to all objects. those …
RotatingProjectile.h 790 bytes 1558   16 years landauf added support for isVisible() and isActive() to all objects. those …
Skybox.cc 2.4 KB 1558   16 years landauf added support for isVisible() and isActive() to all objects. those …
Skybox.h 1.6 KB 1558   16 years landauf added support for isVisible() and isActive() to all objects. those …
SpaceShip.cc 21.2 KB 1562   16 years landauf - AI ships are now displayed with a point with its teamcolour on the …
SpaceShip.h 5.9 KB 1558   16 years landauf added support for isVisible() and isActive() to all objects. those …
SpaceShipAI.cc 10.6 KB 1562   16 years landauf - AI ships are now displayed with a point with its teamcolour on the …
SpaceShipAI.h 2.2 KB 1552   16 years landauf several improvements: - AI works properly now - add enemies with …
Tickable.cc 1.4 KB 1535   16 years rgrieder merged input branch back to trunk
Tickable.h 2.4 KB 1535   16 years rgrieder merged input branch back to trunk
WorldEntity.cc 7.5 KB 1559   16 years landauf used isInitialized() in destructors where needed and changed …
WorldEntity.h 9.4 KB 1535   16 years rgrieder merged input branch back to trunk
Note: See TracBrowser for help on using the repository browser.