| 1 | /* | 
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| 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 |  *                    > www.orxonox.net < | 
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| 4 |  * | 
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| 5 |  * | 
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| 6 |  *   License notice: | 
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| 7 |  * | 
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| 8 |  *   This program is free software; you can redistribute it and/or | 
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| 9 |  *   modify it under the terms of the GNU General Public License | 
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| 10 |  *   as published by the Free Software Foundation; either version 2 | 
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| 11 |  *   of the License, or (at your option) any later version. | 
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| 12 |  * | 
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| 13 |  *   This program is distributed in the hope that it will be useful, | 
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| 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 |  *   GNU General Public License for more details. | 
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| 17 |  * | 
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| 18 |  *   You should have received a copy of the GNU General Public License | 
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| 19 |  *   along with this program; if not, write to the Free Software | 
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| 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 |  * | 
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| 22 |  *   Author: | 
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| 23 |  *      Marian Runo | 
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| 24 |  *   Co-authors: | 
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| 25 |  *      ... | 
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| 26 |  * | 
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| 27 |  */ | 
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| 28 |  | 
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| 29 | #include "Planet.h" | 
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| 30 |  | 
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| 31 | #include <OgreEntity.h> | 
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| 32 | #include <OgreBillboardSet.h> | 
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| 33 | #include <OgreProgressiveMesh.h> | 
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| 34 |  | 
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| 35 | #include "core/CoreIncludes.h" | 
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| 36 | #include "core/GameMode.h" | 
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| 37 | #include "core/XMLPort.h" | 
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| 38 | #include "objects/Scene.h" | 
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| 39 | #include "Camera.h" | 
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| 40 | #include "CameraManager.h" | 
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| 41 |  | 
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| 42 | namespace orxonox | 
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| 43 | { | 
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| 44 |     CreateFactory(Planet);     | 
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| 45 |  | 
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| 46 |     /** | 
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| 47 |      * @brief Constructor | 
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| 48 |      */ | 
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| 49 |     Planet::Planet(BaseObject* creator): MovableEntity(creator) | 
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| 50 |     { | 
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| 51 |         RegisterObject(Planet); | 
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| 52 |         this->registerVariables(); | 
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| 53 |     } | 
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| 54 |  | 
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| 55 |     /** | 
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| 56 |      * @brief Destructor | 
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| 57 |      */ | 
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| 58 |     Planet::~Planet() | 
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| 59 |     { | 
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| 60 |         if (this->isInitialized() && this->mesh_.getEntity()) | 
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| 61 |             this->detachOgreObject(this->mesh_.getEntity()); | 
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| 62 |     }     | 
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| 63 |  | 
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| 64 |     void Planet::tick(float dt) | 
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| 65 |     { | 
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| 66 |         if(!this->isVisible()) | 
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| 67 |             return; | 
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| 68 |  | 
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| 69 |         if (GameMode::showsGraphics()) | 
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| 70 |         { | 
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| 71 |             Camera* activeCamera = CameraManager::getInstance().getActiveCamera(); | 
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| 72 |             if(activeCamera) | 
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| 73 |             { | 
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| 74 |                 float distance = this->getPosition().distance( activeCamera->getWorldPosition() ); | 
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| 75 |                 //             COUT(2) << distance << std::endl; | 
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| 76 |                 float planetRadius = this->getScale(); | 
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| 77 |  | 
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| 78 |                 float newScale = 2 * distance / sqrt(distance*distance - planetRadius*planetRadius); | 
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| 79 |                 float tempTest = newScale*(1+float(this->atmosphereSize)/float(this->imageSize)); | 
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| 80 |                 newScale = tempTest; | 
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| 81 |  | 
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| 82 |                 this->billboard_.getBillboardSet()->setDefaultDimensions(newScale, newScale); | 
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| 83 |             } | 
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| 84 |         } | 
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| 85 |  | 
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| 86 |         SUPER(Planet, tick, dt); | 
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| 87 |     } | 
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| 88 |  | 
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| 89 |     void Planet::init() | 
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| 90 |     { | 
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| 91 |         float scaleFactor = this->getScale(); | 
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| 92 |  | 
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| 93 |         this->distList.push_back(10.0f*scaleFactor); | 
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| 94 |         this->distList.push_back(19.0f*scaleFactor); | 
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| 95 |         this->distList.push_back(27.0f*scaleFactor); | 
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| 96 |         this->distList.push_back(34.0f*scaleFactor); | 
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| 97 |         this->distList.push_back(40.0f*scaleFactor); | 
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| 98 |         this->distList.push_back(45.0f*scaleFactor); | 
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| 99 |         this->distList.push_back(49.0f*scaleFactor); | 
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| 100 |         this->distList.push_back(52.0f*scaleFactor); | 
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| 101 |         this->distList.push_back(54.0f*scaleFactor); | 
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| 102 |         this->distList.push_back(55.0f*scaleFactor); | 
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| 103 |  | 
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| 104 |         float reductionValue = 0.2f; | 
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| 105 |  | 
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| 106 |         this->mesh_.getEntity()->getMesh()->generateLodLevels(distList, Ogre::ProgressiveMesh::VRQ_PROPORTIONAL, reductionValue); | 
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| 107 |         billboard_.setBillboardSet(this->getScene()->getSceneManager(), this->atmosphere_, Vector3(0,0,0)); | 
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| 108 |  | 
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| 109 |         this->attachOgreObject(this->billboard_.getBillboardSet());     | 
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| 110 |         this->billboard_.getBillboardSet()->setUseAccurateFacing(true); | 
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| 111 |         this->setCastShadows(true); | 
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| 112 |         this->billboard_.getBillboardSet()->setRenderQueueGroup(this->mesh_.getEntity()->getRenderQueueGroup()); | 
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| 113 |         this->mesh_.setCastShadows(true); | 
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| 114 |     } | 
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| 115 |  | 
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| 116 |     void Planet::changedMesh() | 
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| 117 |     { | 
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| 118 |         if (this->mesh_.getEntity()) | 
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| 119 |             this->detachOgreObject(this->mesh_.getEntity()); | 
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| 120 |  | 
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| 121 |         this->mesh_.setMeshSource(this->getScene()->getSceneManager(), this->meshSrc_); | 
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| 122 |  | 
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| 123 |         if (this->mesh_.getEntity()) | 
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| 124 |         { | 
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| 125 |             this->attachOgreObject(this->mesh_.getEntity()); | 
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| 126 |             this->mesh_.getEntity()->setCastShadows(this->bCastShadows_); | 
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| 127 |             this->mesh_.setVisible(this->isVisible()); | 
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| 128 |         } | 
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| 129 |         this->init(); | 
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| 130 |     } | 
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| 131 |  | 
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| 132 |     void Planet::changedShadows() | 
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| 133 |     { | 
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| 134 |         this->mesh_.setCastShadows(this->bCastShadows_); | 
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| 135 |     } | 
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| 136 |  | 
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| 137 |     /** | 
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| 138 |         @brief XML loading and saving. | 
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| 139 |         @param xmlelement The XML-element | 
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| 140 |         @param loading Loading (true) or saving (false) | 
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| 141 |         @return The XML-element | 
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| 142 |     */ | 
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| 143 |     void Planet::XMLPort(Element& xmlelement, XMLPort::Mode mode) | 
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| 144 |     { | 
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| 145 |         SUPER(Planet, XMLPort, xmlelement, mode); | 
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| 146 |  | 
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| 147 |         if (GameMode::showsGraphics()) | 
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| 148 |         { | 
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| 149 |             XMLPortParam(Planet, "atmosphere", setAtmosphere, getAtmosphere, xmlelement, mode).defaultValues("planet/Atmosphere"); | 
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| 150 |             XMLPortParam(Planet, "atmospheresize", setAtmosphereSize, getAtmosphereSize, xmlelement,mode);      | 
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| 151 |             XMLPortParam(Planet, "imagesize", setImageSize, getImageSize, xmlelement,mode);          | 
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| 152 |             XMLPortParam(Planet, "mesh", setMeshSource, getMeshSource, xmlelement, mode); | 
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| 153 |             XMLPortParam(Planet, "shadow", setCastShadows, getCastShadows, xmlelement, mode).defaultValues(true); | 
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| 154 |         } | 
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| 155 |     } | 
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| 156 |  | 
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| 157 |     void Planet::registerVariables() | 
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| 158 |     { | 
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| 159 |         registerVariable(this->atmosphere_, VariableDirection::ToClient); | 
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| 160 |         registerVariable(this->meshSrc_, VariableDirection::ToClient, new NetworkCallback<Planet>(this, &Planet::changedMesh)); | 
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| 161 |         registerVariable(this->bCastShadows_, VariableDirection::ToClient, new NetworkCallback<Planet>(this, &Planet::changedShadows)); | 
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| 162 |         registerVariable(this->atmosphereSize, VariableDirection::ToClient); | 
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| 163 |         registerVariable(this->imageSize, VariableDirection::ToClient); | 
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| 164 |     } | 
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| 165 |  | 
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| 166 |     void Planet::changedVisibility() | 
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| 167 |     { | 
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| 168 |         SUPER(Planet, changedVisibility); | 
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| 169 |         if (this->isInitialized()) | 
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| 170 |         { | 
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| 171 |             this->mesh_.setVisible(this->isVisible()); | 
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| 172 |             this->billboard_.setVisible(this->isVisible()); | 
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| 173 |         } | 
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| 174 |     } | 
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| 175 | } | 
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