Last change
on this file since 2372 was
2131,
checked in by rgrieder, 16 years ago
|
Added CMakeLists.txt to every subfolder and adjusted accordingly.
The CMake script I have written can be used as follows:
ADD_SOURCE_DIRECTORY(_source_list directory) # Adds a new source subdirectory where _source_list is the name of the source list in CURRENT folder
ADD_SOURCE_FILES(_source_list) # Adds the source files in a subdirectory to the source list in the super directory (has to be called!)
Note: When adding more subdirectories in a subdirectory, call ADD_SOURCE_FILES after ADD_SOURCE_DIRECTORY!
|
-
Property svn:eol-style set to
native
|
File size:
376 bytes
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Rev | Line | |
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[2131] | 1 | SET( SRC_FILES |
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| 2 | WorldEntity.cc |
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| 3 | PositionableEntity.cc |
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| 4 | MovableEntity.cc |
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| 5 | ControllableEntity.cc |
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| 6 | Model.cc |
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| 7 | Billboard.cc |
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| 8 | BlinkingBillboard.cc |
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| 9 | Light.cc |
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| 10 | Camera.cc |
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| 11 | CameraPosition.cc |
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| 12 | SpawnPoint.cc |
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| 13 | ParticleEmitter.cc |
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| 14 | ParticleSpawner.cc |
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| 15 | # Backlight.cc |
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| 16 | ) |
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| 17 | |
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| 18 | ADD_SOURCE_DIRECTORY(SRC_FILES pawns) |
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| 19 | ADD_SOURCE_DIRECTORY(SRC_FILES triggers) |
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| 20 | |
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| 21 | ADD_SOURCE_FILES(SRC_FILES) |
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