| [668] | 1 | /* |
|---|
| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
|---|
| [1056] | 3 | * > www.orxonox.net < |
|---|
| [668] | 4 | * |
|---|
| 5 | * |
|---|
| 6 | * License notice: |
|---|
| 7 | * |
|---|
| 8 | * This program is free software: you can redistribute it and/or modify |
|---|
| 9 | * it under the terms of the GNU General Public License as published by |
|---|
| 10 | * the Free Software Foundation, either version 3 of the License, or |
|---|
| 11 | * (at your option) any later version. |
|---|
| 12 | * |
|---|
| 13 | * This program is distributed in the hope that it will be useful, |
|---|
| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
|---|
| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|---|
| 16 | * GNU General Public License for more details. |
|---|
| 17 | * |
|---|
| 18 | * You should have received a copy of the GNU General Public License |
|---|
| 19 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
|---|
| 20 | * |
|---|
| 21 | * |
|---|
| 22 | * Author: |
|---|
| 23 | * Reto Grieder |
|---|
| 24 | * Co-authors: |
|---|
| 25 | * ... |
|---|
| 26 | * |
|---|
| 27 | */ |
|---|
| 28 | |
|---|
| 29 | |
|---|
| [673] | 30 | #ifndef _WeaponStation_H__ |
|---|
| 31 | #define _WeaponStation_H__ |
|---|
| [668] | 32 | |
|---|
| [1062] | 33 | #include "OrxonoxPrereqs.h" |
|---|
| 34 | |
|---|
| [668] | 35 | #include <OgrePrerequisites.h> |
|---|
| 36 | |
|---|
| 37 | |
|---|
| 38 | namespace orxonox { |
|---|
| [729] | 39 | class _OrxonoxExport WeaponStation |
|---|
| [668] | 40 | { |
|---|
| 41 | public: |
|---|
| 42 | WeaponStation(int slotSize); |
|---|
| 43 | ~WeaponStation(); |
|---|
| 44 | |
|---|
| 45 | bool addWeapon(BaseWeapon*); |
|---|
| 46 | |
|---|
| 47 | //bool removeCurrentWeapon(); |
|---|
| 48 | |
|---|
| 49 | // TODO: access every weapon by name |
|---|
| 50 | BaseWeapon* selectWeapon(int slotNumber); |
|---|
| 51 | |
|---|
| 52 | protected: |
|---|
| 53 | |
|---|
| 54 | public: |
|---|
| 55 | |
|---|
| 56 | protected: |
|---|
| 57 | // slot management |
|---|
| 58 | BaseWeapon **slots_; |
|---|
| 59 | BaseWeapon **selectedSlot_; |
|---|
| 60 | int lastActiveSlotIndex_; |
|---|
| 61 | int stationSize_; |
|---|
| 62 | |
|---|
| 63 | }; |
|---|
| 64 | } |
|---|
| 65 | |
|---|
| [673] | 66 | #endif /* _WeaponStation_H__ */ |
|---|