| [668] | 1 | /* | 
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 | 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| [1056] | 3 |  *                    > www.orxonox.net < | 
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| [668] | 4 |  * | 
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 | 5 |  * | 
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 | 6 |  *   License notice: | 
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 | 7 |  * | 
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 | 8 |  *   This program is free software; you can redistribute it and/or | 
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 | 9 |  *   modify it under the terms of the GNU General Public License | 
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 | 10 |  *   as published by the Free Software Foundation; either version 2 | 
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 | 11 |  *   of the License, or (at your option) any later version. | 
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 | 12 |  * | 
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 | 13 |  *   This program is distributed in the hope that it will be useful, | 
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 | 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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 | 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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 | 16 |  *   GNU General Public License for more details. | 
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 | 17 |  * | 
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 | 18 |  *   You should have received a copy of the GNU General Public License | 
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 | 19 |  *   along with this program; if not, write to the Free Software | 
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 | 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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 | 21 |  * | 
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 | 22 |  *   Author: | 
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 | 23 |  *      Reto Grieder | 
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 | 24 |  *   Co-authors: | 
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 | 25 |  *      ... | 
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 | 26 |  * | 
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 | 27 |  */ | 
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 | 28 |  | 
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| [786] | 29 | #include "OrxonoxStableHeaders.h" | 
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| [1039] | 30 | #include "AmmunitionDump.h" | 
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| [784] | 31 |  | 
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| [668] | 32 | #include "orxonox/Orxonox.h" | 
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 | 33 | #include "BulletManager.h" | 
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| [1209] | 34 | #include "tinyxml/tinyxml.h" | 
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| [871] | 35 | #include "core/CoreIncludes.h" | 
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| [668] | 36 |  | 
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 | 37 |  | 
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 | 38 | namespace orxonox { | 
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 | 39 |   CreateFactory(AmmunitionDump); | 
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 | 40 |  | 
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 | 41 |   AmmunitionDump::AmmunitionDump() | 
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 | 42 |     : numberOfAmmos_(Orxonox::getSingleton()->getBulletMgr()->getNumberOfAmmos()), | 
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 | 43 |       stock_(new int[numberOfAmmos_]), | 
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 | 44 |       capacity_(new int[numberOfAmmos_]) | 
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 | 45 |   { | 
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 | 46 |     RegisterObject(AmmunitionDump); | 
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| [1021] | 47 |     registerAllVariables(); | 
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| [668] | 48 |  | 
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 | 49 |     for (int i = 0; i < numberOfAmmos_; i++) | 
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 | 50 |     { | 
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 | 51 |       stock_[i] = 0; | 
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 | 52 |       capacity_[i] = 0; | 
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 | 53 |     } | 
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 | 54 |   } | 
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 | 55 |  | 
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 | 56 |  | 
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 | 57 |   AmmunitionDump::~AmmunitionDump() | 
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 | 58 |   { | 
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 | 59 |     if (stock_) | 
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 | 60 |       delete stock_; | 
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 | 61 |     if (capacity_) | 
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 | 62 |       delete capacity_; | 
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 | 63 |   } | 
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 | 64 |  | 
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| [715] | 65 |   void AmmunitionDump::setDumpSize(const std::string &name, int size) | 
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| [668] | 66 |   { | 
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 | 67 |     if (size < 0) | 
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 | 68 |       return; | 
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 | 69 |     int id = Orxonox::getSingleton()->getBulletMgr()->getAmmunitionID(name); | 
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 | 70 |     if (id == -1) | 
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 | 71 |       return; | 
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 | 72 |     capacity_[id] = size; | 
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 | 73 |   } | 
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 | 74 |  | 
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 | 75 |  | 
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| [715] | 76 |   int AmmunitionDump::store(const std::string &name, int quantity) | 
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| [668] | 77 |   { | 
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 | 78 |     int id = Orxonox::getSingleton()->getBulletMgr()->getAmmunitionID(name); | 
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 | 79 |     if (id == -1) | 
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 | 80 |       return quantity; | 
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 | 81 |     stock_[id] += quantity; | 
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 | 82 |     if (stock_[id] > capacity_[id]) | 
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 | 83 |     { | 
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 | 84 |       quantity = capacity_[id] - stock_[id]; | 
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 | 85 |       stock_[id] = capacity_[id]; | 
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 | 86 |       return quantity; | 
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 | 87 |     } | 
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 | 88 |     else | 
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 | 89 |       return 0; | 
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 | 90 |   } | 
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 | 91 |  | 
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 | 92 |  | 
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| [715] | 93 |   int AmmunitionDump::getAmmunition(const std::string &name, int quantity) | 
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| [668] | 94 |   { | 
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 | 95 |     int id = Orxonox::getSingleton()->getBulletMgr()->getAmmunitionID(name); | 
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 | 96 |     if (id == -1) | 
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 | 97 |       return 0; | 
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 | 98 |     if (stock_[id] >= quantity) | 
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 | 99 |       stock_[id] -= quantity; | 
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 | 100 |     else | 
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 | 101 |     { | 
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 | 102 |       quantity = stock_[id]; | 
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 | 103 |       stock_[id] = 0; | 
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 | 104 |     } | 
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 | 105 |     return quantity; | 
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 | 106 |   } | 
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 | 107 |  | 
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 | 108 |  | 
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| [715] | 109 |   int AmmunitionDump::getStockSize(const std::string &name) | 
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| [668] | 110 |   { | 
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 | 111 |     int id = Orxonox::getSingleton()->getBulletMgr()->getAmmunitionID(name); | 
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 | 112 |     // FIXME changed = to ==, check if correct | 
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 | 113 |     if (id == -1) | 
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 | 114 |       return -1; | 
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 | 115 |     return stock_[id]; | 
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 | 116 |   } | 
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| [1056] | 117 |  | 
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| [1021] | 118 |   void AmmunitionDump::registerAllVariables(){ | 
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 | 119 |     registerVar( &numberOfAmmos_, sizeof(int), network::DATA); | 
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| [1056] | 120 |  | 
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| [1021] | 121 |     for (int i = 0; i < numberOfAmmos_; i++) | 
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 | 122 |     { | 
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 | 123 |       registerVar(&stock_[i], sizeof(int), network::DATA); | 
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 | 124 |       registerVar(&capacity_[i], sizeof(int), network::DATA); | 
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 | 125 |     } | 
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 | 126 |   } | 
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| [668] | 127 | } | 
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