| [1996] | 1 | /* | 
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 | 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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 | 3 |  *                    > www.orxonox.net < | 
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 | 4 |  * | 
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 | 5 |  * | 
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 | 6 |  *   License notice: | 
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 | 7 |  * | 
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 | 8 |  *   This program is free software; you can redistribute it and/or | 
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 | 9 |  *   modify it under the terms of the GNU General Public License | 
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 | 10 |  *   as published by the Free Software Foundation; either version 2 | 
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 | 11 |  *   of the License, or (at your option) any later version. | 
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 | 12 |  * | 
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 | 13 |  *   This program is distributed in the hope that it will be useful, | 
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 | 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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 | 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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 | 16 |  *   GNU General Public License for more details. | 
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 | 17 |  * | 
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 | 18 |  *   You should have received a copy of the GNU General Public License | 
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 | 19 |  *   along with this program; if not, write to the Free Software | 
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 | 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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 | 21 |  * | 
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 | 22 |  *   Author: | 
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 | 23 |  *      Damian 'Mozork' Frick | 
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 | 24 |  *   Co-authors: | 
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 | 25 |  *      ... | 
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 | 26 |  * | 
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 | 27 |  */ | 
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 | 28 |  | 
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| [2261] | 29 | /** | 
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 | 30 |     @file Rewardable.h | 
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 | 31 |     @brief | 
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 | 32 |     Definition of the Rewardable class. | 
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 | 33 | */ | 
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 | 34 |  | 
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| [1996] | 35 | #ifndef _Rewardable_H__ | 
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 | 36 | #define _Rewardable_H__ | 
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 | 37 |  | 
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| [2095] | 38 | #include "OrxonoxPrereqs.h" | 
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 | 39 |  | 
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| [1996] | 40 | #include "core/BaseObject.h" | 
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 | 41 |  | 
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 | 42 | namespace orxonox { | 
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 | 43 |  | 
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 | 44 |     /** | 
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 | 45 |     @brief | 
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| [2261] | 46 |         Rewardable is an Interface, that can be implemented by any object to enable it to be given as reward to a player through QuestEffects. (With the AddReward effect.) | 
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 | 47 |          | 
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 | 48 |         It just needs to inherit form Rewardable, and implement the reward() method. | 
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| [1996] | 49 |     @author | 
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 | 50 |         Damian 'Mozork' Frick | 
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 | 51 |     */ | 
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| [2095] | 52 |     class _OrxonoxExport Rewardable : public BaseObject | 
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| [1996] | 53 |     { | 
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| [2092] | 54 |  | 
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| [2093] | 55 |         public: | 
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 | 56 |             Rewardable(BaseObject* creator); | 
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 | 57 |             virtual ~Rewardable(); | 
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| [2092] | 58 |  | 
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| [2261] | 59 |             /** | 
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 | 60 |             @brief | 
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 | 61 |                 Method to transcribe a rewardable object to the player. | 
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 | 62 |                 Must be implemented by every class inheriting from Rewardable. | 
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 | 63 |         @param player | 
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 | 64 |                 A pointer to the ControllableEntity, do whatever you want with it. | 
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 | 65 |         @return | 
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 | 66 |                 Return true if successful. | 
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 | 67 |             */ | 
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 | 68 |             virtual bool reward(PlayerInfo* player) = 0; //!< | 
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| [2092] | 69 |  | 
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| [1996] | 70 |     }; | 
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 | 71 |  | 
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 | 72 | } | 
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 | 73 |  | 
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 | 74 | #endif /* _Rewardable_H__ */ | 
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