source:
code/trunk/src/orxonox/objects/quest/QuestEffect.h
@
2723
| Rev | Line | |
|---|---|---|
| [1992] | 1 | /* |
| 2 | * ORXONOX - the hottest 3D action shooter ever to exist | |
| 3 | * > www.orxonox.net < | |
| 4 | * | |
| 5 | * | |
| 6 | * License notice: | |
| 7 | * | |
| 8 | * This program is free software; you can redistribute it and/or | |
| 9 | * modify it under the terms of the GNU General Public License | |
| 10 | * as published by the Free Software Foundation; either version 2 | |
| 11 | * of the License, or (at your option) any later version. | |
| 12 | * | |
| 13 | * This program is distributed in the hope that it will be useful, | |
| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
| 16 | * GNU General Public License for more details. | |
| 17 | * | |
| 18 | * You should have received a copy of the GNU General Public License | |
| 19 | * along with this program; if not, write to the Free Software | |
| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. | |
| 21 | * | |
| 22 | * Author: | |
| 23 | * Damian 'Mozork' Frick | |
| 24 | * Co-authors: | |
| 25 | * ... | |
| 26 | * | |
| 27 | */ | |
| [2261] | 28 | |
| 29 | /** | |
| [2662] | 30 | @file |
| 31 | @brief Definition of the QuestEffect class. | |
| [2261] | 32 | */ |
| [1992] | 33 | |
| 34 | #ifndef _QuestEffect_H__ | |
| 35 | #define _QuestEffect_H__ | |
| 36 | ||
| [2095] | 37 | #include "OrxonoxPrereqs.h" |
| 38 | ||
| [1992] | 39 | #include <list> |
| 40 | ||
| [2021] | 41 | #include "core/BaseObject.h" |
| [1992] | 42 | |
| [2662] | 43 | namespace orxonox |
| 44 | { | |
| [1992] | 45 | /** |
| 46 | @brief | |
| [2261] | 47 | Handles QuestEffects for Quests. |
| 48 | QuestEffects are the only way for Quests to have any sideeffects in the game world. They are also the only way for a player to gain, complete or fail Quests. | |
| [1992] | 49 | @author |
| 50 | Damian 'Mozork' Frick | |
| 51 | */ | |
| [2095] | 52 | class _OrxonoxExport QuestEffect : public BaseObject |
| [1992] | 53 | { |
| [2093] | 54 | public: |
| [2092] | 55 | QuestEffect(BaseObject* creator); |
| [2093] | 56 | virtual ~QuestEffect(); |
| [2092] | 57 | |
| [2261] | 58 | virtual bool invoke(PlayerInfo* player) = 0; //!< Invokes the QuestEffect. |
| 59 | static bool invokeEffects(PlayerInfo* player, std::list<QuestEffect*> & effects); //!< Invokes all QuestEffects in the list. | |
| [2092] | 60 | |
| 61 | ||
| [1992] | 62 | }; |
| 63 | ||
| 64 | } | |
| 65 | ||
| 66 | #endif /* _QuestEffect_H__ */ |
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