| [1992] | 1 | /* | 
|---|
 | 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
|---|
 | 3 |  *                    > www.orxonox.net < | 
|---|
 | 4 |  * | 
|---|
 | 5 |  * | 
|---|
 | 6 |  *   License notice: | 
|---|
 | 7 |  * | 
|---|
 | 8 |  *   This program is free software; you can redistribute it and/or | 
|---|
 | 9 |  *   modify it under the terms of the GNU General Public License | 
|---|
 | 10 |  *   as published by the Free Software Foundation; either version 2 | 
|---|
 | 11 |  *   of the License, or (at your option) any later version. | 
|---|
 | 12 |  * | 
|---|
 | 13 |  *   This program is distributed in the hope that it will be useful, | 
|---|
 | 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
|---|
 | 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
|---|
 | 16 |  *   GNU General Public License for more details. | 
|---|
 | 17 |  * | 
|---|
 | 18 |  *   You should have received a copy of the GNU General Public License | 
|---|
 | 19 |  *   along with this program; if not, write to the Free Software | 
|---|
 | 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
|---|
 | 21 |  * | 
|---|
 | 22 |  *   Author: | 
|---|
 | 23 |  *      Damian 'Mozork' Frick | 
|---|
 | 24 |  *   Co-authors: | 
|---|
 | 25 |  *      ... | 
|---|
 | 26 |  * | 
|---|
 | 27 |  */ | 
|---|
 | 28 |  | 
|---|
 | 29 | #ifndef _QuestEffect_H__ | 
|---|
 | 30 | #define _QuestEffect_H__ | 
|---|
 | 31 |  | 
|---|
| [2095] | 32 | #include "OrxonoxPrereqs.h" | 
|---|
 | 33 |  | 
|---|
| [1992] | 34 | #include <list> | 
|---|
 | 35 |  | 
|---|
| [2021] | 36 | #include "core/BaseObject.h" | 
|---|
| [1992] | 37 |  | 
|---|
 | 38 | namespace orxonox { | 
|---|
 | 39 |  | 
|---|
| [2021] | 40 |     class Player; //Forward declaration, remove when fully integrated into the objecthirarchy. | 
|---|
 | 41 |  | 
|---|
| [1992] | 42 |     /** | 
|---|
 | 43 |     @brief | 
|---|
 | 44 |         Handles effects for quests. | 
|---|
 | 45 |     @author | 
|---|
 | 46 |         Damian 'Mozork' Frick | 
|---|
 | 47 |     */ | 
|---|
| [2095] | 48 |     class _OrxonoxExport QuestEffect : public BaseObject | 
|---|
| [1992] | 49 |     { | 
|---|
| [2093] | 50 |         public: | 
|---|
| [2092] | 51 |             QuestEffect(BaseObject* creator); | 
|---|
| [2093] | 52 |             virtual ~QuestEffect(); | 
|---|
| [2092] | 53 |  | 
|---|
| [2093] | 54 |             virtual bool invoke(Player* player) = 0; //!< Invokes the effect. | 
|---|
 | 55 |             static bool invokeEffects(Player* player, std::list<QuestEffect*> & effects); //!< Invokes all effects in the list. | 
|---|
| [2092] | 56 |  | 
|---|
 | 57 |  | 
|---|
| [1992] | 58 |     }; | 
|---|
 | 59 |  | 
|---|
 | 60 | } | 
|---|
 | 61 |  | 
|---|
 | 62 | #endif /* _QuestEffect_H__ */ | 
|---|