| [1992] | 1 | /* | 
|---|
 | 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
|---|
 | 3 |  *                    > www.orxonox.net < | 
|---|
 | 4 |  * | 
|---|
 | 5 |  * | 
|---|
 | 6 |  *   License notice: | 
|---|
 | 7 |  * | 
|---|
 | 8 |  *   This program is free software; you can redistribute it and/or | 
|---|
 | 9 |  *   modify it under the terms of the GNU General Public License | 
|---|
 | 10 |  *   as published by the Free Software Foundation; either version 2 | 
|---|
 | 11 |  *   of the License, or (at your option) any later version. | 
|---|
 | 12 |  * | 
|---|
 | 13 |  *   This program is distributed in the hope that it will be useful, | 
|---|
 | 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
|---|
 | 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
|---|
 | 16 |  *   GNU General Public License for more details. | 
|---|
 | 17 |  * | 
|---|
 | 18 |  *   You should have received a copy of the GNU General Public License | 
|---|
 | 19 |  *   along with this program; if not, write to the Free Software | 
|---|
 | 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
|---|
 | 21 |  * | 
|---|
 | 22 |  *   Author: | 
|---|
 | 23 |  *      Damian 'Mozork' Frick | 
|---|
 | 24 |  *   Co-authors: | 
|---|
 | 25 |  *      ... | 
|---|
 | 26 |  * | 
|---|
 | 27 |  */ | 
|---|
 | 28 |  | 
|---|
| [2261] | 29 | /** | 
|---|
| [3196] | 30 |     @file | 
|---|
| [2662] | 31 |     @brief Implementation of the QuestEffect class. | 
|---|
| [2261] | 32 | */ | 
|---|
 | 33 |  | 
|---|
| [2105] | 34 | #include "QuestEffect.h" | 
|---|
| [1992] | 35 | #include "core/CoreIncludes.h" | 
|---|
| [2021] | 36 |  | 
|---|
| [2662] | 37 | namespace orxonox | 
|---|
 | 38 | { | 
|---|
| [1992] | 39 |     /** | 
|---|
 | 40 |     @brief | 
|---|
 | 41 |         Constructor. Creates a new QuestEffect. | 
|---|
 | 42 |         Is not meant to be invoked directly, since this is only an interface. | 
|---|
 | 43 |     */ | 
|---|
| [2092] | 44 |     QuestEffect::QuestEffect(BaseObject* creator) : BaseObject(creator) | 
|---|
| [1992] | 45 |     { | 
|---|
 | 46 |         RegisterObject(QuestEffect); | 
|---|
 | 47 |     } | 
|---|
| [2092] | 48 |  | 
|---|
| [1992] | 49 |     /** | 
|---|
 | 50 |     @brief | 
|---|
 | 51 |         Destructor. | 
|---|
 | 52 |     */ | 
|---|
 | 53 |     QuestEffect::~QuestEffect() | 
|---|
 | 54 |     { | 
|---|
| [2092] | 55 |  | 
|---|
| [1992] | 56 |     } | 
|---|
| [2092] | 57 |  | 
|---|
| [1992] | 58 |     /** | 
|---|
 | 59 |     @brief | 
|---|
| [2261] | 60 |         Static method. Invoke all QuestEffects in an QuestEffect-list on a given player. | 
|---|
| [1992] | 61 |     @param player | 
|---|
| [2261] | 62 |         The player the QuestEffects are invoked on. | 
|---|
| [1992] | 63 |     @param effects | 
|---|
| [2261] | 64 |         A list of all the QuestEffects to be invoked. | 
|---|
| [2068] | 65 |     @return | 
|---|
 | 66 |         Returns false if there was an error, view console of log for further detail. | 
|---|
| [1992] | 67 |     */ | 
|---|
| [2662] | 68 |     /*static*/ bool QuestEffect::invokeEffects(PlayerInfo* player, std::list<QuestEffect*> & effects) | 
|---|
| [1992] | 69 |     { | 
|---|
| [2068] | 70 |         bool check = true; | 
|---|
| [2662] | 71 |          | 
|---|
 | 72 |         COUT(4) << "Invoking QuestEffects on player: " << player << " ."  << std::endl; | 
|---|
| [2092] | 73 |  | 
|---|
| [2021] | 74 |         for (std::list<QuestEffect*>::iterator effect = effects.begin(); effect != effects.end(); effect++) | 
|---|
| [2093] | 75 |         { | 
|---|
 | 76 |             check = check && (*effect)->invoke(player); | 
|---|
 | 77 |         } | 
|---|
 | 78 |         return check; | 
|---|
| [1992] | 79 |     } | 
|---|
 | 80 |  | 
|---|
 | 81 | } | 
|---|