| [1992] | 1 | /* | 
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 | 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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 | 3 |  *                    > www.orxonox.net < | 
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 | 4 |  * | 
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 | 5 |  * | 
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 | 6 |  *   License notice: | 
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 | 7 |  * | 
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 | 8 |  *   This program is free software; you can redistribute it and/or | 
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 | 9 |  *   modify it under the terms of the GNU General Public License | 
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 | 10 |  *   as published by the Free Software Foundation; either version 2 | 
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 | 11 |  *   of the License, or (at your option) any later version. | 
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 | 12 |  * | 
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 | 13 |  *   This program is distributed in the hope that it will be useful, | 
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 | 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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 | 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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 | 16 |  *   GNU General Public License for more details. | 
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 | 17 |  * | 
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 | 18 |  *   You should have received a copy of the GNU General Public License | 
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 | 19 |  *   along with this program; if not, write to the Free Software | 
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 | 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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 | 21 |  * | 
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 | 22 |  *   Author: | 
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 | 23 |  *      Damian 'Mozork' Frick | 
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 | 24 |  *   Co-authors: | 
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 | 25 |  *      ... | 
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 | 26 |  * | 
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 | 27 |  */ | 
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 | 28 |  | 
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| [2261] | 29 | /** | 
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 | 30 |     @file ChangeQuestStatus.cc | 
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 | 31 |     @brief | 
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 | 32 |     Implementation of the ChangeQuestStatus class. | 
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 | 33 | */ | 
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 | 34 |  | 
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| [2105] | 35 | #include "OrxonoxStableHeaders.h" | 
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 | 36 | #include "ChangeQuestStatus.h" | 
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 | 37 |  | 
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| [1992] | 38 | #include "core/CoreIncludes.h" | 
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| [2021] | 39 |  | 
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| [2081] | 40 | #include "QuestItem.h" | 
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| [1992] | 41 |  | 
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 | 42 | namespace orxonox { | 
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 | 43 |  | 
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| [2261] | 44 |     /** | 
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 | 45 |     @brief | 
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 | 46 |         Constructor. Registers the object. | 
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 | 47 |     */ | 
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| [2092] | 48 |     ChangeQuestStatus::ChangeQuestStatus(BaseObject* creator) : QuestEffect(creator) | 
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| [2021] | 49 |     { | 
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| [2076] | 50 |         RegisterObject(ChangeQuestStatus); | 
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| [2021] | 51 |     } | 
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| [1992] | 52 |  | 
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 | 53 |     /** | 
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 | 54 |     @brief | 
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| [2076] | 55 |         Destructor. | 
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| [1992] | 56 |     */ | 
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| [2076] | 57 |     ChangeQuestStatus::~ChangeQuestStatus() | 
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| [1992] | 58 |     { | 
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 | 59 |     } | 
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| [2092] | 60 |  | 
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| [2261] | 61 |     /** | 
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 | 62 |     @brief | 
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 | 63 |         Method for creating a ChangeQuestStatus object through XML. | 
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 | 64 |     */ | 
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 | 65 |     void ChangeQuestStatus::XMLPort(Element& xmlelement, XMLPort::Mode mode) | 
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| [2081] | 66 |     { | 
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| [2261] | 67 |         SUPER(ChangeQuestStatus, XMLPort, xmlelement, mode); | 
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 | 68 |  | 
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 | 69 |         XMLPortParam(ChangeQuestStatus, "questId", setQuestId, getQuestId, xmlelement, mode); | 
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 | 70 |     } | 
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 | 71 |  | 
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 | 72 |     /** | 
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 | 73 |     @brief | 
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 | 74 |         Sets the id of the Quest the Questffect changes the status of. | 
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 | 75 |     @param id | 
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 | 76 |         The id of the Quest. | 
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 | 77 |     @return | 
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 | 78 |         Returns true if successful. | 
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 | 79 |     */ | 
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 | 80 |     bool ChangeQuestStatus::setQuestId(const std::string & id) | 
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 | 81 |     { | 
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| [2081] | 82 |         if(!QuestItem::isId(id)) | 
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 | 83 |         { | 
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 | 84 |             COUT(2) << "Invalid id. QuestItem id {" << id << "} could not be set." << std::endl; | 
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| [2261] | 85 |             return false; | 
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| [2081] | 86 |         } | 
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| [2261] | 87 |          | 
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| [2081] | 88 |         this->questId_ = id; | 
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| [2261] | 89 |         return true; | 
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| [2081] | 90 |     } | 
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| [2092] | 91 |  | 
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| [1992] | 92 | } | 
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