source:
code/trunk/src/orxonox/objects/quest/AddReward.h
@
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        | Rev | Line | |
|---|---|---|
| [1992] | 1 | /* | 
| 2 | * ORXONOX - the hottest 3D action shooter ever to exist | |
| 3 | * > www.orxonox.net < | |
| 4 | * | |
| 5 | * | |
| 6 | * License notice: | |
| 7 | * | |
| 8 | * This program is free software; you can redistribute it and/or | |
| 9 | * modify it under the terms of the GNU General Public License | |
| 10 | * as published by the Free Software Foundation; either version 2 | |
| 11 | * of the License, or (at your option) any later version. | |
| 12 | * | |
| 13 | * This program is distributed in the hope that it will be useful, | |
| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
| 16 | * GNU General Public License for more details. | |
| 17 | * | |
| 18 | * You should have received a copy of the GNU General Public License | |
| 19 | * along with this program; if not, write to the Free Software | |
| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. | |
| 21 | * | |
| 22 | * Author: | |
| 23 | * Damian 'Mozork' Frick | |
| 24 | * Co-authors: | |
| 25 | * ... | |
| 26 | * | |
| 27 | */ | |
| 28 | ||
| [2261] | 29 | /** | 
| [2662] | 30 | @file | 
| 31 | @brief Definition of the AddReward class. | |
| [2261] | 32 | */ | 
| 33 | ||
| [1992] | 34 | #ifndef _AddReward_H__ | 
| 35 | #define _AddReward_H__ | |
| 36 | ||
| [2095] | 37 | #include "OrxonoxPrereqs.h" | 
| 38 | ||
| [1992] | 39 | #include <list> | 
| 40 | ||
| [2076] | 41 | #include "core/XMLPort.h" | 
| [1992] | 42 | #include "QuestEffect.h" | 
| 43 | ||
| [2662] | 44 | namespace orxonox | 
| 45 | { | |
| [1992] | 46 | /** | 
| 47 | @brief | |
| [2261] | 48 | Adds a list of Rewardables to a player. | 
| 49 | ||
| 50 | Creating a AddReward through XML goes as follows: | |
| 51 | ||
| 52 | <AddReward> | |
| 53 | <Rewardable /> //A list of Rewardable objects to be rewarded the player, see the specific Rewardables for their respective XML representations. | |
| 54 | ... | |
| 55 | <Rewardable /> | |
| 56 | </AddReward> | |
| [1992] | 57 | @author | 
| [2093] | 58 | Damian 'Mozork' Frick | 
| [1992] | 59 | */ | 
| [2095] | 60 | class _OrxonoxExport AddReward : public QuestEffect | 
| [1992] | 61 | { | 
| [2093] | 62 | public: | 
| [2092] | 63 | AddReward(BaseObject* creator); | 
| [2093] | 64 | virtual ~AddReward(); | 
| [2092] | 65 | |
| [2261] | 66 | virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode); //!< Method for creating a AddReward object through XML. | 
| [2092] | 67 | |
| [2261] | 68 | virtual bool invoke(PlayerInfo* player); //!< Invokes the QuestEffect. | 
| [2092] | 69 | |
| [2093] | 70 | private: | 
| [2261] | 71 | std::list<Rewardable*> rewards_; //!< A list of Rewardables to be added to the player invoking the QuestEffect. | 
| [2092] | 72 | |
| [2261] | 73 | /** | 
| 74 | @brief Add a Rewardable object to the list of objects to be awarded to the player invoking the QuestEffect. | |
| 75 | @param reward Pointer to the Rewardable to be added. | |
| 76 | */ | |
| [2021] | 77 | inline void addRewardable(Rewardable* reward) | 
| [2076] | 78 | { this->rewards_.push_back(reward); } | 
| [2662] | 79 | |
| [2261] | 80 | const Rewardable* getRewardables(unsigned int index) const; //!< Returns the Rewardable object at the given index. | 
| [2092] | 81 | |
| [1992] | 82 | }; | 
| 83 | ||
| 84 | } | |
| 85 | ||
| 86 | #endif /* _AddReward_H__ */ | 
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