| [1992] | 1 | /* | 
|---|
 | 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
|---|
 | 3 |  *                    > www.orxonox.net < | 
|---|
 | 4 |  * | 
|---|
 | 5 |  * | 
|---|
 | 6 |  *   License notice: | 
|---|
 | 7 |  * | 
|---|
 | 8 |  *   This program is free software; you can redistribute it and/or | 
|---|
 | 9 |  *   modify it under the terms of the GNU General Public License | 
|---|
 | 10 |  *   as published by the Free Software Foundation; either version 2 | 
|---|
 | 11 |  *   of the License, or (at your option) any later version. | 
|---|
 | 12 |  * | 
|---|
 | 13 |  *   This program is distributed in the hope that it will be useful, | 
|---|
 | 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
|---|
 | 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
|---|
 | 16 |  *   GNU General Public License for more details. | 
|---|
 | 17 |  * | 
|---|
 | 18 |  *   You should have received a copy of the GNU General Public License | 
|---|
 | 19 |  *   along with this program; if not, write to the Free Software | 
|---|
 | 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
|---|
 | 21 |  * | 
|---|
 | 22 |  *   Author: | 
|---|
 | 23 |  *      Damian 'Mozork' Frick | 
|---|
 | 24 |  *   Co-authors: | 
|---|
 | 25 |  *      ... | 
|---|
 | 26 |  * | 
|---|
 | 27 |  */ | 
|---|
 | 28 |  | 
|---|
| [2261] | 29 | /** | 
|---|
| [3196] | 30 |     @file | 
|---|
| [2662] | 31 |     @brief Implementation of the AddReward class. | 
|---|
| [2261] | 32 | */ | 
|---|
 | 33 |  | 
|---|
| [2105] | 34 | #include "AddReward.h" | 
|---|
 | 35 |  | 
|---|
| [1992] | 36 | #include "core/CoreIncludes.h" | 
|---|
| [3196] | 37 | #include "core/XMLPort.h" | 
|---|
 | 38 | #include "interfaces/Rewardable.h" | 
|---|
| [2021] | 39 |  | 
|---|
| [2662] | 40 | namespace orxonox | 
|---|
 | 41 | { | 
|---|
| [1992] | 42 |     CreateFactory(AddReward); | 
|---|
| [2092] | 43 |  | 
|---|
| [2261] | 44 |     /** | 
|---|
 | 45 |     @brief | 
|---|
 | 46 |         Constructor. Registers the object. | 
|---|
 | 47 |     */ | 
|---|
| [2092] | 48 |     AddReward::AddReward(BaseObject* creator) : QuestEffect(creator) | 
|---|
| [2021] | 49 |     { | 
|---|
| [2092] | 50 |         RegisterObject(AddReward); | 
|---|
| [1992] | 51 |     } | 
|---|
| [2092] | 52 |  | 
|---|
| [1992] | 53 |     /** | 
|---|
 | 54 |     @brief | 
|---|
 | 55 |         Destructor. | 
|---|
 | 56 |     */ | 
|---|
 | 57 |     AddReward::~AddReward() | 
|---|
 | 58 |     { | 
|---|
 | 59 |     } | 
|---|
 | 60 |  | 
|---|
| [2261] | 61 |     /** | 
|---|
 | 62 |         Method for creating a AddReward object through XML. | 
|---|
 | 63 |     */ | 
|---|
| [2076] | 64 |     void AddReward::XMLPort(Element& xmlelement, XMLPort::Mode mode) | 
|---|
 | 65 |     { | 
|---|
 | 66 |         SUPER(AddReward, XMLPort, xmlelement, mode); | 
|---|
| [2092] | 67 |  | 
|---|
| [2076] | 68 |         XMLPortObject(AddReward, Rewardable, "", addRewardable, getRewardables, xmlelement, mode); | 
|---|
| [2261] | 69 |          | 
|---|
 | 70 |         COUT(3) << "New AddReward, with " << this->rewards_.size() << " Rewardables created." << std::endl; | 
|---|
| [2076] | 71 |     } | 
|---|
 | 72 |  | 
|---|
| [1992] | 73 |     /** | 
|---|
 | 74 |     @brief | 
|---|
| [2261] | 75 |         Returns the Rewardable object at the given index. | 
|---|
 | 76 |     @param index | 
|---|
 | 77 |         The index. | 
|---|
 | 78 |     @return | 
|---|
 | 79 |         Returns a pointer to the Rewardable object at the given index. | 
|---|
| [1992] | 80 |     */ | 
|---|
| [2076] | 81 |     const Rewardable* AddReward::getRewardables(unsigned int index) const | 
|---|
 | 82 |     { | 
|---|
 | 83 |         int i = index; | 
|---|
 | 84 |         for (std::list<Rewardable*>::const_iterator reward = this->rewards_.begin(); reward != this->rewards_.end(); ++reward) | 
|---|
| [2093] | 85 |         { | 
|---|
 | 86 |             if(i == 0) | 
|---|
 | 87 |             { | 
|---|
 | 88 |                return *reward; | 
|---|
 | 89 |             } | 
|---|
 | 90 |             i--; | 
|---|
 | 91 |         } | 
|---|
| [2076] | 92 |         return NULL; | 
|---|
 | 93 |     } | 
|---|
| [1992] | 94 |  | 
|---|
 | 95 |     /** | 
|---|
 | 96 |     @brief | 
|---|
| [2261] | 97 |         Invokes the QuestEffect. | 
|---|
| [1992] | 98 |     @param player | 
|---|
 | 99 |         The player. | 
|---|
| [2068] | 100 |     @return | 
|---|
| [2261] | 101 |         Returns true if the QuestEffect was invoked successfully. | 
|---|
| [1992] | 102 |     */ | 
|---|
| [2261] | 103 |     bool AddReward::invoke(PlayerInfo* player) | 
|---|
| [1992] | 104 |     { | 
|---|
| [2662] | 105 |         COUT(3) << "AddReward on player: " << player << " ." << std::endl; | 
|---|
 | 106 |          | 
|---|
| [2093] | 107 |         bool check = true; | 
|---|
| [2076] | 108 |         for ( std::list<Rewardable*>::iterator reward = this->rewards_.begin(); reward != this->rewards_.end(); ++reward ) | 
|---|
| [2093] | 109 |         { | 
|---|
 | 110 |             check = check && (*reward)->reward(player); | 
|---|
 | 111 |         } | 
|---|
| [2662] | 112 |          | 
|---|
 | 113 |         COUT(3) << "Rewardable successfully added to player." << player << " ." << std::endl; | 
|---|
| [2092] | 114 |  | 
|---|
| [2093] | 115 |         return check; | 
|---|
| [1992] | 116 |     } | 
|---|
 | 117 |  | 
|---|
 | 118 | } | 
|---|