source:
code/trunk/src/orxonox/objects/quest/AddQuestHint.h
@
2668
| Rev | Line | |
|---|---|---|
| [1992] | 1 | /* |
| 2 | * ORXONOX - the hottest 3D action shooter ever to exist | |
| 3 | * > www.orxonox.net < | |
| 4 | * | |
| 5 | * | |
| 6 | * License notice: | |
| 7 | * | |
| 8 | * This program is free software; you can redistribute it and/or | |
| 9 | * modify it under the terms of the GNU General Public License | |
| 10 | * as published by the Free Software Foundation; either version 2 | |
| 11 | * of the License, or (at your option) any later version. | |
| 12 | * | |
| 13 | * This program is distributed in the hope that it will be useful, | |
| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
| 16 | * GNU General Public License for more details. | |
| 17 | * | |
| 18 | * You should have received a copy of the GNU General Public License | |
| 19 | * along with this program; if not, write to the Free Software | |
| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. | |
| 21 | * | |
| 22 | * Author: | |
| 23 | * Damian 'Mozork' Frick | |
| 24 | * Co-authors: | |
| 25 | * ... | |
| 26 | * | |
| 27 | */ | |
| 28 | ||
| [2261] | 29 | /** |
| [2662] | 30 | @file |
| 31 | @brief Definition of the AddQuestHint class. | |
| [2261] | 32 | */ |
| 33 | ||
| [1992] | 34 | #ifndef _AddQuestHint_H__ |
| 35 | #define _AddQuestHint_H__ | |
| 36 | ||
| [2095] | 37 | #include "OrxonoxPrereqs.h" |
| 38 | ||
| [1992] | 39 | #include <string> |
| 40 | ||
| 41 | #include "QuestEffect.h" | |
| 42 | ||
| [2662] | 43 | namespace orxonox |
| 44 | { | |
| [1992] | 45 | /** |
| 46 | @brief | |
| [2261] | 47 | Adds a QuestHint, resp. activates the QuestHint of the given id for the player the QuestEffect is invoked on. |
| 48 | ||
| 49 | Creating a AddQuestHint through XML goes as follows: | |
| 50 | ||
| 51 | <AddQuestHint hintId="id" /> //Where id is a GUID, see http://en.wikipedia.org/wiki/Globally_Unique_Identifier#Basic_structure for more information, and identifies the QuestHint that should be added. | |
| [1992] | 52 | @author |
| [2093] | 53 | Damian 'Mozork' Frick |
| [1992] | 54 | */ |
| [2095] | 55 | class _OrxonoxExport AddQuestHint : public QuestEffect |
| [1992] | 56 | { |
| [2093] | 57 | public: |
| [2092] | 58 | AddQuestHint(BaseObject* creator); |
| [2093] | 59 | virtual ~AddQuestHint(); |
| [2092] | 60 | |
| [2261] | 61 | virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode); //!< Method for creating a AddQuestHint object through XML. |
| [2092] | 62 | |
| [2261] | 63 | virtual bool invoke(PlayerInfo* player); //!< Invokes the QuestEffect. |
| [2092] | 64 | |
| [2093] | 65 | private: |
| [2261] | 66 | std::string hintId_; //!< The id of the QuestHint. |
| [2092] | 67 | |
| [2261] | 68 | /** |
| 69 | @brief Returns the id of the QuestHint. | |
| 70 | @return Returns the id of the QuestHint. | |
| 71 | */ | |
| [2076] | 72 | inline const std::string & getHintId(void) const |
| 73 | { return this->hintId_; } | |
| [2662] | 74 | |
| [2261] | 75 | bool setHintId(const std::string & id); //!< Sets the id of the QuestHint. |
| [2092] | 76 | |
| [1992] | 77 | }; |
| 78 | ||
| 79 | } | |
| 80 | ||
| 81 | #endif /* _AddQuestHint_H__ */ |
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