source:
code/trunk/src/orxonox/objects/quest/AddQuest.h
@
2732
| Rev | Line | |
|---|---|---|
| [1992] | 1 | /* |
| 2 | * ORXONOX - the hottest 3D action shooter ever to exist | |
| 3 | * > www.orxonox.net < | |
| 4 | * | |
| 5 | * | |
| 6 | * License notice: | |
| 7 | * | |
| 8 | * This program is free software; you can redistribute it and/or | |
| 9 | * modify it under the terms of the GNU General Public License | |
| 10 | * as published by the Free Software Foundation; either version 2 | |
| 11 | * of the License, or (at your option) any later version. | |
| 12 | * | |
| 13 | * This program is distributed in the hope that it will be useful, | |
| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
| 16 | * GNU General Public License for more details. | |
| 17 | * | |
| 18 | * You should have received a copy of the GNU General Public License | |
| 19 | * along with this program; if not, write to the Free Software | |
| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. | |
| 21 | * | |
| 22 | * Author: | |
| 23 | * Damian 'Mozork' Frick | |
| 24 | * Co-authors: | |
| 25 | * ... | |
| 26 | * | |
| 27 | */ | |
| 28 | ||
| [2261] | 29 | /** |
| [2662] | 30 | @file |
| 31 | @brief Definition of the AddQuest class. | |
| [2261] | 32 | */ |
| 33 | ||
| [1992] | 34 | #ifndef _AddQuest_H__ |
| 35 | #define _AddQuest_H__ | |
| 36 | ||
| [2095] | 37 | #include "OrxonoxPrereqs.h" |
| 38 | ||
| [1992] | 39 | #include <string> |
| 40 | ||
| [2076] | 41 | #include "core/XMLPort.h" |
| [1992] | 42 | #include "ChangeQuestStatus.h" |
| 43 | ||
| [2662] | 44 | namespace orxonox |
| 45 | { | |
| [1992] | 46 | /** |
| 47 | @brief | |
| [2261] | 48 | Adds a Quest, resp. changes the quests status to active for the player invoking the Quest. |
| 49 | ||
| 50 | Creating a AddQuest through XML goes as follows: | |
| 51 | ||
| 52 | <AddQuest questId="id" /> //Where id is a GUID, see http://en.wikipedia.org/wiki/Globally_Unique_Identifier#Basic_structure for more information, and identifies the Quest that should be added. | |
| [1992] | 53 | @author |
| 54 | Damian 'Mozork' Frick | |
| 55 | */ | |
| [2095] | 56 | class _OrxonoxExport AddQuest : public ChangeQuestStatus |
| [1992] | 57 | { |
| [2093] | 58 | public: |
| [2662] | 59 | AddQuest(BaseObject* creator); |
| 60 | virtual ~AddQuest(); | |
| 61 | ||
| 62 | virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode); //!< Method for creating a AddQuest object through XML. | |
| 63 | ||
| 64 | virtual bool invoke(PlayerInfo* player); //!< Invokes the QuestEffect. | |
| [2092] | 65 | |
| [1992] | 66 | }; |
| 67 | ||
| 68 | } | |
| 69 | ||
| 70 | #endif /* _AddQuest_H__ */ |
Note: See TracBrowser
for help on using the repository browser.










