| 
                Last change
                  on this file since 2831 was
                  2662,
                  checked in by rgrieder, 17 years ago
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Merged presentation branch back to trunk. 
 
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              - 
                  Property svn:eol-style set to
                  
native
               
             
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            File size:
            2.2 KB
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| 1 | #ifndef _ShipItems_H__ | 
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| 2 | #define _ShipItems_H__ | 
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| 3 | #include <string> | 
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| 4 | #include "SpaceShip.h" | 
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| 5 | #include <map> | 
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| 6 | #include "ShipEquipmentClasses.h" | 
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| 7 |  | 
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| 8 |  | 
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| 9 |  | 
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| 10 | namespace orxonox | 
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| 11 | { | 
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| 12 |     class _OrxonoxExport ShipItem | 
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| 13 |     { | 
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| 14 |         enum itemType //Diffrent Types of Items | 
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| 15 |         { | 
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| 16 |             Useable, | 
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| 17 |             Powerups, | 
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| 18 |             Permanent | 
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| 19 |         }; | 
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| 20 |  | 
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| 21 |         public: | 
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| 22 |             itemType CheckType(); | 
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| 23 |             //virtual ChecksubType(); | 
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| 24 |  | 
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| 25 |         private: | 
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| 26 |             itemType type; | 
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| 27 |             string itemname; | 
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| 28 |     }; | 
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| 29 |  | 
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| 30 |     /* Useables are Items the Player can choose when to activate and then show an instant action/effect | 
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| 31 |      * or for a certain duration */ | 
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| 32 |     class _OrxonoxExport Useable : public ShipItem | 
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| 33 |     { | 
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| 34 |         enum subItemTypeUseable //Diffrent Types of Items of the Type Useable | 
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| 35 |         { | 
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| 36 |             Rockets, | 
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| 37 |             Repairkits, | 
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| 38 |             Triggers,       //trigger events usable by the player (Quests f.exp.) | 
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| 39 |             Boosters, | 
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| 40 |             Shields, | 
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| 41 |             Appearance, | 
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| 42 |         }; | 
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| 43 |  | 
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| 44 |         public: | 
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| 45 |             //subItemTypeUseable CheckSubType(); | 
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| 46 |  | 
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| 47 |         private: | 
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| 48 |             subItemTypeUseable subtype_usable; | 
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| 49 |     }; | 
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| 50 |  | 
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| 51 |     /* Permanents are Items, that effect the Player or his Ship from the instance he picks them up | 
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| 52 |        until he drops them again */ | 
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| 53 |     class _OrxonoxExport Permanent : public ShipItem | 
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| 54 |     { | 
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| 55 |         enum subItemTypePermanent //Diffrent Types of Items of the Type Permanent | 
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| 56 |         { | 
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| 57 |             Weapon, | 
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| 58 |             Thrusters, | 
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| 59 |             Shields, | 
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| 60 |             Armor | 
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| 61 |         }; | 
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| 62 |  | 
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| 63 |         public: | 
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| 64 |             subItemTypePermanent CheckSubType(); | 
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| 65 |  | 
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| 66 |         private: | 
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| 67 |             subItemTypePermanent subtype_permanent; | 
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| 68 |     }; | 
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| 69 |  | 
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| 70 |     // Powerups effect the Player right after he picks them up for a certain Duration /or permanently. | 
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| 71 |     class _OrxonoxExport Powerups : public ShipItem | 
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| 72 |     { | 
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| 73 |         enum subItem TypePowerups //Diffrent Types of Items of the Type Powerups | 
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| 74 |         { | 
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| 75 |             Weapon, | 
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| 76 |             Boosters, | 
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| 77 |             Shields, | 
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| 78 |             Repairkits, | 
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| 79 |             Appearance, | 
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| 80 |             Trigger | 
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| 81 |         }; | 
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| 82 |  | 
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| 83 |         public: | 
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| 84 |             //subItemTypePowerups CheckSubType(); | 
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| 85 |  | 
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| 86 |         private: | 
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| 87 |             subItemTypePowerups subtype_powerups; | 
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| 88 |     }; | 
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| 89 | } | 
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| 90 |  | 
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| 91 | #endif | 
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