Last change
on this file since 2110 was
2094,
checked in by landauf, 16 years ago
|
found more tabs in pickups
|
-
Property svn:eol-style set to
native
|
File size:
2.1 KB
|
Rev | Line | |
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[1998] | 1 | #ifndef _ShipItems_H__ |
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| 2 | #define _ShipItems_H__ |
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| 3 | #include <string> |
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| 4 | #include "SpaceShip.h" |
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| 5 | #include <map> |
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| 6 | #include "ShipEquipmentClasses.h" |
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| 7 | |
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| 8 | |
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[2000] | 9 | |
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[2094] | 10 | namespace orxonox |
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| 11 | { |
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| 12 | class _OrxonoxExport ShipItem |
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| 13 | { |
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| 14 | enum itemType //Diffrent Types of Items |
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| 15 | { |
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| 16 | Useable, |
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| 17 | Powerups, |
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| 18 | Permanent |
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| 19 | }; |
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[1998] | 20 | |
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[2094] | 21 | public: |
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| 22 | itemType CheckType(); |
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| 23 | virtual |
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[1998] | 24 | |
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[2094] | 25 | private: |
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| 26 | itemType type; |
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| 27 | string itemname; |
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| 28 | }; |
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[1998] | 29 | |
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[2000] | 30 | |
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[2094] | 31 | /* Useables are Items the Player can choose when to activate and then show an instant action/effect |
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| 32 | * or for a certain duration */ |
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| 33 | class _OrxonoxExport Useable : public ShipItem |
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| 34 | { |
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| 35 | enum subItemTypeUseable //Diffrent Types of Items of the Type Useable |
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| 36 | { |
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| 37 | Rockets, |
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| 38 | Repairkits, |
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| 39 | Triggers, //trigger events usable by the player (Quests f.exp.) |
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| 40 | Boosters, |
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| 41 | Shields, |
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| 42 | Appearance, |
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| 43 | }; |
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[1998] | 44 | |
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[2094] | 45 | public: |
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| 46 | //subItemTypeUseable CheckSubType(); |
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[1998] | 47 | |
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[2094] | 48 | private: |
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| 49 | subItemTypeUseable subtype_usable; |
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| 50 | }; |
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[1998] | 51 | |
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[2094] | 52 | /* Permanents are Items, that effect the Player or his Ship from the instance he picks them up |
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| 53 | until he drops them again */ |
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| 54 | class _OrxonoxExport Permanent : public ShipItem |
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| 55 | { |
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| 56 | enum subItemTypePermanent //Diffrent Types of Items of the Type Permanent |
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| 57 | { |
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| 58 | Weapon, |
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| 59 | Thrusters, |
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| 60 | Shields, |
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| 61 | Armor |
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| 62 | }; |
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[1998] | 63 | |
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[2094] | 64 | public: |
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| 65 | subItemTypePermanent CheckSubType(); |
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[1998] | 66 | |
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[2094] | 67 | private: |
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| 68 | subItemTypePermanent subtype_permanent; |
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| 69 | }; |
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[1998] | 70 | |
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[2094] | 71 | // Powerups effect the Player right after he picks them up for a certain Duration /or permanently. |
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| 72 | class _OrxonoxExport Powerups : public ShipItem |
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| 73 | { |
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| 74 | enum subItem TypePowerups //Diffrent Types of Items of the Type Powerups |
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| 75 | { |
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| 76 | Weapon, |
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| 77 | Boosters, |
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| 78 | Shields, |
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| 79 | Repairkits, |
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| 80 | Appearance, |
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| 81 | Trigger |
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| 82 | }; |
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[1998] | 83 | |
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[2094] | 84 | public: |
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| 85 | //subItemTypePowerups CheckSubType(); |
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[1998] | 86 | |
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[2094] | 87 | private: |
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| 88 | subItemTypePowerups subtype_powerups; |
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| 89 | }; |
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[2000] | 90 | } |
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| 91 | |
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[1998] | 92 | #endif |
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