| [2917] | 1 | /* | 
|---|
 | 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
|---|
 | 3 |  *                    > www.orxonox.net < | 
|---|
 | 4 |  * | 
|---|
 | 5 |  * | 
|---|
 | 6 |  *   License notice: | 
|---|
 | 7 |  * | 
|---|
 | 8 |  *   This program is free software; you can redistribute it and/or | 
|---|
 | 9 |  *   modify it under the terms of the GNU General Public License | 
|---|
 | 10 |  *   as published by the Free Software Foundation; either version 2 | 
|---|
 | 11 |  *   of the License, or (at your option) any later version. | 
|---|
 | 12 |  * | 
|---|
 | 13 |  *   This program is distributed in the hope that it will be useful, | 
|---|
 | 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
|---|
 | 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
|---|
 | 16 |  *   GNU General Public License for more details. | 
|---|
 | 17 |  * | 
|---|
 | 18 |  *   You should have received a copy of the GNU General Public License | 
|---|
 | 19 |  *   along with this program; if not, write to the Free Software | 
|---|
 | 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
|---|
 | 21 |  * | 
|---|
 | 22 |  *   Author: | 
|---|
 | 23 |  *      Daniel 'Huty' Haggenmueller | 
|---|
 | 24 |  *   Co-authors: | 
|---|
 | 25 |  *      ... | 
|---|
 | 26 |  * | 
|---|
 | 27 |  */ | 
|---|
 | 28 |  | 
|---|
 | 29 | /** | 
|---|
 | 30 |     @file | 
|---|
 | 31 |     @brief Implementation of PickupSpawner. | 
|---|
 | 32 | */ | 
|---|
 | 33 |  | 
|---|
 | 34 | #include "PickupSpawner.h" | 
|---|
| [3196] | 35 |  | 
|---|
| [2917] | 36 | #include "BaseItem.h" | 
|---|
 | 37 |  | 
|---|
 | 38 | #include "core/CoreIncludes.h" | 
|---|
| [3370] | 39 | #include "core/GUIManager.h"     // HACK; see below | 
|---|
| [3196] | 40 | #include "core/Template.h" | 
|---|
| [2917] | 41 | #include "core/XMLPort.h" | 
|---|
 | 42 | #include "objects/worldentities/pawns/Pawn.h" | 
|---|
| [3196] | 43 | #include "PickupInventory.h"    // HACK; Only for hack, remove later | 
|---|
| [2917] | 44 |  | 
|---|
| [3196] | 45 |  | 
|---|
| [2917] | 46 | namespace orxonox | 
|---|
 | 47 | { | 
|---|
| [3046] | 48 |     const float PickupSpawner::bounceSpeed_s = 6.0f; | 
|---|
 | 49 |     const float PickupSpawner::rotationSpeed_s = 1.0f; | 
|---|
 | 50 |     const float PickupSpawner::bounceDistance_s = 4.0f; | 
|---|
 | 51 |  | 
|---|
| [2917] | 52 |     CreateFactory(PickupSpawner); | 
|---|
 | 53 |  | 
|---|
 | 54 |     /** | 
|---|
 | 55 |         @brief Constructor. Registers the PickupSpawner. | 
|---|
 | 56 |         @param creator Pointer to the object which created this item. | 
|---|
 | 57 |     */ | 
|---|
 | 58 |     PickupSpawner::PickupSpawner(BaseObject* creator) : StaticEntity(creator) | 
|---|
 | 59 |     { | 
|---|
 | 60 |         RegisterObject(PickupSpawner); | 
|---|
 | 61 |  | 
|---|
 | 62 |         this->itemTemplate_ = 0; | 
|---|
 | 63 |         this->triggerDistance_ = 20; | 
|---|
 | 64 |         this->respawnTime_ = 0.0f; | 
|---|
| [3046] | 65 |         this->tickSum_ = 0.0f; | 
|---|
| [2917] | 66 |     } | 
|---|
 | 67 |     //! Deconstructor. | 
|---|
 | 68 |     PickupSpawner::~PickupSpawner() | 
|---|
 | 69 |     { | 
|---|
 | 70 |     } | 
|---|
 | 71 |     /** | 
|---|
 | 72 |         @brief Method for creating a PickupSpawner through XML. | 
|---|
 | 73 |         @param xmlelement XML element which contains the PickupSpawner. | 
|---|
 | 74 |         @param mode XMLPort mode. | 
|---|
 | 75 |     */ | 
|---|
 | 76 |     void PickupSpawner::XMLPort(Element& xmlelement, XMLPort::Mode mode) | 
|---|
 | 77 |     { | 
|---|
 | 78 |         SUPER(PickupSpawner, XMLPort, xmlelement, mode); | 
|---|
 | 79 |  | 
|---|
 | 80 |         XMLPortParam(PickupSpawner, "item", setItemTemplateName, getItemTemplateName, xmlelement, mode); | 
|---|
 | 81 |         XMLPortParam(PickupSpawner, "triggerDistance", setTriggerDistance, getTriggerDistance, xmlelement, mode); | 
|---|
 | 82 |         XMLPortParam(PickupSpawner, "respawnTime", setRespawnTime, getRespawnTime, xmlelement, mode); | 
|---|
| [3063] | 83 |  | 
|---|
 | 84 |         // HACKs | 
|---|
 | 85 |         // Load the GUI image as soon as the PickupSpawner gets loaded | 
|---|
 | 86 |         //  = less delays while running | 
|---|
 | 87 |         BaseObject* newObject = this->itemTemplate_->getBaseclassIdentifier()->fabricate(this); | 
|---|
| [3325] | 88 |         BaseItem* asItem = orxonox_cast<BaseItem*>(newObject); | 
|---|
| [3063] | 89 |         if (asItem) | 
|---|
 | 90 |         { | 
|---|
 | 91 |             asItem->addTemplate(this->itemTemplate_); | 
|---|
 | 92 |             PickupInventory::getImageForItem(asItem); | 
|---|
 | 93 |             delete newObject; | 
|---|
 | 94 |         } | 
|---|
 | 95 |  | 
|---|
 | 96 |         //  & load the GUI itself too, along with some empty windows | 
|---|
 | 97 |         //   = even less delays | 
|---|
| [3196] | 98 |         GUIManager::getInstance().showGUI("PickupInventory"); | 
|---|
 | 99 |         GUIManager::getInstance().executeCode("hideGUI(\"PickupInventory\")"); | 
|---|
| [3063] | 100 |         PickupInventory::getSingleton(); | 
|---|
| [2917] | 101 |     } | 
|---|
 | 102 |     /** | 
|---|
 | 103 |         @brief Invoked when the activity has changed. Sets visibility of attached objects. | 
|---|
 | 104 |     */ | 
|---|
 | 105 |     void PickupSpawner::changedActivity() | 
|---|
 | 106 |     { | 
|---|
 | 107 |         SUPER(PickupSpawner, changedActivity); | 
|---|
 | 108 |  | 
|---|
 | 109 |         for (std::set<WorldEntity*>::const_iterator it = this->getAttachedObjects().begin(); it != this->getAttachedObjects().end(); it++) | 
|---|
 | 110 |             (*it)->setVisible(this->isActive()); | 
|---|
 | 111 |     } | 
|---|
 | 112 |     /** | 
|---|
 | 113 |         @brief Set the template name of the item to spawn, also loads the template. | 
|---|
 | 114 |         @param name Name of the new template. | 
|---|
 | 115 |     */ | 
|---|
 | 116 |     void PickupSpawner::setItemTemplateName(const std::string& name) | 
|---|
 | 117 |     { | 
|---|
 | 118 |         this->itemTemplateName_ = name; | 
|---|
 | 119 |         this->itemTemplate_ = Template::getTemplate(name); | 
|---|
 | 120 |     } | 
|---|
 | 121 |     /** | 
|---|
 | 122 |         @brief Tick, checks if any Pawn is close enough to trigger. | 
|---|
 | 123 |         @param dt Time since last tick. | 
|---|
 | 124 |     */ | 
|---|
 | 125 |     void PickupSpawner::tick(float dt) | 
|---|
 | 126 |     { | 
|---|
 | 127 |         if (this->isActive()) | 
|---|
 | 128 |         { | 
|---|
 | 129 |             for (ObjectList<Pawn>::iterator it = ObjectList<Pawn>::begin(); it != ObjectList<Pawn>::end(); it++) | 
|---|
 | 130 |             { | 
|---|
 | 131 |                 Vector3 distance = it->getWorldPosition() - this->getWorldPosition(); | 
|---|
 | 132 |                 if (distance.length() < this->triggerDistance_) | 
|---|
 | 133 |                     this->trigger(*it); | 
|---|
 | 134 |             } | 
|---|
| [3046] | 135 |             this->yaw(Radian(rotationSpeed_s*dt)); | 
|---|
 | 136 |             this->tickSum_ += bounceSpeed_s*dt; | 
|---|
 | 137 |             this->translate(Vector3(0,bounceDistance_s*dt*sin(this->tickSum_),0)); | 
|---|
 | 138 |             if (this->tickSum_ > 2*Ogre::Math::PI) | 
|---|
 | 139 |                 this->tickSum_ -= 2*Ogre::Math::PI; | 
|---|
| [2917] | 140 |         } | 
|---|
 | 141 |     } | 
|---|
 | 142 |     /** | 
|---|
 | 143 |         @brief | 
|---|
 | 144 |             Trigger the PickupSpawner. | 
|---|
 | 145 |  | 
|---|
 | 146 |             Adds the pickup to the Pawn that triggered, | 
|---|
 | 147 |             sets the timer to re-activate and deactives the PickupSpawner. | 
|---|
 | 148 |  | 
|---|
 | 149 |         @param pawn Pawn which triggered the PickupSpawner. | 
|---|
 | 150 |     */ | 
|---|
 | 151 |     void PickupSpawner::trigger(Pawn* pawn) | 
|---|
 | 152 |     { | 
|---|
 | 153 |         if (this->isActive() && this->itemTemplate_ && this->itemTemplate_->getBaseclassIdentifier()) | 
|---|
 | 154 |         { | 
|---|
 | 155 |             BaseObject* newObject = this->itemTemplate_->getBaseclassIdentifier()->fabricate(this); | 
|---|
| [3325] | 156 |             BaseItem* asItem = orxonox_cast<BaseItem*>(newObject); | 
|---|
| [2917] | 157 |             if (asItem) | 
|---|
 | 158 |             { | 
|---|
 | 159 |                 asItem->setPickupIdentifier(this->itemTemplateName_); | 
|---|
 | 160 |                 asItem->addTemplate(this->itemTemplate_); | 
|---|
 | 161 |  | 
|---|
 | 162 |                 if (asItem->pickedUp(pawn)) | 
|---|
 | 163 |                 { | 
|---|
 | 164 |                     COUT(3) << this->itemTemplateName_ << " got picked up." << std::endl; | 
|---|
 | 165 |  | 
|---|
 | 166 |                     if (this->respawnTime_ > 0.0f) | 
|---|
 | 167 |                     { | 
|---|
 | 168 |                         ExecutorMember<PickupSpawner>* executor = createExecutor(createFunctor(&PickupSpawner::respawnTimerCallback)); | 
|---|
 | 169 |                         this->respawnTimer_.setTimer(this->respawnTime_, false, this, executor); | 
|---|
 | 170 |  | 
|---|
 | 171 |                         this->setActive(false); | 
|---|
 | 172 |                         this->fireEvent(); | 
|---|
 | 173 |                     } | 
|---|
 | 174 |                 } | 
|---|
 | 175 |                 else | 
|---|
 | 176 |                     delete newObject; | 
|---|
 | 177 |             } | 
|---|
 | 178 |         } | 
|---|
 | 179 |     } | 
|---|
 | 180 |     /** | 
|---|
 | 181 |         @brief Invoked by the timer, re-activates the PickupSpawner. | 
|---|
 | 182 |     */ | 
|---|
 | 183 |     void PickupSpawner::respawnTimerCallback() | 
|---|
 | 184 |     { | 
|---|
 | 185 |         COUT(3) << "PickupSpawner reactivated." << std::endl; | 
|---|
 | 186 |  | 
|---|
 | 187 |         this->setActive(true); | 
|---|
 | 188 |     } | 
|---|
 | 189 | } | 
|---|