| [3040] | 1 | /* | 
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 | 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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 | 3 |  *                    > www.orxonox.net < | 
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 | 4 |  * | 
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 | 5 |  * | 
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 | 6 |  *   License notice: | 
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 | 7 |  * | 
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 | 8 |  *   This program is free software; you can redistribute it and/or | 
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 | 9 |  *   modify it under the terms of the GNU General Public License | 
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 | 10 |  *   as published by the Free Software Foundation; either version 2 | 
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 | 11 |  *   of the License, or (at your option) any later version. | 
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 | 12 |  * | 
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 | 13 |  *   This program is distributed in the hope that it will be useful, | 
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 | 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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 | 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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 | 16 |  *   GNU General Public License for more details. | 
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 | 17 |  * | 
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 | 18 |  *   You should have received a copy of the GNU General Public License | 
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 | 19 |  *   along with this program; if not, write to the Free Software | 
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 | 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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 | 21 |  * | 
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 | 22 |  *   Author: | 
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 | 23 |  *      Daniel 'Huty' Haggenmueller | 
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 | 24 |  *   Co-authors: | 
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 | 25 |  *      ... | 
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 | 26 |  * | 
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 | 27 |  */ | 
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 | 28 |  | 
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 | 29 | /** | 
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 | 30 |     @file | 
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 | 31 |     @brief Declaration of static class for the inventory GUI window. | 
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 | 32 | */ | 
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 | 33 |  | 
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 | 34 | #ifndef _PickupInventory_H__ | 
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 | 35 | #define _PickupInventory_H__ | 
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 | 36 |  | 
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 | 37 | #include "OrxonoxPrereqs.h" | 
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 | 38 |  | 
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| [3196] | 39 | #include <CEGUIForwardRefs.h> | 
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| [3040] | 40 | #include "core/BaseObject.h" | 
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 | 41 |  | 
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 | 42 | // tolua_begin | 
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 | 43 | namespace orxonox | 
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 | 44 | { | 
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 | 45 |     /** | 
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 | 46 |         @brief Static class for the inventory GUI window. | 
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 | 47 |         @author Daniel 'Huty' Haggenmueller | 
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| [3079] | 48 |     */ | 
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| [3040] | 49 |     class _OrxonoxExport PickupInventory | 
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 | 50 |     { | 
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 | 51 | // tolua_end | 
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 | 52 |     public: | 
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 | 53 |         PickupInventory(); | 
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 | 54 |         virtual ~PickupInventory(); | 
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 | 55 |  | 
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 | 56 |         static PickupInventory* getSingleton(); // tolua_export | 
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 | 57 |  | 
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 | 58 |         static void toggleInventory(); // tolua_export | 
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 | 59 |  | 
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 | 60 |         static unsigned int getEquipmentCount(); // tolua_export | 
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 | 61 |         static unsigned int getUsableCount(); // tolua_export | 
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 | 62 |         static unsigned int getPassiveCount(); // tolua_export | 
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 | 63 |  | 
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 | 64 |         static unsigned int getCurrentUsableIndex(); // tolua_export | 
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 | 65 |         static bool isCurrentUsable(const BaseItem* item); // tolua_export | 
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 | 66 |         static void selectUsable(unsigned int i); // tolua_export | 
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 | 67 |  | 
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 | 68 |         static BaseItem* getEquipmentItem(unsigned int i); // tolua_export | 
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 | 69 |         static BaseItem* getUsableItem(unsigned int i); // tolua_export | 
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 | 70 |         static BaseItem* getPassiveItem(unsigned int i); // tolua_export | 
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 | 71 |  | 
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 | 72 |         static std::string getImageForItem(const BaseItem* item); // tolua_export | 
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 | 73 |  | 
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 | 74 |         void clearInventory(CEGUI::WindowManager* winMgr, CEGUI::Window* equipPane, CEGUI::Window* usablePane); // tolua_export | 
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 | 75 |         void updateTabs(CEGUI::WindowManager* winMgr, CEGUI::Window* equipWindow, CEGUI::Window* usableWindow); // tolua_export | 
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 | 76 |  | 
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 | 77 |         void updateEquipment(CEGUI::WindowManager* winMgr, CEGUI::Window* target); | 
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 | 78 |         void updateUsable(CEGUI::WindowManager* winMgr, CEGUI::Window* target); | 
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 | 79 |  | 
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 | 80 |         static void createItemWindows(CEGUI::WindowManager* winMgr, const std::string& id, int x, int y); | 
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 | 81 |         static void setWindowProperties(CEGUI::WindowManager* winMgr, CEGUI::Window* target, const std::string& id, const BaseItem* item, const std::string& textColour); | 
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 | 82 |  | 
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 | 83 |         const bool isVisible() const | 
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 | 84 |             { return this->bInventoryVisible_; } | 
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 | 85 |         void setVisible(bool visible) | 
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 | 86 |             { this->bInventoryVisible_ = visible; } | 
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 | 87 |     private: | 
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 | 88 |         bool bInventoryVisible_; | 
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 | 89 |         unsigned int createdEquipmentWindows_; | 
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 | 90 |         unsigned int createdUsableWindows_; | 
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 | 91 |         unsigned int visibleEquipmentWindows_; | 
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 | 92 |         unsigned int visibleUsableWIndows_; | 
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 | 93 |  | 
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 | 94 |         static PickupInventory* pickupInventory_s; | 
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 | 95 |     }; // tolua_export | 
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 | 96 | } // tolua_export | 
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 | 97 |  | 
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 | 98 | #endif /* _PickupInventory_H__ */ | 
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