| 1 | /* | 
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| 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 | *                    > www.orxonox.net < | 
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| 4 | * | 
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| 5 | * | 
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| 6 | *   License notice: | 
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| 7 | * | 
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| 8 | *   This program is free software; you can redistribute it and/or | 
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| 9 | *   modify it under the terms of the GNU General Public License | 
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| 10 | *   as published by the Free Software Foundation; either version 2 | 
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| 11 | *   of the License, or (at your option) any later version. | 
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| 12 | * | 
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| 13 | *   This program is distributed in the hope that it will be useful, | 
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| 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 | *   GNU General Public License for more details. | 
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| 17 | * | 
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| 18 | *   You should have received a copy of the GNU General Public License | 
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| 19 | *   along with this program; if not, write to the Free Software | 
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| 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 | * | 
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| 22 | *   Author: | 
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| 23 | *      Daniel 'Huty' Haggenmueller | 
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| 24 | *   Co-authors: | 
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| 25 | *      ... | 
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| 26 | * | 
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| 27 | */ | 
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| 28 |  | 
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| 29 | /** | 
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| 30 | @file | 
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| 31 | @brief Definition of PickupCollection. | 
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| 32 | */ | 
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| 33 |  | 
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| 34 | #ifndef _PickupCollection_H__ | 
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| 35 | #define _PickupCollection_H__ | 
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| 36 |  | 
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| 37 | #include "OrxonoxPrereqs.h" | 
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| 38 |  | 
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| 39 | #include <deque> | 
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| 40 | #include <map> | 
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| 41 | #include <string> | 
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| 42 |  | 
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| 43 | #include "util/Math.h" | 
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| 44 | #include "ModifierType.h" | 
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| 45 |  | 
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| 46 | namespace orxonox | 
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| 47 | { | 
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| 48 | /** | 
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| 49 | @brief PickupCollection for organising items. | 
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| 50 | @author Daniel 'Huty' Haggenmueller | 
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| 51 | */ | 
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| 52 | class _OrxonoxExport PickupCollection | 
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| 53 | { | 
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| 54 | public: | 
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| 55 | PickupCollection(); | 
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| 56 |  | 
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| 57 | bool add(BaseItem* item);       //!< Add an item to the collection. | 
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| 58 |  | 
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| 59 | bool checkSlot(BaseItem* item); //!< Check if there's a free slot in the collection for an item. | 
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| 60 |  | 
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| 61 | void clear();                   //!< Empty the collection | 
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| 62 | bool contains(BaseItem* item, bool anyOfType = false);                      //!< Check if the collection contains an item. | 
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| 63 |  | 
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| 64 | void remove(BaseItem* item, bool removeAllOfType = false);                  //!< Remove an item from the collection. | 
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| 65 |  | 
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| 66 | void useItem();                                                             //!< Use the first usable item. | 
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| 67 | void useItem(UsableItem* item);                                             //!< Use a usable item. | 
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| 68 |  | 
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| 69 | void addAdditiveModifier(ModifierType::Value type, float value);             //!< Add an additive modifier. | 
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| 70 | void addMultiplicativeModifier(ModifierType::Value type, float value);       //!< Add a multiplicative modifier. | 
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| 71 |  | 
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| 72 | float getAdditiveModifier(ModifierType::Value type);                         //!< Get total additive modifier. | 
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| 73 | float getMultiplicativeModifier(ModifierType::Value type);                   //!< Get total multiplicative modifier. | 
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| 74 |  | 
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| 75 | void removeAdditiveModifier(ModifierType::Value type, float value);          //!< Remove an additive modifier. | 
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| 76 | void removeMultiplicativeModifier(ModifierType::Value type, float value);    //!< Remove a multiplicative modifier. | 
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| 77 |  | 
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| 78 | float processModifiers(ModifierType::Value type, float inputValue, bool addBeforeMultiplication = false);        //!< Apply the modifiers to a float. | 
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| 79 | Vector3 processModifiers(ModifierType::Value type, Vector3 inputValue, bool addBeforeMultiplication = false);    //!< Apply the modifiers to a Vector3. | 
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| 80 |  | 
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| 81 | /** | 
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| 82 | @brief Get the map of contained items. | 
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| 83 | @return The map of items. | 
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| 84 | */ | 
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| 85 | std::multimap<std::string, BaseItem*> getItems() const | 
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| 86 | { return this->items_; } | 
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| 87 |  | 
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| 88 | /** | 
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| 89 | @brief Get the owner of the PickupCollection. | 
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| 90 | @return Returns the pawn which owns the PickupCollection. | 
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| 91 | */ | 
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| 92 | inline Pawn* getOwner() const | 
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| 93 | { return this->owner_; } | 
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| 94 | /** | 
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| 95 | @brief Set the owner of the PickupCollection. | 
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| 96 | @param owner The new Pawn which owns the PickupCollection. | 
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| 97 | */ | 
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| 98 | inline void setOwner(Pawn* owner) | 
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| 99 | { this->owner_ = owner; } | 
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| 100 |  | 
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| 101 | inline UsableItem* getCurrentUsable() | 
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| 102 | { return this->currentUsable_; }; | 
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| 103 | inline void setCurrentUsable(UsableItem* usable) | 
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| 104 | { this->currentUsable_ = usable; } | 
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| 105 |  | 
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| 106 | std::deque<EquipmentItem*> getEquipmentItems();   //!< Get a list of equipment-type items. | 
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| 107 | std::deque<PassiveItem*> getPassiveItems();     //!< Get a list of passive items. | 
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| 108 | std::deque<UsableItem*> getUsableItems();      //!< Get a list of usable items. | 
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| 109 | private: | 
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| 110 | Pawn* owner_;           //!< The owner of the PickupCollection. | 
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| 111 | UsableItem* currentUsable_; | 
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| 112 |  | 
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| 113 | bool bBlockRemovals_;   //!< Whether to block direct removals through remove(). | 
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| 114 |  | 
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| 115 | std::multimap<ModifierType::Value, float> additiveModifiers_;        //!< Contains additive modifiers (indexed by ModifierType). | 
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| 116 | std::multimap<ModifierType::Value, float> multiplicativeModifiers_;  //!< Contains multiplicative modifiers (indexed by ModifierType). | 
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| 117 |  | 
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| 118 | std::multimap<std::string, BaseItem*> items_;                       //!< Map of items in the collection (indexed by pickupIdentifier of the items). | 
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| 119 | }; | 
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| 120 | } | 
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| 121 |  | 
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| 122 | #endif /* _PickupCollection_H__ */ | 
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