| 1 | /* | 
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| 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 |  *                    > www.orxonox.net < | 
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| 4 |  * | 
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| 5 |  * | 
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| 6 |  *   License notice: | 
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| 7 |  * | 
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| 8 |  *   This program is free software; you can redistribute it and/or | 
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| 9 |  *   modify it under the terms of the GNU General Public License | 
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| 10 |  *   as published by the Free Software Foundation; either version 2 | 
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| 11 |  *   of the License, or (at your option) any later version. | 
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| 12 |  * | 
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| 13 |  *   This program is distributed in the hope that it will be useful, | 
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| 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 |  *   GNU General Public License for more details. | 
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| 17 |  * | 
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| 18 |  *   You should have received a copy of the GNU General Public License | 
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| 19 |  *   along with this program; if not, write to the Free Software | 
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| 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 |  * | 
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| 22 |  *   Author: | 
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| 23 |  *      Fabian 'x3n' Landau | 
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| 24 |  *   Co-authors: | 
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| 25 |  *      Benjamin Knecht | 
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| 26 |  * | 
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| 27 |  */ | 
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| 28 |  | 
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| 29 | #include "OrxonoxStableHeaders.h" | 
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| 30 | #include "SpaceShip.h" | 
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| 31 |  | 
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| 32 | #include <OgreCamera.h> | 
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| 33 | #include <OgreRenderWindow.h> | 
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| 34 | #include <OgreParticleSystem.h> | 
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| 35 | #include <OgreSceneNode.h> | 
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| 36 |  | 
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| 37 | #include "CameraHandler.h" | 
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| 38 | #include "util/Convert.h" | 
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| 39 | #include "util/Math.h" | 
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| 40 | #include "core/CoreIncludes.h" | 
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| 41 | #include "core/ConfigValueIncludes.h" | 
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| 42 | #include "core/Debug.h" | 
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| 43 | #include "GraphicsEngine.h" | 
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| 44 | #include "core/InputManager.h" | 
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| 45 | #include "particle/ParticleInterface.h" | 
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| 46 | #include "Projectile.h" | 
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| 47 | #include "core/XMLPort.h" | 
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| 48 | #include "core/ConsoleCommand.h" | 
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| 49 | #include "network/Client.h" | 
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| 50 |  | 
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| 51 | namespace orxonox | 
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| 52 | { | 
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| 53 |     ConsoleCommand(SpaceShip, setMaxSpeedTest, AccessLevel::Debug, false); | 
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| 54 |     ConsoleCommand(SpaceShip, whereAmI, AccessLevel::User, true); | 
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| 55 |     ConsoleCommandGeneric(test1, SpaceShip, createExecutor(createFunctor(&SpaceShip::setMaxSpeedTest), "setMaxSpeed", AccessLevel::Debug), false); | 
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| 56 |     ConsoleCommandGeneric(test2, SpaceShip, createExecutor(createFunctor(&SpaceShip::setMaxSpeedTest), "setMaxBlubber", AccessLevel::Debug), false); | 
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| 57 |     ConsoleCommandGeneric(test3, SpaceShip, createExecutor(createFunctor(&SpaceShip::setMaxSpeedTest), "setRofl", AccessLevel::Debug), false); | 
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| 58 |  | 
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| 59 |     CreateFactory(SpaceShip); | 
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| 60 |  | 
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| 61 |     SpaceShip* SpaceShip::instance_s; | 
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| 62 |  | 
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| 63 |     SpaceShip *SpaceShip::getLocalShip(){ | 
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| 64 |       Iterator<SpaceShip> it; | 
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| 65 |       for(it = ObjectList<SpaceShip>::start(); it; ++it){ | 
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| 66 |         if((it)->server_ || ( network::Client::getSingleton() && network::Client::getSingleton()->getShipID()==it->objectID ) ) | 
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| 67 |           return *it; | 
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| 68 |       } | 
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| 69 |       return NULL; | 
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| 70 |     } | 
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| 71 |      | 
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| 72 |     SpaceShip::SpaceShip() : | 
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| 73 |       //testvector_(0,0,0), | 
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| 74 |       //bInvertYAxis_(false), | 
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| 75 |       setMouseEventCallback_(false), | 
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| 76 |       bLMousePressed_(false), | 
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| 77 |       bRMousePressed_(false), | 
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| 78 |       camNode_(0), | 
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| 79 |       cam_(0), | 
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| 80 |       camName_("CamNode"), | 
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| 81 |       tt_(0), | 
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| 82 |       redNode_(0), | 
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| 83 |       greenNode_(0), | 
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| 84 |       blinkTime_(0.0f), | 
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| 85 |       chNearNode_(0), | 
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| 86 |       chFarNode_(0), | 
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| 87 |       timeToReload_(0.0f), | 
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| 88 |       //reloadTime_(0.0f), | 
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| 89 |       maxSideAndBackSpeed_(0.0f), | 
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| 90 |       maxSpeed_(0.0f), | 
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| 91 |       maxRotation_(0.0f), | 
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| 92 |       translationAcceleration_(0.0f), | 
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| 93 |       rotationAcceleration_(0.0f), | 
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| 94 |       translationDamping_(0.0f), | 
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| 95 |       rotationDamping_(0.0f), | 
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| 96 |       maxRotationRadian_(0), | 
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| 97 |       rotationAccelerationRadian_(0), | 
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| 98 |       rotationDampingRadian_(0), | 
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| 99 |       zeroRadian_(0), | 
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| 100 |       mouseXRotation_(0), | 
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| 101 |       mouseYRotation_(0), | 
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| 102 |       mouseX_(0.0f), | 
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| 103 |       mouseY_(0.0f), | 
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| 104 |       emitterRate_(0.0f), | 
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| 105 |       server_(false) | 
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| 106 |     { | 
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| 107 |         RegisterObject(SpaceShip); | 
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| 108 |         this->registerAllVariables(); | 
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| 109 |  | 
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| 110 |         SpaceShip::instance_s = this; | 
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| 111 |  | 
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| 112 |         this->setConfigValues(); | 
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| 113 |  | 
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| 114 |  | 
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| 115 |         this->setRotationAxis(1, 0, 0); | 
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| 116 |         this->setStatic(false); | 
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| 117 |  | 
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| 118 |         COUT(3) << "Info: SpaceShip was loaded" << std::endl; | 
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| 119 |     } | 
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| 120 |  | 
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| 121 |     SpaceShip::~SpaceShip() | 
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| 122 |     { | 
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| 123 |         if (this->tt_) | 
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| 124 |             delete this->tt_; | 
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| 125 |         if(setMouseEventCallback_) | 
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| 126 |           InputManager::removeMouseHandler("SpaceShip"); | 
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| 127 |         if (this->cam_) | 
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| 128 |           delete this->cam_; | 
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| 129 |     } | 
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| 130 |  | 
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| 131 |     bool SpaceShip::create(){ | 
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| 132 |       if(Model::create()) | 
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| 133 |         this->init(); | 
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| 134 |       else | 
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| 135 |         return false; | 
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| 136 |       return true; | 
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| 137 |     } | 
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| 138 |  | 
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| 139 |     void SpaceShip::registerAllVariables(){ | 
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| 140 |       registerVar( &camName_, camName_.length()+1, network::STRING, 0x1); | 
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| 141 |       registerVar( &maxSpeed_, sizeof(maxSpeed_), network::DATA, 0x1); | 
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| 142 |       registerVar( &maxSideAndBackSpeed_, sizeof(maxSideAndBackSpeed_), network::DATA, 0x1); | 
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| 143 |       registerVar( &maxRotation_, sizeof(maxRotation_), network::DATA, 0x1); | 
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| 144 |       registerVar( &translationAcceleration_, sizeof(translationAcceleration_), network::DATA, 0x1); | 
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| 145 |       registerVar( &rotationAcceleration_, sizeof(rotationAcceleration_), network::DATA, 0x1); | 
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| 146 |       registerVar( &rotationAccelerationRadian_, sizeof(rotationAccelerationRadian_), network::DATA, 0x1); | 
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| 147 |       registerVar( &translationDamping_, sizeof(translationDamping_), network::DATA, 0x1); | 
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| 148 |       registerVar( &rotationDamping_, sizeof(rotationDamping_), network::DATA, 0x1); | 
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| 149 |       registerVar( &rotationDampingRadian_, sizeof(rotationDampingRadian_), network::DATA, 0x1); | 
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| 150 |  | 
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| 151 |     } | 
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| 152 |  | 
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| 153 |     void SpaceShip::init() | 
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| 154 |     { | 
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| 155 |         if ((server_ || ( network::Client::getSingleton() && network::Client::getSingleton()->getShipID()==objectID ) )) | 
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| 156 |         { | 
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| 157 |               if (!setMouseEventCallback_) | 
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| 158 |               { | 
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| 159 |                   InputManager::addMouseHandler(this, "SpaceShip"); | 
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| 160 |                   //InputManager::enableMouseHandler("SpaceShip"); | 
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| 161 |                   setMouseEventCallback_ = true; | 
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| 162 |               } | 
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| 163 |         } | 
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| 164 |  | 
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| 165 |         // START CREATING THRUSTER | 
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| 166 |         this->tt_ = new ParticleInterface(GraphicsEngine::getSingleton().getSceneManager(),"twinthruster" + this->getName(),"Orxonox/engineglow"); | 
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| 167 |         this->tt_->getParticleSystem()->setParameter("local_space","true"); | 
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| 168 |         this->tt_->newEmitter(); | 
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| 169 | /* | 
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| 170 |         this->tt_->setDirection(Vector3(0,0,1)); | 
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| 171 |         this->tt_->setPositionOfEmitter(0, Vector3(20,-1,-15)); | 
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| 172 |         this->tt_->setPositionOfEmitter(1, Vector3(-20,-1,-15)); | 
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| 173 | */ | 
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| 174 |         this->tt_->setDirection(Vector3(-1,0,0)); | 
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| 175 |         this->tt_->setPositionOfEmitter(0, Vector3(-15,20,-1)); | 
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| 176 |         this->tt_->setPositionOfEmitter(1, Vector3(-15,-20,-1)); | 
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| 177 |         this->tt_->setVelocity(50); | 
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| 178 |  | 
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| 179 |         emitterRate_ = tt_->getRate(); | 
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| 180 |  | 
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| 181 |         Ogre::SceneNode* node2 = this->getNode()->createChildSceneNode(this->getName() + "particle2"); | 
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| 182 |         node2->setInheritScale(false); | 
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| 183 |         tt_->addToSceneNode(node2); | 
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| 184 |         // END CREATING THRUSTER | 
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| 185 |  | 
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| 186 |         // START CREATING BLINKING LIGHTS | 
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| 187 |         this->redBillboard_.setBillboardSet("Examples/Flare", ColourValue(1.0, 0.0, 0.0), 1); | 
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| 188 |         this->greenBillboard_.setBillboardSet("Examples/Flare", ColourValue(0.0, 1.0, 0.0), 1); | 
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| 189 |  | 
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| 190 |         this->redNode_ = this->getNode()->createChildSceneNode(this->getName() + "red", Vector3(0.3, 4.0, -0.3)); | 
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| 191 |         this->redNode_->setInheritScale(false); | 
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| 192 |         this->greenNode_ = this->getNode()->createChildSceneNode(this->getName() + "green", Vector3(0.3, -4.0, -0.3)); | 
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| 193 |         this->greenNode_->setInheritScale(false); | 
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| 194 |  | 
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| 195 |         this->redNode_->attachObject(this->redBillboard_.getBillboardSet()); | 
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| 196 |         this->redNode_->setScale(0.3, 0.3, 0.3); | 
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| 197 |  | 
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| 198 |         this->greenNode_->attachObject(this->greenBillboard_.getBillboardSet()); | 
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| 199 |         this->greenNode_->setScale(0.3, 0.3, 0.3); | 
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| 200 |         // END CREATING BLINKING LIGHTS | 
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| 201 |  | 
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| 202 |         // START of testing crosshair | 
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| 203 |         this->crosshairNear_.setBillboardSet("Orxonox/Crosshair", ColourValue(1.0, 1.0, 0.0), 1); | 
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| 204 |         this->crosshairFar_.setBillboardSet("Orxonox/Crosshair", ColourValue(1.0, 1.0, 0.0), 1); | 
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| 205 |  | 
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| 206 |         this->chNearNode_ = this->getNode()->createChildSceneNode(this->getName() + "near", Vector3(50.0, 0.0, 0.0)); | 
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| 207 |         this->chNearNode_->setInheritScale(false); | 
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| 208 |         this->chFarNode_ = this->getNode()->createChildSceneNode(this->getName() + "far", Vector3(200.0, 0.0, 0.0)); | 
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| 209 |         this->chFarNode_->setInheritScale(false); | 
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| 210 |  | 
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| 211 |         this->chNearNode_->attachObject(this->crosshairNear_.getBillboardSet()); | 
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| 212 |         this->chNearNode_->setScale(0.2, 0.2, 0.2); | 
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| 213 |  | 
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| 214 |         this->chFarNode_->attachObject(this->crosshairFar_.getBillboardSet()); | 
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| 215 |         this->chFarNode_->setScale(0.4, 0.4, 0.4); | 
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| 216 |  | 
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| 217 |         createCamera(); | 
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| 218 |         // END of testing crosshair | 
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| 219 |     } | 
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| 220 |  | 
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| 221 |     void SpaceShip::setConfigValues() | 
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| 222 |     { | 
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| 223 |         SetConfigValue(bInvertYAxis_, false).description("Set this to true for joystick-like mouse behaviour (mouse up = ship down)."); | 
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| 224 |         SetConfigValue(reloadTime_, 0.125).description("The reload time of the weapon in seconds"); | 
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| 225 |         SetConfigValue(testvector_, Vector3()).description("asdfblah"); | 
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| 226 |     } | 
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| 227 |  | 
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| 228 |     void SpaceShip::setCamera(const std::string& camera) | 
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| 229 |     { | 
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| 230 |       camName_=camera; | 
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| 231 |       // change camera attributes here, if you want to ;) | 
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| 232 |     } | 
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| 233 |  | 
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| 234 |     void SpaceShip::getFocus(){ | 
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| 235 |       COUT(4) << "requesting focus" << std::endl; | 
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| 236 |       if(network::Client::getSingleton()==0 || network::Client::getSingleton()->getShipID()==objectID) | 
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| 237 |         CameraHandler::getInstance()->requestFocus(cam_); | 
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| 238 |  | 
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| 239 |     } | 
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| 240 |  | 
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| 241 |     void SpaceShip::createCamera(){ | 
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| 242 | //       COUT(4) << "begin camera creation" << std::endl; | 
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| 243 |       this->camNode_ = this->getNode()->createChildSceneNode(camName_); | 
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| 244 |       COUT(4) << "position: (this)" << this->getNode()->getPosition() << std::endl; | 
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| 245 |       this->camNode_->setPosition(Vector3(-50,0,10)); | 
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| 246 | //      Quaternion q1 = Quaternion(Radian(Degree(90)),Vector3(0,-1,0)); | 
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| 247 | //      Quaternion q2 = Quaternion(Radian(Degree(90)),Vector3(0,0,-1)); | 
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| 248 | //      camNode_->setOrientation(q1*q2); | 
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| 249 |       COUT(4) << "position: (cam)" << this->camNode_->getPosition() << std::endl; | 
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| 250 |       cam_ = new Camera(this->camNode_); | 
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| 251 |  | 
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| 252 |       cam_->setTargetNode(this->getNode()); | 
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| 253 | //        cam->setPosition(Vector3(0,-350,0)); | 
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| 254 |       Quaternion q1 = Quaternion(Radian(Degree(90)),Vector3(0,-1,0)); | 
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| 255 |       Quaternion q2 = Quaternion(Radian(Degree(90)),Vector3(1,0,0)); | 
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| 256 |       camNode_->setOrientation(q2*q1); | 
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| 257 |       if(network::Client::getSingleton()!=0 && network::Client::getSingleton()->getShipID()==objectID){ | 
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| 258 |         this->setBacksync(true); | 
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| 259 |         CameraHandler::getInstance()->requestFocus(cam_); | 
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| 260 |       } | 
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| 261 |  | 
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| 262 |     } | 
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| 263 |  | 
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| 264 |     void SpaceShip::setMaxSpeed(float value) | 
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| 265 |     { this->maxSpeed_ = value; } | 
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| 266 |     void SpaceShip::setMaxSideAndBackSpeed(float value) | 
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| 267 |     { this->maxSideAndBackSpeed_ = value; } | 
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| 268 |     void SpaceShip::setMaxRotation(float value) | 
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| 269 |     { this->maxRotation_ = value; this->maxRotationRadian_ = Radian(value); } | 
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| 270 |     void SpaceShip::setTransAcc(float value) | 
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| 271 |     { this->translationAcceleration_ = value; } | 
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| 272 |     void SpaceShip::setRotAcc(float value) | 
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| 273 |     { this->rotationAcceleration_ = value; this->rotationAccelerationRadian_ = Radian(value); } | 
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| 274 |     void SpaceShip::setTransDamp(float value) | 
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| 275 |     { this->translationDamping_ = value; } | 
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| 276 |     void SpaceShip::setRotDamp(float value) | 
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| 277 |     { this->rotationDamping_ = value; this->rotationDampingRadian_ = Radian(value); } | 
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| 278 |  | 
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| 279 |     /** | 
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| 280 |         @brief XML loading and saving. | 
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| 281 |         @param xmlelement The XML-element | 
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| 282 |         @param loading Loading (true) or saving (false) | 
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| 283 |         @return The XML-element | 
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| 284 |     */ | 
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| 285 |     void SpaceShip::XMLPort(Element& xmlelement, XMLPort::Mode mode) | 
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| 286 |     { | 
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| 287 |         Model::XMLPort(xmlelement, mode); | 
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| 288 |  | 
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| 289 |         XMLPortParamLoadOnly(SpaceShip, "camera", setCamera, xmlelement, mode); | 
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| 290 |         XMLPortParamLoadOnly(SpaceShip, "maxSpeed", setMaxSpeed, xmlelement, mode); | 
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| 291 |         XMLPortParamLoadOnly(SpaceShip, "maxSideAndBackSpeed", setMaxSideAndBackSpeed, xmlelement, mode); | 
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| 292 |         XMLPortParamLoadOnly(SpaceShip, "maxRotation", setMaxRotation, xmlelement, mode); | 
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| 293 |         XMLPortParamLoadOnly(SpaceShip, "transAcc", setTransAcc, xmlelement, mode); | 
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| 294 |         XMLPortParamLoadOnly(SpaceShip, "rotAcc", setRotAcc, xmlelement, mode); | 
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| 295 |         XMLPortParamLoadOnly(SpaceShip, "transDamp", setTransDamp, xmlelement, mode); | 
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| 296 |         XMLPortParamLoadOnly(SpaceShip, "rotDamp", setRotDamp, xmlelement, mode); | 
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| 297 |         server_=true; // TODO: this is only a hack | 
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| 298 |         SpaceShip::create(); | 
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| 299 |         getFocus(); | 
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| 300 |     } | 
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| 301 |  | 
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| 302 |     int sgn(float x) | 
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| 303 |     { | 
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| 304 |         if (x >= 0) | 
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| 305 |             return 1; | 
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| 306 |         else | 
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| 307 |             return -1; | 
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| 308 |     } | 
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| 309 |  | 
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| 310 |     void SpaceShip::mouseMoved(IntVector2 abs, IntVector2 rel, IntVector2 clippingSize) | 
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| 311 |     { | 
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| 312 | /* | 
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| 313 |         this->mouseX += e.state.X.rel; | 
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| 314 |         if (this->bInvertMouse_) | 
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| 315 |             this->mouseY += e.state.Y.rel; | 
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| 316 |         else | 
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| 317 |             this->mouseY -= e.state.Y.rel; | 
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| 318 |  | 
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| 319 | //        if(mouseX>maxMouseX) maxMouseX = mouseX; | 
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| 320 | //        if(mouseX<minMouseX) minMouseX = mouseX; | 
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| 321 | //        cout << "mouseX: " << mouseX << "\tmouseY: " << mouseY << endl; | 
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| 322 |  | 
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| 323 |         this->moved = true; | 
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| 324 | */ | 
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| 325 |         if (this->bRMousePressed_) | 
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| 326 |         { | 
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| 327 |             this->camNode_->roll(Degree(-rel.x * 0.10)); | 
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| 328 |             this->camNode_->yaw(Degree(rel.y * 0.10)); | 
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| 329 |         } | 
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| 330 |         else | 
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| 331 |         { | 
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| 332 |             float minDimension = clippingSize.y; | 
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| 333 |             if (clippingSize.x < minDimension) | 
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| 334 |                 minDimension = clippingSize.x; | 
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| 335 |  | 
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| 336 |             this->mouseX_ += rel.x; | 
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| 337 |             if (this->mouseX_ < -minDimension) | 
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| 338 |                 this->mouseX_ = -minDimension; | 
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| 339 |             if (this->mouseX_ > minDimension) | 
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| 340 |                 this->mouseX_ = minDimension; | 
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| 341 |  | 
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| 342 |             this->mouseY_ += rel.y; | 
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| 343 |             if (this->mouseY_ < -minDimension) | 
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| 344 |                 this->mouseY_ = -minDimension; | 
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| 345 |             if (this->mouseY_ > minDimension) | 
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| 346 |                 this->mouseY_ = minDimension; | 
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| 347 |  | 
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| 348 |             float xRotation = this->mouseX_ / minDimension; | 
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| 349 |             xRotation = xRotation*xRotation * sgn(xRotation); | 
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| 350 |             xRotation *= -this->rotationAcceleration_; | 
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| 351 |             if (xRotation > this->maxRotation_) | 
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| 352 |                 xRotation = this->maxRotation_; | 
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| 353 |             if (xRotation < -this->maxRotation_) | 
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| 354 |                 xRotation = -this->maxRotation_; | 
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| 355 |             this->mouseXRotation_ = Radian(xRotation); | 
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| 356 |  | 
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| 357 |             float yRotation = this->mouseY_ / minDimension; | 
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| 358 |             yRotation = yRotation*yRotation * sgn(yRotation); | 
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| 359 |             yRotation *= this->rotationAcceleration_; | 
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| 360 |             if (yRotation > this->maxRotation_) | 
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| 361 |                 yRotation = this->maxRotation_; | 
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| 362 |             if (yRotation < -this->maxRotation_) | 
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| 363 |                 yRotation = -this->maxRotation_; | 
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| 364 |             this->mouseYRotation_ = Radian(yRotation); | 
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| 365 |         } | 
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| 366 |     } | 
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| 367 |  | 
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| 368 |     void SpaceShip::mouseButtonPressed(MouseButton::Enum id) | 
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| 369 |     { | 
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| 370 |         if (id == MouseButton::Left) | 
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| 371 |             this->bLMousePressed_ = true; | 
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| 372 |         else if (id == MouseButton::Right) | 
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| 373 |             this->bRMousePressed_ = true; | 
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| 374 |     } | 
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| 375 |  | 
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| 376 |     void SpaceShip::mouseButtonReleased(MouseButton::Enum id) | 
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| 377 |     { | 
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| 378 |         if (id == MouseButton::Left) | 
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| 379 |             this->bLMousePressed_ = false; | 
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| 380 |         else if (id == MouseButton::Right) | 
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| 381 |         { | 
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| 382 |             this->bRMousePressed_ = false; | 
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| 383 |             this->camNode_->resetOrientation(); | 
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| 384 |         } | 
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| 385 |     } | 
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| 386 |  | 
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| 387 |     std::string SpaceShip::whereAmI() { | 
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| 388 |         return getConvertedValue<float, std::string>(SpaceShip::getLocalShip()->getPosition().x) | 
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| 389 |         + "  " + getConvertedValue<float, std::string>(SpaceShip::getLocalShip()->getPosition().y) | 
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| 390 |         + "  " + getConvertedValue<float, std::string>(SpaceShip::getLocalShip()->getPosition().z); | 
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| 391 |     } | 
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| 392 |  | 
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| 393 |     Vector3 SpaceShip::getSPosition() { | 
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| 394 |         return SpaceShip::getLocalShip()->getPosition(); | 
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| 395 |     } | 
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| 396 |  | 
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| 397 |     Quaternion SpaceShip::getSOrientation() { | 
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| 398 |         return SpaceShip::getLocalShip()->getOrientation(); | 
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| 399 |     } | 
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| 400 |  | 
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| 401 |     float SpaceShip::getMaxSpeed() { return maxSpeed_; } | 
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| 402 |  | 
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| 403 |     void SpaceShip::tick(float dt) | 
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| 404 |     { | 
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| 405 |         if (this->cam_) | 
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| 406 |             this->cam_->tick(dt); | 
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| 407 |  | 
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| 408 |         if (this->redNode_ && this->greenNode_) | 
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| 409 |         { | 
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| 410 |             this->blinkTime_ += dt; | 
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| 411 |             float redScale = 0.15 + 0.15 * sin(this->blinkTime_ * 10.0); | 
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| 412 |             float greenScale = 0.15 - 0.15 * sin(this->blinkTime_ * 10.0); | 
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| 413 |             this->redNode_->setScale(redScale, redScale, redScale); | 
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| 414 |             this->greenNode_->setScale(greenScale, greenScale, greenScale); | 
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| 415 |         } | 
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| 416 |  | 
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| 417 |         if (this->timeToReload_ > 0) | 
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| 418 |             this->timeToReload_ -= dt; | 
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| 419 |         else | 
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| 420 |             this->timeToReload_ = 0; | 
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| 421 |  | 
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| 422 |         if (this->bLMousePressed_ && this->timeToReload_ <= 0) | 
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| 423 |         { | 
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| 424 |            | 
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| 425 |             Projectile *p = new Projectile(this); | 
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| 426 |              | 
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| 427 |             p->setBacksync(true); | 
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| 428 |             this->timeToReload_ = this->reloadTime_; | 
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| 429 |         } | 
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| 430 |  | 
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| 431 |  | 
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| 432 |         // ##################################### | 
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| 433 |         // ############# STEERING ############## | 
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| 434 |         // ##################################### | 
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| 435 |  | 
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| 436 |         if (this->velocity_.x > this->maxSpeed_) | 
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| 437 |             this->velocity_.x = this->maxSpeed_; | 
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| 438 |         if (this->velocity_.x < -this->maxSideAndBackSpeed_) | 
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| 439 |             this->velocity_.x = -this->maxSideAndBackSpeed_; | 
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| 440 |         if (this->velocity_.y > this->maxSideAndBackSpeed_) | 
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| 441 |             this->velocity_.y = this->maxSideAndBackSpeed_; | 
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| 442 |         if (this->velocity_.y < -this->maxSideAndBackSpeed_) | 
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| 443 |             this->velocity_.y = -this->maxSideAndBackSpeed_; | 
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| 444 |         if (this->rotationRate_ > this->maxRotationRadian_) | 
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| 445 |             this->rotationRate_ = this->maxRotationRadian_; | 
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| 446 |         if (this->rotationRate_ < -this->maxRotationRadian_) | 
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| 447 |             this->rotationRate_ = -this->maxRotationRadian_; | 
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| 448 |  | 
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| 449 |         if (this->acceleration_.x == 0) | 
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| 450 |         { | 
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| 451 |             if (this->velocity_.x > 0) | 
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| 452 |             { | 
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| 453 |                 this->velocity_.x -= (this->translationDamping_ * dt); | 
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| 454 |                 if (this->velocity_.x < 0) | 
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| 455 |                     this->velocity_.x = 0; | 
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| 456 |             } | 
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| 457 |             else if (this->velocity_.x < 0) | 
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| 458 |             { | 
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| 459 |                 this->velocity_.x += (this->translationDamping_ * dt); | 
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| 460 |                 if (this->velocity_.x > 0) | 
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| 461 |                     this->velocity_.x = 0; | 
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| 462 |             } | 
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| 463 |         } | 
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| 464 |  | 
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| 465 |         if (this->acceleration_.y == 0) | 
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| 466 |         { | 
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| 467 |             if (this->velocity_.y > 0) | 
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| 468 |             { | 
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| 469 |                 this->velocity_.y -= (this->translationDamping_ * dt); | 
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| 470 |                 if (this->velocity_.y < 0) | 
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| 471 |                     this->velocity_.y = 0; | 
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| 472 |             } | 
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| 473 |             else if (this->velocity_.y < 0) | 
|---|
| 474 |             { | 
|---|
| 475 |                 this->velocity_.y += (this->translationDamping_ * dt); | 
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| 476 |                 if (this->velocity_.y > 0) | 
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| 477 |                     this->velocity_.y = 0; | 
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| 478 |             } | 
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| 479 |         } | 
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| 480 |  | 
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| 481 |         if (this->momentum_ == this->zeroRadian_) | 
|---|
| 482 |         { | 
|---|
| 483 |             if (this->rotationRate_ > this->zeroRadian_) | 
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| 484 |             { | 
|---|
| 485 |                 this->rotationRate_ -= (this->rotationDampingRadian_ * dt); | 
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| 486 |                 if (this->rotationRate_ < this->zeroRadian_) | 
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| 487 |                     this->rotationRate_ = 0; | 
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| 488 |             } | 
|---|
| 489 |             else if (this->rotationRate_ < this->zeroRadian_) | 
|---|
| 490 |             { | 
|---|
| 491 |                 this->rotationRate_ += (this->rotationDampingRadian_ * dt); | 
|---|
| 492 |                 if (this->rotationRate_ > this->zeroRadian_) | 
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| 493 |                     this->rotationRate_ = 0; | 
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| 494 |             } | 
|---|
| 495 |         } | 
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| 496 |  | 
|---|
| 497 |         if( (network::Client::getSingleton() &&  network::Client::getSingleton()->getShipID() == objectID) || server_ ) | 
|---|
| 498 |         { | 
|---|
| 499 |           COUT(4) << "steering our ship: " << objectID << std::endl; | 
|---|
| 500 |           if (InputManager::isKeyDown(KeyCode::Up) || InputManager::isKeyDown(KeyCode::W)) | 
|---|
| 501 |             this->acceleration_.x = this->translationAcceleration_; | 
|---|
| 502 |           else if(InputManager::isKeyDown(KeyCode::Down) || InputManager::isKeyDown(KeyCode::S)) | 
|---|
| 503 |             this->acceleration_.x = -this->translationAcceleration_; | 
|---|
| 504 |           else | 
|---|
| 505 |             this->acceleration_.x = 0; | 
|---|
| 506 |  | 
|---|
| 507 |           if (InputManager::isKeyDown(KeyCode::Right) || InputManager::isKeyDown(KeyCode::D)) | 
|---|
| 508 |             this->acceleration_.y = -this->translationAcceleration_; | 
|---|
| 509 |           else if (InputManager::isKeyDown(KeyCode::Left) || InputManager::isKeyDown(KeyCode::A)) | 
|---|
| 510 |             this->acceleration_.y = this->translationAcceleration_; | 
|---|
| 511 |           else | 
|---|
| 512 |             this->acceleration_.y = 0; | 
|---|
| 513 |  | 
|---|
| 514 |           if (InputManager::isKeyDown(KeyCode::Delete) || InputManager::isKeyDown(KeyCode::Q)) | 
|---|
| 515 |             this->momentum_ = Radian(-this->rotationAccelerationRadian_); | 
|---|
| 516 |           else if (InputManager::isKeyDown(KeyCode::PageDown) || InputManager::isKeyDown(KeyCode::E)) | 
|---|
| 517 |             this->momentum_ = Radian(this->rotationAccelerationRadian_); | 
|---|
| 518 |           else | 
|---|
| 519 |             this->momentum_ = 0; | 
|---|
| 520 |         }/*else | 
|---|
| 521 |           COUT(4) << "not steering ship: " << objectID << " our ship: " << network::Client::getSingleton()->getShipID() << std::endl;*/ | 
|---|
| 522 |  | 
|---|
| 523 |         WorldEntity::tick(dt); | 
|---|
| 524 |  | 
|---|
| 525 |         this->roll(this->mouseXRotation_ * dt); | 
|---|
| 526 |         if (this->bInvertYAxis_) | 
|---|
| 527 |             this->yaw(Radian(-this->mouseYRotation_ * dt)); | 
|---|
| 528 |         else | 
|---|
| 529 |             this->yaw(Radian(this->mouseYRotation_ * dt)); | 
|---|
| 530 |  | 
|---|
| 531 |         if (this->acceleration_.x > 0) | 
|---|
| 532 |             this->tt_->setRate(emitterRate_); | 
|---|
| 533 |         else | 
|---|
| 534 |             this->tt_->setRate(0); | 
|---|
| 535 |     } | 
|---|
| 536 |  | 
|---|
| 537 | } | 
|---|