| [1505] | 1 | /* | 
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 | 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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 | 3 |  *                    > www.orxonox.net < | 
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 | 4 |  * | 
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 | 5 |  * | 
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 | 6 |  *   License notice: | 
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 | 7 |  * | 
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 | 8 |  *   This program is free software; you can redistribute it and/or | 
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 | 9 |  *   modify it under the terms of the GNU General Public License | 
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 | 10 |  *   as published by the Free Software Foundation; either version 2 | 
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 | 11 |  *   of the License, or (at your option) any later version. | 
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 | 12 |  * | 
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 | 13 |  *   This program is distributed in the hope that it will be useful, | 
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 | 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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 | 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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 | 16 |  *   GNU General Public License for more details. | 
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 | 17 |  * | 
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 | 18 |  *   You should have received a copy of the GNU General Public License | 
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 | 19 |  *   along with this program; if not, write to the Free Software | 
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 | 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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 | 21 |  * | 
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 | 22 |  *   Author: | 
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 | 23 |  *      Fabian 'x3n' Landau | 
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 | 24 |  *   Co-authors: | 
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 | 25 |  *      Benjamin Knecht | 
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 | 26 |  * | 
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 | 27 |  */ | 
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 | 28 |  | 
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 | 29 | #include "OrxonoxStableHeaders.h" | 
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 | 30 | #include "SpaceShip.h" | 
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 | 31 |  | 
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 | 32 | #include <OgreCamera.h> | 
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 | 33 | #include <OgreRenderWindow.h> | 
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 | 34 | #include <OgreParticleSystem.h> | 
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 | 35 | #include <OgreSceneNode.h> | 
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 | 36 |  | 
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 | 37 | #include "util/Convert.h" | 
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 | 38 | #include "util/Math.h" | 
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| [1747] | 39 | #include "util/Debug.h" | 
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| [1505] | 40 | #include "core/CoreIncludes.h" | 
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 | 41 | #include "core/ConfigValueIncludes.h" | 
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| [1747] | 42 | #include "core/Iterator.h" | 
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 | 43 | #include "core/input/InputManager.h" | 
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| [1505] | 44 | #include "core/XMLPort.h" | 
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 | 45 | #include "core/ConsoleCommand.h" | 
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| [1608] | 46 | #include "tools/ParticleInterface.h" | 
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| [1747] | 47 | #include "network/Client.h" | 
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 | 48 | #include "Backlight.h" | 
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 | 49 | #include "CameraHandler.h" | 
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 | 50 | #include "ParticleSpawner.h" | 
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| [1755] | 51 | #include "Settings.h" | 
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| [1608] | 52 | #include "RotatingProjectile.h" | 
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 | 53 | #include "ParticleProjectile.h" | 
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| [1747] | 54 | #include "GraphicsEngine.h" | 
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| [1772] | 55 | #include "SpaceShipAI.h" | 
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| [1608] | 56 |  | 
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| [1505] | 57 | namespace orxonox | 
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 | 58 | { | 
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| [1747] | 59 |     SetConsoleCommand(SpaceShip, setMaxSpeedTest, false).accessLevel(AccessLevel::Debug); | 
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 | 60 |     SetConsoleCommand(SpaceShip, whereAmI, true).accessLevel(AccessLevel::User); | 
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 | 61 |     SetConsoleCommand(SpaceShip, moveLongitudinal, true).accessLevel(AccessLevel::User).defaultValue(0, 1.0f).axisParamIndex(0).keybindMode(KeybindMode::OnHold); | 
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 | 62 |     SetConsoleCommand(SpaceShip, moveLateral, true).accessLevel(AccessLevel::User).defaultValue(0, 1.0f).axisParamIndex(0).keybindMode(KeybindMode::OnHold); | 
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 | 63 |     SetConsoleCommand(SpaceShip, moveYaw, true).accessLevel(AccessLevel::User).defaultValue(0, 1.0f).axisParamIndex(0).keybindMode(KeybindMode::OnHold); | 
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 | 64 |     SetConsoleCommand(SpaceShip, movePitch, true).accessLevel(AccessLevel::User).defaultValue(0, 1.0f).axisParamIndex(0).keybindMode(KeybindMode::OnHold); | 
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 | 65 |     SetConsoleCommand(SpaceShip, moveRoll, true).accessLevel(AccessLevel::User).defaultValue(0, 1.0f).axisParamIndex(0).keybindMode(KeybindMode::OnHold); | 
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 | 66 |     SetConsoleCommand(SpaceShip, fire, true).accessLevel(AccessLevel::User).keybindMode(KeybindMode::OnHold); | 
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 | 67 |     SetConsoleCommandAliasMulti(SpaceShip, setMaxSpeedTest, "setMaxSpeed", 1, false).accessLevel(AccessLevel::Debug); | 
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 | 68 |     SetConsoleCommandAliasMulti(SpaceShip, setMaxSpeedTest, "setMaxBlubber", 2, false).accessLevel(AccessLevel::Debug); | 
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 | 69 |     SetConsoleCommandAliasMulti(SpaceShip, setMaxSpeedTest, "setRofl", 3, false).accessLevel(AccessLevel::Debug); | 
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| [1505] | 70 |  | 
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 | 71 |     CreateFactory(SpaceShip); | 
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 | 72 |  | 
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 | 73 |     SpaceShip* SpaceShip::instance_s; | 
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 | 74 |  | 
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| [1552] | 75 |  | 
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| [1505] | 76 |     SpaceShip *SpaceShip::getLocalShip(){ | 
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| [1747] | 77 |       ObjectList<SpaceShip>::iterator it; | 
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 | 78 |       for(it = ObjectList<SpaceShip>::begin(); it; ++it){ | 
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| [1789] | 79 |         assert(it->isA(Class(SpaceShip))); | 
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| [1907] | 80 |         if( (it)->myShip_ || (network::Host::running() && network::Host::getShipID()==(it)->getObjectID()) ){ | 
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| [1767] | 81 | //        COUT(1) << "^^^^^^^^^^ myShip_:" << *it << " classname: " << (*it)->getIdentifier()->getName() << " objectid: " << (*it)->objectID << std::endl; | 
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| [1505] | 82 |           return *it; | 
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| [1767] | 83 |         } | 
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| [1505] | 84 |       } | 
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| [1755] | 85 |       return 0; | 
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| [1505] | 86 |     } | 
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 | 87 |  | 
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| [1559] | 88 |     SpaceShip::SpaceShip() | 
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| [1505] | 89 |     { | 
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 | 90 |         RegisterObject(SpaceShip); | 
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| [1559] | 91 |  | 
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 | 92 |         this->setRotationAxis(1, 0, 0); | 
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 | 93 |         this->setStatic(false); | 
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 | 94 |  | 
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 | 95 |         this->zeroRadian_ = 0; | 
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 | 96 |         this->maxSideAndBackSpeed_ = 0; | 
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 | 97 |         this->maxSpeed_ = 0; | 
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 | 98 |         this->maxRotation_ = 0; | 
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 | 99 |         this->translationAcceleration_ = 0; | 
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 | 100 |         this->rotationAcceleration_ = 0; | 
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 | 101 |         this->translationDamping_ = 0; | 
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 | 102 |         this->rotationDamping_ = 0; | 
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 | 103 |         this->maxRotationRadian_ = 0; | 
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 | 104 |         this->rotationAccelerationRadian_ = 0; | 
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 | 105 |         this->rotationDampingRadian_ = 0; | 
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 | 106 |  | 
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 | 107 |         this->cam_ = 0; | 
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 | 108 |         this->tt1_ = 0; | 
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 | 109 |         this->tt2_ = 0; | 
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| [1608] | 110 |         this->smoke_ = 0; | 
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 | 111 |         this->fire_ = 0; | 
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| [1559] | 112 |  | 
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| [1608] | 113 |         this->backlight_ = 0; | 
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 | 114 |  | 
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| [1559] | 115 |         this->redNode_ = 0; | 
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 | 116 |         this->greenNode_ = 0; | 
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 | 117 |         this->blinkTime_ = 0; | 
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 | 118 |  | 
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 | 119 |         this->timeToReload_ = 0; | 
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 | 120 |  | 
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 | 121 |         this->bLMousePressed_ = false; | 
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 | 122 |         this->bRMousePressed_ = false; | 
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 | 123 |         this->mouseXRotation_ = 0; | 
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 | 124 |         this->mouseYRotation_ = 0; | 
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 | 125 |         this->myShip_ = false; | 
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 | 126 |  | 
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| [1505] | 127 |         this->registerAllVariables(); | 
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 | 128 |  | 
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 | 129 |         SpaceShip::instance_s = this; | 
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 | 130 |  | 
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 | 131 |         this->setConfigValues(); | 
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 | 132 |  | 
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| [1559] | 133 |         this->initialDir_ = Vector3(1.0, 0.0, 0.0); | 
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 | 134 |         this->currentDir_ = initialDir_; | 
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 | 135 |         this->initialOrth_ = Vector3(0.0, 0.0, 1.0); | 
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 | 136 |         this->currentOrth_ = initialOrth_; | 
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| [1505] | 137 |  | 
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 | 138 |         this->camName_ = this->getName() + "CamNode"; | 
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 | 139 |  | 
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| [1559] | 140 |         this->teamNr_ = 0; | 
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 | 141 |         this->health_ = 100; | 
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| [1625] | 142 |  | 
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 | 143 |         this->radarObject_ = static_cast<WorldEntity*>(this); | 
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| [1505] | 144 |     } | 
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 | 145 |  | 
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 | 146 |     SpaceShip::~SpaceShip() | 
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 | 147 |     { | 
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| [1772] | 148 |         for (ObjectList<SpaceShipAI>::iterator it = ObjectList<SpaceShipAI>::begin(); it; ++it) | 
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 | 149 |             it->shipDied(this); | 
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 | 150 |        | 
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| [1559] | 151 |         if (this->isInitialized()) | 
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 | 152 |         { | 
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 | 153 |             if (this->tt1_) | 
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 | 154 |                 delete this->tt1_; | 
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 | 155 |             if (this->tt2_) | 
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 | 156 |                 delete this->tt2_; | 
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 | 157 |  | 
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| [1608] | 158 |             if (this->smoke_) | 
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 | 159 |                 this->smoke_->destroy(); | 
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 | 160 |             if (this->fire_) | 
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 | 161 |                 this->fire_->destroy(); | 
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 | 162 |  | 
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 | 163 |             if (this->backlight_) | 
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 | 164 |                 delete this->backlight_; | 
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 | 165 |  | 
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| [1559] | 166 |             if (this->cam_) | 
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 | 167 |                 delete this->cam_; | 
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 | 168 |         } | 
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| [1505] | 169 |     } | 
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 | 170 |  | 
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| [1781] | 171 |     bool SpaceShip::create() | 
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 | 172 |     { | 
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 | 173 |         if (!myShip_) | 
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 | 174 |         { | 
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| [1907] | 175 |             if (network::Host::running() && getObjectID() == network::Host::getShipID()) | 
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 | 176 |             { | 
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 | 177 |                 if (!network::Host::isServer()) | 
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 | 178 |                     setObjectMode(0x3); | 
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 | 179 |                 myShip_ = true; | 
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 | 180 |             } | 
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 | 181 |             else | 
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 | 182 |                 this->setRadarObjectColour(this->getProjectileColour()); | 
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 | 183 |       } | 
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 | 184 |       Model::create(); | 
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 | 185 |       this->init(); | 
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 | 186 |       return true; | 
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| [1505] | 187 |     } | 
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 | 188 |  | 
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| [1781] | 189 |     void SpaceShip::registerAllVariables() | 
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 | 190 |     { | 
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 | 191 |         registerVar( &camName_, camName_.length()+1, network::STRING, 0x1 ); | 
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 | 192 |         registerVar( &maxSpeed_, sizeof(maxSpeed_), network::DATA, 0x1); | 
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 | 193 |         registerVar( &maxSideAndBackSpeed_, sizeof(maxSideAndBackSpeed_), network::DATA, 0x1); | 
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 | 194 |         registerVar( &maxRotation_, sizeof(maxRotation_), network::DATA, 0x1); | 
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 | 195 |         registerVar( &translationAcceleration_, sizeof(translationAcceleration_), network::DATA, 0x1); | 
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 | 196 |         registerVar( &rotationAcceleration_, sizeof(rotationAcceleration_), network::DATA, 0x1); | 
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 | 197 |         registerVar( &rotationAccelerationRadian_, sizeof(rotationAccelerationRadian_), network::DATA, 0x1); | 
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 | 198 |         registerVar( &translationDamping_, sizeof(translationDamping_), network::DATA, 0x1); | 
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 | 199 |         registerVar( &rotationDamping_, sizeof(rotationDamping_), network::DATA, 0x1); | 
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 | 200 |         registerVar( &rotationDampingRadian_, sizeof(rotationDampingRadian_), network::DATA, 0x1); | 
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| [1505] | 201 |     } | 
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 | 202 |  | 
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 | 203 |     void SpaceShip::init() | 
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 | 204 |     { | 
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| [1755] | 205 |         if (Settings::showsGraphics()) | 
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 | 206 |         { | 
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 | 207 |             // START CREATING THRUSTERS | 
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 | 208 |             this->tt1_ = new ParticleInterface("Orxonox/thruster1", LODParticle::low); | 
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 | 209 |             this->tt1_->createNewEmitter(); | 
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 | 210 |             this->tt1_->getAllEmitters()->setDirection(-this->getInitialDir()); | 
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 | 211 |             this->tt1_->getEmitter(0)->setPosition(Vector3(-15, 20, -1)); | 
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 | 212 |             this->tt1_->getEmitter(1)->setPosition(Vector3(-15, -20, -1)); | 
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 | 213 |             this->tt1_->setSpeedFactor(3.0); | 
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| [1505] | 214 |  | 
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| [1755] | 215 |             Ogre::SceneNode* node2a = this->getNode()->createChildSceneNode(this->getName() + "particle2a"); | 
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 | 216 |             node2a->setInheritScale(false); | 
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 | 217 |             node2a->setScale(1, 1, 1); | 
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 | 218 |             tt1_->addToSceneNode(node2a); | 
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| [1505] | 219 |  | 
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| [1755] | 220 |             this->tt2_ = new ParticleInterface("Orxonox/thruster2", LODParticle::normal); | 
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 | 221 |             this->tt2_->createNewEmitter(); | 
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 | 222 |             this->tt2_->getAllEmitters()->setDirection(Vector3(-1, 0, 0)); | 
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 | 223 |             this->tt2_->getEmitter(0)->setPosition(Vector3(-30, 40, -2)); | 
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 | 224 |             this->tt2_->getEmitter(1)->setPosition(Vector3(-30, -40, -2)); | 
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| [1552] | 225 |  | 
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| [1755] | 226 |             Ogre::SceneNode* node2b = this->getNode()->createChildSceneNode(this->getName() + "particle2b"); | 
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 | 227 |             node2b->setInheritScale(false); | 
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 | 228 |             node2b->setScale(0.5, 0.5, 0.5); | 
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 | 229 |             tt2_->addToSceneNode(node2b); | 
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| [1602] | 230 |  | 
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| [1755] | 231 |             this->leftThrusterFlare_.setBillboardSet("Flares/ThrusterFlare1", Vector3(-7.5, -10, -0.5)); | 
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 | 232 |             this->rightThrusterFlare_.setBillboardSet("Flares/ThrusterFlare1", Vector3(-7.5, 10, -0.5)); | 
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| [1602] | 233 |  | 
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| [1755] | 234 |             Ogre::SceneNode* node2c = this->getNode()->createChildSceneNode(this->getName() + "particle2c"); | 
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 | 235 |             node2c->setInheritScale(false); | 
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 | 236 |             node2c->setScale(2, 2, 2); | 
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 | 237 |             node2c->attachObject(this->leftThrusterFlare_.getBillboardSet()); | 
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 | 238 |             node2c->attachObject(this->rightThrusterFlare_.getBillboardSet()); | 
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 | 239 |             // END CREATING THRUSTERS | 
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| [1505] | 240 |  | 
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| [1755] | 241 |             // START CREATING BLINKING LIGHTS | 
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 | 242 |             this->redBillboard_.setBillboardSet("Examples/Flare", ColourValue(1.0, 0.0, 0.0), 1); | 
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 | 243 |             this->greenBillboard_.setBillboardSet("Examples/Flare", ColourValue(0.0, 1.0, 0.0), 1); | 
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| [1505] | 244 |  | 
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| [1755] | 245 |             this->redNode_ = this->getNode()->createChildSceneNode(this->getName() + "red", Vector3(0.3, 4.0, -0.3)); | 
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 | 246 |             this->redNode_->setInheritScale(false); | 
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 | 247 |             this->greenNode_ = this->getNode()->createChildSceneNode(this->getName() + "green", Vector3(0.3, -4.0, -0.3)); | 
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 | 248 |             this->greenNode_->setInheritScale(false); | 
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| [1505] | 249 |  | 
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| [1755] | 250 |             this->redNode_->attachObject(this->redBillboard_.getBillboardSet()); | 
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 | 251 |             this->redNode_->setScale(0.3, 0.3, 0.3); | 
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| [1505] | 252 |  | 
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| [1755] | 253 |             this->greenNode_->attachObject(this->greenBillboard_.getBillboardSet()); | 
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 | 254 |             this->greenNode_->setScale(0.3, 0.3, 0.3); | 
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 | 255 |             // END CREATING BLINKING LIGHTS | 
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| [1505] | 256 |  | 
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| [1755] | 257 |             // START CREATING ADDITIONAL EFFECTS | 
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| [1907] | 258 |             if(!network::Host::running()){ | 
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 | 259 |               this->backlight_ = new Backlight(this->maxSpeed_, 0.8); | 
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 | 260 |               this->backlight_->create(); | 
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 | 261 |               this->attachObject(this->backlight_); | 
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 | 262 |               this->backlight_->setPosition(-2.35, 0, 0.2); | 
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 | 263 |               this->backlight_->setColour(this->getProjectileColour()); | 
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 | 264 |    | 
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 | 265 |               this->smoke_ = new ParticleSpawner(); | 
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 | 266 |               this->smoke_->setParticle("Orxonox/smoke5", LODParticle::normal, 0, 0, 3); | 
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 | 267 |               this->attachObject(this->smoke_); | 
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 | 268 |    | 
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 | 269 |               this->fire_ = new ParticleSpawner(); | 
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 | 270 |               this->fire_->setParticle("Orxonox/fire3", LODParticle::normal, 0, 0, 1); | 
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 | 271 |               this->attachObject(this->fire_); | 
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 | 272 |             } | 
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 | 273 |              | 
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| [1755] | 274 |             // END CREATING ADDITIONAL EFFECTS | 
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| [1505] | 275 |  | 
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| [1789] | 276 |             if (this->isExactlyA(Class(SpaceShip))) | 
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| [1755] | 277 |             { | 
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 | 278 |                 // START of testing crosshair | 
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 | 279 |                 this->crosshairNear_.setBillboardSet("Orxonox/Crosshair", ColourValue(1.0, 1.0, 0.0), 1); | 
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 | 280 |                 this->crosshairFar_.setBillboardSet("Orxonox/Crosshair", ColourValue(1.0, 1.0, 0.0), 1); | 
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| [1505] | 281 |  | 
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| [1755] | 282 |                 this->chNearNode_ = this->getNode()->createChildSceneNode(this->getName() + "near", Vector3(50.0, 0.0, 0.0)); | 
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 | 283 |                 this->chNearNode_->setInheritScale(false); | 
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 | 284 |                 this->chFarNode_ = this->getNode()->createChildSceneNode(this->getName() + "far", Vector3(200.0, 0.0, 0.0)); | 
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 | 285 |                 this->chFarNode_->setInheritScale(false); | 
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 | 286 |  | 
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 | 287 |                 this->chNearNode_->attachObject(this->crosshairNear_.getBillboardSet()); | 
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 | 288 |                 this->chNearNode_->setScale(0.2, 0.2, 0.2); | 
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 | 289 |  | 
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 | 290 |                 this->chFarNode_->attachObject(this->crosshairFar_.getBillboardSet()); | 
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 | 291 |                 this->chFarNode_->setScale(0.4, 0.4, 0.4); | 
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 | 292 |                 // END of testing crosshair | 
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 | 293 |             } | 
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| [1505] | 294 |         } | 
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| [1735] | 295 |         // END of testing crosshair | 
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| [1505] | 296 |  | 
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 | 297 |         createCamera(); | 
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 | 298 |     } | 
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 | 299 |  | 
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 | 300 |     void SpaceShip::setConfigValues() | 
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 | 301 |     { | 
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 | 302 |         SetConfigValue(bInvertYAxis_, false).description("Set this to true for joystick-like mouse behaviour (mouse up = ship down)."); | 
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 | 303 |         SetConfigValue(reloadTime_, 0.125).description("The reload time of the weapon in seconds"); | 
|---|
 | 304 |         SetConfigValue(testvector_, Vector3()).description("asdfblah"); | 
|---|
 | 305 |     } | 
|---|
 | 306 |  | 
|---|
| [1558] | 307 |     void SpaceShip::changedVisibility() | 
|---|
 | 308 |     { | 
|---|
| [1747] | 309 |         SUPER(SpaceShip, changedVisibility); | 
|---|
| [1558] | 310 |  | 
|---|
 | 311 |         this->tt1_->setEnabled(this->isVisible()); | 
|---|
 | 312 |         this->tt2_->setEnabled(this->isVisible()); | 
|---|
 | 313 |         this->redBillboard_.setVisible(this->isVisible()); | 
|---|
 | 314 |         this->greenBillboard_.setVisible(this->isVisible()); | 
|---|
 | 315 |         this->crosshairNear_.setVisible(this->isVisible()); | 
|---|
 | 316 |         this->crosshairFar_.setVisible(this->isVisible()); | 
|---|
| [1602] | 317 |         this->rightThrusterFlare_.setVisible(this->isVisible()); | 
|---|
 | 318 |         this->leftThrusterFlare_.setVisible(this->isVisible()); | 
|---|
| [1608] | 319 |         this->smoke_->setVisible(this->isVisible()); | 
|---|
 | 320 |         this->fire_->setVisible(this->isVisible()); | 
|---|
 | 321 |         this->backlight_->setVisible(this->isVisible()); | 
|---|
| [1558] | 322 |     } | 
|---|
 | 323 |  | 
|---|
 | 324 |     void SpaceShip::changedActivity() | 
|---|
 | 325 |     { | 
|---|
| [1747] | 326 |         SUPER(SpaceShip, changedActivity); | 
|---|
| [1558] | 327 |  | 
|---|
 | 328 |         this->tt1_->setEnabled(this->isVisible()); | 
|---|
 | 329 |         this->tt2_->setEnabled(this->isVisible()); | 
|---|
 | 330 |         this->redBillboard_.setVisible(this->isVisible()); | 
|---|
 | 331 |         this->greenBillboard_.setVisible(this->isVisible()); | 
|---|
 | 332 |         this->crosshairNear_.setVisible(this->isVisible()); | 
|---|
 | 333 |         this->crosshairFar_.setVisible(this->isVisible()); | 
|---|
| [1602] | 334 |         this->rightThrusterFlare_.setVisible(this->isVisible()); | 
|---|
 | 335 |         this->leftThrusterFlare_.setVisible(this->isVisible()); | 
|---|
| [1558] | 336 |     } | 
|---|
 | 337 |  | 
|---|
| [1505] | 338 |     void SpaceShip::setCamera(const std::string& camera) | 
|---|
 | 339 |     { | 
|---|
 | 340 |       camName_=camera; | 
|---|
 | 341 |       // change camera attributes here, if you want to ;) | 
|---|
 | 342 |     } | 
|---|
 | 343 |  | 
|---|
 | 344 |     void SpaceShip::getFocus(){ | 
|---|
| [1783] | 345 |       COUT(4) << "requesting focus" << std::endl; | 
|---|
| [1735] | 346 |       //if(!network::Host::running() || network::Host::getShipID()==objectID) | 
|---|
 | 347 |       if(myShip_) | 
|---|
| [1505] | 348 |         CameraHandler::getInstance()->requestFocus(cam_); | 
|---|
 | 349 |  | 
|---|
 | 350 |     } | 
|---|
 | 351 |  | 
|---|
 | 352 |     Camera* SpaceShip::getCamera(){ | 
|---|
 | 353 |         return cam_; | 
|---|
 | 354 |     } | 
|---|
 | 355 |  | 
|---|
 | 356 |     void SpaceShip::createCamera(){ | 
|---|
 | 357 | //       COUT(4) << "begin camera creation" << std::endl; | 
|---|
 | 358 |       this->camNode_ = this->getNode()->createChildSceneNode(camName_); | 
|---|
| [1783] | 359 |       COUT(4) << "position: (this)" << this->getNode()->getPosition() << std::endl; | 
|---|
| [1552] | 360 |       this->camNode_->setPosition(Vector3(-25,0,5)); | 
|---|
| [1505] | 361 | //      Quaternion q1 = Quaternion(Radian(Degree(90)),Vector3(0,-1,0)); | 
|---|
 | 362 | //      Quaternion q2 = Quaternion(Radian(Degree(90)),Vector3(0,0,-1)); | 
|---|
 | 363 | //      camNode_->setOrientation(q1*q2); | 
|---|
 | 364 |       COUT(4) << "position: (cam)" << this->camNode_->getPosition() << std::endl; | 
|---|
 | 365 |       cam_ = new Camera(this->camNode_); | 
|---|
 | 366 |  | 
|---|
 | 367 |       cam_->setTargetNode(this->getNode()); | 
|---|
 | 368 | //        cam->setPosition(Vector3(0,-350,0)); | 
|---|
| [1735] | 369 | //      Quaternion q1 = Quaternion(Radian(Degree(90)),Vector3(0,0,1)); | 
|---|
 | 370 | //      Quaternion q2 = Quaternion(Radian(Degree(90)),Vector3(0,1,0)); | 
|---|
| [1505] | 371 |       Quaternion q1 = Quaternion(Radian(Degree(90)),Vector3(0,-1,0)); | 
|---|
 | 372 |       Quaternion q2 = Quaternion(Radian(Degree(90)),Vector3(1,0,0)); | 
|---|
| [1735] | 373 |  | 
|---|
 | 374 |        this->camNode_->setOrientation(q2*q1); | 
|---|
 | 375 |       if(myShip_){ | 
|---|
| [1907] | 376 |         COUT(5) << "requesting focus for camera" << std::endl; | 
|---|
| [1735] | 377 |         //CameraHandler::getInstance()->requestFocus(cam_); | 
|---|
| [1789] | 378 |         if(this->isExactlyA(Class(SpaceShip))){ | 
|---|
| [1735] | 379 |           getFocus(); | 
|---|
| [1907] | 380 |           COUT(4) << "getting focus for obj id: " << getObjectID() << std::endl; | 
|---|
| [1735] | 381 |         }else | 
|---|
| [1907] | 382 |           COUT(5) << "not getting focus (not exactly spaceship) for obj id: " << getObjectID() << std::endl; | 
|---|
| [1735] | 383 |       }else | 
|---|
| [1907] | 384 |         COUT(5) << "not getting focus (not my ship) for obj id: " << getObjectID() << std::endl; | 
|---|
| [1505] | 385 |     } | 
|---|
 | 386 |  | 
|---|
 | 387 |     void SpaceShip::setMaxSpeed(float value) | 
|---|
 | 388 |     { this->maxSpeed_ = value; } | 
|---|
 | 389 |     void SpaceShip::setMaxSideAndBackSpeed(float value) | 
|---|
 | 390 |     { this->maxSideAndBackSpeed_ = value; } | 
|---|
 | 391 |     void SpaceShip::setMaxRotation(float value) | 
|---|
 | 392 |     { this->maxRotation_ = value; this->maxRotationRadian_ = Radian(value); } | 
|---|
 | 393 |     void SpaceShip::setTransAcc(float value) | 
|---|
 | 394 |     { this->translationAcceleration_ = value; } | 
|---|
 | 395 |     void SpaceShip::setRotAcc(float value) | 
|---|
 | 396 |     { this->rotationAcceleration_ = value; this->rotationAccelerationRadian_ = Radian(value); } | 
|---|
 | 397 |     void SpaceShip::setTransDamp(float value) | 
|---|
 | 398 |     { this->translationDamping_ = value; } | 
|---|
 | 399 |     void SpaceShip::setRotDamp(float value) | 
|---|
 | 400 |     { this->rotationDamping_ = value; this->rotationDampingRadian_ = Radian(value); } | 
|---|
 | 401 |  | 
|---|
 | 402 |     /** | 
|---|
 | 403 |         @brief XML loading and saving. | 
|---|
 | 404 |         @param xmlelement The XML-element | 
|---|
 | 405 |         @param loading Loading (true) or saving (false) | 
|---|
 | 406 |         @return The XML-element | 
|---|
 | 407 |     */ | 
|---|
 | 408 |     void SpaceShip::XMLPort(Element& xmlelement, XMLPort::Mode mode) | 
|---|
 | 409 |     { | 
|---|
| [1747] | 410 |         SUPER(SpaceShip, XMLPort, xmlelement, mode); | 
|---|
| [1505] | 411 |  | 
|---|
| [1747] | 412 |         XMLPortParam(SpaceShip, "camera", setCamera, getCamera, xmlelement, mode); | 
|---|
 | 413 |         XMLPortParam(SpaceShip, "maxSpeed", setMaxSpeed, getMaxSpeed, xmlelement, mode); | 
|---|
 | 414 |         XMLPortParam(SpaceShip, "maxSideAndBackSpeed", setMaxSideAndBackSpeed, getMaxSideAndBackSpeed, xmlelement, mode); | 
|---|
 | 415 |         XMLPortParam(SpaceShip, "maxRotation", setMaxRotation, getMaxRotation, xmlelement, mode); | 
|---|
 | 416 |         XMLPortParam(SpaceShip, "transAcc", setTransAcc, getTransAcc, xmlelement, mode); | 
|---|
 | 417 |         XMLPortParam(SpaceShip, "rotAcc", setRotAcc, getRotAcc, xmlelement, mode); | 
|---|
 | 418 |         XMLPortParam(SpaceShip, "transDamp", setTransDamp, getTransDamp, xmlelement, mode); | 
|---|
 | 419 |         XMLPortParam(SpaceShip, "rotDamp", setRotDamp, getRotDamp, xmlelement, mode); | 
|---|
| [1505] | 420 |  | 
|---|
| [1735] | 421 |         myShip_=true; //TODO: this is a hack | 
|---|
| [1505] | 422 |         SpaceShip::create(); | 
|---|
| [1789] | 423 |         /*if (this->isExactlyA(Class(SpaceShip))) | 
|---|
| [1735] | 424 |             getFocus();*/ | 
|---|
| [1505] | 425 |     } | 
|---|
 | 426 |  | 
|---|
 | 427 |     std::string SpaceShip::whereAmI() { | 
|---|
| [1608] | 428 |         return getConvertedValue<float, std::string>(SpaceShip::getLocalShip()->getPosition().x) | 
|---|
 | 429 |         + "  " + getConvertedValue<float, std::string>(SpaceShip::getLocalShip()->getPosition().y) | 
|---|
 | 430 |         + "  " + getConvertedValue<float, std::string>(SpaceShip::getLocalShip()->getPosition().z); | 
|---|
| [1505] | 431 |     } | 
|---|
 | 432 |  | 
|---|
 | 433 |     void SpaceShip::tick(float dt) | 
|---|
 | 434 |     { | 
|---|
| [1558] | 435 |         if (!this->isActive()) | 
|---|
 | 436 |             return; | 
|---|
 | 437 |  | 
|---|
| [1505] | 438 |         currentDir_ = getOrientation()*initialDir_; | 
|---|
| [1625] | 439 |         currentOrth_ = getOrientation()*initialOrth_; | 
|---|
| [1505] | 440 |  | 
|---|
 | 441 |         if (this->cam_) | 
|---|
 | 442 |             this->cam_->tick(dt); | 
|---|
 | 443 |  | 
|---|
| [1755] | 444 |         if (Settings::showsGraphics()) | 
|---|
 | 445 |         { | 
|---|
 | 446 |             if (this->smoke_) | 
|---|
 | 447 |                 this->smoke_->setVisible(this->isVisible() && this->health_ < 40); | 
|---|
 | 448 |             if (this->fire_) | 
|---|
 | 449 |                 this->fire_->setVisible(this->isVisible() && this->health_ < 20); | 
|---|
| [1602] | 450 |  | 
|---|
| [1755] | 451 |             if (this->backlight_) | 
|---|
 | 452 |             {   // (there's already fire ||                 we're to slow                 ||                  we're moving backwards                  ) | 
|---|
 | 453 |                 if (this->health_ < 20   || this->getVelocity().squaredLength() < 150*150 || this->getVelocity().dotProduct(this->getInitialDir()) < 0) | 
|---|
 | 454 |                     this->backlight_->setActive(false); | 
|---|
 | 455 |                 else | 
|---|
 | 456 |                     this->backlight_->setActive(true); | 
|---|
 | 457 |             } | 
|---|
| [1608] | 458 |  | 
|---|
| [1755] | 459 |             if (this->redNode_ && this->greenNode_) | 
|---|
 | 460 |             { | 
|---|
 | 461 |                 this->blinkTime_ += dt; | 
|---|
 | 462 |                 float redScale = 0.15 + 0.15 * sin(this->blinkTime_ * 10.0); | 
|---|
 | 463 |                 float greenScale = 0.15 - 0.15 * sin(this->blinkTime_ * 10.0); | 
|---|
 | 464 |                 this->redNode_->setScale(redScale, redScale, redScale); | 
|---|
 | 465 |                 this->greenNode_->setScale(greenScale, greenScale, greenScale); | 
|---|
 | 466 |             } | 
|---|
| [1505] | 467 |         } | 
|---|
 | 468 |  | 
|---|
 | 469 |         if (this->timeToReload_ > 0) | 
|---|
 | 470 |             this->timeToReload_ -= dt; | 
|---|
 | 471 |         else | 
|---|
 | 472 |             this->timeToReload_ = 0; | 
|---|
 | 473 |  | 
|---|
 | 474 |         if (this->bLMousePressed_ && this->timeToReload_ <= 0) | 
|---|
 | 475 |         { | 
|---|
 | 476 |  | 
|---|
| [1552] | 477 |             BillboardProjectile* projectile = new ParticleProjectile(this); | 
|---|
 | 478 |             projectile->setColour(this->getProjectileColour()); | 
|---|
 | 479 |             projectile->create(); | 
|---|
| [1907] | 480 |             if (projectile->getClassID() == 0) | 
|---|
| [1552] | 481 |             { | 
|---|
| [1505] | 482 |               COUT(3) << "generated projectile with classid 0" <<  std::endl; // TODO: remove this output | 
|---|
| [1552] | 483 |             } | 
|---|
| [1505] | 484 |  | 
|---|
| [1751] | 485 |             projectile->setObjectMode(0x3); | 
|---|
| [1505] | 486 |             this->timeToReload_ = this->reloadTime_; | 
|---|
 | 487 |         } | 
|---|
 | 488 |  | 
|---|
 | 489 |  | 
|---|
 | 490 |         // ##################################### | 
|---|
 | 491 |         // ############# STEERING ############## | 
|---|
 | 492 |         // ##################################### | 
|---|
 | 493 |  | 
|---|
 | 494 |         if (this->velocity_.x > this->maxSpeed_) | 
|---|
 | 495 |             this->velocity_.x = this->maxSpeed_; | 
|---|
 | 496 |         if (this->velocity_.x < -this->maxSideAndBackSpeed_) | 
|---|
 | 497 |             this->velocity_.x = -this->maxSideAndBackSpeed_; | 
|---|
 | 498 |         if (this->velocity_.y > this->maxSideAndBackSpeed_) | 
|---|
 | 499 |             this->velocity_.y = this->maxSideAndBackSpeed_; | 
|---|
 | 500 |         if (this->velocity_.y < -this->maxSideAndBackSpeed_) | 
|---|
 | 501 |             this->velocity_.y = -this->maxSideAndBackSpeed_; | 
|---|
 | 502 |         if (this->rotationRate_ > this->maxRotationRadian_) | 
|---|
 | 503 |             this->rotationRate_ = this->maxRotationRadian_; | 
|---|
 | 504 |         if (this->rotationRate_ < -this->maxRotationRadian_) | 
|---|
 | 505 |             this->rotationRate_ = -this->maxRotationRadian_; | 
|---|
 | 506 |  | 
|---|
 | 507 |         if (this->acceleration_.x == 0) | 
|---|
 | 508 |         { | 
|---|
 | 509 |             if (this->velocity_.x > 0) | 
|---|
 | 510 |             { | 
|---|
 | 511 |                 this->velocity_.x -= (this->translationDamping_ * dt); | 
|---|
 | 512 |                 if (this->velocity_.x < 0) | 
|---|
 | 513 |                     this->velocity_.x = 0; | 
|---|
 | 514 |             } | 
|---|
 | 515 |             else if (this->velocity_.x < 0) | 
|---|
 | 516 |             { | 
|---|
 | 517 |                 this->velocity_.x += (this->translationDamping_ * dt); | 
|---|
 | 518 |                 if (this->velocity_.x > 0) | 
|---|
 | 519 |                     this->velocity_.x = 0; | 
|---|
 | 520 |             } | 
|---|
 | 521 |         } | 
|---|
 | 522 |  | 
|---|
 | 523 |         if (this->acceleration_.y == 0) | 
|---|
 | 524 |         { | 
|---|
 | 525 |             if (this->velocity_.y > 0) | 
|---|
 | 526 |             { | 
|---|
 | 527 |                 this->velocity_.y -= (this->translationDamping_ * dt); | 
|---|
 | 528 |                 if (this->velocity_.y < 0) | 
|---|
 | 529 |                     this->velocity_.y = 0; | 
|---|
 | 530 |             } | 
|---|
 | 531 |             else if (this->velocity_.y < 0) | 
|---|
 | 532 |             { | 
|---|
 | 533 |                 this->velocity_.y += (this->translationDamping_ * dt); | 
|---|
 | 534 |                 if (this->velocity_.y > 0) | 
|---|
 | 535 |                     this->velocity_.y = 0; | 
|---|
 | 536 |             } | 
|---|
 | 537 |         } | 
|---|
 | 538 |  | 
|---|
 | 539 |         if (this->momentum_ == this->zeroRadian_) | 
|---|
 | 540 |         { | 
|---|
 | 541 |             if (this->rotationRate_ > this->zeroRadian_) | 
|---|
 | 542 |             { | 
|---|
 | 543 |                 this->rotationRate_ -= (this->rotationDampingRadian_ * dt); | 
|---|
 | 544 |                 if (this->rotationRate_ < this->zeroRadian_) | 
|---|
 | 545 |                     this->rotationRate_ = 0; | 
|---|
 | 546 |             } | 
|---|
 | 547 |             else if (this->rotationRate_ < this->zeroRadian_) | 
|---|
 | 548 |             { | 
|---|
 | 549 |                 this->rotationRate_ += (this->rotationDampingRadian_ * dt); | 
|---|
 | 550 |                 if (this->rotationRate_ > this->zeroRadian_) | 
|---|
 | 551 |                     this->rotationRate_ = 0; | 
|---|
 | 552 |             } | 
|---|
 | 553 |         } | 
|---|
 | 554 |  | 
|---|
 | 555 |  | 
|---|
| [1747] | 556 |         SUPER(SpaceShip, tick, dt); | 
|---|
| [1505] | 557 |  | 
|---|
 | 558 |         this->roll(this->mouseXRotation_ * dt); | 
|---|
 | 559 |         if (this->bInvertYAxis_) | 
|---|
 | 560 |             this->yaw(Radian(-this->mouseYRotation_ * dt)); | 
|---|
 | 561 |         else | 
|---|
 | 562 |             this->yaw(Radian(this->mouseYRotation_ * dt)); | 
|---|
 | 563 |  | 
|---|
 | 564 |         if (this->acceleration_.x > 0) | 
|---|
| [1552] | 565 |         { | 
|---|
 | 566 |             this->tt1_->setEnabled(true); | 
|---|
 | 567 |             this->tt2_->setEnabled(true); | 
|---|
 | 568 |         } | 
|---|
| [1505] | 569 |         else | 
|---|
| [1552] | 570 |         { | 
|---|
 | 571 |             this->tt1_->setEnabled(false); | 
|---|
 | 572 |             this->tt2_->setEnabled(false); | 
|---|
 | 573 |         } | 
|---|
| [1505] | 574 |  | 
|---|
| [1907] | 575 |         COUT(5) << "steering our ship: " << getObjectID() << std::endl; | 
|---|
| [1608] | 576 |         this->acceleration_.x = 0; | 
|---|
 | 577 |         this->acceleration_.y = 0; | 
|---|
 | 578 |         this->momentum_ = 0; | 
|---|
 | 579 |         this->mouseXRotation_ = Radian(0); | 
|---|
 | 580 |         this->mouseYRotation_ = Radian(0); | 
|---|
 | 581 |         this->bLMousePressed_ = false; | 
|---|
| [1505] | 582 |     } | 
|---|
 | 583 |  | 
|---|
 | 584 |     void SpaceShip::movePitch(float val) | 
|---|
 | 585 |     {   getLocalShip()->setMovePitch(val);   } | 
|---|
 | 586 |     void SpaceShip::moveYaw(float val) | 
|---|
 | 587 |     {   getLocalShip()->setMoveYaw(val);   } | 
|---|
 | 588 |     void SpaceShip::moveRoll(float val) | 
|---|
 | 589 |     {   getLocalShip()->setMoveRoll(val);   } | 
|---|
 | 590 |     void SpaceShip::moveLongitudinal(float val) | 
|---|
 | 591 |     {   getLocalShip()->setMoveLongitudinal(val);   } | 
|---|
 | 592 |     void SpaceShip::moveLateral(float val) | 
|---|
 | 593 |     {   getLocalShip()->setMoveLateral(val);   } | 
|---|
 | 594 |     void SpaceShip::fire() | 
|---|
 | 595 |     {   getLocalShip()->doFire();   } | 
|---|
 | 596 |  | 
|---|
 | 597 |     void SpaceShip::setMovePitch(float val) | 
|---|
 | 598 |     { | 
|---|
 | 599 |         val = -val * val * sgn(val) * this->rotationAcceleration_; | 
|---|
 | 600 |         if (val > this->maxRotation_) | 
|---|
 | 601 |             val = this->maxRotation_; | 
|---|
 | 602 |         if (val < -this->maxRotation_) | 
|---|
 | 603 |             val = -this->maxRotation_; | 
|---|
 | 604 |         this->mouseYRotation_ = Radian(val); | 
|---|
 | 605 |     } | 
|---|
 | 606 |  | 
|---|
 | 607 |     void SpaceShip::setMoveYaw(float val) | 
|---|
 | 608 |     { | 
|---|
 | 609 |         val = -val * val * sgn(val) * this->rotationAcceleration_; | 
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 | 610 |         if (val > this->maxRotation_) | 
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 | 611 |             val = this->maxRotation_; | 
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 | 612 |         if (val < -this->maxRotation_) | 
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 | 613 |             val = -this->maxRotation_; | 
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 | 614 |         this->mouseXRotation_ = Radian(val); | 
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 | 615 |     } | 
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 | 616 |  | 
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 | 617 |     void SpaceShip::setMoveRoll(float val) | 
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 | 618 |     { | 
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 | 619 |         this->momentum_ = Radian(-this->rotationAccelerationRadian_ * val); | 
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 | 620 |         //COUT(3) << "rotating val: " << val << " acceleration: " << this->rotationAccelerationRadian_.valueDegrees() << std::endl; | 
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 | 621 |     } | 
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 | 622 |  | 
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 | 623 |     void SpaceShip::setMoveLongitudinal(float val) | 
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 | 624 |     { | 
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 | 625 |         this->acceleration_.x = this->translationAcceleration_ * val; | 
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 | 626 |     } | 
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 | 627 |  | 
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 | 628 |     void SpaceShip::setMoveLateral(float val) | 
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 | 629 |     { | 
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 | 630 |         this->acceleration_.y = -this->translationAcceleration_ * val; | 
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 | 631 |     } | 
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 | 632 |  | 
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 | 633 |     void SpaceShip::doFire() | 
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 | 634 |     { | 
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 | 635 |         this->bLMousePressed_ = true; | 
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 | 636 |     } | 
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 | 637 | } | 
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