| [1505] | 1 | /* | 
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|  | 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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|  | 3 | *                    > www.orxonox.net < | 
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|  | 4 | * | 
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|  | 5 | * | 
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|  | 6 | *   License notice: | 
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|  | 7 | * | 
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|  | 8 | *   This program is free software; you can redistribute it and/or | 
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|  | 9 | *   modify it under the terms of the GNU General Public License | 
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|  | 10 | *   as published by the Free Software Foundation; either version 2 | 
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|  | 11 | *   of the License, or (at your option) any later version. | 
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|  | 12 | * | 
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|  | 13 | *   This program is distributed in the hope that it will be useful, | 
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|  | 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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|  | 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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|  | 16 | *   GNU General Public License for more details. | 
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|  | 17 | * | 
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|  | 18 | *   You should have received a copy of the GNU General Public License | 
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|  | 19 | *   along with this program; if not, write to the Free Software | 
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|  | 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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|  | 21 | * | 
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|  | 22 | *   Author: | 
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|  | 23 | *      Fabian 'x3n' Landau | 
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|  | 24 | *   Co-authors: | 
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|  | 25 | *      ... | 
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|  | 26 | * | 
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|  | 27 | */ | 
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|  | 28 |  | 
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|  | 29 | #include "OrxonoxStableHeaders.h" | 
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|  | 30 | #include "Projectile.h" | 
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|  | 31 |  | 
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|  | 32 | #include <OgreBillboard.h> | 
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|  | 33 |  | 
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|  | 34 | #include "core/CoreIncludes.h" | 
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|  | 35 | #include "core/Executor.h" | 
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|  | 36 | #include "core/ConfigValueIncludes.h" | 
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| [1747] | 37 | #include "core/Iterator.h" | 
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| [1553] | 38 | #include "tools/ParticleInterface.h" | 
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| [1505] | 39 |  | 
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| [1552] | 40 | #include "SpaceShipAI.h" | 
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|  | 41 | #include "ParticleSpawner.h" | 
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| [1505] | 42 | #include "Model.h" | 
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| [1907] | 43 | #include "Settings.h" | 
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| [1505] | 44 |  | 
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|  | 45 | namespace orxonox | 
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|  | 46 | { | 
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| [1747] | 47 | float Projectile::speed_s = 5000; | 
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| [1505] | 48 |  | 
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| [1552] | 49 | Projectile::Projectile(SpaceShip* owner) : owner_(owner) | 
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| [1505] | 50 | { | 
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|  | 51 | RegisterObject(Projectile); | 
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|  | 52 |  | 
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|  | 53 | this->setConfigValues(); | 
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| [1602] | 54 | this->explosionTemplateName_ = "Orxonox/explosion3"; | 
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|  | 55 | this->smokeTemplateName_ = "Orxonox/smoke4"; | 
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| [1505] | 56 |  | 
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| [1824] | 57 | this->setStatic(false); | 
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|  | 58 | this->translate(Vector3(55, 0, 0), Ogre::Node::TS_LOCAL); | 
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| [1907] | 59 |  | 
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| [1505] | 60 | if (this->owner_) | 
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|  | 61 | { | 
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| [1907] | 62 | this->setOrientation(this->owner_->getOrientation()); | 
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| [1822] | 63 | this->setPosition(this->owner_->getPosition()); | 
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| [1552] | 64 | this->setVelocity(this->owner_->getInitialDir() * this->speed_); | 
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| [1505] | 65 | } | 
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|  | 66 |  | 
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| [1907] | 67 | if(!orxonox::Settings::isClient()) //only if not on client | 
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|  | 68 | this->destroyTimer_.setTimer(this->lifetime_, false, this, createExecutor(createFunctor(&Projectile::destroyObject))); | 
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| [1505] | 69 | } | 
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|  | 70 |  | 
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|  | 71 | Projectile::~Projectile() | 
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|  | 72 | { | 
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|  | 73 | } | 
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|  | 74 |  | 
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|  | 75 | void Projectile::setConfigValues() | 
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|  | 76 | { | 
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| [1552] | 77 | SetConfigValue(damage_, 15.0).description("The damage caused by the projectile"); | 
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| [1554] | 78 | SetConfigValue(lifetime_, 4.0).description("The time in seconds a projectile stays alive"); | 
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| [1747] | 79 | SetConfigValue(speed_, 5000.0).description("The speed of a projectile in units per second").callback(this, &Projectile::speedChanged); | 
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|  | 80 | } | 
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| [1505] | 81 |  | 
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| [1747] | 82 | void Projectile::speedChanged() | 
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|  | 83 | { | 
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|  | 84 | Projectile::speed_s = this->speed_; | 
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|  | 85 | if (this->owner_) | 
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|  | 86 | this->setVelocity(this->owner_->getInitialDir() * this->speed_); | 
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| [1505] | 87 | } | 
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|  | 88 |  | 
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|  | 89 | void Projectile::tick(float dt) | 
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|  | 90 | { | 
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| [1747] | 91 | SUPER(Projectile, tick, dt); | 
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| [1505] | 92 |  | 
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| [1558] | 93 | if (!this->isActive()) | 
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|  | 94 | return; | 
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|  | 95 |  | 
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| [1505] | 96 | float radius; | 
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| [1747] | 97 | for (ObjectList<Model>::iterator it = ObjectList<Model>::begin(); it; ++it) | 
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| [1505] | 98 | { | 
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|  | 99 | if ((*it) != this->owner_) | 
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|  | 100 | { | 
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| [1747] | 101 | radius = it->getScale3D().x * 3.0; | 
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| [1505] | 102 |  | 
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|  | 103 | if (this->getPosition().squaredDistance(it->getPosition()) <= (radius*radius)) | 
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|  | 104 | { | 
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| [1552] | 105 | // hit | 
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| [1789] | 106 | if (it->isA(Class(SpaceShipAI))) | 
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| [1552] | 107 | ((SpaceShipAI*)(*it))->damage(this->damage_); | 
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| [1563] | 108 | ParticleSpawner* explosion = new ParticleSpawner(this->explosionTemplateName_, LODParticle::low, 2.0); | 
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| [1552] | 109 | explosion->setPosition(this->getPosition()); | 
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|  | 110 | explosion->create(); | 
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| [1602] | 111 | ParticleSpawner* smoke = new ParticleSpawner(this->smokeTemplateName_, LODParticle::normal, 2.0, 0.0); | 
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| [1552] | 112 | smoke->setPosition(this->getPosition()); | 
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| [1602] | 113 | //                    smoke->getParticleInterface()->setSpeedFactor(3.0); | 
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| [1552] | 114 | smoke->create(); | 
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| [1505] | 115 | delete this; | 
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|  | 116 | return; | 
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|  | 117 | } | 
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|  | 118 | } | 
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|  | 119 | } | 
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|  | 120 | } | 
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|  | 121 |  | 
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|  | 122 | void Projectile::destroyObject() | 
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|  | 123 | { | 
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|  | 124 | delete this; | 
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|  | 125 | } | 
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| [1907] | 126 |  | 
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|  | 127 | bool Projectile::create(){ | 
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|  | 128 | return WorldEntity::create(); | 
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|  | 129 | } | 
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| [1505] | 130 | } | 
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