| [1505] | 1 | /* | 
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 | 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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 | 3 |  *                    > www.orxonox.net < | 
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 | 4 |  * | 
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 | 5 |  * | 
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 | 6 |  *   License notice: | 
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 | 7 |  * | 
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 | 8 |  *   This program is free software; you can redistribute it and/or | 
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 | 9 |  *   modify it under the terms of the GNU General Public License | 
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 | 10 |  *   as published by the Free Software Foundation; either version 2 | 
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 | 11 |  *   of the License, or (at your option) any later version. | 
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 | 12 |  * | 
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 | 13 |  *   This program is distributed in the hope that it will be useful, | 
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 | 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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 | 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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 | 16 |  *   GNU General Public License for more details. | 
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 | 17 |  * | 
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 | 18 |  *   You should have received a copy of the GNU General Public License | 
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 | 19 |  *   along with this program; if not, write to the Free Software | 
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 | 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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 | 21 |  * | 
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 | 22 |  *   Author: | 
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 | 23 |  *      Fabian 'x3n' Landau | 
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 | 24 |  *   Co-authors: | 
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 | 25 |  *      ... | 
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 | 26 |  * | 
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 | 27 |  */ | 
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 | 28 |  | 
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 | 29 | #include "OrxonoxStableHeaders.h" | 
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 | 30 | #include "Projectile.h" | 
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 | 31 |  | 
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 | 32 | #include <OgreBillboard.h> | 
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 | 33 |  | 
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 | 34 | #include "core/CoreIncludes.h" | 
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 | 35 | #include "core/Executor.h" | 
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 | 36 | #include "core/ConfigValueIncludes.h" | 
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| [1747] | 37 | #include "core/Iterator.h" | 
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| [1553] | 38 | #include "tools/ParticleInterface.h" | 
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| [1505] | 39 |  | 
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| [1552] | 40 | #include "SpaceShipAI.h" | 
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 | 41 | #include "ParticleSpawner.h" | 
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| [1505] | 42 | #include "Model.h" | 
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| [1907] | 43 | #include "Settings.h" | 
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| [1505] | 44 |  | 
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 | 45 | namespace orxonox | 
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 | 46 | { | 
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| [1747] | 47 |     float Projectile::speed_s = 5000; | 
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| [1505] | 48 |  | 
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| [1552] | 49 |     Projectile::Projectile(SpaceShip* owner) : owner_(owner) | 
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| [1505] | 50 |     { | 
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 | 51 |         RegisterObject(Projectile); | 
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 | 52 |  | 
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 | 53 |         this->setConfigValues(); | 
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| [1602] | 54 |         this->explosionTemplateName_ = "Orxonox/explosion3"; | 
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 | 55 |         this->smokeTemplateName_ = "Orxonox/smoke4"; | 
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| [1505] | 56 |  | 
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| [1824] | 57 |         this->setStatic(false); | 
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 | 58 |         this->translate(Vector3(55, 0, 0), Ogre::Node::TS_LOCAL); | 
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| [1907] | 59 |          | 
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| [1505] | 60 |         if (this->owner_) | 
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 | 61 |         { | 
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| [1907] | 62 |             this->setOrientation(this->owner_->getOrientation()); | 
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| [1822] | 63 |             this->setPosition(this->owner_->getPosition()); | 
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| [1552] | 64 |             this->setVelocity(this->owner_->getInitialDir() * this->speed_); | 
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| [1505] | 65 |         } | 
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 | 66 |  | 
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| [1907] | 67 |         if(!orxonox::Settings::isClient()) //only if not on client | 
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 | 68 |           this->destroyTimer_.setTimer(this->lifetime_, false, this, createExecutor(createFunctor(&Projectile::destroyObject))); | 
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| [1505] | 69 |     } | 
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 | 70 |  | 
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 | 71 |     Projectile::~Projectile() | 
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 | 72 |     { | 
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 | 73 |     } | 
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 | 74 |  | 
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 | 75 |     void Projectile::setConfigValues() | 
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 | 76 |     { | 
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| [1552] | 77 |         SetConfigValue(damage_, 15.0).description("The damage caused by the projectile"); | 
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| [1554] | 78 |         SetConfigValue(lifetime_, 4.0).description("The time in seconds a projectile stays alive"); | 
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| [1747] | 79 |         SetConfigValue(speed_, 5000.0).description("The speed of a projectile in units per second").callback(this, &Projectile::speedChanged); | 
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 | 80 |     } | 
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| [1505] | 81 |  | 
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| [1747] | 82 |     void Projectile::speedChanged() | 
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 | 83 |     { | 
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 | 84 |         Projectile::speed_s = this->speed_; | 
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 | 85 |         if (this->owner_) | 
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 | 86 |             this->setVelocity(this->owner_->getInitialDir() * this->speed_); | 
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| [1505] | 87 |     } | 
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 | 88 |  | 
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 | 89 |     void Projectile::tick(float dt) | 
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 | 90 |     { | 
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| [1747] | 91 |         SUPER(Projectile, tick, dt); | 
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| [1505] | 92 |  | 
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| [1558] | 93 |         if (!this->isActive()) | 
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 | 94 |             return; | 
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 | 95 |  | 
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| [1505] | 96 |         float radius; | 
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| [1747] | 97 |         for (ObjectList<Model>::iterator it = ObjectList<Model>::begin(); it; ++it) | 
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| [1505] | 98 |         { | 
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 | 99 |             if ((*it) != this->owner_) | 
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 | 100 |             { | 
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| [1747] | 101 |                 radius = it->getScale3D().x * 3.0; | 
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| [1505] | 102 |  | 
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 | 103 |                 if (this->getPosition().squaredDistance(it->getPosition()) <= (radius*radius)) | 
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 | 104 |                 { | 
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| [1552] | 105 |                     // hit | 
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| [1789] | 106 |                     if (it->isA(Class(SpaceShipAI))) | 
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| [1552] | 107 |                         ((SpaceShipAI*)(*it))->damage(this->damage_); | 
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| [1563] | 108 |                     ParticleSpawner* explosion = new ParticleSpawner(this->explosionTemplateName_, LODParticle::low, 2.0); | 
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| [1552] | 109 |                     explosion->setPosition(this->getPosition()); | 
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 | 110 |                     explosion->create(); | 
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| [1602] | 111 |                     ParticleSpawner* smoke = new ParticleSpawner(this->smokeTemplateName_, LODParticle::normal, 2.0, 0.0); | 
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| [1552] | 112 |                     smoke->setPosition(this->getPosition()); | 
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| [1602] | 113 | //                    smoke->getParticleInterface()->setSpeedFactor(3.0); | 
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| [1552] | 114 |                     smoke->create(); | 
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| [1505] | 115 |                     delete this; | 
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 | 116 |                     return; | 
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 | 117 |                 } | 
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 | 118 |             } | 
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 | 119 |         } | 
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 | 120 |     } | 
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 | 121 |  | 
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 | 122 |     void Projectile::destroyObject() | 
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 | 123 |     { | 
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 | 124 |         delete this; | 
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 | 125 |     } | 
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| [1907] | 126 |      | 
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 | 127 |     bool Projectile::create(){ | 
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 | 128 |       return WorldEntity::create(); | 
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 | 129 |     } | 
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| [1505] | 130 | } | 
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