| [1552] | 1 | /* | 
|---|
 | 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
|---|
 | 3 |  *                    > www.orxonox.net < | 
|---|
 | 4 |  * | 
|---|
 | 5 |  * | 
|---|
 | 6 |  *   License notice: | 
|---|
 | 7 |  * | 
|---|
 | 8 |  *   This program is free software; you can redistribute it and/or | 
|---|
 | 9 |  *   modify it under the terms of the GNU General Public License | 
|---|
 | 10 |  *   as published by the Free Software Foundation; either version 2 | 
|---|
 | 11 |  *   of the License, or (at your option) any later version. | 
|---|
 | 12 |  * | 
|---|
 | 13 |  *   This program is distributed in the hope that it will be useful, | 
|---|
 | 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
|---|
 | 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
|---|
 | 16 |  *   GNU General Public License for more details. | 
|---|
 | 17 |  * | 
|---|
 | 18 |  *   You should have received a copy of the GNU General Public License | 
|---|
 | 19 |  *   along with this program; if not, write to the Free Software | 
|---|
 | 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
|---|
 | 21 |  * | 
|---|
 | 22 |  *   Author: | 
|---|
 | 23 |  *      Fabian 'x3n' Landau | 
|---|
 | 24 |  *   Co-authors: | 
|---|
 | 25 |  *      ... | 
|---|
 | 26 |  * | 
|---|
 | 27 |  */ | 
|---|
 | 28 |  | 
|---|
 | 29 | #include "OrxonoxStableHeaders.h" | 
|---|
 | 30 | #include "ParticleProjectile.h" | 
|---|
 | 31 |  | 
|---|
 | 32 | #include "SpaceShip.h" | 
|---|
 | 33 | #include "core/CoreIncludes.h" | 
|---|
 | 34 |  | 
|---|
 | 35 | namespace orxonox | 
|---|
 | 36 | { | 
|---|
 | 37 |     CreateFactory(ParticleProjectile); | 
|---|
 | 38 |  | 
|---|
| [1559] | 39 |     ParticleProjectile::ParticleProjectile(SpaceShip* owner) : BillboardProjectile(owner) | 
|---|
| [1552] | 40 |     { | 
|---|
 | 41 |         RegisterObject(ParticleProjectile); | 
|---|
 | 42 |  | 
|---|
 | 43 |         if (this->owner_) | 
|---|
 | 44 |         { | 
|---|
| [1563] | 45 |             this->particles_ = new ParticleInterface("Orxonox/shot2", LODParticle::normal); | 
|---|
| [1552] | 46 |             this->particles_->addToSceneNode(this->getNode()); | 
|---|
 | 47 |             this->particles_->getAllEmitters()->setDirection(-this->owner_->getInitialDir()); | 
|---|
 | 48 |             this->particles_->setKeepParticlesInLocalSpace(true); | 
|---|
 | 49 |         } | 
|---|
| [1559] | 50 |         else | 
|---|
 | 51 |         { | 
|---|
 | 52 |             this->particles_ = 0; | 
|---|
 | 53 |         } | 
|---|
| [1552] | 54 |     } | 
|---|
 | 55 |  | 
|---|
 | 56 |     ParticleProjectile::~ParticleProjectile() | 
|---|
 | 57 |     { | 
|---|
| [1560] | 58 |         if (this->isInitialized() && this->particles_) | 
|---|
| [1552] | 59 |             delete this->particles_; | 
|---|
 | 60 |     } | 
|---|
| [1558] | 61 |  | 
|---|
 | 62 |     void ParticleProjectile::changedVisibility() | 
|---|
 | 63 |     { | 
|---|
 | 64 |         BillboardProjectile::changedVisibility(); | 
|---|
 | 65 |         this->particles_->setEnabled(this->isVisible()); | 
|---|
 | 66 |     } | 
|---|
| [1552] | 67 | } | 
|---|