| 1 | /* | 
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| 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 |  *                    > www.orxonox.net < | 
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| 4 |  * | 
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| 5 |  * | 
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| 6 |  *   License notice: | 
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| 7 |  * | 
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| 8 |  *   This program is free software; you can redistribute it and/or | 
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| 9 |  *   modify it under the terms of the GNU General Public License | 
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| 10 |  *   as published by the Free Software Foundation; either version 2 | 
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| 11 |  *   of the License, or (at your option) any later version. | 
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| 12 |  * | 
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| 13 |  *   This program is distributed in the hope that it will be useful, | 
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| 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 |  *   GNU General Public License for more details. | 
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| 17 |  * | 
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| 18 |  *   You should have received a copy of the GNU General Public License | 
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| 19 |  *   along with this program; if not, write to the Free Software | 
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| 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 |  * | 
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| 22 |  *   Author: | 
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| 23 |  *      Fabian 'x3n' Landau | 
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| 24 |  *   Co-authors: | 
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| 25 |  *      ... | 
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| 26 |  * | 
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| 27 |  */ | 
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| 28 |  | 
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| 29 | #include "OrxonoxStableHeaders.h" | 
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| 30 | #include "Explosion.h" | 
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| 31 |  | 
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| 32 | #include <OgreParticleSystem.h> | 
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| 33 | #include <OgreSceneManager.h> | 
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| 34 | #include <OgreSceneNode.h> | 
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| 35 |  | 
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| 36 | #include "core/CoreIncludes.h" | 
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| 37 | #include "core/Executor.h" | 
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| 38 |  | 
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| 39 | #include "util/Math.h" | 
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| 40 | #include "GraphicsEngine.h" | 
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| 41 | #include "particle/ParticleInterface.h" | 
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| 42 |  | 
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| 43 | namespace orxonox | 
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| 44 | { | 
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| 45 |     CreateFactory(Explosion); | 
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| 46 |  | 
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| 47 |     Explosion::Explosion(WorldEntity* owner) : | 
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| 48 |       lifetime_(0.4), | 
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| 49 |       particle_(0) | 
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| 50 |     { | 
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| 51 |         RegisterObject(Explosion); | 
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| 52 |  | 
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| 53 |         if (owner) | 
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| 54 |         { | 
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| 55 |             this->destroyTimer_.setTimer(this->lifetime_, false, this, createExecutor(createFunctor(&Explosion::destroyObject))); | 
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| 56 |  | 
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| 57 |             Vector3 position = owner->getNode()->getWorldPosition(); | 
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| 58 |  | 
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| 59 |             this->particle_ = new ParticleInterface(GraphicsEngine::getSingleton().getSceneManager(), "explosion" + this->getName(), "Orxonox/treibwerk"); | 
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| 60 |             this->particle_->getParticleSystem()->setParameter("local_space", "true"); | 
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| 61 |             this->particle_->newEmitter(); | 
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| 62 |             this->particle_->setPositionOfEmitter(0, Vector3::ZERO); | 
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| 63 |             this->particle_->setPositionOfEmitter(1, Vector3::ZERO); | 
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| 64 |             this->particle_->setColour(ColourValue(1.0, 0.8, 0.2)); | 
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| 65 |  | 
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| 66 |             this->setPosition(position); | 
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| 67 |             this->scale(2); | 
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| 68 |  | 
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| 69 |             this->particle_->addToSceneNode(this->getNode()); | 
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| 70 |         } | 
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| 71 |     } | 
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| 72 |  | 
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| 73 |     Explosion::~Explosion() | 
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| 74 |     { | 
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| 75 |         if (this->particle_) | 
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| 76 |         { | 
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| 77 |             this->particle_->detachFromSceneNode(); | 
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| 78 |             delete this->particle_; | 
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| 79 |         } | 
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| 80 |     }; | 
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| 81 |  | 
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| 82 |     void Explosion::destroyObject() | 
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| 83 |     { | 
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| 84 |         delete this; | 
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| 85 |     } | 
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| 86 | } | 
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