| [670] | 1 | /* | 
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 | 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| [1056] | 3 |  *                    > www.orxonox.net < | 
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| [670] | 4 |  * | 
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 | 5 |  * | 
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 | 6 |  *   License notice: | 
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 | 7 |  * | 
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 | 8 |  *   This program is free software; you can redistribute it and/or | 
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 | 9 |  *   modify it under the terms of the GNU General Public License | 
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 | 10 |  *   as published by the Free Software Foundation; either version 2 | 
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 | 11 |  *   of the License, or (at your option) any later version. | 
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 | 12 |  * | 
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 | 13 |  *   This program is distributed in the hope that it will be useful, | 
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 | 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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 | 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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 | 16 |  *   GNU General Public License for more details. | 
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 | 17 |  * | 
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 | 18 |  *   You should have received a copy of the GNU General Public License | 
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 | 19 |  *   along with this program; if not, write to the Free Software | 
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 | 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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 | 21 |  * | 
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 | 22 |  *   Author: | 
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 | 23 |  *      Fabian 'x3n' Landau | 
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 | 24 |  *   Co-authors: | 
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 | 25 |  *      ... | 
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 | 26 |  * | 
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 | 27 |  */ | 
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 | 28 |  | 
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| [786] | 29 | #include "OrxonoxStableHeaders.h" | 
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| [1039] | 30 | #include "Explosion.h" | 
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| [784] | 31 |  | 
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| [708] | 32 | #include <OgreParticleSystem.h> | 
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 | 33 | #include <OgreSceneManager.h> | 
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 | 34 | #include <OgreSceneNode.h> | 
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 | 35 |  | 
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| [1032] | 36 | #include "core/CoreIncludes.h" | 
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| [1052] | 37 | #include "core/Executor.h" | 
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 | 38 |  | 
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| [742] | 39 | #include "util/Math.h" | 
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| [1032] | 40 | #include "GraphicsEngine.h" | 
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 | 41 | #include "particle/ParticleInterface.h" | 
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| [646] | 42 |  | 
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 | 43 | namespace orxonox | 
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 | 44 | { | 
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 | 45 |     CreateFactory(Explosion); | 
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 | 46 |  | 
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 | 47 |     Explosion::Explosion(WorldEntity* owner) | 
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 | 48 |     { | 
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 | 49 |         RegisterObject(Explosion); | 
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 | 50 |  | 
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 | 51 |         this->particle_ = 0; | 
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 | 52 |         this->lifetime_ = 0.4; | 
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 | 53 |  | 
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 | 54 |         if (owner) | 
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 | 55 |         { | 
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| [1052] | 56 |             this->destroyTimer_.setTimer(this->lifetime_, false, this, createExecutor(createFunctor(&Explosion::destroyObject))); | 
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| [646] | 57 |  | 
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 | 58 |             Vector3 position = owner->getNode()->getWorldPosition(); | 
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 | 59 |  | 
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| [1032] | 60 |             this->particle_ = new ParticleInterface(GraphicsEngine::getSingleton().getSceneManager(), "explosion" + this->getName(), "Orxonox/treibwerk"); | 
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| [646] | 61 |             this->particle_->getParticleSystem()->setParameter("local_space", "true"); | 
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 | 62 |             this->particle_->newEmitter(); | 
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| [664] | 63 |             this->particle_->setPositionOfEmitter(0, Vector3::ZERO); | 
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 | 64 |             this->particle_->setPositionOfEmitter(1, Vector3::ZERO); | 
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 | 65 |             this->particle_->setColour(ColourValue(1.0, 0.8, 0.2)); | 
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| [646] | 66 |  | 
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| [664] | 67 |             this->setPosition(position); | 
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 | 68 |             this->scale(2); | 
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 | 69 |  | 
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| [646] | 70 |             this->particle_->addToSceneNode(this->getNode()); | 
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 | 71 |         } | 
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 | 72 |     } | 
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 | 73 |  | 
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 | 74 |     Explosion::~Explosion() | 
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 | 75 |     { | 
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 | 76 |         if (this->particle_) | 
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 | 77 |         { | 
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 | 78 |             this->particle_->detachFromSceneNode(); | 
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 | 79 |             delete this->particle_; | 
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 | 80 |         } | 
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 | 81 |     }; | 
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 | 82 |  | 
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 | 83 |     void Explosion::destroyObject() | 
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 | 84 |     { | 
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 | 85 |         delete this; | 
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 | 86 |     } | 
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 | 87 | } | 
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