| [513] | 1 | /* | 
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 | 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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 | 3 |  * | 
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 | 4 |  * | 
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 | 5 |  *   License notice: | 
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 | 6 |  * | 
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 | 7 |  *   This program is free software; you can redistribute it and/or | 
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 | 8 |  *   modify it under the terms of the GNU General Public License | 
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 | 9 |  *   as published by the Free Software Foundation; either version 2 | 
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 | 10 |  *   of the License, or (at your option) any later version. | 
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 | 11 |  * | 
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 | 12 |  *   This program is distributed in the hope that it will be useful, | 
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 | 13 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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 | 14 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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 | 15 |  *   GNU General Public License for more details. | 
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 | 16 |  * | 
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 | 17 |  *   You should have received a copy of the GNU General Public License | 
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 | 18 |  *   along with this program; if not, write to the Free Software | 
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 | 19 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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 | 20 |  * | 
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 | 21 |  *   Author: | 
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 | 22 |  *      ... | 
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 | 23 |  *   Co-authors: | 
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 | 24 |  *      ... | 
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 | 25 |  * | 
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 | 26 |  */ | 
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 | 27 |  | 
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| [786] | 28 | #include "OrxonoxStableHeaders.h" | 
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| [784] | 29 |  | 
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| [708] | 30 | #include <vector> | 
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| [715] | 31 | #include <string> | 
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| [708] | 32 |  | 
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| [507] | 33 | #include <OgreSceneManager.h> | 
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 | 34 |  | 
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| [742] | 35 | #include "util/tinyxml/tinyxml.h" | 
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 | 36 | #include "util/Tokenizer.h" | 
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 | 37 | #include "util/String2Number.h" | 
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 | 38 | #include "util/Math.h" | 
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| [708] | 39 | #include "../core/Debug.h" | 
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 | 40 | #include "../core/CoreIncludes.h" | 
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| [614] | 41 | #include "../Orxonox.h" | 
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| [871] | 42 | #include "core/XMLPort.h" | 
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| [507] | 43 |  | 
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 | 44 | #include "Ambient.h" | 
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 | 45 |  | 
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 | 46 | namespace orxonox | 
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 | 47 | { | 
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 | 48 |     CreateFactory(Ambient); | 
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 | 49 |  | 
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 | 50 |     Ambient::Ambient() | 
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 | 51 |     { | 
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 | 52 |         RegisterObject(Ambient); | 
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 | 53 |     } | 
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 | 54 |  | 
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 | 55 |     Ambient::~Ambient() | 
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 | 56 |     { | 
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 | 57 |     } | 
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 | 58 |  | 
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 | 59 |     void Ambient::loadParams(TiXmlElement* xmlElem) | 
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 | 60 |     { | 
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 | 61 |         if (xmlElem->Attribute("colourvalue")) | 
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 | 62 |         { | 
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| [513] | 63 |  | 
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| [715] | 64 |                 std::vector<std::string> colourvalues = tokenize(xmlElem->Attribute("colourvalue"),","); | 
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| [507] | 65 |                 float r, g, b; | 
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 | 66 |                 String2Number<float>(r, colourvalues[0]); | 
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 | 67 |                 String2Number<float>(g, colourvalues[1]); | 
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 | 68 |                 String2Number<float>(b, colourvalues[2]); | 
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| [513] | 69 |  | 
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| [871] | 70 |                 this->setAmbientLight(ColourValue(r, g, b)); | 
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| [513] | 71 |  | 
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| [560] | 72 |                 COUT(4) << "Loader: Set ambient light: "<<r<<" " << g << " " << b  << std::endl << std::endl; | 
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| [513] | 73 |         } | 
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| [507] | 74 |    } | 
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| [871] | 75 |  | 
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 | 76 |    void Ambient::setAmbientLight(const ColourValue& colour) | 
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 | 77 |    { | 
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 | 78 |         Orxonox::getSingleton()->getSceneManager()->setAmbientLight(colour); | 
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 | 79 |    } | 
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 | 80 |  | 
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 | 81 |     /** | 
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 | 82 |         @brief XML loading and saving. | 
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 | 83 |         @param xmlelement The XML-element | 
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 | 84 |         @param loading Loading (true) or saving (false) | 
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 | 85 |         @return The XML-element | 
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 | 86 |     */ | 
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 | 87 |     void Ambient::XMLPort(Element& xmlelement, bool loading) | 
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 | 88 |     { | 
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 | 89 |         BaseObject::XMLPort(xmlelement, loading); | 
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 | 90 |  | 
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 | 91 |         XMLPortParamLoadOnly(Ambient, "colourvalue", setAmbientLight, xmlelement, loading); | 
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 | 92 |     } | 
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| [507] | 93 | } | 
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