| [2254] | 1 | /* | 
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|  | 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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|  | 3 | *                    > www.orxonox.net < | 
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|  | 4 | * | 
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|  | 5 | * | 
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|  | 6 | *   License notice: | 
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|  | 7 | * | 
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|  | 8 | *   This program is free software; you can redistribute it and/or | 
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|  | 9 | *   modify it under the terms of the GNU General Public License | 
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|  | 10 | *   as published by the Free Software Foundation; either version 2 | 
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|  | 11 | *   of the License, or (at your option) any later version. | 
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|  | 12 | * | 
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|  | 13 | *   This program is distributed in the hope that it will be useful, | 
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|  | 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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|  | 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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|  | 16 | *   GNU General Public License for more details. | 
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|  | 17 | * | 
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|  | 18 | *   You should have received a copy of the GNU General Public License | 
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|  | 19 | *   along with this program; if not, write to the Free Software | 
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|  | 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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|  | 21 | * | 
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|  | 22 | *   Author: | 
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|  | 23 | *      Fabian 'x3n' Landau | 
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| [6417] | 24 | *      Reto Grieder | 
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| [2254] | 25 | *   Co-authors: | 
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|  | 26 | *      ... | 
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|  | 27 | * | 
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|  | 28 | */ | 
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|  | 29 |  | 
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|  | 30 | #ifndef _MultiStateEngine_H__ | 
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|  | 31 | #define _MultiStateEngine_H__ | 
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|  | 32 |  | 
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|  | 33 | #include "OrxonoxPrereqs.h" | 
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|  | 34 |  | 
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| [6417] | 35 | #include <vector> | 
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| [2254] | 36 | #include "Engine.h" | 
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|  | 37 |  | 
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|  | 38 | namespace orxonox | 
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|  | 39 | { | 
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|  | 40 | class _OrxonoxExport MultiStateEngine : public Engine | 
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|  | 41 | { | 
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|  | 42 | public: | 
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| [6417] | 43 | enum EngineState | 
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|  | 44 | { | 
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|  | 45 | Idle    = 1, | 
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|  | 46 | Normal  = 2, | 
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|  | 47 | Brake   = 4, | 
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|  | 48 | Boost   = 8 | 
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|  | 49 | }; | 
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|  | 50 |  | 
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| [9667] | 51 | MultiStateEngine(Context* context); | 
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| [2254] | 52 | virtual ~MultiStateEngine(); | 
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|  | 53 |  | 
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|  | 54 | virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode); | 
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|  | 55 |  | 
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| [8727] | 56 | virtual void run(float dt); | 
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| [2254] | 57 |  | 
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|  | 58 | virtual void addToSpaceShip(SpaceShip* ship); | 
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|  | 59 |  | 
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| [6417] | 60 | void addEffectContainer(EffectContainer* effect); | 
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|  | 61 | EffectContainer* getEffectContainer(unsigned int index) const; | 
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| [2254] | 62 |  | 
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| [6417] | 63 | void setDefEngSndNormal(const std::string& engineSound); | 
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|  | 64 | const std::string& getDefEngSndNormal(); | 
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|  | 65 | void setDefEngSndBoost(const std::string& engineSound); | 
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|  | 66 | const std::string& getDefEngSndBoost(); | 
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| [2254] | 67 |  | 
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|  | 68 | private: | 
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| [7163] | 69 | void registerVariables(); | 
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|  | 70 |  | 
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| [6417] | 71 | int state_; | 
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|  | 72 | int oldState_; | 
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|  | 73 | LuaState* lua_; | 
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|  | 74 | std::vector<EffectContainer*> effectContainers_; | 
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|  | 75 | WorldSound* defEngineSndNormal_; | 
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|  | 76 | WorldSound* defEngineSndBoost_; | 
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| [2254] | 77 | }; | 
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|  | 78 | } | 
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|  | 79 |  | 
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|  | 80 | #endif /* _MultiStateEngine_H__ */ | 
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