| [2072] | 1 | /* | 
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 | 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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 | 3 |  *                    > www.orxonox.net < | 
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 | 4 |  * | 
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 | 5 |  * | 
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 | 6 |  *   License notice: | 
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 | 7 |  * | 
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 | 8 |  *   This program is free software; you can redistribute it and/or | 
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 | 9 |  *   modify it under the terms of the GNU General Public License | 
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 | 10 |  *   as published by the Free Software Foundation; either version 2 | 
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 | 11 |  *   of the License, or (at your option) any later version. | 
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 | 12 |  * | 
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 | 13 |  *   This program is distributed in the hope that it will be useful, | 
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 | 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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 | 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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 | 16 |  *   GNU General Public License for more details. | 
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 | 17 |  * | 
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 | 18 |  *   You should have received a copy of the GNU General Public License | 
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 | 19 |  *   along with this program; if not, write to the Free Software | 
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 | 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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 | 21 |  * | 
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 | 22 |  *   Author: | 
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 | 23 |  *      Fabian 'x3n' Landau | 
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 | 24 |  *   Co-authors: | 
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 | 25 |  *      ... | 
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 | 26 |  * | 
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 | 27 |  */ | 
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 | 28 |  | 
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 | 29 | #include <cassert> | 
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 | 30 |  | 
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 | 31 | #include "PlayerInfo.h" | 
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 | 32 |  | 
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 | 33 | #include "core/CoreIncludes.h" | 
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| [8327] | 34 | // #include "network/ClientInformation.h" | 
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| [5735] | 35 | #include "gametypes/Gametype.h" | 
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 | 36 | #include "worldentities/ControllableEntity.h" | 
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| [5929] | 37 | #include "controllers/Controller.h" | 
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| [9257] | 38 | #include "interfaces/RadarViewable.h" | 
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| [2072] | 39 |  | 
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 | 40 | namespace orxonox | 
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 | 41 | { | 
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| [10624] | 42 |     RegisterAbstractClass(PlayerInfo).inheritsFrom<Info>(); | 
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| [9667] | 43 |  | 
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 | 44 |     PlayerInfo::PlayerInfo(Context* context) : Info(context) | 
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| [2072] | 45 |     { | 
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 | 46 |         RegisterObject(PlayerInfo); | 
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 | 47 |  | 
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| [8327] | 48 |         this->clientID_ = NETWORK_PEER_ID_UNKNOWN; | 
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| [2072] | 49 |         this->bHumanPlayer_ = false; | 
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 | 50 |         this->bLocalPlayer_ = false; | 
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 | 51 |         this->bReadyToSpawn_ = false; | 
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| [2662] | 52 |         this->bSetUnreadyAfterSpawn_ = true; | 
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| [11071] | 53 |         this->controller_ = nullptr; | 
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 | 54 |         this->controllableEntity_ = nullptr; | 
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| [6417] | 55 |         this->controllableEntityID_ = OBJECTID_UNKNOWN; | 
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| [2072] | 56 |  | 
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| [11071] | 57 |         this->gtinfo_ = nullptr; | 
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| [2973] | 58 |         this->gtinfoID_ = OBJECTID_UNKNOWN; | 
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| [10624] | 59 |         this->updateGametypeInfo(this->getGametype()); | 
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| [2973] | 60 |  | 
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| [2072] | 61 |         this->registerVariables(); | 
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| [9257] | 62 |  | 
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| [2072] | 63 |     } | 
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 | 64 |  | 
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 | 65 |     PlayerInfo::~PlayerInfo() | 
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 | 66 |     { | 
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| [2171] | 67 |         if (this->BaseObject::isInitialized()) | 
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| [2072] | 68 |         { | 
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| [3038] | 69 |             this->stopControl(); | 
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| [2072] | 70 |  | 
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 | 71 |             if (this->controller_) | 
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 | 72 |             { | 
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| [5929] | 73 |                 this->controller_->destroy(); | 
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| [11071] | 74 |                 this->controller_ = nullptr; | 
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| [2072] | 75 |             } | 
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| [2662] | 76 |  | 
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 | 77 |             if (this->getGametype()) | 
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 | 78 |                 this->getGametype()->playerLeft(this); | 
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| [2072] | 79 |         } | 
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 | 80 |     } | 
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 | 81 |  | 
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 | 82 |     void PlayerInfo::registerVariables() | 
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 | 83 |     { | 
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| [3280] | 84 |         registerVariable(this->name_,                 VariableDirection::ToClient, new NetworkCallback<PlayerInfo>(this, &PlayerInfo::changedName)); | 
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 | 85 |         registerVariable(this->controllableEntityID_, VariableDirection::ToClient, new NetworkCallback<PlayerInfo>(this, &PlayerInfo::networkcallback_changedcontrollableentityID)); | 
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 | 86 |         registerVariable(this->gtinfoID_,             VariableDirection::ToClient, new NetworkCallback<PlayerInfo>(this, &PlayerInfo::networkcallback_changedgtinfoID)); | 
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| [2072] | 87 |     } | 
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 | 88 |  | 
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 | 89 |     void PlayerInfo::changedName() | 
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 | 90 |     { | 
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| [2662] | 91 |         SUPER(PlayerInfo, changedName); | 
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 | 92 |  | 
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| [2171] | 93 |         if (this->isInitialized() && this->getGametype()) | 
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| [2072] | 94 |             this->getGametype()->playerChangedName(this); | 
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 | 95 |     } | 
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 | 96 |  | 
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| [10624] | 97 |     void PlayerInfo::switchGametype(Gametype* gametype) | 
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| [2072] | 98 |     { | 
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| [10624] | 99 |         Gametype* oldGametype = this->getGametype(); | 
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 | 100 |         this->setGametype(StrongPtr<Gametype>(gametype)); | 
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 | 101 |         Gametype* newGametype = this->getGametype(); | 
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| [2973] | 102 |  | 
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| [10624] | 103 |  | 
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 | 104 |         this->updateGametypeInfo(newGametype); | 
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 | 105 |  | 
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| [2171] | 106 |         if (this->isInitialized()) | 
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| [2072] | 107 |         { | 
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| [10624] | 108 |             if (oldGametype) | 
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| [2072] | 109 |             { | 
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| [10624] | 110 |                 if (newGametype) | 
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 | 111 |                     oldGametype->playerSwitched(this, newGametype); | 
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| [2072] | 112 |                 else | 
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| [10624] | 113 |                     oldGametype->playerLeft(this); | 
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| [2072] | 114 |             } | 
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 | 115 |  | 
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| [10624] | 116 |             if (newGametype) | 
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| [2072] | 117 |             { | 
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| [10624] | 118 |                 if (oldGametype) | 
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 | 119 |                     newGametype->playerSwitchedBack(this, oldGametype); | 
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| [2072] | 120 |                 else | 
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| [10624] | 121 |                     newGametype->playerEntered(this); | 
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| [2072] | 122 |             } | 
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 | 123 |         } | 
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 | 124 |     } | 
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 | 125 |  | 
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| [10624] | 126 |     void PlayerInfo::updateGametypeInfo(Gametype* gametype) | 
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| [2973] | 127 |     { | 
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| [11071] | 128 |         this->gtinfo_ = nullptr; | 
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| [2973] | 129 |         this->gtinfoID_ = OBJECTID_UNKNOWN; | 
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 | 130 |  | 
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| [10624] | 131 |         if (gametype && gametype->getGametypeInfo()) | 
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| [2973] | 132 |         { | 
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| [10624] | 133 |             this->gtinfo_ = gametype->getGametypeInfo(); | 
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| [2973] | 134 |             this->gtinfoID_ = this->gtinfo_->getObjectID(); | 
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 | 135 |         } | 
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 | 136 |     } | 
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 | 137 |  | 
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| [2072] | 138 |     void PlayerInfo::createController() | 
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 | 139 |     { | 
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| [2839] | 140 |         if (this->controller_) | 
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 | 141 |         { | 
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| [5929] | 142 |             this->controller_->destroy(); | 
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| [11071] | 143 |             this->controller_ = nullptr; | 
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| [2839] | 144 |         } | 
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| [9667] | 145 |         this->controller_ = this->defaultController_.fabricate(this->getContext()); | 
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| [2072] | 146 |         assert(this->controller_); | 
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 | 147 |         this->controller_->setPlayer(this); | 
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 | 148 |         if (this->controllableEntity_) | 
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| [6417] | 149 |         { | 
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| [2072] | 150 |             this->controller_->setControllableEntity(this->controllableEntity_); | 
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| [6417] | 151 |             this->controllableEntity_->setController(this->controller_); | 
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 | 152 |         } | 
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| [2662] | 153 |         this->changedController(); | 
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| [2072] | 154 |     } | 
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 | 155 |  | 
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| [3038] | 156 |     void PlayerInfo::startControl(ControllableEntity* entity) | 
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| [2072] | 157 |     { | 
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| [3038] | 158 |         if (!entity || entity == this->controllableEntity_) | 
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| [2662] | 159 |             return; | 
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 | 160 |  | 
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| [8706] | 161 |         while (this->previousControllableEntity_.size() > 0) | 
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| [6417] | 162 |             this->stopTemporaryControl(); | 
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| [9257] | 163 |  | 
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| [2072] | 164 |         if (this->controllableEntity_) | 
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| [3038] | 165 |             this->stopControl(); | 
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| [2072] | 166 |  | 
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 | 167 |         this->controllableEntity_ = entity; | 
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| [3038] | 168 |         this->controllableEntityID_ = entity->getObjectID(); | 
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| [2072] | 169 |  | 
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| [3038] | 170 |         entity->setPlayer(this); | 
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| [2072] | 171 |  | 
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| [3038] | 172 |         this->bReadyToSpawn_ &= (!this->bSetUnreadyAfterSpawn_); | 
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 | 173 |  | 
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| [2072] | 174 |         if (this->controller_) | 
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| [6417] | 175 |         { | 
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| [2072] | 176 |             this->controller_->setControllableEntity(entity); | 
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| [6417] | 177 |             this->controllableEntity_->setController(this->controller_); | 
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 | 178 |         } | 
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| [2826] | 179 |  | 
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 | 180 |         this->changedControllableEntity(); | 
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| [9257] | 181 |  | 
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| [9348] | 182 |         RadarViewable* radarviewable = orxonox_cast<RadarViewable*>(entity); | 
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| [11071] | 183 |         if (radarviewable != nullptr) | 
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| [9257] | 184 |             radarviewable->setRadarName(this->getName()); | 
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| [2072] | 185 |     } | 
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 | 186 |  | 
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| [6417] | 187 |     void PlayerInfo::startTemporaryControl(ControllableEntity* entity) | 
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 | 188 |     { | 
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 | 189 |         if (!entity) | 
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 | 190 |             return; | 
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 | 191 |  | 
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| [8706] | 192 |         this->controllableEntity_->destroyHud(); // HACK-ish | 
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| [10624] | 193 |         this->previousControllableEntity_.push_back(this->controllableEntity_); | 
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| [6417] | 194 |         this->controllableEntity_ = entity; | 
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 | 195 |         this->controllableEntityID_ = entity->getObjectID(); | 
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 | 196 |  | 
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 | 197 |         entity->setPlayer(this); | 
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| [7163] | 198 |         entity->setController(this->controller_); | 
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| [6417] | 199 |  | 
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 | 200 |         if (this->controller_) | 
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 | 201 |             this->controller_->setControllableEntity(entity); | 
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 | 202 |  | 
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 | 203 |         this->changedControllableEntity(); | 
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| [11052] | 204 |  | 
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 | 205 |          // HACK-ish | 
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 | 206 |         if(this->isHumanPlayer()) | 
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 | 207 |             entity->createHud(); | 
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| [6417] | 208 |     } | 
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 | 209 |  | 
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| [3038] | 210 |     void PlayerInfo::stopControl() | 
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| [2072] | 211 |     { | 
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| [8706] | 212 |         while ( this->previousControllableEntity_.size() > 0) | 
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| [6417] | 213 |             this->stopTemporaryControl(); | 
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 | 214 |  | 
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| [3038] | 215 |         ControllableEntity* entity = this->controllableEntity_; | 
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| [2072] | 216 |  | 
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| [3038] | 217 |         if (!entity) | 
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 | 218 |             return; | 
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| [2072] | 219 |  | 
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| [11071] | 220 |         this->controllableEntity_->setController(nullptr); | 
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 | 221 |         this->controllableEntity_ = nullptr; | 
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| [3038] | 222 |         this->controllableEntityID_ = OBJECTID_UNKNOWN; | 
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| [2826] | 223 |  | 
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| [3038] | 224 |         if (this->controller_) | 
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| [11071] | 225 |             this->controller_->setControllableEntity(nullptr); | 
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| [3038] | 226 |  | 
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| [6417] | 227 |         if ( GameMode::isMaster() ) | 
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 | 228 |             entity->removePlayer(); | 
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| [3038] | 229 |  | 
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 | 230 |         this->changedControllableEntity(); | 
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| [2072] | 231 |     } | 
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 | 232 |  | 
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| [8706] | 233 |     void PlayerInfo::pauseControl() | 
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 | 234 |     { | 
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 | 235 |         ControllableEntity* entity = this->controllableEntity_; | 
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 | 236 |  | 
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 | 237 |         if (!entity) | 
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 | 238 |             return; | 
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 | 239 |  | 
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| [9939] | 240 |         Controller* tmp =this->controllableEntity_->getController(); | 
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| [11071] | 241 |         if (tmp == nullptr) | 
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| [9939] | 242 |         { | 
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| [11071] | 243 |             orxout(verbose) <<  "PlayerInfo: pauseControl, Controller is nullptr " << endl; | 
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| [9945] | 244 |             return; | 
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| [9939] | 245 |         } | 
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 | 246 |         tmp->setActive(false); | 
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| [11071] | 247 |         //this->controllableEntity_->getController()->setControllableEntity(nullptr); | 
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 | 248 |         this->controllableEntity_->setController(nullptr); | 
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| [8706] | 249 |     } | 
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 | 250 |  | 
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| [6417] | 251 |     void PlayerInfo::stopTemporaryControl() | 
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 | 252 |     { | 
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 | 253 |         ControllableEntity* entity = this->controllableEntity_; | 
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 | 254 |  | 
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| [11071] | 255 |         assert(this->controllableEntity_ != nullptr); | 
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| [8706] | 256 |         if( !entity || this->previousControllableEntity_.size() == 0 ) | 
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| [6417] | 257 |             return; | 
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 | 258 |  | 
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| [11052] | 259 |         entity->destroyHud(); // HACK-ish | 
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 | 260 |  | 
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| [11071] | 261 |         this->controllableEntity_->setController(nullptr); | 
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| [8891] | 262 |         if(this->isHumanPlayer()) // TODO: Multiplayer? | 
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 | 263 |             this->controllableEntity_->destroyHud(); // HACK-ish | 
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| [9257] | 264 |  | 
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| [8706] | 265 | //        this->controllableEntity_ = this->previousControllableEntity_.back(); | 
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 | 266 |         do { | 
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 | 267 |             this->controllableEntity_ = this->previousControllableEntity_.back(); | 
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| [11071] | 268 |         } while(this->controllableEntity_ == nullptr && this->previousControllableEntity_.size() > 0); | 
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| [6417] | 269 |         this->controllableEntityID_ = this->controllableEntity_->getObjectID(); | 
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| [8706] | 270 |         this->previousControllableEntity_.pop_back(); | 
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| [6417] | 271 |  | 
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| [11071] | 272 |         if ( this->controllableEntity_ != nullptr && this->controller_ != nullptr) | 
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| [6417] | 273 |             this->controller_->setControllableEntity(this->controllableEntity_); | 
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 | 274 |  | 
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| [8706] | 275 |          // HACK-ish | 
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| [11071] | 276 |         if(this->controllableEntity_ != nullptr && this->isHumanPlayer()) | 
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| [8706] | 277 |             this->controllableEntity_->createHud(); | 
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 | 278 |  | 
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| [6417] | 279 |         if ( GameMode::isMaster() ) | 
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 | 280 |             entity->removePlayer(); | 
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 | 281 |  | 
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 | 282 |         this->changedControllableEntity(); | 
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 | 283 |     } | 
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 | 284 |  | 
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| [2072] | 285 |     void PlayerInfo::networkcallback_changedcontrollableentityID() | 
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 | 286 |     { | 
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| [2171] | 287 |         if (this->controllableEntityID_ != OBJECTID_UNKNOWN) | 
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| [2072] | 288 |         { | 
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 | 289 |             Synchronisable* temp = Synchronisable::getSynchronisable(this->controllableEntityID_); | 
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| [3325] | 290 |             ControllableEntity* entity = orxonox_cast<ControllableEntity*>(temp); | 
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| [2072] | 291 |             this->startControl(entity); | 
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 | 292 |         } | 
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 | 293 |         else | 
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 | 294 |         { | 
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| [3038] | 295 |             this->stopControl(); | 
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| [2072] | 296 |         } | 
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 | 297 |     } | 
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| [2973] | 298 |  | 
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| [6417] | 299 |  | 
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| [2973] | 300 |     void PlayerInfo::networkcallback_changedgtinfoID() | 
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 | 301 |     { | 
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 | 302 |         if (this->gtinfoID_ != OBJECTID_UNKNOWN) | 
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 | 303 |         { | 
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| [3325] | 304 |             this->gtinfo_ = orxonox_cast<GametypeInfo*>(Synchronisable::getSynchronisable(this->gtinfoID_)); | 
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| [2973] | 305 |  | 
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 | 306 |             if (!this->gtinfo_) | 
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 | 307 |                 this->gtinfoID_ = OBJECTID_UNKNOWN; | 
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 | 308 |         } | 
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 | 309 |     } | 
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| [2072] | 310 | } | 
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