| [2072] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Fabian 'x3n' Landau |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | #include <cassert> |
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| 30 | |
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| 31 | #include "PlayerInfo.h" |
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| 32 | |
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| 33 | #include "core/CoreIncludes.h" |
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| [8327] | 34 | // #include "network/ClientInformation.h" |
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| [5735] | 35 | #include "gametypes/Gametype.h" |
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| 36 | #include "worldentities/ControllableEntity.h" |
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| [5929] | 37 | #include "controllers/Controller.h" |
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| [9257] | 38 | #include "interfaces/RadarViewable.h" |
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| [2072] | 39 | |
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| 40 | namespace orxonox |
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| 41 | { |
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| [10624] | 42 | RegisterAbstractClass(PlayerInfo).inheritsFrom<Info>(); |
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| [9667] | 43 | |
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| 44 | PlayerInfo::PlayerInfo(Context* context) : Info(context) |
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| [2072] | 45 | { |
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| 46 | RegisterObject(PlayerInfo); |
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| 47 | |
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| [8327] | 48 | this->clientID_ = NETWORK_PEER_ID_UNKNOWN; |
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| [2072] | 49 | this->bHumanPlayer_ = false; |
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| 50 | this->bLocalPlayer_ = false; |
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| 51 | this->bReadyToSpawn_ = false; |
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| [2662] | 52 | this->bSetUnreadyAfterSpawn_ = true; |
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| [11071] | 53 | this->controller_ = nullptr; |
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| 54 | this->controllableEntity_ = nullptr; |
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| [6417] | 55 | this->controllableEntityID_ = OBJECTID_UNKNOWN; |
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| [2072] | 56 | |
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| [11071] | 57 | this->gtinfo_ = nullptr; |
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| [2973] | 58 | this->gtinfoID_ = OBJECTID_UNKNOWN; |
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| [10624] | 59 | this->updateGametypeInfo(this->getGametype()); |
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| [2973] | 60 | |
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| [2072] | 61 | this->registerVariables(); |
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| [9257] | 62 | |
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| [2072] | 63 | } |
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| 64 | |
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| 65 | PlayerInfo::~PlayerInfo() |
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| 66 | { |
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| [2171] | 67 | if (this->BaseObject::isInitialized()) |
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| [2072] | 68 | { |
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| [3038] | 69 | this->stopControl(); |
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| [2072] | 70 | |
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| 71 | if (this->controller_) |
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| 72 | { |
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| [5929] | 73 | this->controller_->destroy(); |
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| [11071] | 74 | this->controller_ = nullptr; |
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| [2072] | 75 | } |
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| [2662] | 76 | |
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| 77 | if (this->getGametype()) |
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| 78 | this->getGametype()->playerLeft(this); |
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| [2072] | 79 | } |
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| 80 | } |
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| 81 | |
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| 82 | void PlayerInfo::registerVariables() |
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| 83 | { |
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| [3280] | 84 | registerVariable(this->name_, VariableDirection::ToClient, new NetworkCallback<PlayerInfo>(this, &PlayerInfo::changedName)); |
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| 85 | registerVariable(this->controllableEntityID_, VariableDirection::ToClient, new NetworkCallback<PlayerInfo>(this, &PlayerInfo::networkcallback_changedcontrollableentityID)); |
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| 86 | registerVariable(this->gtinfoID_, VariableDirection::ToClient, new NetworkCallback<PlayerInfo>(this, &PlayerInfo::networkcallback_changedgtinfoID)); |
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| [2072] | 87 | } |
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| 88 | |
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| 89 | void PlayerInfo::changedName() |
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| 90 | { |
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| [2662] | 91 | SUPER(PlayerInfo, changedName); |
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| 92 | |
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| [2171] | 93 | if (this->isInitialized() && this->getGametype()) |
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| [2072] | 94 | this->getGametype()->playerChangedName(this); |
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| 95 | } |
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| 96 | |
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| [10624] | 97 | void PlayerInfo::switchGametype(Gametype* gametype) |
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| [2072] | 98 | { |
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| [10624] | 99 | Gametype* oldGametype = this->getGametype(); |
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| 100 | this->setGametype(StrongPtr<Gametype>(gametype)); |
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| 101 | Gametype* newGametype = this->getGametype(); |
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| [2973] | 102 | |
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| [10624] | 103 | |
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| 104 | this->updateGametypeInfo(newGametype); |
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| 105 | |
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| [2171] | 106 | if (this->isInitialized()) |
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| [2072] | 107 | { |
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| [10624] | 108 | if (oldGametype) |
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| [2072] | 109 | { |
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| [10624] | 110 | if (newGametype) |
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| 111 | oldGametype->playerSwitched(this, newGametype); |
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| [2072] | 112 | else |
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| [10624] | 113 | oldGametype->playerLeft(this); |
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| [2072] | 114 | } |
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| 115 | |
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| [10624] | 116 | if (newGametype) |
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| [2072] | 117 | { |
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| [10624] | 118 | if (oldGametype) |
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| 119 | newGametype->playerSwitchedBack(this, oldGametype); |
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| [2072] | 120 | else |
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| [10624] | 121 | newGametype->playerEntered(this); |
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| [2072] | 122 | } |
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| 123 | } |
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| 124 | } |
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| 125 | |
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| [10624] | 126 | void PlayerInfo::updateGametypeInfo(Gametype* gametype) |
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| [2973] | 127 | { |
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| [11071] | 128 | this->gtinfo_ = nullptr; |
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| [2973] | 129 | this->gtinfoID_ = OBJECTID_UNKNOWN; |
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| 130 | |
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| [10624] | 131 | if (gametype && gametype->getGametypeInfo()) |
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| [2973] | 132 | { |
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| [10624] | 133 | this->gtinfo_ = gametype->getGametypeInfo(); |
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| [2973] | 134 | this->gtinfoID_ = this->gtinfo_->getObjectID(); |
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| 135 | } |
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| 136 | } |
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| 137 | |
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| [2072] | 138 | void PlayerInfo::createController() |
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| 139 | { |
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| [2839] | 140 | if (this->controller_) |
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| 141 | { |
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| [5929] | 142 | this->controller_->destroy(); |
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| [11071] | 143 | this->controller_ = nullptr; |
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| [2839] | 144 | } |
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| [9667] | 145 | this->controller_ = this->defaultController_.fabricate(this->getContext()); |
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| [2072] | 146 | assert(this->controller_); |
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| 147 | this->controller_->setPlayer(this); |
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| 148 | if (this->controllableEntity_) |
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| [6417] | 149 | { |
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| [2072] | 150 | this->controller_->setControllableEntity(this->controllableEntity_); |
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| [6417] | 151 | this->controllableEntity_->setController(this->controller_); |
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| 152 | } |
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| [2662] | 153 | this->changedController(); |
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| [2072] | 154 | } |
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| 155 | |
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| [3038] | 156 | void PlayerInfo::startControl(ControllableEntity* entity) |
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| [2072] | 157 | { |
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| [3038] | 158 | if (!entity || entity == this->controllableEntity_) |
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| [2662] | 159 | return; |
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| 160 | |
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| [8706] | 161 | while (this->previousControllableEntity_.size() > 0) |
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| [6417] | 162 | this->stopTemporaryControl(); |
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| [9257] | 163 | |
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| [2072] | 164 | if (this->controllableEntity_) |
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| [3038] | 165 | this->stopControl(); |
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| [2072] | 166 | |
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| 167 | this->controllableEntity_ = entity; |
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| [3038] | 168 | this->controllableEntityID_ = entity->getObjectID(); |
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| [2072] | 169 | |
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| [3038] | 170 | entity->setPlayer(this); |
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| [2072] | 171 | |
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| [3038] | 172 | this->bReadyToSpawn_ &= (!this->bSetUnreadyAfterSpawn_); |
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| 173 | |
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| [2072] | 174 | if (this->controller_) |
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| [6417] | 175 | { |
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| [2072] | 176 | this->controller_->setControllableEntity(entity); |
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| [6417] | 177 | this->controllableEntity_->setController(this->controller_); |
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| 178 | } |
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| [2826] | 179 | |
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| 180 | this->changedControllableEntity(); |
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| [9257] | 181 | |
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| [9348] | 182 | RadarViewable* radarviewable = orxonox_cast<RadarViewable*>(entity); |
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| [11071] | 183 | if (radarviewable != nullptr) |
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| [9257] | 184 | radarviewable->setRadarName(this->getName()); |
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| [2072] | 185 | } |
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| 186 | |
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| [6417] | 187 | void PlayerInfo::startTemporaryControl(ControllableEntity* entity) |
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| 188 | { |
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| 189 | if (!entity) |
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| 190 | return; |
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| 191 | |
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| [8706] | 192 | this->controllableEntity_->destroyHud(); // HACK-ish |
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| [10624] | 193 | this->previousControllableEntity_.push_back(this->controllableEntity_); |
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| [6417] | 194 | this->controllableEntity_ = entity; |
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| 195 | this->controllableEntityID_ = entity->getObjectID(); |
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| 196 | |
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| 197 | entity->setPlayer(this); |
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| [7163] | 198 | entity->setController(this->controller_); |
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| [6417] | 199 | |
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| 200 | if (this->controller_) |
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| 201 | this->controller_->setControllableEntity(entity); |
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| 202 | |
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| 203 | this->changedControllableEntity(); |
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| [11052] | 204 | |
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| 205 | // HACK-ish |
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| 206 | if(this->isHumanPlayer()) |
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| 207 | entity->createHud(); |
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| [6417] | 208 | } |
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| 209 | |
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| [3038] | 210 | void PlayerInfo::stopControl() |
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| [2072] | 211 | { |
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| [8706] | 212 | while ( this->previousControllableEntity_.size() > 0) |
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| [6417] | 213 | this->stopTemporaryControl(); |
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| 214 | |
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| [3038] | 215 | ControllableEntity* entity = this->controllableEntity_; |
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| [2072] | 216 | |
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| [3038] | 217 | if (!entity) |
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| 218 | return; |
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| [2072] | 219 | |
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| [11071] | 220 | this->controllableEntity_->setController(nullptr); |
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| 221 | this->controllableEntity_ = nullptr; |
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| [3038] | 222 | this->controllableEntityID_ = OBJECTID_UNKNOWN; |
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| [2826] | 223 | |
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| [3038] | 224 | if (this->controller_) |
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| [11071] | 225 | this->controller_->setControllableEntity(nullptr); |
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| [3038] | 226 | |
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| [6417] | 227 | if ( GameMode::isMaster() ) |
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| 228 | entity->removePlayer(); |
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| [3038] | 229 | |
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| 230 | this->changedControllableEntity(); |
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| [2072] | 231 | } |
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| 232 | |
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| [8706] | 233 | void PlayerInfo::pauseControl() |
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| 234 | { |
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| 235 | ControllableEntity* entity = this->controllableEntity_; |
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| 236 | |
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| 237 | if (!entity) |
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| 238 | return; |
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| 239 | |
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| [9939] | 240 | Controller* tmp =this->controllableEntity_->getController(); |
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| [11071] | 241 | if (tmp == nullptr) |
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| [9939] | 242 | { |
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| [11071] | 243 | orxout(verbose) << "PlayerInfo: pauseControl, Controller is nullptr " << endl; |
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| [9945] | 244 | return; |
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| [9939] | 245 | } |
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| 246 | tmp->setActive(false); |
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| [11071] | 247 | //this->controllableEntity_->getController()->setControllableEntity(nullptr); |
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| 248 | this->controllableEntity_->setController(nullptr); |
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| [8706] | 249 | } |
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| 250 | |
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| [6417] | 251 | void PlayerInfo::stopTemporaryControl() |
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| 252 | { |
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| 253 | ControllableEntity* entity = this->controllableEntity_; |
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| 254 | |
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| [11071] | 255 | assert(this->controllableEntity_ != nullptr); |
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| [8706] | 256 | if( !entity || this->previousControllableEntity_.size() == 0 ) |
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| [6417] | 257 | return; |
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| 258 | |
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| [11052] | 259 | entity->destroyHud(); // HACK-ish |
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| 260 | |
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| [11071] | 261 | this->controllableEntity_->setController(nullptr); |
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| [8891] | 262 | if(this->isHumanPlayer()) // TODO: Multiplayer? |
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| 263 | this->controllableEntity_->destroyHud(); // HACK-ish |
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| [9257] | 264 | |
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| [8706] | 265 | // this->controllableEntity_ = this->previousControllableEntity_.back(); |
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| 266 | do { |
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| 267 | this->controllableEntity_ = this->previousControllableEntity_.back(); |
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| [11071] | 268 | } while(this->controllableEntity_ == nullptr && this->previousControllableEntity_.size() > 0); |
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| [6417] | 269 | this->controllableEntityID_ = this->controllableEntity_->getObjectID(); |
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| [8706] | 270 | this->previousControllableEntity_.pop_back(); |
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| [6417] | 271 | |
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| [11071] | 272 | if ( this->controllableEntity_ != nullptr && this->controller_ != nullptr) |
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| [6417] | 273 | this->controller_->setControllableEntity(this->controllableEntity_); |
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| 274 | |
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| [8706] | 275 | // HACK-ish |
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| [11071] | 276 | if(this->controllableEntity_ != nullptr && this->isHumanPlayer()) |
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| [8706] | 277 | this->controllableEntity_->createHud(); |
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| 278 | |
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| [6417] | 279 | if ( GameMode::isMaster() ) |
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| 280 | entity->removePlayer(); |
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| 281 | |
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| 282 | this->changedControllableEntity(); |
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| 283 | } |
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| 284 | |
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| [2072] | 285 | void PlayerInfo::networkcallback_changedcontrollableentityID() |
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| 286 | { |
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| [2171] | 287 | if (this->controllableEntityID_ != OBJECTID_UNKNOWN) |
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| [2072] | 288 | { |
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| 289 | Synchronisable* temp = Synchronisable::getSynchronisable(this->controllableEntityID_); |
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| [3325] | 290 | ControllableEntity* entity = orxonox_cast<ControllableEntity*>(temp); |
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| [2072] | 291 | this->startControl(entity); |
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| 292 | } |
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| 293 | else |
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| 294 | { |
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| [3038] | 295 | this->stopControl(); |
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| [2072] | 296 | } |
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| 297 | } |
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| [2973] | 298 | |
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| [6417] | 299 | |
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| [2973] | 300 | void PlayerInfo::networkcallback_changedgtinfoID() |
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| 301 | { |
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| 302 | if (this->gtinfoID_ != OBJECTID_UNKNOWN) |
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| 303 | { |
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| [3325] | 304 | this->gtinfo_ = orxonox_cast<GametypeInfo*>(Synchronisable::getSynchronisable(this->gtinfoID_)); |
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| [2973] | 305 | |
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| 306 | if (!this->gtinfo_) |
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| 307 | this->gtinfoID_ = OBJECTID_UNKNOWN; |
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| 308 | } |
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| 309 | } |
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| [2072] | 310 | } |
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