| 1 | /* | 
|---|
| 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
|---|
| 3 |  *                    > www.orxonox.net < | 
|---|
| 4 |  * | 
|---|
| 5 |  * | 
|---|
| 6 |  *   License notice: | 
|---|
| 7 |  * | 
|---|
| 8 |  *   This program is free software; you can redistribute it and/or | 
|---|
| 9 |  *   modify it under the terms of the GNU General Public License | 
|---|
| 10 |  *   as published by the Free Software Foundation; either version 2 | 
|---|
| 11 |  *   of the License, or (at your option) any later version. | 
|---|
| 12 |  * | 
|---|
| 13 |  *   This program is distributed in the hope that it will be useful, | 
|---|
| 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
|---|
| 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
|---|
| 16 |  *   GNU General Public License for more details. | 
|---|
| 17 |  * | 
|---|
| 18 |  *   You should have received a copy of the GNU General Public License | 
|---|
| 19 |  *   along with this program; if not, write to the Free Software | 
|---|
| 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
|---|
| 21 |  * | 
|---|
| 22 |  *   Author: | 
|---|
| 23 |  *      Fabian 'x3n' Landau | 
|---|
| 24 |  *   Co-authors: | 
|---|
| 25 |  *      ... | 
|---|
| 26 |  * | 
|---|
| 27 |  */ | 
|---|
| 28 |  | 
|---|
| 29 | #include "Bot.h" | 
|---|
| 30 |  | 
|---|
| 31 | #include "util/Math.h" | 
|---|
| 32 | #include "core/GameMode.h" | 
|---|
| 33 | #include "core/CoreIncludes.h" | 
|---|
| 34 | #include "core/ConfigValueIncludes.h" | 
|---|
| 35 | #include "gametypes/Gametype.h" | 
|---|
| 36 | #include "controllers/AIController.h" | 
|---|
| 37 |  | 
|---|
| 38 | namespace orxonox | 
|---|
| 39 | { | 
|---|
| 40 |     CreateFactory(Bot); | 
|---|
| 41 |  | 
|---|
| 42 |     Bot::Bot(BaseObject* creator) : PlayerInfo(creator) | 
|---|
| 43 |     { | 
|---|
| 44 |         RegisterObject(Bot); | 
|---|
| 45 |  | 
|---|
| 46 |         this->bHumanPlayer_ = false; | 
|---|
| 47 |         this->bLocalPlayer_ = GameMode::isMaster(); | 
|---|
| 48 |         this->bSetUnreadyAfterSpawn_ = false; | 
|---|
| 49 |         this->setReadyToSpawn(true); | 
|---|
| 50 |         this->defaultController_ = Class(AIController); | 
|---|
| 51 |  | 
|---|
| 52 |         this->setConfigValues(); | 
|---|
| 53 |  | 
|---|
| 54 |         this->setName(this->names_[static_cast<size_t>(rnd() * this->names_.size())]); | 
|---|
| 55 |  | 
|---|
| 56 |         if (this->getGametype()) | 
|---|
| 57 |             this->getGametype()->playerEntered(this); | 
|---|
| 58 |  | 
|---|
| 59 |         this->createController(); | 
|---|
| 60 |     } | 
|---|
| 61 |  | 
|---|
| 62 |     Bot::~Bot() | 
|---|
| 63 |     { | 
|---|
| 64 |     } | 
|---|
| 65 |  | 
|---|
| 66 |     void Bot::setConfigValues() | 
|---|
| 67 |     { | 
|---|
| 68 |         static const std::string names[] = | 
|---|
| 69 |         { | 
|---|
| 70 |             "Dr. Julius No", | 
|---|
| 71 |             "Rosa Klebb", | 
|---|
| 72 |             "Auric Goldfinger", | 
|---|
| 73 |             "Emilio Largo", | 
|---|
| 74 |             "Ernst Stavro Blofeld", | 
|---|
| 75 |             "Dr. Kananga", | 
|---|
| 76 |             "Francisco Scaramanga", | 
|---|
| 77 |             "Karl Stromberg", | 
|---|
| 78 |             "Sir Hugo Drax", | 
|---|
| 79 |             "Aris Kristatos", | 
|---|
| 80 |             "Kamal Khan", | 
|---|
| 81 |             "General Orlov", | 
|---|
| 82 |             "Max Zorin", | 
|---|
| 83 |             "Brad Whitaker", | 
|---|
| 84 |             "General Georgi Koskov", | 
|---|
| 85 |             "Franz Sanchez", | 
|---|
| 86 |             "Alec Trevelyan", | 
|---|
| 87 |             "Elliot Carver", | 
|---|
| 88 |             "Elektra King", | 
|---|
| 89 |             "Viktor Zokas", | 
|---|
| 90 |             "Gustav Graves", | 
|---|
| 91 |             "Le Chiffre", | 
|---|
| 92 |             "Mr. White", | 
|---|
| 93 |             "Dominic Greene" | 
|---|
| 94 |         }; | 
|---|
| 95 |         static std::vector<std::string> defaultnames(names, names + sizeof(names) / sizeof(std::string)); | 
|---|
| 96 |  | 
|---|
| 97 |         SetConfigValue(names_, defaultnames); | 
|---|
| 98 |     } | 
|---|
| 99 | } | 
|---|