| 1 | /* | 
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| 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 | * | 
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| 4 | * | 
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| 5 | *   License notice: | 
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| 6 | * | 
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| 7 | *   This program is free software; you can redistribute it and/or | 
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| 8 | *   modify it under the terms of the GNU General Public License | 
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| 9 | *   as published by the Free Software Foundation; either version 2 | 
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| 10 | *   of the License, or (at your option) any later version. | 
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| 11 | * | 
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| 12 | *   This program is distributed in the hope that it will be useful, | 
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| 13 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 14 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 15 | *   GNU General Public License for more details. | 
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| 16 | * | 
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| 17 | *   You should have received a copy of the GNU General Public License | 
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| 18 | *   along with this program; if not, write to the Free Software | 
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| 19 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 20 | * | 
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| 21 | *   Author: | 
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| 22 | *      Yuning Chai | 
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| 23 | *   Co-authors: | 
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| 24 | *      ... | 
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| 25 | * | 
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| 26 | */ | 
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| 27 |  | 
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| 28 | #ifndef _RADAR_H__ | 
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| 29 | #define _RADAR_H__ | 
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| 30 |  | 
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| 31 | #include <util/Math.h> | 
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| 32 | #include <OgrePrerequisites.h> | 
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| 33 | #include "../OrxonoxPrereqs.h" | 
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| 34 | #include "RadarObject.h" | 
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| 35 |  | 
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| 36 | namespace orxonox | 
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| 37 | { | 
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| 38 |     class _OrxonoxExport RadarOverlayElement : public Ogre::PanelOverlayElement | 
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| 39 |     { | 
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| 40 |         private: | 
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| 41 |             Ogre::OverlayManager* om;               // our one and only overlay manager | 
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| 42 |             Ogre::OverlayContainer* container_;     // pointer to the container we're in | 
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| 43 |             Vector3 currentDir_; | 
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| 44 |             Vector3 currentOrth_; | 
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| 45 |             Vector3 shipPos_;                       // position of ship | 
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| 46 |  | 
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| 47 |             Ogre::Real leftRel_, topRel_, dimRel_;  // relative position/dimension | 
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| 48 |             int left_, top_, dim_;                  // absolute position/dimension | 
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| 49 |             int windowW_, windowH_;                     // absolute window dimensions | 
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| 50 |  | 
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| 51 |         public: | 
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| 52 |             RadarOverlayElement(const Ogre::String& name); | 
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| 53 |             ~RadarOverlayElement(); | 
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| 54 |             void init(Real leftRel, Real topRel, Real dimRel, Ogre::OverlayContainer* container); | 
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| 55 |                         void resize(); | 
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| 56 |             void update(); | 
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| 57 |             void listObjects(); | 
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| 58 |  | 
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| 59 |             static float calcRadius(Vector3 pos, Vector3 dir, Vector3 orth, RadarObject* obj); | 
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| 60 |             static float calcPhi(Vector3 pos, Vector3 dir, Vector3 orth, RadarObject* obj); | 
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| 61 |             static bool calcRight(Vector3 pos, Vector3 dir, Vector3 orth, RadarObject* obj); | 
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| 62 |         }; | 
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| 63 | } | 
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| 64 |  | 
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| 65 | #endif | 
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