| [1283] | 1 | /* | 
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 | 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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 | 3 | * | 
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 | 4 | * | 
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 | 5 | *   License notice: | 
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 | 6 | * | 
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 | 7 | *   This program is free software; you can redistribute it and/or | 
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 | 8 | *   modify it under the terms of the GNU General Public License | 
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 | 9 | *   as published by the Free Software Foundation; either version 2 | 
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 | 10 | *   of the License, or (at your option) any later version. | 
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 | 11 | * | 
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 | 12 | *   This program is distributed in the hope that it will be useful, | 
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 | 13 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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 | 14 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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 | 15 | *   GNU General Public License for more details. | 
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 | 16 | * | 
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 | 17 | *   You should have received a copy of the GNU General Public License | 
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 | 18 | *   along with this program; if not, write to the Free Software | 
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 | 19 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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 | 20 | * | 
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 | 21 | *   Author: | 
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 | 22 | *      Yuning Chai | 
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 | 23 | *   Co-authors: | 
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 | 24 | *      ... | 
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 | 25 | * | 
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 | 26 | */ | 
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 | 27 |  | 
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 | 28 | #ifndef _RADAR_H__ | 
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 | 29 | #define _RADAR_H__ | 
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 | 30 |  | 
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| [1407] | 31 | #include <string.h> | 
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 | 32 | #include <OgreOverlayManager.h> | 
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 | 33 | #include <OgreStringConverter.h> | 
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 | 34 | #include <OgreOverlayElement.h> | 
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 | 35 | #include <OgrePanelOverlayElement.h> | 
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 | 36 | #include <OgrePrerequisites.h> | 
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 | 37 |  | 
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| [1392] | 38 | #include <util/Math.h> | 
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| [1407] | 39 | #include <string.h> | 
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 | 40 | #include "core/Tickable.h" | 
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 | 41 | #include "core/ConsoleCommand.h" | 
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 | 42 | #include "objects/SpaceShip.h" | 
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| [1283] | 43 | #include "../OrxonoxPrereqs.h" | 
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| [1346] | 44 | #include "RadarObject.h" | 
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| [1407] | 45 | #include "GraphicsEngine.h" | 
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| [1283] | 46 |  | 
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 | 47 | namespace orxonox | 
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 | 48 | { | 
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| [1329] | 49 |     class _OrxonoxExport RadarOverlayElement : public Ogre::PanelOverlayElement | 
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 | 50 |     { | 
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 | 51 |         private: | 
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| [1335] | 52 |             Ogre::OverlayManager* om;               // our one and only overlay manager | 
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| [1350] | 53 |             Ogre::OverlayContainer* container_;     // pointer to the container we're in | 
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| [1407] | 54 |             Vector3 initialDir_;                        // direction of nose | 
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| [1339] | 55 |             Vector3 currentDir_; | 
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| [1407] | 56 |             Vector3 initialOrth_;                   // direction of normal | 
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| [1329] | 57 |             Vector3 currentOrth_; | 
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 | 58 |             Vector3 shipPos_;                       // position of ship | 
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| [1407] | 59 |             Ogre::Plane plane;                      // plane perpendicular to dir | 
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| [1339] | 60 |  | 
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| [1329] | 61 |             Ogre::Real leftRel_, topRel_, dimRel_;  // relative position/dimension | 
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 | 62 |             int left_, top_, dim_;                  // absolute position/dimension | 
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| [1335] | 63 |             int windowW_, windowH_;                     // absolute window dimensions | 
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| [1283] | 64 |  | 
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| [1329] | 65 |         public: | 
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 | 66 |             RadarOverlayElement(const Ogre::String& name); | 
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| [1335] | 67 |             ~RadarOverlayElement(); | 
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 | 68 |             void init(Real leftRel, Real topRel, Real dimRel, Ogre::OverlayContainer* container); | 
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| [1339] | 69 |                         void resize(); | 
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| [1329] | 70 |             void update(); | 
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| [1407] | 71 |             void updateNavMarker(); | 
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 | 72 |             void addObject(Vector3 pos); | 
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| [1339] | 73 |             void listObjects(); | 
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| [1407] | 74 |             float getDist2Focus(); | 
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 | 75 |             float calcRadius(RadarObject* obj); | 
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 | 76 |             float calcPhi(RadarObject* obj); | 
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 | 77 |             bool calcRight(RadarObject* obj); | 
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| [1400] | 78 |  | 
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| [1407] | 79 |             Ogre::PanelOverlayElement* navMarker_;  // marker to help navigating | 
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 | 80 |                         RadarObject* firstRadarObject_;         // start of linked list | 
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 | 81 |                         RadarObject* lastRadarObject_;          // end of linked list | 
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 | 82 |                         RadarObject* focus_;                    // object that is focussed | 
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 | 83 |  | 
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 | 84 |             static RadarOverlayElement* instance_s; | 
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 | 85 |             static void cycleFocus(); | 
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| [1335] | 86 |         }; | 
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| [1302] | 87 | } | 
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| [1283] | 88 |  | 
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| [1290] | 89 | #endif | 
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