| 1 | /* | 
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| 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 | * | 
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| 4 | * | 
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| 5 | *   License notice: | 
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| 6 | * | 
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| 7 | *   This program is free software; you can redistribute it and/or | 
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| 8 | *   modify it under the terms of the GNU General Public License | 
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| 9 | *   as published by the Free Software Foundation; either version 2 | 
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| 10 | *   of the License, or (at your option) any later version. | 
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| 11 | * | 
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| 12 | *   This program is distributed in the hope that it will be useful, | 
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| 13 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 14 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 15 | *   GNU General Public License for more details. | 
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| 16 | * | 
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| 17 | *   You should have received a copy of the GNU General Public License | 
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| 18 | *   along with this program; if not, write to the Free Software | 
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| 19 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 20 | * | 
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| 21 | *   Author: | 
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| 22 | *      Yuning Chai | 
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| 23 | *   Co-authors: | 
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| 24 | *      ... | 
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| 25 | * | 
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| 26 | */ | 
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| 27 |  | 
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| 28 | #ifndef _RADAR2_H__ | 
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| 29 | #define _RADAR2_H__ | 
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| 30 | #include <OgrePrerequisites.h> | 
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| 31 | #include "../OrxonoxPrereqs.h" | 
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| 32 |  | 
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| 33 | namespace orxonox | 
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| 34 | { | 
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| 35 |     class _OrxonoxExport RadarObject | 
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| 36 |     { | 
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| 37 |         private: | 
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| 38 |                 Ogre::OverlayManager* om;                               // our one and only overlay manager | 
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| 39 |                 void init(); | 
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| 40 |  | 
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| 41 |         public: | 
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| 42 |                 RadarObject(Ogre::OverlayContainer* container); | 
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| 43 |                 RadarObject(Ogre::OverlayContainer* container, Vector3 pos); | 
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| 44 |                 ~RadarObject(); | 
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| 45 |  | 
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| 46 |             bool right_; | 
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| 47 |             int index_;                             // index number of object | 
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| 48 |                 Vector3 pos_;                                                   // position in space | 
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| 49 |                         Ogre::Real radius_, phi_;                               // position on radar | 
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| 50 |                         Ogre::OverlayContainer* container_; | 
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| 51 |                         Ogre::PanelOverlayElement* panel_;              // the panel used to show the dot | 
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| 52 |                         RadarObject* next;                      // next pointer of linked list | 
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| 53 |  | 
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| 54 |                 static int count; | 
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| 55 |         }; | 
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| 56 | } | 
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| 57 |  | 
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| 58 | #endif | 
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