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source: code/trunk/src/orxonox/hud/BarOverlayElement.h @ 1567

Last change on this file since 1567 was 1564, checked in by landauf, 17 years ago
  • several small changes in most of the HUD classes (code cleanup): removed obsolete variables, privatized all member variables, removed resizing functioncalls from tick, destroying overlayelements, added some const qualifiers.
  • moved calculation functions for RadarObject-position to Math.h and changed the phi/right/radius format to Vector2. the functions are used too by SpaceShipAI.
  • cycleNavigationFocus takes the nearest object if focus was NULL
  • BarOverlayElement works in both directions (left to right and right to left)
  • fixed bug causing SpaceShipAI to not stop shooting when losing target - this also speeds up orxonox a lot, because there are less projectiles

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!! UPDATE YOUR MEDIA REPOSITORY !!

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…or the BarOverlayElement will look strange

  • Property svn:eol-style set to native
File size: 2.4 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Yuning Chai
24 *   Co-authors:
25 *      Felix Schulthess
26 *
27 */
28
29#ifndef _BarOverlayElement_H__
30#define _BarOverlayElement_H__
31
32#include "OrxonoxPrereqs.h"
33
34#include <OgrePrerequisites.h>
35#include <OgrePanelOverlayElement.h>
36
37namespace orxonox
38{
39  class _OrxonoxExport BarOverlayElement : public Ogre::PanelOverlayElement
40  {
41    public:
42      BarOverlayElement(const Ogre::String& name);
43      virtual ~BarOverlayElement();
44
45      void init(Real leftRel, Real topRel, Real dimRel, Ogre::OverlayContainer* container);
46      void resize();
47      void setValue(float value);
48      void setColour(int colour);
49
50      inline void setRightToLeft(bool r2l)
51        { this->right2Left_ = r2l; }
52      inline bool getRightToLeft() const
53        { return this->right2Left_; }
54      inline float getValue() const
55        { return this->value_; }
56      inline int getBarColour() const
57        { return this->colour_; }
58
59    private:
60      static const int RED = 0;           // predefined colours
61      static const int YELLOW = 1;
62      static const int GREEN = 2;
63
64      bool right2Left_;
65      bool autoColour_;                   // whether bar changes colour automatically
66      float value_;                       // progress of bar
67      int colour_;
68      int left_;
69      int top_;
70      int width_;
71      int height_;
72      float widthratio_;
73      int offset_;
74      int barwidth_;
75      Ogre::Real leftRel_;
76      Ogre::Real topRel_;
77      Ogre::Real dimRel_;
78      Ogre::OverlayContainer* background_;
79      Ogre::String name_;
80    };
81}
82#endif /* _BarOverlayElement_H__ */
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