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source: code/trunk/src/orxonox/hud/BarOverlayElement.h @ 1392

Last change on this file since 1392 was 1392, checked in by FelixSchulthess, 16 years ago

moved #includes to .cc from .h where possible

File size: 2.2 KB
Line 
1/*
2*   ORXONOX - the hottest 3D action shooter ever to exist
3*
4*
5*   License notice:
6*
7*   This program is free software; you can redistribute it and/or
8*   modify it under the terms of the GNU General Public License
9*   as published by the Free Software Foundation; either version 2
10*   of the License, or (at your option) any later version.
11*
12*   This program is distributed in the hope that it will be useful,
13*   but WITHOUT ANY WARRANTY; without even the implied warranty of
14*   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15*   GNU General Public License for more details.
16*
17*   You should have received a copy of the GNU General Public License
18*   along with this program; if not, write to the Free Software
19*   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
20*
21*   Author:
22*      Yuning Chai
23*   Co-authors:
24*      Felix Schulthess
25*
26*/
27
28
29#ifndef _BAR_H__
30#define _BAR_H__
31
32
33#include <OgrePanelOverlayElement.h>
34#include <OgrePrerequisites.h>
35#include "../OrxonoxPrereqs.h"
36
37namespace orxonox
38{
39  class _OrxonoxExport BarOverlayElement : public Ogre::PanelOverlayElement
40  {
41    private:
42        bool autoColor_;                    // whether bar changes color automatically
43        float value_;                       // progress of bar
44        int color_;
45        int left_;
46        int top_;
47        int width_;
48        int height_;
49        int windowW_, windowH_;
50        Ogre::Real leftRel_;
51        Ogre::Real topRel_;
52        Ogre::Real dimRel_;
53        Ogre::OverlayManager* om;           // our overlay manager
54        Ogre::OverlayContainer* container_; // our parent container to attach to
55        Ogre::OverlayContainer* background_;
56        Ogre::String name_;
57
58    public:
59        bool left2Right;
60        static const int RED = 0;           // predefined colors
61        static const int YELLOW = 1;
62        static const int GREEN = 2;
63
64        BarOverlayElement(const Ogre::String& name);
65        virtual ~BarOverlayElement();
66        void init(Real leftRel, Real topRel, Real dimRel, Ogre::OverlayContainer* container);
67        void resize();
68        void setValue(float value);
69        void setColor(int color);
70        float getValue();
71        int getBarColor();
72    };
73}
74#endif
75
76
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