| 1 | /************************************************************************ | 
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| 2 |     filename:   OgreCEGUITexture.cpp | 
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| 3 |     created:    11/5/2004 | 
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| 4 |     author:             Paul D Turner | 
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| 5 |      | 
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| 6 |     purpose:    Implementation of Texture using Ogre engine | 
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| 7 | *************************************************************************/ | 
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| 8 | /************************************************************************* | 
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| 9 |     Crazy Eddie's GUI System (http://www.cegui.org.uk) | 
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| 10 |     Copyright (C)2004 - 2005 Paul D Turner (paul@cegui.org.uk) | 
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| 11 |  | 
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| 12 |     This library is free software; you can redistribute it and/or | 
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| 13 |     modify it under the terms of the GNU Lesser General Public | 
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| 14 |     License as published by the Free Software Foundation; either | 
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| 15 |     version 2.1 of the License, or (at your option) any later version. | 
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| 16 |  | 
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| 17 |     This library is distributed in the hope that it will be useful, | 
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| 18 |     but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 19 |     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | 
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| 20 |     Lesser General Public License for more details. | 
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| 21 |  | 
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| 22 |     You should have received a copy of the GNU Lesser General Public | 
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| 23 |     License along with this library; if not, write to the Free Software | 
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| 24 |     Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA | 
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| 25 | *************************************************************************/ | 
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| 26 |  | 
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| 27 | #include "OrxonoxStableHeaders.h" | 
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| 28 | #include <CEGUISystem.h> | 
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| 29 | #include <CEGUIExceptions.h> | 
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| 30 | #include "OgreCEGUITexture.h" | 
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| 31 | #include "OgreCEGUIRenderer.h" | 
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| 32 |  | 
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| 33 | #include <OgreTextureManager.h> | 
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| 34 |  | 
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| 35 | // Start of CEGUI namespace section | 
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| 36 | namespace CEGUI | 
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| 37 | { | 
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| 38 | /************************************************************************* | 
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| 39 |     Static data definition / initialisation | 
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| 40 | *************************************************************************/ | 
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| 41 | uint32 OgreCEGUITexture::d_texturenumber                = 0; | 
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| 42 |  | 
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| 43 |  | 
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| 44 | /************************************************************************* | 
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| 45 |     Constructor | 
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| 46 | *************************************************************************/ | 
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| 47 | OgreCEGUITexture::OgreCEGUITexture(Renderer* owner) : | 
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| 48 |     Texture(owner) | 
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| 49 | { | 
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| 50 |     d_ogre_texture.setNull(); | 
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| 51 |     d_isLinked = false; | 
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| 52 | } | 
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| 53 |  | 
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| 54 |  | 
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| 55 | /************************************************************************* | 
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| 56 |     Destructor | 
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| 57 | *************************************************************************/ | 
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| 58 | OgreCEGUITexture::~OgreCEGUITexture(void) | 
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| 59 | { | 
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| 60 |     freeOgreTexture(); | 
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| 61 | } | 
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| 62 |  | 
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| 63 |  | 
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| 64 | /************************************************************************* | 
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| 65 |     Loads the specified image file into the texture.  The texture is | 
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| 66 |     resized as required to hold the image.       | 
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| 67 | *************************************************************************/ | 
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| 68 | void OgreCEGUITexture::loadFromFile(const String& filename, const String& resourceGroup) | 
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| 69 | { | 
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| 70 |     using namespace Ogre; | 
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| 71 |  | 
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| 72 |     // unload old ogre texture | 
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| 73 |     freeOgreTexture(); | 
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| 74 |  | 
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| 75 |     // create / load a new ogre texture from the specified image | 
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| 76 |     try | 
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| 77 |     { | 
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| 78 |         TextureManager& textureManager = TextureManager::getSingleton(); | 
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| 79 |  | 
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| 80 |         // see if texture already exists | 
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| 81 |         Ogre::TexturePtr ogreTexture = (Ogre::TexturePtr)textureManager.getByName(filename.c_str()); | 
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| 82 |  | 
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| 83 |         if (!ogreTexture.isNull()) | 
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| 84 |         { | 
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| 85 |             // texture already exists, so create a 'linked' texture (ensures texture is not destroyed twice) | 
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| 86 |             d_ogre_texture = ogreTexture; | 
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| 87 |             d_isLinked = true; | 
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| 88 |         } | 
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| 89 |         // texture does not already exist, so load it in | 
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| 90 |         else | 
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| 91 |         { | 
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| 92 |             String orpGroup; | 
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| 93 |             if (resourceGroup.empty()) | 
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| 94 |             { | 
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| 95 |                 const String& defGrp = CEGUI::System::getSingleton().getResourceProvider()->getDefaultResourceGroup(); | 
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| 96 |                 orpGroup = defGrp.empty() ? Ogre::ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME.c_str() : defGrp; | 
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| 97 |             } | 
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| 98 |             else | 
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| 99 |             { | 
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| 100 |                 orpGroup = resourceGroup; | 
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| 101 |             } | 
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| 102 |  | 
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| 103 |             d_ogre_texture = TextureManager::getSingleton().load(filename.c_str(), orpGroup.c_str(), TEX_TYPE_2D, 0, 1.0f); | 
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| 104 |             d_isLinked = false; | 
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| 105 |         } | 
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| 106 |  | 
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| 107 |     } | 
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| 108 |     catch(Ogre::Exception e) | 
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| 109 |     { | 
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| 110 |         throw RendererException((utf8*)"Failed to create Texture object from file '" + filename + "'. Additional Information:\n" + e.getFullDescription().c_str()); | 
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| 111 |     } | 
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| 112 |  | 
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| 113 |     // if we got a pointer cache some details | 
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| 114 |     if (!d_ogre_texture.isNull()) | 
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| 115 |     { | 
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| 116 |         d_width         = d_ogre_texture->getWidth(); | 
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| 117 |         d_height        = d_ogre_texture->getHeight(); | 
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| 118 |     } | 
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| 119 |     // no texture from image so throw. | 
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| 120 |     else | 
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| 121 |     { | 
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| 122 |         throw RendererException((utf8*)"Failed to create Texture object from file '" + filename + "'.  Ogre returned a NULL pointer."); | 
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| 123 |     } | 
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| 124 |  | 
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| 125 | } | 
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| 126 |  | 
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| 127 |  | 
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| 128 | /************************************************************************* | 
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| 129 |     Loads (copies) an image in memory into the texture.  The texture is | 
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| 130 |     resized as required to hold the image.       | 
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| 131 | *************************************************************************/ | 
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| 132 |  | 
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| 133 | void _byteSwap(unsigned char* b, int n) | 
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| 134 | { | 
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| 135 |     register int i = 0; | 
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| 136 |     register int j = n-1; | 
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| 137 |     while (i<j) | 
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| 138 |     { | 
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| 139 |         std::swap(b[i], b[j]); | 
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| 140 |         i++, j--; | 
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| 141 |     } | 
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| 142 | } | 
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| 143 | #define byteSwap(x) _byteSwap((unsigned char*) &x,sizeof(x)) | 
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| 144 |  | 
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| 145 | void OgreCEGUITexture::loadFromMemory(const void* buffPtr, uint buffWidth, uint buffHeight, PixelFormat pixelFormat) | 
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| 146 | { | 
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| 147 |     using namespace Ogre; | 
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| 148 |  | 
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| 149 |     // get rid of old texture | 
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| 150 |     freeOgreTexture(); | 
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| 151 |  | 
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| 152 |     // wrap input buffer with an Ogre DataChunk | 
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| 153 |     uint32 bytesize = ((buffWidth * sizeof(uint32)) * buffHeight); | 
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| 154 |  | 
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| 155 | #if OGRE_ENDIAN == OGRE_ENDIAN_BIG | 
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| 156 |     uint32* swappedBuffer = new uint32[bytesize/4]; | 
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| 157 |     memcpy(swappedBuffer, buffPtr, bytesize); | 
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| 158 |  | 
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| 159 |     for (int i=0; i < bytesize/4; i++) | 
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| 160 |         byteSwap(swappedBuffer[i]); | 
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| 161 |  | 
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| 162 |     DataStreamPtr odc(new MemoryDataStream(static_cast<void*>(swappedBuffer), bytesize, false)); | 
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| 163 | #else | 
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| 164 |     DataStreamPtr odc(new MemoryDataStream(const_cast<void*>(buffPtr), bytesize, false)); | 
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| 165 | #endif | 
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| 166 |  | 
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| 167 |     // get pixel type for the target texture - the elements here might look wrong, but is just | 
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| 168 |     // differences in definition (at the core level, between GL and D3D). | 
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| 169 |     Ogre::PixelFormat targetFmt = | 
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| 170 |         (pixelFormat == PF_RGBA) ? Ogre::PF_A8R8G8B8 : Ogre::PF_R8G8B8; | 
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| 171 |  | 
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| 172 |     // try to create a Ogre::Texture from the input data | 
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| 173 |     d_ogre_texture = TextureManager::getSingleton().loadRawData(getUniqueName(), "General", odc, buffWidth, buffHeight, targetFmt , TEX_TYPE_2D, 0, 1.0f); | 
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| 174 |  | 
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| 175 |     // if we got a pointer cache some details | 
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| 176 |     if (!d_ogre_texture.isNull()) | 
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| 177 |     { | 
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| 178 |         d_width         = d_ogre_texture->getWidth(); | 
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| 179 |         d_height        = d_ogre_texture->getHeight(); | 
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| 180 |     } | 
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| 181 |     // no texture from memory so throw. | 
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| 182 |     else | 
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| 183 |     { | 
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| 184 |         throw RendererException((utf8*)"Failed to create Texture object from memory:  Ogre returned a NULL Ogre::Texture pointer."); | 
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| 185 |     } | 
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| 186 |  | 
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| 187 | } | 
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| 188 |  | 
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| 189 |  | 
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| 190 | /************************************************************************* | 
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| 191 |     set the size of the internal Ogre texture.  Previous Ogre texture | 
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| 192 |     is lost.     | 
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| 193 | *************************************************************************/ | 
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| 194 | void OgreCEGUITexture::setOgreTextureSize(uint size) | 
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| 195 | { | 
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| 196 |     using namespace Ogre; | 
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| 197 |  | 
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| 198 |     // unload any current Ogre::Texture | 
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| 199 |     freeOgreTexture(); | 
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| 200 |  | 
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| 201 |     // Try to create an empty texture of the given size | 
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| 202 |     d_ogre_texture = TextureManager::getSingleton().createManual(getUniqueName(), "General", TEX_TYPE_2D, size, size, 0, PF_A8R8G8B8, TU_DEFAULT); | 
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| 203 |  | 
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| 204 |     // if we got a pointer cache some details | 
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| 205 |     if (!d_ogre_texture.isNull()) | 
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| 206 |     { | 
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| 207 |         d_width         = d_ogre_texture->getWidth(); | 
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| 208 |         d_height        = d_ogre_texture->getHeight(); | 
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| 209 |     } | 
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| 210 |     // no texture so throw. | 
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| 211 |     else | 
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| 212 |     { | 
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| 213 |         throw RendererException((utf8*)"Failed to create texture of specified size: Ogre::Texture creation failed."); | 
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| 214 |     } | 
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| 215 |  | 
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| 216 | } | 
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| 217 |  | 
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| 218 |  | 
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| 219 | /************************************************************************* | 
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| 220 |     safely free Ogre::Texture texture (can be called multiple times with | 
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| 221 |     no ill effect) | 
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| 222 | *************************************************************************/ | 
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| 223 | void OgreCEGUITexture::freeOgreTexture(void) | 
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| 224 | { | 
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| 225 |     if ((!d_ogre_texture.isNull()) && !d_isLinked) | 
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| 226 |     { | 
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| 227 |         Ogre::TextureManager::getSingleton().remove(d_ogre_texture->getHandle()); | 
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| 228 |     } | 
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| 229 |     d_ogre_texture.setNull(); | 
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| 230 | } | 
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| 231 |  | 
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| 232 |  | 
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| 233 | /************************************************************************* | 
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| 234 |     return a Ogre::string that contains a unique name.   | 
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| 235 | *************************************************************************/ | 
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| 236 | Ogre::String OgreCEGUITexture::getUniqueName(void) | 
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| 237 | { | 
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| 238 |     Ogre::String str; | 
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| 239 |  | 
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| 240 | #ifdef CEGUI_USEOLDOGRESTRING | 
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| 241 |     str << "_cegui_ogre_" << d_texturenumber; | 
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| 242 | #else | 
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| 243 |     Ogre::StringUtil::StrStreamType strstream; | 
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| 244 |     strstream << "_cegui_ogre_" << d_texturenumber; | 
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| 245 |     str = strstream.str(); | 
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| 246 | #endif | 
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| 247 |  | 
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| 248 |     ++d_texturenumber; | 
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| 249 |  | 
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| 250 |     return str; | 
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| 251 | } | 
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| 252 |  | 
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| 253 |  | 
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| 254 | /************************************************************************* | 
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| 255 |     Set the internal Ogre::Texture object. | 
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| 256 | *************************************************************************/ | 
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| 257 | void OgreCEGUITexture::setOgreTexture(Ogre::TexturePtr& texture) | 
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| 258 | { | 
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| 259 |     freeOgreTexture(); | 
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| 260 |  | 
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| 261 |     d_ogre_texture = texture; | 
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| 262 |     d_width      = d_ogre_texture->getWidth(); | 
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| 263 |     d_height = d_ogre_texture->getHeight(); | 
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| 264 |     d_isLinked = true; | 
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| 265 | } | 
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| 266 |  | 
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| 267 |  | 
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| 268 | } // End of  CEGUI namespace section | 
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| 269 |  | 
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