| [1638] | 1 | /************************************************************************ |
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| 2 | filename: OgreCEGUIRenderer.h |
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| 3 | created: 11/5/2004 |
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| 4 | author: Paul D Turner |
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| 5 | |
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| 6 | purpose: Interface for main Ogre GUI renderer class |
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| 7 | *************************************************************************/ |
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| 8 | /************************************************************************* |
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| 9 | Crazy Eddie's GUI System (http://www.cegui.org.uk) |
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| 10 | Copyright (C)2004 - 2005 Paul D Turner (paul@cegui.org.uk) |
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| 11 | |
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| 12 | This library is free software; you can redistribute it and/or |
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| 13 | modify it under the terms of the GNU Lesser General Public |
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| 14 | License as published by the Free Software Foundation; either |
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| 15 | version 2.1 of the License, or (at your option) any later version. |
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| 16 | |
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| 17 | This library is distributed in the hope that it will be useful, |
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| 18 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 19 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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| 20 | Lesser General Public License for more details. |
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| 21 | |
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| 22 | You should have received a copy of the GNU Lesser General Public |
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| 23 | License along with this library; if not, write to the Free Software |
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| 24 | Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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| 25 | *************************************************************************/ |
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| 26 | /************************************************************************* |
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| 27 | This file contains code that is specific to Ogre (http://www.ogre3d.org) |
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| 28 | *************************************************************************/ |
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| [1784] | 29 | #ifndef _OgreCEGUIRenderer_H__ |
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| 30 | #define _OgreCEGUIRenderer_H__ |
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| [1638] | 31 | |
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| 32 | #include <CEGUIBase.h> |
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| 33 | #include <CEGUIRenderer.h> |
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| 34 | #include <CEGUITexture.h> |
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| 35 | |
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| 36 | #include <OgreRenderQueueListener.h> |
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| 37 | #include <OgreSceneManagerEnumerator.h> |
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| 38 | #include <OgreTextureUnitState.h> |
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| 39 | |
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| [1841] | 40 | /** CHANGES MADE BY ORXONOX TO FIT DLL IMPORT/EXPORT **/ |
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| 41 | #if (OGRE_PLATFORM == OGRE_PLATFORM_WIN32) && !(defined(ORXONOX_STATIC_BUILD) || defined(ORXONOX_NO_EXPORTS)) |
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| 42 | # ifdef ORXONOX_SHARED_BUILD |
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| [1638] | 43 | # define OGRE_GUIRENDERER_API __declspec(dllexport) |
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| 44 | # else |
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| 45 | # if defined(__MINGW32__) |
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| 46 | # define OGRE_GUIRENDERER_API |
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| 47 | # else |
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| 48 | # define OGRE_GUIRENDERER_API __declspec(dllimport) |
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| 49 | # endif |
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| 50 | # endif |
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| 51 | #elif defined ( OGRE_GCC_VISIBILITY ) |
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| 52 | # define OGRE_GUIRENDERER_API __attribute__ ((visibility("default"))) |
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| 53 | #else |
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| 54 | # define OGRE_GUIRENDERER_API |
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| 55 | #endif |
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| 56 | |
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| 57 | |
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| 58 | // Start of CEGUI namespace section |
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| 59 | namespace CEGUI |
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| 60 | { |
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| 61 | /************************************************************************* |
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| 62 | Forward refs |
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| 63 | *************************************************************************/ |
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| 64 | class OgreCEGUITexture; |
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| 65 | class OgreCEGUIRenderer; |
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| 66 | |
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| 67 | |
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| 68 | /*! |
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| 69 | \brief |
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| 70 | RenderQueueListener based class used to hook into the ogre rendering system |
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| 71 | */ |
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| 72 | class _OgrePrivate CEGUIRQListener : public Ogre::RenderQueueListener |
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| 73 | { |
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| 74 | public: |
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| 75 | CEGUIRQListener(OgreCEGUIRenderer* renderer, Ogre::uint8 queue_id, bool post_queue) |
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| 76 | { |
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| 77 | d_renderer = renderer; |
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| 78 | d_queue_id = queue_id; |
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| 79 | d_post_queue = post_queue; |
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| 80 | } |
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| 81 | |
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| 82 | virtual ~CEGUIRQListener() {} |
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| 83 | |
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| 84 | virtual void renderQueueStarted(Ogre::uint8 id, const Ogre::String& invocation, bool& skipThisQueue); |
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| 85 | virtual void renderQueueEnded(Ogre::uint8 id, const Ogre::String& invocation, bool& repeatThisQueue); |
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| 86 | |
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| 87 | // methods for adjusting target queue settings |
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| 88 | void setTargetRenderQueue(Ogre::uint8 queue_id) {d_queue_id = queue_id;} |
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| 89 | void setPostRenderQueue(bool post_queue) {d_post_queue = post_queue;} |
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| 90 | |
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| 91 | private: |
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| 92 | /************************************************************************* |
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| 93 | Implementation Data |
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| 94 | *************************************************************************/ |
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| 95 | OgreCEGUIRenderer* d_renderer; //!< CEGUI renderer object for Ogre. |
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| 96 | Ogre::uint8 d_queue_id; //!< ID of the queue that we are hooked into |
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| 97 | bool d_post_queue; //!< true if we render after everything else in our queue. |
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| 98 | }; |
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| 99 | |
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| 100 | |
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| 101 | /*! |
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| 102 | \brief |
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| 103 | Renderer class to interface with Ogre engine. |
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| 104 | */ |
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| 105 | class OGRE_GUIRENDERER_API OgreCEGUIRenderer : public Renderer |
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| 106 | { |
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| 107 | public: |
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| 108 | /*! |
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| 109 | \brief |
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| 110 | Constructor for renderer class that uses Ogre for rendering. Note that if |
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| 111 | you use this option you must call setTargetSceneManager before rendering. |
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| 112 | |
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| 113 | \param window |
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| 114 | Pointer to an Ogre::RenderWindow object. |
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| 115 | |
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| 116 | \param queue_id |
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| 117 | Ogre::uint8 value that specifies where the GUI should appear in the ogre rendering output. |
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| 118 | |
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| 119 | \param post_queue |
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| 120 | set to true to have GUI rendered after render queue \a queue_id, or false to have the GUI rendered before render queue |
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| 121 | \a queue_id. |
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| 122 | |
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| 123 | \param max_quads |
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| 124 | Obsolete. Set to 0. |
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| 125 | |
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| 126 | */ |
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| 127 | OgreCEGUIRenderer(Ogre::RenderWindow* window, |
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| 128 | Ogre::uint8 queue_id = Ogre::RENDER_QUEUE_OVERLAY, |
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| 129 | bool post_queue = false, uint max_quads = 0); |
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| 130 | |
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| 131 | |
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| 132 | /*! |
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| 133 | \brief |
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| 134 | Constructor for renderer class that uses Ogre for rendering. |
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| 135 | |
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| 136 | \param window |
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| 137 | Pointer to an Ogre::RenderWindow object. |
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| 138 | |
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| 139 | \param queue_id |
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| 140 | Ogre::uint8 value that specifies where the GUI should appear in the ogre rendering output. |
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| 141 | |
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| 142 | \param post_queue |
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| 143 | set to true to have GUI rendered after render queue \a queue_id, or false to have the GUI rendered before render queue |
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| 144 | \a queue_id. |
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| 145 | |
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| 146 | \param max_quads |
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| 147 | Obsolete. Set to 0. |
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| 148 | |
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| 149 | \param scene_manager |
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| 150 | Pointer to an Ogre::SceneManager object that is to be used for GUI rendering. |
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| 151 | */ |
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| 152 | OgreCEGUIRenderer(Ogre::RenderWindow* window, Ogre::uint8 queue_id, bool post_queue, uint max_quads, Ogre::SceneManager* scene_manager); |
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| 153 | |
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| 154 | |
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| 155 | /*! |
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| 156 | \brief |
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| 157 | Destructor for Ogre renderer. |
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| 158 | */ |
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| 159 | virtual ~OgreCEGUIRenderer(void); |
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| 160 | |
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| 161 | |
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| 162 | |
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| 163 | // add's a quad to the list to be rendered |
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| 164 | virtual void addQuad(const Rect& dest_rect, float z, const Texture* tex, const Rect& texture_rect, const ColourRect& colours, QuadSplitMode quad_split_mode); |
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| 165 | |
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| 166 | // perform final rendering for all queued renderable quads. |
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| 167 | virtual void doRender(void); |
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| 168 | |
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| 169 | // clear the queue |
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| 170 | virtual void clearRenderList(void); |
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| 171 | |
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| 172 | |
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| 173 | /*! |
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| 174 | \brief |
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| 175 | Enable or disable the queueing of quads from this point on. |
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| 176 | |
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| 177 | This only affects queueing. If queueing is turned off, any calls to addQuad will cause the quad to be rendered directly. Note that |
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| 178 | disabling queueing will not cause currently queued quads to be rendered, nor is the queue cleared - at any time the queue can still |
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| 179 | be drawn by calling doRender, and the list can be cleared by calling clearRenderList. Re-enabling the queue causes subsequent quads |
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| 180 | to be added as if queueing had never been disabled. |
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| 181 | |
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| 182 | \param setting |
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| 183 | true to enable queueing, or false to disable queueing (see notes above). |
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| 184 | |
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| 185 | \return |
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| 186 | Nothing |
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| 187 | */ |
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| 188 | virtual void setQueueingEnabled(bool setting) {d_queueing = setting;} |
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| 189 | |
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| 190 | |
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| 191 | // create an empty texture |
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| 192 | virtual Texture* createTexture(void); |
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| 193 | |
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| 194 | // create a texture and load it with the specified file. |
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| 195 | virtual Texture* createTexture(const String& filename, const String& resourceGroup = "General"); |
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| 196 | |
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| 197 | // create a texture and set it to the specified size |
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| 198 | virtual Texture* createTexture(float size); |
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| 199 | |
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| 200 | // create an OGRE resource provider. |
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| 201 | virtual ResourceProvider* createResourceProvider(void); |
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| 202 | |
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| 203 | // destroy the given texture |
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| 204 | virtual void destroyTexture(Texture* texture); |
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| 205 | |
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| 206 | // destroy all textures still active |
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| 207 | virtual void destroyAllTextures(void); |
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| 208 | |
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| 209 | |
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| 210 | /*! |
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| 211 | \brief |
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| 212 | Return whether queueing is enabled. |
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| 213 | |
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| 214 | \return |
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| 215 | true if queueing is enabled, false if queueing is disabled. |
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| 216 | */ |
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| 217 | virtual bool isQueueingEnabled(void) const {return d_queueing;} |
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| 218 | |
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| 219 | |
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| 220 | /*! |
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| 221 | \brief |
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| 222 | Return the current width of the display in pixels |
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| 223 | |
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| 224 | \return |
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| 225 | float value equal to the current width of the display in pixels. |
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| 226 | */ |
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| 227 | virtual float getWidth(void) const {return d_display_area.getWidth();} |
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| 228 | |
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| 229 | |
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| 230 | /*! |
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| 231 | \brief |
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| 232 | Return the current height of the display in pixels |
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| 233 | |
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| 234 | \return |
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| 235 | float value equal to the current height of the display in pixels. |
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| 236 | */ |
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| 237 | virtual float getHeight(void) const {return d_display_area.getHeight();} |
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| 238 | |
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| 239 | |
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| 240 | /*! |
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| 241 | \brief |
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| 242 | Return the size of the display in pixels |
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| 243 | |
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| 244 | \return |
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| 245 | Size object describing the dimensions of the current display. |
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| 246 | */ |
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| 247 | virtual Size getSize(void) const {return d_display_area.getSize();} |
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| 248 | |
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| 249 | |
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| 250 | /*! |
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| 251 | \brief |
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| 252 | Return a Rect describing the screen |
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| 253 | |
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| 254 | \return |
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| 255 | A Rect object that describes the screen area. Typically, the top-left values are always 0, and the size of the area described is |
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| 256 | equal to the screen resolution. |
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| 257 | */ |
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| 258 | virtual Rect getRect(void) const {return d_display_area;} |
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| 259 | |
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| 260 | |
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| 261 | /*! |
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| 262 | \brief |
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| 263 | Return the maximum texture size available |
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| 264 | |
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| 265 | \return |
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| 266 | Size of the maximum supported texture in pixels (textures are always assumed to be square) |
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| 267 | */ |
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| 268 | virtual uint getMaxTextureSize(void) const {return 2048;} // TODO: Change to proper value |
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| 269 | |
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| 270 | |
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| 271 | /*! |
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| 272 | \brief |
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| 273 | Return the horizontal display resolution dpi |
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| 274 | |
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| 275 | \return |
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| 276 | horizontal resolution of the display in dpi. |
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| 277 | */ |
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| 278 | virtual uint getHorzScreenDPI(void) const {return 96;} |
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| 279 | |
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| 280 | |
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| 281 | /*! |
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| 282 | \brief |
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| 283 | Return the vertical display resolution dpi |
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| 284 | |
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| 285 | \return |
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| 286 | vertical resolution of the display in dpi. |
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| 287 | */ |
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| 288 | virtual uint getVertScreenDPI(void) const {return 96;} |
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| 289 | |
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| 290 | |
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| 291 | /*! |
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| 292 | \brief |
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| 293 | Set the scene manager to be used for rendering the GUI. |
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| 294 | |
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| 295 | The GUI system will be unhooked from the current scene manager and attached to what ever |
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| 296 | is specified here. |
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| 297 | |
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| 298 | \param scene_manager |
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| 299 | Pointer to an Ogre::SceneManager object that is the new target Ogre::SceneManager to be |
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| 300 | used for GUI rendering. |
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| 301 | |
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| 302 | \return |
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| 303 | Nothing. |
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| 304 | */ |
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| 305 | void setTargetSceneManager(Ogre::SceneManager* scene_manager); |
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| 306 | |
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| 307 | |
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| 308 | /*! |
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| 309 | \brief |
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| 310 | Set the target render queue for GUI rendering. |
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| 311 | |
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| 312 | \param queue_id |
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| 313 | Ogre::uint8 value specifying the render queue that the GUI system should attach to. |
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| 314 | |
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| 315 | \param post_queue |
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| 316 | - true to specify that the GUI should render after everything else in render queue \a queue_id. |
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| 317 | - false to specify the GUI should render before everything else in render queue \a queue_id. |
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| 318 | |
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| 319 | \return |
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| 320 | Nothing. |
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| 321 | */ |
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| 322 | void setTargetRenderQueue(Ogre::uint8 queue_id, bool post_queue); |
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| 323 | |
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| 324 | |
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| 325 | /*! |
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| 326 | \brief |
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| 327 | Create a texture from an existing Ogre::TexturePtr object. |
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| 328 | |
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| 329 | \note |
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| 330 | If you want to use an Ogre::RenderTexture (for putting rendered output onto Gui elements or other |
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| 331 | advanced techniques), you can get the Ogre::TexturePtr to be used by calling Ogre::TextureManager::getByName() |
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| 332 | passing the name returned from Ogre::RenderTexture::getName() (and casting the result as necessary). |
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| 333 | |
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| 334 | \param texture |
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| 335 | pointer to an Ogre::TexturePtr object to be used as the basis for the new CEGUI::Texture |
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| 336 | |
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| 337 | \return |
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| 338 | Pointer to the newly created CEGUI::TexturePtr object. |
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| 339 | */ |
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| 340 | Texture* createTexture(Ogre::TexturePtr& texture); |
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| 341 | |
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| 342 | |
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| 343 | /*! |
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| 344 | \brief |
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| 345 | Set the size of the display in pixels. |
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| 346 | |
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| 347 | You do not have to call this method under normal operation as the system |
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| 348 | will automatically extract the size from the current view port. |
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| 349 | |
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| 350 | \note |
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| 351 | This method will cause the EventDisplaySizeChanged event to fire if the |
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| 352 | display size has changed. |
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| 353 | |
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| 354 | \param sz |
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| 355 | Size object describing the size of the display. |
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| 356 | |
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| 357 | \return |
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| 358 | Nothing. |
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| 359 | */ |
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| 360 | void setDisplaySize(const Size& sz); |
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| 361 | |
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| 362 | |
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| 363 | private: |
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| 364 | /************************************************************************ |
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| 365 | Implementation Constants |
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| 366 | ************************************************************************/ |
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| 367 | static const size_t VERTEX_PER_QUAD; //!< number of vertices per quad |
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| 368 | static const size_t VERTEX_PER_TRIANGLE; //!< number of vertices for a triangle |
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| 369 | static const size_t VERTEXBUFFER_INITIAL_CAPACITY; //!< initial capacity of the allocated vertex buffer |
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| 370 | static const size_t UNDERUSED_FRAME_THRESHOLD; //!< number of frames to wait before shrinking buffer |
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| 371 | |
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| 372 | /************************************************************************* |
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| 373 | Implementation Structs & classes |
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| 374 | *************************************************************************/ |
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| 375 | /*! |
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| 376 | \brief |
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| 377 | structure used for all vertices. |
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| 378 | */ |
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| 379 | struct QuadVertex { |
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| 380 | float x, y, z; //!< The position for the vertex. |
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| 381 | Ogre::RGBA diffuse; //!< colour of the vertex |
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| 382 | float tu1, tv1; //!< texture coordinates |
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| 383 | }; |
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| 384 | |
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| 385 | /*! |
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| 386 | \brief |
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| 387 | structure holding details about a quad to be drawn |
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| 388 | */ |
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| 389 | struct QuadInfo |
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| 390 | { |
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| 391 | Ogre::TexturePtr texture; |
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| 392 | Rect position; |
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| 393 | float z; |
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| 394 | Rect texPosition; |
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| 395 | uint32 topLeftCol; |
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| 396 | uint32 topRightCol; |
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| 397 | uint32 bottomLeftCol; |
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| 398 | uint32 bottomRightCol; |
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| 399 | |
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| 400 | QuadSplitMode splitMode; |
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| 401 | |
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| 402 | bool operator<(const QuadInfo& other) const |
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| 403 | { |
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| 404 | // this is intentionally reversed. |
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| 405 | return z > other.z; |
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| 406 | } |
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| 407 | }; |
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| 408 | |
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| 409 | |
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| 410 | /************************************************************************* |
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| 411 | Implementation Methods |
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| 412 | *************************************************************************/ |
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| 413 | // setup states etc |
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| 414 | void initRenderStates(void); |
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| 415 | |
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| 416 | // sort quads list according to texture |
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| 417 | void sortQuads(void); |
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| 418 | |
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| 419 | // render a quad directly to the display |
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| 420 | void renderQuadDirect(const Rect& dest_rect, float z, const Texture* tex, const Rect& texture_rect, const ColourRect& colours, QuadSplitMode quad_split_mode); |
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| 421 | |
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| 422 | // convert colour value to whatever the Ogre render system is expecting. |
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| 423 | uint32 colourToOgre(const colour& col) const; |
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| 424 | |
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| 425 | // perform main work of the constructor. This does everything except the final hook into the render system. |
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| 426 | void constructor_impl(Ogre::RenderWindow* window, Ogre::uint8 queue_id, bool post_queue, uint max_quads); |
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| 427 | |
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| 428 | |
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| 429 | /************************************************************************* |
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| 430 | Implementation Data |
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| 431 | *************************************************************************/ |
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| 432 | Rect d_display_area; |
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| 433 | |
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| 434 | typedef std::multiset<QuadInfo> QuadList; |
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| 435 | QuadList d_quadlist; |
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| 436 | bool d_queueing; //!< setting for queueing control. |
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| 437 | |
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| 438 | // Ogre specific bits. |
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| 439 | Ogre::Root* d_ogre_root; //!< pointer to the Ogre root object that we attach to |
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| 440 | Ogre::RenderSystem* d_render_sys; //!< Pointer to the render system for Ogre. |
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| 441 | Ogre::uint8 d_queue_id; //!< ID of the queue that we are hooked into |
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| 442 | Ogre::TexturePtr d_currTexture; //!< currently set texture; |
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| 443 | Ogre::RenderOperation d_render_op; //!< Ogre render operation we use to do our stuff. |
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| 444 | Ogre::HardwareVertexBufferSharedPtr d_buffer; //!< vertex buffer to queue sprite rendering |
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| 445 | size_t d_underused_framecount; //!< Number of frames elapsed since buffer utilization was above half the capacity |
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| 446 | Ogre::RenderOperation d_direct_render_op; //!< Renderop for cursor |
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| 447 | Ogre::HardwareVertexBufferSharedPtr d_direct_buffer; //!< Renderop for cursor |
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| 448 | Ogre::SceneManager* d_sceneMngr; //!< The scene manager we are hooked into. |
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| 449 | Ogre::LayerBlendModeEx d_colourBlendMode; //!< Controls colour blending mode used. |
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| 450 | Ogre::LayerBlendModeEx d_alphaBlendMode; //!< Controls alpha blending mode used. |
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| 451 | Ogre::TextureUnitState::UVWAddressingMode d_uvwAddressMode; |
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| 452 | |
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| 453 | CEGUIRQListener* d_ourlistener; |
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| 454 | bool d_post_queue; //!< true if we render after everything else in our queue. |
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| 455 | size_t d_bufferPos; //!< index into buffer where next vertex should be put. |
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| 456 | bool d_sorted; //!< true when data in quad list is sorted. |
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| 457 | Point d_texelOffset; //!< Offset required for proper texel mapping. |
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| 458 | |
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| 459 | std::list<OgreCEGUITexture*> d_texturelist; //!< List used to track textures. |
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| 460 | }; |
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| 461 | |
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| 462 | } // End of CEGUI namespace section |
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| 463 | |
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| 464 | |
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| [1784] | 465 | #endif // end of guard _OgreCEGUIRenderer_H__ |
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