| [6724] | 1 | /* | 
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 | 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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 | 3 |  *                    > www.orxonox.net < | 
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 | 4 |  * | 
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 | 5 |  * | 
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 | 6 |  *   License notice: | 
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 | 7 |  * | 
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 | 8 |  *   This program is free software; you can redistribute it and/or | 
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 | 9 |  *   modify it under the terms of the GNU General Public License | 
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 | 10 |  *   as published by the Free Software Foundation; either version 2 | 
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 | 11 |  *   of the License, or (at your option) any later version. | 
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 | 12 |  * | 
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 | 13 |  *   This program is distributed in the hope that it will be useful, | 
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 | 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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 | 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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 | 16 |  *   GNU General Public License for more details. | 
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 | 17 |  * | 
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 | 18 |  *   You should have received a copy of the GNU General Public License | 
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 | 19 |  *   along with this program; if not, write to the Free Software | 
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 | 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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 | 21 |  * | 
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 | 22 |  *   Author: | 
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 | 23 |  *      Jan Bernegger | 
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 | 24 |  *   Co-authors: | 
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 | 25 |  *      ... | 
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 | 26 |  * | 
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 | 27 |  */ | 
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 | 28 |  | 
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 | 29 | #include "MeshLodInformation.h" | 
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 | 30 |  | 
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 | 31 | #include <OgreEntity.h> | 
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 | 32 |  | 
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 | 33 | #include "core/CoreIncludes.h" | 
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 | 34 | #include "core/GameMode.h" | 
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 | 35 | #include "core/XMLPort.h" | 
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 | 36 | #include "Scene.h" | 
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 | 37 |  | 
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 | 38 | namespace orxonox | 
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 | 39 | { | 
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| [9667] | 40 |     RegisterClass(MeshLodInformation); | 
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| [6724] | 41 |  | 
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| [9667] | 42 |     MeshLodInformation::MeshLodInformation(Context* context) | 
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 | 43 |     : BaseObject(context), lodLevel_(5), bEnabled_(true), numLevels_(10), reductionRate_(0.15f) | 
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| [6724] | 44 |     { | 
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 | 45 |         RegisterObject(MeshLodInformation); | 
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 | 46 |     } | 
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 | 47 |  | 
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 | 48 |     MeshLodInformation::~MeshLodInformation() | 
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 | 49 |     {    } | 
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 | 50 |  | 
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 | 51 |     void MeshLodInformation::XMLPort(Element& xmlelement, XMLPort::Mode mode) | 
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 | 52 |     { | 
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 | 53 |         SUPER(MeshLodInformation, XMLPort, xmlelement, mode); | 
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 | 54 |  | 
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 | 55 |         XMLPortParam(MeshLodInformation, "mesh", setMeshSource, getMeshSource, xmlelement, mode); | 
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| [6877] | 56 |         XMLPortParam(MeshLodInformation, "lodQuality", setLodLevel, getLodLevel, xmlelement, mode); | 
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| [7020] | 57 |         XMLPortParam(MeshLodInformation, "enabled", setEnabled, getEnabled, xmlelement, mode); | 
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| [7036] | 58 |         XMLPortParam(MeshLodInformation, "numLevels", setNumLevels, getNumLevels, xmlelement, mode); | 
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 | 59 |         XMLPortParam(MeshLodInformation, "reductionRate", setReductionRate, getReductionRate, xmlelement, mode); | 
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| [6724] | 60 |     } | 
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| [7127] | 61 |  | 
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| [6786] | 62 |     std::string MeshLodInformation::getMeshName() | 
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| [6724] | 63 |     { | 
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| [7039] | 64 |         return MeshLodInformation::getMeshSource(); | 
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| [6724] | 65 |     } | 
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| [7127] | 66 |  | 
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| [7039] | 67 |     void MeshLodInformation::setLodLevel(float lodLevel) | 
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 | 68 |     { | 
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| [6881] | 69 |         if(lodLevel>=0) | 
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| [7039] | 70 |             lodLevel_=lodLevel; | 
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 | 71 |     } | 
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 | 72 |     float MeshLodInformation::getLodLevel() | 
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 | 73 |     { | 
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 | 74 |         return lodLevel_; | 
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| [7127] | 75 |     } | 
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| [7039] | 76 |     void MeshLodInformation::setMeshSource(std::string meshSource) | 
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 | 77 |     { | 
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 | 78 |         meshSource_ = meshSource; | 
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 | 79 |     } | 
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 | 80 |     std::string MeshLodInformation::getMeshSource() | 
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 | 81 |     { | 
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 | 82 |         return meshSource_; | 
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 | 83 |     } | 
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| [7127] | 84 |  | 
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| [6852] | 85 | } | 
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