| [2072] | 1 | /* | 
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|  | 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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|  | 3 | *                    > www.orxonox.net < | 
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|  | 4 | * | 
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|  | 5 | * | 
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|  | 6 | *   License notice: | 
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|  | 7 | * | 
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|  | 8 | *   This program is free software; you can redistribute it and/or | 
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|  | 9 | *   modify it under the terms of the GNU General Public License | 
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|  | 10 | *   as published by the Free Software Foundation; either version 2 | 
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|  | 11 | *   of the License, or (at your option) any later version. | 
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|  | 12 | * | 
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|  | 13 | *   This program is distributed in the hope that it will be useful, | 
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|  | 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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|  | 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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|  | 16 | *   GNU General Public License for more details. | 
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|  | 17 | * | 
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|  | 18 | *   You should have received a copy of the GNU General Public License | 
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|  | 19 | *   along with this program; if not, write to the Free Software | 
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|  | 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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|  | 21 | * | 
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|  | 22 | *   Author: | 
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|  | 23 | *      Fabian 'x3n' Landau | 
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|  | 24 | *   Co-authors: | 
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| [8706] | 25 | *      Maurus Kaufmann | 
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| [2072] | 26 | * | 
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|  | 27 | */ | 
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|  | 28 |  | 
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|  | 29 | #ifndef _Billboard_H__ | 
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|  | 30 | #define _Billboard_H__ | 
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|  | 31 |  | 
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|  | 32 | #include "OrxonoxPrereqs.h" | 
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| [3196] | 33 |  | 
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| [8706] | 34 | #include "OgreBillboardSet.h" | 
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|  | 35 |  | 
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| [2072] | 36 | #include "util/Math.h" | 
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|  | 37 | #include "tools/BillboardSet.h" | 
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| [3196] | 38 | #include "interfaces/TeamColourable.h" | 
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| [5737] | 39 | #include "worldentities/StaticEntity.h" | 
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| [2072] | 40 |  | 
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|  | 41 | namespace orxonox | 
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|  | 42 | { | 
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| [3196] | 43 | class _OrxonoxExport Billboard : public StaticEntity, public TeamColourable | 
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| [2072] | 44 | { | 
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|  | 45 | public: | 
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| [9667] | 46 | Billboard(Context* context); | 
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| [2072] | 47 | virtual ~Billboard(); | 
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|  | 48 |  | 
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|  | 49 | virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode); | 
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|  | 50 |  | 
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|  | 51 | virtual void changedVisibility(); | 
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|  | 52 |  | 
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|  | 53 | inline const BillboardSet& getBillboardSet() const | 
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|  | 54 | { return this->billboard_; } | 
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|  | 55 |  | 
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|  | 56 | inline void setMaterial(const std::string& material) | 
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|  | 57 | { this->material_ = material; this->changedMaterial(); } | 
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|  | 58 | inline const std::string& getMaterial() const | 
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|  | 59 | { return this->material_; } | 
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|  | 60 |  | 
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|  | 61 | inline void setColour(const ColourValue& colour) | 
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|  | 62 | { this->colour_ = colour; this->changedColour(); } | 
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|  | 63 | inline const ColourValue& getColour() const | 
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|  | 64 | { return this->colour_; } | 
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| [7491] | 65 |  | 
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| [8706] | 66 |  | 
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| [3053] | 67 | inline void setRotation(const Radian& rotation) | 
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|  | 68 | { this->rotation_ = rotation; this->changedRotation(); } | 
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|  | 69 | inline const Radian& getRotation() const | 
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|  | 70 | { return this->rotation_; } | 
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| [7491] | 71 |  | 
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| [8706] | 72 |  | 
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| [2826] | 73 | virtual void setTeamColour(const ColourValue& colour) | 
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|  | 74 | { this->setColour(colour); } | 
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| [8706] | 75 |  | 
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|  | 76 | void setBillboardType(Ogre::BillboardType bbt); | 
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|  | 77 |  | 
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|  | 78 | void setCommonDirection(Vector3 vec); //!< normalised Vector vec as argument | 
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|  | 79 |  | 
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|  | 80 | void setCommonUpVector(Vector3 vec); //!< normalised Vector vec as argument | 
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|  | 81 |  | 
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|  | 82 | void setDefaultDimensions(float width, float height); | 
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| [2826] | 83 |  | 
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| [8706] | 84 |  | 
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| [2662] | 85 | protected: | 
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|  | 86 | inline BillboardSet& getBillboardSet() | 
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|  | 87 | { return this->billboard_; } | 
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|  | 88 |  | 
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|  | 89 | virtual void changedColour(); | 
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|  | 90 |  | 
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| [2072] | 91 | private: | 
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| [7163] | 92 | void registerVariables(); | 
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| [2072] | 93 | void changedMaterial(); | 
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| [8706] | 94 | void changedRotation(); | 
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| [2072] | 95 |  | 
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|  | 96 | BillboardSet billboard_; | 
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|  | 97 | std::string material_; | 
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|  | 98 | ColourValue colour_; | 
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| [8706] | 99 | Radian rotation_; | 
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| [2072] | 100 | }; | 
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|  | 101 | } | 
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|  | 102 |  | 
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|  | 103 | #endif /* _Billboard_H__ */ | 
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