| [2072] | 1 | /* | 
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 | 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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 | 3 |  *                    > www.orxonox.net < | 
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 | 4 |  * | 
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 | 5 |  * | 
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 | 6 |  *   License notice: | 
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 | 7 |  * | 
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 | 8 |  *   This program is free software; you can redistribute it and/or | 
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 | 9 |  *   modify it under the terms of the GNU General Public License | 
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 | 10 |  *   as published by the Free Software Foundation; either version 2 | 
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 | 11 |  *   of the License, or (at your option) any later version. | 
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 | 12 |  * | 
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 | 13 |  *   This program is distributed in the hope that it will be useful, | 
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 | 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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 | 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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 | 16 |  *   GNU General Public License for more details. | 
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 | 17 |  * | 
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 | 18 |  *   You should have received a copy of the GNU General Public License | 
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 | 19 |  *   along with this program; if not, write to the Free Software | 
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 | 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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 | 21 |  * | 
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 | 22 |  *   Author: | 
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 | 23 |  *      Fabian 'x3n' Landau | 
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 | 24 |  *   Co-authors: | 
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 | 25 |  *      ... | 
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 | 26 |  * | 
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 | 27 |  */ | 
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 | 28 |  | 
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 | 29 | #include "Billboard.h" | 
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 | 30 |  | 
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 | 31 | #include "core/CoreIncludes.h" | 
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| [3196] | 32 | #include "core/GameMode.h" | 
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| [2072] | 33 | #include "core/XMLPort.h" | 
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| [5735] | 34 | #include "Scene.h" | 
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| [2072] | 35 |  | 
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 | 36 | namespace orxonox | 
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 | 37 | { | 
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 | 38 |     CreateFactory(Billboard); | 
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 | 39 |  | 
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| [2662] | 40 |     Billboard::Billboard(BaseObject* creator) : StaticEntity(creator) | 
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| [2072] | 41 |     { | 
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 | 42 |         RegisterObject(Billboard); | 
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 | 43 |  | 
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| [2662] | 44 |         this->colour_ = ColourValue::White; | 
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| [3053] | 45 | //        this->rotation_ = 0; | 
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| [2662] | 46 |  | 
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| [2072] | 47 |         this->registerVariables(); | 
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 | 48 |     } | 
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 | 49 |  | 
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 | 50 |     Billboard::~Billboard() | 
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 | 51 |     { | 
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 | 52 |         if (this->isInitialized()) | 
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 | 53 |         { | 
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 | 54 |             if (this->isInitialized() && this->billboard_.getBillboardSet()) | 
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| [2662] | 55 |                 this->detachOgreObject(this->billboard_.getBillboardSet()); | 
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| [2072] | 56 |         } | 
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 | 57 |     } | 
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 | 58 |  | 
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 | 59 |     void Billboard::XMLPort(Element& xmlelement, XMLPort::Mode mode) | 
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 | 60 |     { | 
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 | 61 |         SUPER(Billboard, XMLPort, xmlelement, mode); | 
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 | 62 |  | 
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 | 63 |         XMLPortParam(Billboard, "material", setMaterial, getMaterial, xmlelement, mode); | 
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 | 64 |         XMLPortParam(Billboard, "colour",   setColour,   getColour,   xmlelement, mode).defaultValues(ColourValue::White); | 
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| [3053] | 65 | //        XMLPortParam(Billboard, "rotation", setRotation, getRotation, xmlelement, mode).defaultValues(0); | 
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| [2072] | 66 |     } | 
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 | 67 |  | 
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 | 68 |     void Billboard::registerVariables() | 
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 | 69 |     { | 
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| [3280] | 70 |         registerVariable(this->material_, VariableDirection::ToClient, new NetworkCallback<Billboard>(this, &Billboard::changedMaterial)); | 
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 | 71 |         registerVariable(this->colour_,   VariableDirection::ToClient, new NetworkCallback<Billboard>(this, &Billboard::changedColour)); | 
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 | 72 | //        registerVariable(this->rotation_, VariableDirection::ToClient, new NetworkCallback<Billboard>(this, &Billboard::changedRotation)); | 
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| [2072] | 73 |     } | 
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 | 74 |  | 
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 | 75 |     void Billboard::changedMaterial() | 
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 | 76 |     { | 
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| [6417] | 77 |         if (this->material_.empty()) | 
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| [2662] | 78 |             return; | 
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 | 79 |  | 
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| [2072] | 80 |         if (!this->billboard_.getBillboardSet()) | 
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 | 81 |         { | 
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| [2896] | 82 |             if (this->getScene() && GameMode::showsGraphics()) | 
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| [2072] | 83 |             { | 
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 | 84 |                 this->billboard_.setBillboardSet(this->getScene()->getSceneManager(), this->material_, this->colour_, 1); | 
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| [2171] | 85 |                 if (this->billboard_.getBillboardSet()) | 
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| [2662] | 86 |                      this->attachOgreObject(this->billboard_.getBillboardSet()); | 
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| [2072] | 87 |                 this->billboard_.setVisible(this->isVisible()); | 
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| [3053] | 88 | //                this->changedRotation(); | 
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| [2072] | 89 |             } | 
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 | 90 |         } | 
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 | 91 |         else | 
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 | 92 |             this->billboard_.setMaterial(this->material_); | 
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 | 93 |     } | 
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 | 94 |  | 
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 | 95 |     void Billboard::changedColour() | 
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 | 96 |     { | 
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 | 97 |         if (!this->billboard_.getBillboardSet()) | 
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 | 98 |         { | 
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| [2662] | 99 | /* | 
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| [6417] | 100 |             if (this->getScene() && GameMode::showsGraphics() && !this->material_.empty()) | 
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| [2072] | 101 |             { | 
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 | 102 |                 this->billboard_.setBillboardSet(this->getScene()->getSceneManager(), this->material_, this->colour_, 1); | 
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| [2171] | 103 |                 if (this->billboard_.getBillboardSet()) | 
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| [2662] | 104 |                     this->attachOgreObject(this->billboard_.getBillboardSet()); | 
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| [2072] | 105 |                 this->billboard_.setVisible(this->isVisible()); | 
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 | 106 |             } | 
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| [2662] | 107 | */ | 
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| [2072] | 108 |         } | 
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 | 109 |         else | 
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 | 110 |             this->billboard_.setColour(this->colour_); | 
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 | 111 |     } | 
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| [5735] | 112 |  | 
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| [3053] | 113 | /* | 
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 | 114 |     void Billboard::changedRotation() | 
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 | 115 |     { | 
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 | 116 |         if (this->billboard_.getBillboardSet()) | 
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 | 117 |             this->billboard_.getBillboardSet()->setRotation(this->rotation_); | 
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 | 118 |     } | 
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 | 119 | */ | 
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| [2072] | 120 |  | 
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 | 121 |     void Billboard::changedVisibility() | 
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 | 122 |     { | 
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 | 123 |         SUPER(Billboard, changedVisibility); | 
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 | 124 |  | 
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 | 125 |         this->billboard_.setVisible(this->isVisible()); | 
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 | 126 |     } | 
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 | 127 | } | 
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