| [1608] | 1 | /* | 
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 | 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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 | 3 |  *                    > www.orxonox.net < | 
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 | 4 |  * | 
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 | 5 |  * | 
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 | 6 |  *   License notice: | 
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 | 7 |  * | 
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 | 8 |  *   This program is free software; you can redistribute it and/or | 
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 | 9 |  *   modify it under the terms of the GNU General Public License | 
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 | 10 |  *   as published by the Free Software Foundation; either version 2 | 
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 | 11 |  *   of the License, or (at your option) any later version. | 
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 | 12 |  * | 
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 | 13 |  *   This program is distributed in the hope that it will be useful, | 
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 | 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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 | 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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 | 16 |  *   GNU General Public License for more details. | 
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 | 17 |  * | 
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 | 18 |  *   You should have received a copy of the GNU General Public License | 
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 | 19 |  *   along with this program; if not, write to the Free Software | 
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 | 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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 | 21 |  * | 
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 | 22 |  *   Author: | 
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 | 23 |  *      Fabian 'x3n' Landau | 
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 | 24 |  *   Co-authors: | 
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 | 25 |  *      ... | 
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 | 26 |  * | 
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 | 27 |  */ | 
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 | 28 |  | 
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 | 29 | #include "Backlight.h" | 
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 | 30 |  | 
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| [3280] | 31 | #include <algorithm> | 
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| [1608] | 32 | #include <OgreRibbonTrail.h> | 
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| [1755] | 33 | #include <OgreSceneManager.h> | 
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| [3196] | 34 | #include <OgreSceneNode.h> | 
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| [1608] | 35 |  | 
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| [3196] | 36 | #include "util/Exception.h" | 
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 | 37 | #include "core/CoreIncludes.h" | 
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| [2896] | 38 | #include "core/GameMode.h" | 
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| [2662] | 39 | #include "core/XMLPort.h" | 
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| [5735] | 40 | #include "Scene.h" | 
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| [1608] | 41 |  | 
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 | 42 | namespace orxonox | 
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 | 43 | { | 
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 | 44 |     CreateFactory(Backlight); | 
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 | 45 |  | 
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| [2662] | 46 |     Backlight::Backlight(BaseObject* creator) : FadingBillboard(creator) | 
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| [1608] | 47 |     { | 
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 | 48 |         RegisterObject(Backlight); | 
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 | 49 |  | 
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| [2662] | 50 |         this->ribbonTrail_ = 0; | 
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 | 51 |         this->ribbonTrailNode_ = 0; | 
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| [1608] | 52 |  | 
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| [2662] | 53 |         this->width_ = 0; | 
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 | 54 |         this->length_ = 1.0f; | 
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 | 55 |         this->lifetime_ = 0.001f; | 
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 | 56 |         this->maxelements_ = 1; | 
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| [1608] | 57 |  | 
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| [2662] | 58 |         this->tickcount_ = 0; | 
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| [1608] | 59 |  | 
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| [2896] | 60 |         if (GameMode::showsGraphics()) | 
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| [2662] | 61 |         { | 
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 | 62 |             if (!this->getScene()) | 
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 | 63 |                 ThrowException(AbortLoading, "Can't create Backlight, no scene given."); | 
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 | 64 |             if (!this->getScene()->getSceneManager()) | 
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 | 65 |                 ThrowException(AbortLoading, "Can't create Backlight, no scene manager given."); | 
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 | 66 |             if (!this->getScene()->getRootSceneNode()) | 
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 | 67 |                 ThrowException(AbortLoading, "Can't create Backlight, no root scene node given."); | 
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| [1608] | 68 |  | 
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| [2662] | 69 |             this->ribbonTrail_ = this->getScene()->getSceneManager()->createRibbonTrail(this->getNode()->getName()); | 
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| [1608] | 70 |  | 
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| [2662] | 71 |             this->ribbonTrailNode_ = this->getScene()->getRootSceneNode()->createChildSceneNode(); | 
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 | 72 |             this->ribbonTrailNode_->attachObject(this->ribbonTrail_); | 
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| [1608] | 73 |  | 
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| [2662] | 74 |             this->ribbonTrail_->setMaxChainElements(this->maxelements_); | 
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 | 75 |             this->ribbonTrail_->setTrailLength(this->length_); | 
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 | 76 |             this->ribbonTrail_->setInitialWidth(0, 0); | 
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 | 77 |         } | 
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 | 78 |  | 
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 | 79 |         this->registerVariables(); | 
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| [1608] | 80 |     } | 
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 | 81 |  | 
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 | 82 |     Backlight::~Backlight() | 
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 | 83 |     { | 
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 | 84 |         if (this->isInitialized()) | 
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 | 85 |         { | 
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| [2662] | 86 |             if (this->ribbonTrail_) | 
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 | 87 |             { | 
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 | 88 |                 if (this->ribbonTrailNode_) | 
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 | 89 |                 { | 
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 | 90 |                     this->ribbonTrailNode_->detachObject(this->ribbonTrail_); | 
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 | 91 |                     this->getScene()->getSceneManager()->destroySceneNode(this->ribbonTrailNode_->getName()); | 
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 | 92 |                 } | 
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 | 93 |                 this->getScene()->getSceneManager()->destroyRibbonTrail(this->ribbonTrail_); | 
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 | 94 |             } | 
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| [1608] | 95 |         } | 
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 | 96 |     } | 
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 | 97 |  | 
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| [2662] | 98 |     void Backlight::XMLPort(Element& xmlelement, XMLPort::Mode mode) | 
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| [1608] | 99 |     { | 
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| [2662] | 100 |         SUPER(Backlight, XMLPort, xmlelement, mode); | 
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 | 101 |  | 
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 | 102 |         XMLPortParam(Backlight, "length",        setLength,        getLength,        xmlelement, mode).defaultValues(100.0f); | 
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 | 103 |         XMLPortParam(Backlight, "width",         setWidth,         getWidth,         xmlelement, mode).defaultValues(1.0f); | 
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 | 104 |         XMLPortParam(Backlight, "elements",      setMaxElements,   getMaxElements,   xmlelement, mode).defaultValues(10); | 
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 | 105 |         XMLPortParam(Backlight, "lifetime",      setLifetime,      getLifetime,      xmlelement, mode).defaultValues(1.0f); | 
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 | 106 |         XMLPortParam(Backlight, "trailmaterial", setTrailMaterial, getTrailMaterial, xmlelement, mode); | 
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| [1608] | 107 |     } | 
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 | 108 |  | 
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| [2662] | 109 |     void Backlight::registerVariables() | 
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| [1608] | 110 |     { | 
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| [3280] | 111 |         registerVariable(this->width_,         VariableDirection::ToClient, new NetworkCallback<Backlight>(this, &Backlight::update_width)); | 
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 | 112 |         registerVariable(this->lifetime_,      VariableDirection::ToClient, new NetworkCallback<Backlight>(this, &Backlight::update_lifetime)); | 
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 | 113 |         registerVariable(this->length_,        VariableDirection::ToClient, new NetworkCallback<Backlight>(this, &Backlight::update_length)); | 
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 | 114 |         registerVariable(this->maxelements_,   VariableDirection::ToClient, new NetworkCallback<Backlight>(this, &Backlight::update_maxelements)); | 
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 | 115 |         registerVariable(this->trailmaterial_, VariableDirection::ToClient, new NetworkCallback<Backlight>(this, &Backlight::update_trailmaterial)); | 
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| [1608] | 116 |     } | 
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 | 117 |  | 
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| [2662] | 118 |     void Backlight::changedColour() | 
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| [1608] | 119 |     { | 
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| [2662] | 120 |         FadingBillboard::changedColour(); | 
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 | 121 |  | 
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 | 122 |         if (this->ribbonTrail_ && this->tickcount_ >= 2) | 
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 | 123 |             this->ribbonTrail_->setInitialColour(0, this->getFadedColour()); | 
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| [1608] | 124 |     } | 
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| [2662] | 125 |  | 
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 | 126 |     void Backlight::update_width() | 
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 | 127 |     { | 
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 | 128 |         if (this->ribbonTrail_ && this->tickcount_ >= 2) | 
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 | 129 |             this->ribbonTrail_->setInitialWidth(0, this->width_ * this->getWorldScale()); | 
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 | 130 |         this->update_lifetime(); | 
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| [1907] | 131 |     } | 
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| [1608] | 132 |  | 
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| [2662] | 133 |     void Backlight::update_lifetime() | 
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| [1608] | 134 |     { | 
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| [2662] | 135 |         if (this->ribbonTrail_ && this->tickcount_ >= 2) | 
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| [1608] | 136 |         { | 
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| [2662] | 137 |             this->ribbonTrail_->setWidthChange(0, this->width_ * this->getWorldScale() / this->lifetime_ * this->getTimeFactor()); | 
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 | 138 |             this->ribbonTrail_->setColourChange(0, 0, 0, 0, 1.0f / this->lifetime_ * this->getTimeFactor()); | 
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| [1608] | 139 |         } | 
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| [2662] | 140 |     } | 
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| [1608] | 141 |  | 
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| [2662] | 142 |     void Backlight::update_length() | 
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 | 143 |     { | 
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 | 144 |         if (this->ribbonTrail_ && this->tickcount_ >= 2) | 
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 | 145 |             this->ribbonTrail_->setTrailLength(this->length_ * this->getWorldScale()); | 
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| [1608] | 146 |     } | 
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 | 147 |  | 
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| [2662] | 148 |     void Backlight::update_maxelements() | 
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| [1608] | 149 |     { | 
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| [2662] | 150 |         if (this->ribbonTrail_ && this->tickcount_ >= 2) | 
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 | 151 |             this->ribbonTrail_->setMaxChainElements(this->maxelements_); | 
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| [1608] | 152 |     } | 
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 | 153 |  | 
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| [2662] | 154 |     void Backlight::update_trailmaterial() | 
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| [1608] | 155 |     { | 
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| [2662] | 156 |         if (this->ribbonTrail_ && this->tickcount_ >= 2) | 
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 | 157 |             this->ribbonTrail_->setMaterialName(this->trailmaterial_); | 
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| [1608] | 158 |     } | 
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 | 159 |  | 
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 | 160 |     void Backlight::changedVisibility() | 
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 | 161 |     { | 
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| [1747] | 162 |         SUPER(Backlight, changedVisibility); | 
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| [1608] | 163 |  | 
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| [2662] | 164 |         if (this->ribbonTrail_) | 
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 | 165 |             this->ribbonTrail_->setVisible(this->isVisible()); | 
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| [1608] | 166 |     } | 
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| [2662] | 167 |  | 
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 | 168 |     void Backlight::startturnonoff() | 
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 | 169 |     { | 
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 | 170 |         FadingBillboard::startturnonoff(); | 
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 | 171 |  | 
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 | 172 |         if (this->ribbonTrail_ && this->isActive() && this->isVisible()) | 
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 | 173 |             this->ribbonTrail_->setVisible(true); | 
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 | 174 |     } | 
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 | 175 |  | 
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 | 176 |     void Backlight::stopturnonoff() | 
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 | 177 |     { | 
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| [3280] | 178 |         this->postprocessingtime_ = std::max(0.0f, this->lifetime_ - this->turnofftime_); | 
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| [2662] | 179 |  | 
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 | 180 |         FadingBillboard::stopturnonoff(); | 
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 | 181 |  | 
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 | 182 |         if (this->ribbonTrail_) | 
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 | 183 |             this->ribbonTrail_->setInitialColour(0, this->getFadedColour()); | 
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 | 184 |     } | 
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 | 185 |  | 
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 | 186 |     void Backlight::poststopturnonoff() | 
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 | 187 |     { | 
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 | 188 |         FadingBillboard::poststopturnonoff(); | 
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 | 189 |  | 
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 | 190 |         if (this->ribbonTrail_) | 
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 | 191 |             this->ribbonTrail_->setVisible(false); | 
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 | 192 |     } | 
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 | 193 |  | 
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 | 194 |     void Backlight::changedScale() | 
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 | 195 |     { | 
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 | 196 |         SUPER(Backlight, changedScale); | 
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 | 197 |  | 
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 | 198 |         this->update_width(); | 
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 | 199 |         this->update_length(); | 
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 | 200 |     } | 
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 | 201 |  | 
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 | 202 |     void Backlight::tick(float dt) | 
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 | 203 |     { | 
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 | 204 |         if (this->tickcount_ < 2) | 
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 | 205 |         { | 
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 | 206 |             ++this->tickcount_; | 
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 | 207 |             if (this->tickcount_ == 2) | 
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 | 208 |             { | 
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 | 209 |                 this->changedColour(); | 
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 | 210 |                 this->update_width(); | 
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 | 211 |                 this->update_lifetime(); | 
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 | 212 |                 this->update_length(); | 
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 | 213 |                 this->update_maxelements(); | 
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 | 214 |                 this->update_trailmaterial(); | 
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 | 215 |                 if (this->ribbonTrail_) | 
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 | 216 |                     this->ribbonTrail_->addNode(this->node_); | 
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 | 217 |             } | 
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 | 218 |         } | 
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 | 219 |  | 
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| [2809] | 220 |         SUPER(Backlight, tick, dt); | 
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| [2662] | 221 |  | 
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 | 222 |         if (this->ribbonTrail_ && this->changedirection_ != 0) | 
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 | 223 |         { | 
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 | 224 |             // we use alpha_blend, only adjust alpha | 
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 | 225 |             const ColourValue& colour = this->getColour(); | 
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 | 226 |             this->ribbonTrail_->setInitialColour(0, colour.r, colour.g, colour.b, this->getFadedColour().a); | 
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 | 227 |         } | 
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 | 228 |     } | 
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 | 229 |  | 
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 | 230 |     void Backlight::changedTimeFactor(float factor_new, float factor_old) | 
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 | 231 |     { | 
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 | 232 |         this->update_lifetime(); | 
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 | 233 |     } | 
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| [1608] | 234 | } | 
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