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source: code/trunk/src/orxonox/gametypes/UnderAttack.h @ 5738

Last change on this file since 5738 was 5738, checked in by landauf, 15 years ago

merged libraries2 back to trunk

  • Property svn:eol-style set to native
File size: 2.0 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Matthias Mock
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#ifndef _UnderAttack_H__
30#define _UnderAttack_H__
31
32#include "OrxonoxPrereqs.h"
33
34#include "interfaces/PawnListener.h"
35#include "TeamDeathmatch.h"
36
37namespace orxonox
38{
39    class _OrxonoxExport UnderAttack : public TeamDeathmatch, public PawnListener
40    {
41        public:
42            UnderAttack(BaseObject* creator);
43            virtual ~UnderAttack() {}
44
45            void setConfigValues();
46            void tick (float dt);
47            void addDestroyer(Destroyer* destroyer);
48            inline Destroyer* getDestroyer() const
49                { return this->destroyer_; }
50
51            virtual bool allowPawnHit(Pawn* victim, Pawn* originator = 0);
52            virtual bool allowPawnDamage(Pawn* victim, Pawn* originator = 0);
53            virtual bool allowPawnDeath(Pawn* victim, Pawn* originator = 0);
54
55        protected:
56            virtual void destroyedPawn(Pawn* pawn);
57
58            Destroyer* destroyer_;
59            unsigned int teams_;
60            float gameTime_;
61            int timesequence_;
62            bool gameEnded_;
63    };
64}
65
66#endif /* _TeamDeathmatch_H__ */
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